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Mixins
A mixin for being able to save the state of an object to an underlying +Ext.state.Provider.
+(optional)
A config object containing one or more event handlers to be added to this +object during initialization. This should be a valid listeners config object as specified in the +addListener example for attaching multiple handlers at once.
+ +DOM events from ExtJs Components
+ + +While some ExtJs Component classes export selected DOM events (e.g. "click", "mouseover" etc), this + + +
is usually only done when extra value can be added. For example the DataView's
+click
event passing the node clicked on. To access DOM
+events directly from a child element of a Component, we need to specify the element
option to
+identify the Component property to add a DOM listener to:
new Ext.panel.Panel({
+ width: 400,
+ height: 200,
+ dockedItems: [{
+ xtype: 'toolbar'
+ }],
+ listeners: {
+ click: {
+ element: 'el', //bind to the underlying el property on the panel
+ fn: function(){ console.log('click el'); }
+ },
+ dblclick: {
+ element: 'body', //bind to the underlying body property on the panel
+ fn: function(){ console.log('dblclick body'); }
+ }
+ }
+});
+
+
+
+
+A buffer to be applied if many state events are fired within +a short period. Defaults to 100.
+A buffer to be applied if many state events are fired within +a short period. Defaults to 100.
+An array of events that, when fired, should trigger this object to
+save its state (defaults to none). stateEvents
may be any type
+of event supported by this object, including browser or custom events
+(e.g., ['click', 'customerchange']).
See stateful
for an explanation of saving and
+restoring object state.
The unique id for this object to use for state management purposes.
+ +See stateful for an explanation of saving and restoring state.
+ +A flag which causes the object to attempt to restore the state of
+internal properties from a saved state on startup. The object must have
+a stateId
for state to be managed.
+Auto-generated ids are not guaranteed to be stable across page loads and
+cannot be relied upon to save and restore the same state for a object.
+
For state saving to work, the state manager's provider must have been +set to an implementation of Ext.state.Provider which overrides the +set and get +methods to save and recall name/value pairs. A built-in implementation, +Ext.state.CookieProvider is available.
+To set the state provider for the current page:
+Ext.state.Manager.setProvider(new Ext.state.CookieProvider({
+ expires: new Date(new Date().getTime()+(1000*60*60*24*7)), //7 days from now
+}));
+
+A stateful object attempts to save state when one of the events
+listed in the stateEvents
configuration fires.
To save state, a stateful object first serializes its state by
+calling getState
. By default, this function does
+nothing. The developer must provide an implementation which returns an
+object hash which represents the restorable state of the object.
The value yielded by getState is passed to Ext.state.Manager.set
+which uses the configured Ext.state.Provider to save the object
+keyed by the stateId
During construction, a stateful object attempts to restore
+its state by calling Ext.state.Manager.get passing the
+stateId
The resulting object is passed to applyState
.
+The default implementation of applyState
simply copies
+properties into the object, but a developer may override this to support
+more behaviour.
You can perform extra processing on state save and restore by attaching +handlers to the beforestaterestore, staterestore, +beforestatesave and statesave events.
+ +Adds the specified events to the list of events which this Observable may fire.
+Adds the specified events to the list of events which this Observable may fire.
+Either an object with event names as properties with a value of true
+or the first event name string if multiple event names are being passed as separate parameters.
[additional] Optional additional event names if multiple event names are being passed as separate parameters. +Usage:
+ +this.addEvents('storeloaded', 'storecleared');
+
+
+Appends an event handler to this object.
+Appends an event handler to this object.
+The name of the event to listen for. May also be an object who's property names are event names. See
+The method the event invokes.
+(optional) The scope (this
reference) in which the handler function is executed.
+If omitted, defaults to the object which fired the event.
(optional) An object containing handler configuration. +properties. This may contain any of the following properties:
this
reference) in which the handler function is executed.
+If omitted, defaults to the object which fired the event.This option is useful during Component construction to add DOM event listeners to elements of Components which +will exist only after the Component is rendered. For example, to add a click listener to a Panel's body: +
new Ext.panel.Panel({
+ title: 'The title',
+ listeners: {
+ click: this.handlePanelClick,
+ element: 'body'
+ }
+});
+
+
+
+When added in this way, the options available are the options applicable to Ext.core.Element.addListener
+ + +
+Combining Options
+Using the options argument, it is possible to combine different types of listeners:
+
+A delayed, one-time listener.
+
myPanel.on('hide', this.handleClick, this, {
+single: true,
+delay: 100
+});
+
+Attaching multiple handlers in 1 call
+The method also allows for a single argument to be passed which is a config object containing properties
+which specify multiple events. For example:
+
myGridPanel.on({
+ cellClick: this.onCellClick,
+ mouseover: this.onMouseOver,
+ mouseout: this.onMouseOut,
+ scope: this // Important. Ensure "this" is correct during handler execution
+});
+
.
++ +
Adds listeners to any Observable object (or Element) which are automatically removed when this Component +is destroyed. + +
Adds listeners to any Observable object (or Element) which are automatically removed when this Component +is destroyed. + +
The item to which to add a listener/listeners.
+The event name, or an object containing event name properties.
+Optional. If the ename
parameter was an event name, this
+is the handler function.
Optional. If the ename
parameter was an event name, this
+is the scope (this
reference) in which the handler function is executed.
Optional. If the ename
parameter was an event name, this
+is the addListener options.
Add events that will trigger the state to be saved.
+Add events that will trigger the state to be saved.
+The event name or an array of event names.
+Applies the state to the object. This should be overridden in subclasses to do +more complex state operations. By default it applies the state properties onto +the current object.
+The state
+Starts capture on the specified Observable. All events will be passed +to the supplied function with the event name + standard signature of the event +before the event is fired. If the supplied function returns false, +the event will not fire.
+The Observable to capture events from.
+The function to call when an event is fired.
+(optional) The scope (this
reference) in which the function is executed. Defaults to the Observable firing the event.
Removes all listeners for this object including the managed listeners
+Removes all listeners for this object including the managed listeners
+Removes all managed listeners for this object.
+Removes all managed listeners for this object.
+Enables events fired by this Observable to bubble up an owner hierarchy by calling
+this.getBubbleTarget()
if present. There is no implementation in the Observable base class.
This is commonly used by Ext.Components to bubble events to owner Containers. See Ext.Component.getBubbleTarget. The default +implementation in Ext.Component returns the Component's immediate owner. But if a known target is required, this can be overridden to +access the required target more quickly.
+ + +Example:
+ + +Ext.override(Ext.form.field.Base, {
+// Add functionality to Field's initComponent to enable the change event to bubble
+initComponent : Ext.Function.createSequence(Ext.form.field.Base.prototype.initComponent, function() {
+ this.enableBubble('change');
+}),
+
+// We know that we want Field's events to bubble directly to the FormPanel.
+getBubbleTarget : function() {
+ if (!this.formPanel) {
+ this.formPanel = this.findParentByType('form');
+ }
+ return this.formPanel;
+}
+});
+
+var myForm = new Ext.formPanel({
+title: 'User Details',
+items: [{
+ ...
+}],
+listeners: {
+ change: function() {
+ // Title goes red if form has been modified.
+ myForm.header.setStyle('color', 'red');
+ }
+}
+});
+
+
+The event name to bubble, or an Array of event names.
+Fires the specified event with the passed parameters (minus the event name).
+ + +An event may be set to bubble up an Observable parent hierarchy (See Ext.Component.getBubbleTarget) +by calling enableBubble.
+ +The name of the event to fire.
+Variable number of parameters are passed to handlers.
+returns false if any of the handlers return false otherwise it returns true.
+Gets the current state of the object. By default this function returns null, +it should be overridden in subclasses to implement methods for getting the state.
+The current state
+Gets the state id for this object.
+Gets the state id for this object.
+The state id, null if not found.
+Checks to see if this object has any listeners for a specified event
+Checks to see if this object has any listeners for a specified event
+The name of the event to check for
+True if the event is being listened for, else false
+Sets observability on the passed class constructor.
+ +This makes any event fired on any instance of the passed class also fire a single event through +the class allowing for central handling of events on many instances at once.
+ +Usage:
+ +Ext.util.Observable.observe(Ext.data.Connection);
+Ext.data.Connection.on('beforerequest', function(con, options) {
+ console.log('Ajax request made to ' + options.url);
+});
+
+The class constructor to make observable.
+An object containing a series of listeners to add. See addListener.
+Appends an event handler to this object (shorthand for addListener.)
+Appends an event handler to this object (shorthand for addListener.)
+The type of event to listen for
+The method the event invokes
+(optional) The scope (this
reference) in which the handler function is executed.
+If omitted, defaults to the object which fired the event.
(optional) An object containing handler configuration.
+Relays selected events from the specified Observable as if the events were fired by this
.
Relays selected events from the specified Observable as if the events were fired by this
.
The Observable whose events this object is to relay.
+Array of event names to relay.
+Removes all added captures from the Observable.
+Removes all added captures from the Observable.
+The Observable to release
+Removes an event handler.
+Removes an event handler.
+The type of event the handler was associated with.
+The handler to remove. This must be a reference to the function passed into the addListener call.
+(optional) The scope originally specified for the handler.
+Removes listeners that were added by the mon method.
+Removes listeners that were added by the mon method.
+The item from which to remove a listener/listeners.
+The event name, or an object containing event name properties.
+Optional. If the ename
parameter was an event name, this
+is the handler function.
Optional. If the ename
parameter was an event name, this
+is the scope (this
reference) in which the handler function is executed.
Resume firing events. (see suspendEvents)
+If events were suspended using the queueSuspended
parameter, then all
+events fired during event suspension will be sent to any listeners now.
Suspend the firing of all events. (see resumeEvents)
+Suspend the firing of all events. (see resumeEvents)
+Pass as true to queue up suspended events to be fired +after the resumeEvents call instead of discarding all suspended events;
+Removes an event handler (shorthand for removeListener.)
+Removes an event handler (shorthand for removeListener.)
+The type of event the handler was associated with.
+The handler to remove. This must be a reference to the function passed into the addListener call.
+(optional) The scope originally specified for the handler.
+Fires before the state of the object is restored. Return false from an event handler to stop the restore.
+Fires before the state of the object is restored. Return false from an event handler to stop the restore.
+The hash of state values returned from the StateProvider. If this +event is not vetoed, then the state object is passed to applyState. By default, +that simply copies property values into this object. The method maybe overriden to +provide custom state restoration.
+Fires before the state of the object is saved to the configured state provider. Return false to stop the save.
+Fires before the state of the object is saved to the configured state provider. Return false to stop the save.
+The hash of state values. This is determined by calling +getState() on the object. This method must be provided by the +developer to return whetever representation of state is required, by default, Ext.state.Stateful +has a null implementation.
+Fires after the state of the object is restored.
+Fires after the state of the object is restored.
+The hash of state values returned from the StateProvider. This is passed +to applyState. By default, that simply copies property values into this +object. The method maybe overriden to provide custom state restoration.
+Fires after the state of the object is saved to the configured state provider.
+Fires after the state of the object is saved to the configured state provider.
+The hash of state values. This is determined by calling +getState() on the object. This method must be provided by the +developer to return whetever representation of state is required, by default, Ext.state.Stateful +has a null implementation.
+