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Hierarchy
Ext.draw.SurfaceExt.draw.engine.SvgMixins
Provides specific methods to draw with SVG.
+The height of this component in pixels (defaults to auto). +Note to express this dimension as a percentage or offset see Ext.Component.anchor.
+(optional)
A config object containing one or more event handlers to be added to this +object during initialization. This should be a valid listeners config object as specified in the +addListener example for attaching multiple handlers at once.
+ +DOM events from ExtJs Components
+ + +While some ExtJs Component classes export selected DOM events (e.g. "click", "mouseover" etc), this + + +
is usually only done when extra value can be added. For example the DataView's
+click
event passing the node clicked on. To access DOM
+events directly from a child element of a Component, we need to specify the element
option to
+identify the Component property to add a DOM listener to:
new Ext.panel.Panel({
+ width: 400,
+ height: 200,
+ dockedItems: [{
+ xtype: 'toolbar'
+ }],
+ listeners: {
+ click: {
+ element: 'el', //bind to the underlying el property on the panel
+ fn: function(){ console.log('click el'); }
+ },
+ dblclick: {
+ element: 'body', //bind to the underlying body property on the panel
+ fn: function(){ console.log('dblclick body'); }
+ }
+ }
+});
+
+
+
+
+The width of this component in pixels (defaults to auto). +Note to express this dimension as a percentage or offset see Ext.Component.anchor.
+Adds one or more CSS classes to the element. Duplicate classes are automatically filtered out.
+ +For example:
+ + drawComponent.surface.addCls(sprite, 'x-visible');
+
+Add a gradient definition to the Surface. Note that in some surface engines, adding +a gradient via this method will not take effect if the surface has already been rendered. +Therefore, it is preferred to pass the gradients as an item to the surface config, rather +than calling this method, especially if the surface is rendered immediately (e.g. due to +'renderTo' in its config). For more information on how to create gradients in the Chart +configuration object please refer to Ext.chart.Chart.
+ +The gradient object to be passed into this method is composed by:
+ +stops - object - An object with numbers as keys (from 0 to 100) and style objects as values.
+ +For example:
+ + drawComponent.surface.addGradient({
+ id: 'gradientId',
+ angle: 45,
+ stops: {
+ 0: {
+ color: '#555'
+ },
+ 100: {
+ color: '#ddd'
+ }
+ }
+ });
+
Removes one or more CSS classes from the element.
+ +For example:
+ + drawComponent.surface.removeCls(sprite, 'x-visible');
+
+Sets CSS style attributes to an element.
+ +For example:
+ + drawComponent.surface.setStyle(sprite, {
+ 'cursor': 'pointer'
+ });
+
+Changes the text in the sprite element. The sprite must be a text
sprite.
+This method can also be called from Ext.draw.Sprite.
For example:
+ + var spriteGroup = drawComponent.surface.setText(sprite, 'my new text');
+
+Add a Sprite to the surface. See Ext.draw.Sprite for the configuration object to be passed into this method.
+ +For example:
+ +drawComponent.surface.add({
+ type: 'circle',
+ fill: '#ffc',
+ radius: 100,
+ x: 100,
+ y: 100
+});
+
+Adds the specified events to the list of events which this Observable may fire.
+Adds the specified events to the list of events which this Observable may fire.
+Either an object with event names as properties with a value of true
+or the first event name string if multiple event names are being passed as separate parameters.
[additional] Optional additional event names if multiple event names are being passed as separate parameters. +Usage:
+ +this.addEvents('storeloaded', 'storecleared');
+
+
+Appends an event handler to this object.
+Appends an event handler to this object.
+The name of the event to listen for. May also be an object who's property names are event names. See
+The method the event invokes.
+(optional) The scope (this
reference) in which the handler function is executed.
+If omitted, defaults to the object which fired the event.
(optional) An object containing handler configuration. +properties. This may contain any of the following properties:
this
reference) in which the handler function is executed.
+If omitted, defaults to the object which fired the event.This option is useful during Component construction to add DOM event listeners to elements of Components which +will exist only after the Component is rendered. For example, to add a click listener to a Panel's body: +
new Ext.panel.Panel({
+ title: 'The title',
+ listeners: {
+ click: this.handlePanelClick,
+ element: 'body'
+ }
+});
+
+
+
+When added in this way, the options available are the options applicable to Ext.core.Element.addListener
+ + +
+Combining Options
+Using the options argument, it is possible to combine different types of listeners:
+
+A delayed, one-time listener.
+
myPanel.on('hide', this.handleClick, this, {
+single: true,
+delay: 100
+});
+
+Attaching multiple handlers in 1 call
+The method also allows for a single argument to be passed which is a config object containing properties
+which specify multiple events. For example:
+
myGridPanel.on({
+ cellClick: this.onCellClick,
+ mouseover: this.onMouseOver,
+ mouseout: this.onMouseOut,
+ scope: this // Important. Ensure "this" is correct during handler execution
+});
+
.
++ +
Adds listeners to any Observable object (or Element) which are automatically removed when this Component +is destroyed. + +
Adds listeners to any Observable object (or Element) which are automatically removed when this Component +is destroyed. + +
The item to which to add a listener/listeners.
+The event name, or an object containing event name properties.
+Optional. If the ename
parameter was an event name, this
+is the handler function.
Optional. If the ename
parameter was an event name, this
+is the scope (this
reference) in which the handler function is executed.
Optional. If the ename
parameter was an event name, this
+is the addListener options.
Insert or move a given sprite's element to the correct place in the DOM list for its zIndex
+Insert or move a given sprite's element to the correct place in the DOM list for its zIndex
+Starts capture on the specified Observable. All events will be passed +to the supplied function with the event name + standard signature of the event +before the event is fired. If the supplied function returns false, +the event will not fire.
+The Observable to capture events from.
+The function to call when an event is fired.
+(optional) The scope (this
reference) in which the function is executed. Defaults to the Observable firing the event.
Removes all listeners for this object including the managed listeners
+Removes all listeners for this object including the managed listeners
+Removes all managed listeners for this object.
+Removes all managed listeners for this object.
+Create and return a new concrete Surface instance appropriate for the current environment.
+Create and return a new concrete Surface instance appropriate for the current environment.
+Initial configuration for the Surface instance
+Optional order of implementations to use; the first one that is
+ + available in the current environment will be used. Defaults to
+ <code>['Svg', 'Vml']</code>.
+
+Destroys the surface. This is done by removing all components from it and +also removing its reference to a DOM element.
+ +For example:
+ + drawComponent.surface.destroy();
+
+Enables events fired by this Observable to bubble up an owner hierarchy by calling
+this.getBubbleTarget()
if present. There is no implementation in the Observable base class.
This is commonly used by Ext.Components to bubble events to owner Containers. See Ext.Component.getBubbleTarget. The default +implementation in Ext.Component returns the Component's immediate owner. But if a known target is required, this can be overridden to +access the required target more quickly.
+ + +Example:
+ + +Ext.override(Ext.form.field.Base, {
+// Add functionality to Field's initComponent to enable the change event to bubble
+initComponent : Ext.Function.createSequence(Ext.form.field.Base.prototype.initComponent, function() {
+ this.enableBubble('change');
+}),
+
+// We know that we want Field's events to bubble directly to the FormPanel.
+getBubbleTarget : function() {
+ if (!this.formPanel) {
+ this.formPanel = this.findParentByType('form');
+ }
+ return this.formPanel;
+}
+});
+
+var myForm = new Ext.formPanel({
+title: 'User Details',
+items: [{
+ ...
+}],
+listeners: {
+ change: function() {
+ // Title goes red if form has been modified.
+ myForm.header.setStyle('color', 'red');
+ }
+}
+});
+
+
+The event name to bubble, or an Array of event names.
+Fires the specified event with the passed parameters (minus the event name).
+ + +An event may be set to bubble up an Observable parent hierarchy (See Ext.Component.getBubbleTarget) +by calling enableBubble.
+ +The name of the event to fire.
+Variable number of parameters are passed to handlers.
+returns false if any of the handlers return false otherwise it returns true.
+Returns a new group or an existent group associated with the current surface. +The group returned is a Ext.draw.CompositeSprite group.
+ +For example:
+ + var spriteGroup = drawComponent.surface.getGroup('someGroupId');
+
+The unique identifier of the group.
+Retrieves the id of this component. +Will autogenerate an id if one has not already been set.
+Retrieves the id of this component. +Will autogenerate an id if one has not already been set.
+Get the region for the surface's canvas area
+Get the region for the surface's canvas area
+Checks if the specified CSS class exists on this element's DOM node.
+Checks if the specified CSS class exists on this element's DOM node.
+The CSS class to check for
+True if the class exists, else false
+Checks to see if this object has any listeners for a specified event
+Checks to see if this object has any listeners for a specified event
+The name of the event to check for
+True if the event is being listened for, else false
+Sets observability on the passed class constructor.
+ +This makes any event fired on any instance of the passed class also fire a single event through +the class allowing for central handling of events on many instances at once.
+ +Usage:
+ +Ext.util.Observable.observe(Ext.data.Connection);
+Ext.data.Connection.on('beforerequest', function(con, options) {
+ console.log('Ajax request made to ' + options.url);
+});
+
+The class constructor to make observable.
+An object containing a series of listeners to add. See addListener.
+Appends an event handler to this object (shorthand for addListener.)
+Appends an event handler to this object (shorthand for addListener.)
+The type of event to listen for
+The method the event invokes
+(optional) The scope (this
reference) in which the handler function is executed.
+If omitted, defaults to the object which fired the event.
(optional) An object containing handler configuration.
+Relays selected events from the specified Observable as if the events were fired by this
.
Relays selected events from the specified Observable as if the events were fired by this
.
The Observable whose events this object is to relay.
+Array of event names to relay.
+Removes all added captures from the Observable.
+Removes all added captures from the Observable.
+The Observable to release
+Remove a given sprite from the surface, optionally destroying the sprite in the process.
+You can also call the sprite own remove
method.
For example:
+ + drawComponent.surface.remove(sprite);
+ //or...
+ sprite.remove();
+
+the sprite's new index in the list
+Remove all sprites from the surface, optionally destroying the sprites in the process.
+ +For example:
+ + drawComponent.surface.removeAll();
+
+Whether to destroy all sprites when removing them.
+The sprite's new index in the list.
+Removes an event handler.
+Removes an event handler.
+The type of event the handler was associated with.
+The handler to remove. This must be a reference to the function passed into the addListener call.
+(optional) The scope originally specified for the handler.
+Removes listeners that were added by the mon method.
+Removes listeners that were added by the mon method.
+The item from which to remove a listener/listeners.
+The event name, or an object containing event name properties.
+Optional. If the ename
parameter was an event name, this
+is the handler function.
Optional. If the ename
parameter was an event name, this
+is the scope (this
reference) in which the handler function is executed.
Resume firing events. (see suspendEvents)
+If events were suspended using the queueSuspended
parameter, then all
+events fired during event suspension will be sent to any listeners now.
Sets the size of the surface. Accomodates the background (if any) to fit the new size too.
+ +For example:
+ + drawComponent.surface.setSize(500, 500);
+
+
+This method is generally called when also setting the size of the draw Component.
+The new width of the canvas.
+The new height of the canvas.
+Suspend the firing of all events. (see resumeEvents)
+Suspend the firing of all events. (see resumeEvents)
+Pass as true to queue up suspended events to be fired +after the resumeEvents call instead of discarding all suspended events;
+Removes an event handler (shorthand for removeListener.)
+Removes an event handler (shorthand for removeListener.)
+The type of event the handler was associated with.
+The handler to remove. This must be a reference to the function passed into the addListener call.
+(optional) The scope originally specified for the handler.
+