-<html>\r
-<head>\r
- <title>The source code</title>\r
- <link href="../resources/prettify/prettify.css" type="text/css" rel="stylesheet" />\r
- <script type="text/javascript" src="../resources/prettify/prettify.js"></script>\r
-</head>\r
-<body onload="prettyPrint();">\r
- <pre class="prettyprint lang-js">(function(){\r
- // contants\r
- var NULL = null,\r
- UNDEFINED = undefined,\r
- TRUE = true,\r
- FALSE = false,\r
- SETX = "setX",\r
- SETY = "setY",\r
- SETXY = "setXY",\r
- LEFT = "left",\r
- BOTTOM = "bottom",\r
- TOP = "top",\r
- RIGHT = "right",\r
- HEIGHT = "height",\r
- WIDTH = "width",\r
- POINTS = "points",\r
- HIDDEN = "hidden",\r
- ABSOLUTE = "absolute",\r
- VISIBLE = "visible",\r
- MOTION = "motion",\r
- POSITION = "position",\r
- EASEOUT = "easeOut",\r
- /*\r
- * Use a light flyweight here since we are using so many callbacks and are always assured a DOM element\r
- */\r
- flyEl = new Ext.Element.Flyweight(),\r
- queues = {},\r
- getObject = function(o){\r
- return o || {};\r
- },\r
- fly = function(dom){\r
- flyEl.dom = dom;\r
- flyEl.id = Ext.id(dom);\r
- return flyEl;\r
- },\r
- /*\r
- * Queueing now stored outside of the element due to closure issues\r
- */\r
- getQueue = function(id){\r
- if(!queues[id]){\r
- queues[id] = [];\r
- }\r
- return queues[id];\r
- },\r
- setQueue = function(id, value){\r
- queues[id] = value;\r
- };\r
- \r
-//Notifies Element that fx methods are available\r
-Ext.enableFx = TRUE;\r
-\r
-<div id="cls-Ext.Fx"></div>/**\r
- * @class Ext.Fx\r
- * <p>A class to provide basic animation and visual effects support. <b>Note:</b> This class is automatically applied\r
- * to the {@link Ext.Element} interface when included, so all effects calls should be performed via {@link Ext.Element}.\r
- * Conversely, since the effects are not actually defined in {@link Ext.Element}, Ext.Fx <b>must</b> be\r
- * {@link Ext#enableFx included} in order for the Element effects to work.</p><br/>\r
- * \r
- * <p><b><u>Method Chaining</u></b></p>\r
- * <p>It is important to note that although the Fx methods and many non-Fx Element methods support "method chaining" in that\r
- * they return the Element object itself as the method return value, it is not always possible to mix the two in a single\r
- * method chain. The Fx methods use an internal effects queue so that each effect can be properly timed and sequenced.\r
- * Non-Fx methods, on the other hand, have no such internal queueing and will always execute immediately. For this reason,\r
- * while it may be possible to mix certain Fx and non-Fx method calls in a single chain, it may not always provide the\r
- * expected results and should be done with care. Also see <tt>{@link #callback}</tt>.</p><br/>\r
- *\r
- * <p><b><u>Anchor Options for Motion Effects</u></b></p>\r
- * <p>Motion effects support 8-way anchoring, meaning that you can choose one of 8 different anchor points on the Element\r
- * that will serve as either the start or end point of the animation. Following are all of the supported anchor positions:</p>\r
-<pre>\r
-Value Description\r
------ -----------------------------\r
-tl The top left corner\r
-t The center of the top edge\r
-tr The top right corner\r
-l The center of the left edge\r
-r The center of the right edge\r
-bl The bottom left corner\r
-b The center of the bottom edge\r
-br The bottom right corner\r
-</pre>\r
- * <b>Note</b>: some Fx methods accept specific custom config parameters. The options shown in the Config Options\r
- * section below are common options that can be passed to any Fx method unless otherwise noted.</b>\r
- * \r
- * @cfg {Function} callback A function called when the effect is finished. Note that effects are queued internally by the\r
- * Fx class, so a callback is not required to specify another effect -- effects can simply be chained together\r
- * and called in sequence (see note for <b><u>Method Chaining</u></b> above), for example:<pre><code>\r
- * el.slideIn().highlight();\r
- * </code></pre>\r
- * The callback is intended for any additional code that should run once a particular effect has completed. The Element\r
- * being operated upon is passed as the first parameter.\r
- * \r
- * @cfg {Object} scope The scope of the <tt>{@link #callback}</tt> function\r
- * \r
- * @cfg {String} easing A valid Ext.lib.Easing value for the effect:</p><div class="mdetail-params"><ul>\r
- * <li><b><tt>backBoth</tt></b></li>\r
- * <li><b><tt>backIn</tt></b></li>\r
- * <li><b><tt>backOut</tt></b></li>\r
- * <li><b><tt>bounceBoth</tt></b></li>\r
- * <li><b><tt>bounceIn</tt></b></li>\r
- * <li><b><tt>bounceOut</tt></b></li>\r
- * <li><b><tt>easeBoth</tt></b></li>\r
- * <li><b><tt>easeBothStrong</tt></b></li>\r
- * <li><b><tt>easeIn</tt></b></li>\r
- * <li><b><tt>easeInStrong</tt></b></li>\r
- * <li><b><tt>easeNone</tt></b></li>\r
- * <li><b><tt>easeOut</tt></b></li>\r
- * <li><b><tt>easeOutStrong</tt></b></li>\r
- * <li><b><tt>elasticBoth</tt></b></li>\r
- * <li><b><tt>elasticIn</tt></b></li>\r
- * <li><b><tt>elasticOut</tt></b></li>\r
- * </ul></div>\r
- *\r
- * @cfg {String} afterCls A css class to apply after the effect\r
- * @cfg {Number} duration The length of time (in seconds) that the effect should last\r
- * \r
- * @cfg {Number} endOpacity Only applicable for {@link #fadeIn} or {@link #fadeOut}, a number between\r
- * <tt>0</tt> and <tt>1</tt> inclusive to configure the ending opacity value.\r
- * \r
- * @cfg {Boolean} remove Whether the Element should be removed from the DOM and destroyed after the effect finishes\r
- * @cfg {Boolean} useDisplay Whether to use the <i>display</i> CSS property instead of <i>visibility</i> when hiding Elements (only applies to \r
- * effects that end with the element being visually hidden, ignored otherwise)\r
- * @cfg {String/Object/Function} afterStyle A style specification string, e.g. <tt>"width:100px"</tt>, or an object\r
- * in the form <tt>{width:"100px"}</tt>, or a function which returns such a specification that will be applied to the\r
- * Element after the effect finishes.\r
- * @cfg {Boolean} block Whether the effect should block other effects from queueing while it runs\r
- * @cfg {Boolean} concurrent Whether to allow subsequently-queued effects to run at the same time as the current effect, or to ensure that they run in sequence\r
- * @cfg {Boolean} stopFx Whether preceding effects should be stopped and removed before running current effect (only applies to non blocking effects)\r
- */\r
-Ext.Fx = {\r
- \r
- // private - calls the function taking arguments from the argHash based on the key. Returns the return value of the function.\r
- // this is useful for replacing switch statements (for example).\r
- switchStatements : function(key, fn, argHash){\r
- return fn.apply(this, argHash[key]);\r
- },\r
- \r
- /**\r
- * Slides the element into view. An anchor point can be optionally passed to set the point of\r
- * origin for the slide effect. This function automatically handles wrapping the element with\r
- * a fixed-size container if needed. See the Fx class overview for valid anchor point options.\r
- * Usage:\r
- *<pre><code>\r
-// default: slide the element in from the top\r
-el.slideIn();\r
-\r
-// custom: slide the element in from the right with a 2-second duration\r
-el.slideIn('r', { duration: 2 });\r
-\r
-// common config options shown with default values\r
-el.slideIn('t', {\r
- easing: 'easeOut',\r
- duration: .5\r
-});\r
-</code></pre>\r
- * @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to top: 't')\r
- * @param {Object} options (optional) Object literal with any of the Fx config options\r
- * @return {Ext.Element} The Element\r
- */\r
- slideIn : function(anchor, o){ \r
- o = getObject(o);\r
- var me = this,\r
- dom = me.dom,\r
- st = dom.style,\r
- xy,\r
- r,\r
- b, \r
- wrap, \r
- after,\r
- st,\r
- args, \r
- pt,\r
- bw,\r
- bh;\r
- \r
- anchor = anchor || "t";\r
-\r
- me.queueFx(o, function(){ \r
- xy = fly(dom).getXY();\r
- // fix display to visibility\r
- fly(dom).fixDisplay(); \r
- \r
- // restore values after effect\r
- r = fly(dom).getFxRestore(); \r
- b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight};\r
- b.right = b.x + b.width;\r
- b.bottom = b.y + b.height;\r
- \r
- // fixed size for slide\r
- fly(dom).setWidth(b.width).setHeight(b.height); \r
- \r
- // wrap if needed\r
- wrap = fly(dom).fxWrap(r.pos, o, HIDDEN);\r
- \r
- st.visibility = VISIBLE;\r
- st.position = ABSOLUTE;\r
- \r
- // clear out temp styles after slide and unwrap\r
- function after(){\r
- fly(dom).fxUnwrap(wrap, r.pos, o);\r
- st.width = r.width;\r
- st.height = r.height;\r
- fly(dom).afterFx(o);\r
- }\r
- \r
- // time to calculate the positions \r
- pt = {to: [b.x, b.y]}; \r
- bw = {to: b.width};\r
- bh = {to: b.height};\r
- \r
- function argCalc(wrap, style, ww, wh, sXY, sXYval, s1, s2, w, h, p){ \r
- var ret = {};\r
- fly(wrap).setWidth(ww).setHeight(wh);\r
- if(fly(wrap)[sXY]){\r
- fly(wrap)[sXY](sXYval); \r
- }\r
- style[s1] = style[s2] = "0"; \r
- if(w){\r
- ret.width = w\r
- };\r
- if(h){\r
- ret.height = h;\r
- }\r
- if(p){\r
- ret.points = p;\r
- }\r
- return ret;\r
- };\r
-\r
- args = fly(dom).switchStatements(anchor.toLowerCase(), argCalc, {\r
- t : [wrap, st, b.width, 0, NULL, NULL, LEFT, BOTTOM, NULL, bh, NULL],\r
- l : [wrap, st, 0, b.height, NULL, NULL, RIGHT, TOP, bw, NULL, NULL],\r
- r : [wrap, st, b.width, b.height, SETX, b.right, LEFT, TOP, NULL, NULL, pt],\r
- b : [wrap, st, b.width, b.height, SETY, b.bottom, LEFT, TOP, NULL, bh, pt],\r
- tl : [wrap, st, 0, 0, NULL, NULL, RIGHT, BOTTOM, bw, bh, pt],\r
- bl : [wrap, st, 0, 0, SETY, b.y + b.height, RIGHT, TOP, bw, bh, pt],\r
- br : [wrap, st, 0, 0, SETXY, [b.right, b.bottom], LEFT, TOP, bw, bh, pt],\r
- tr : [wrap, st, 0, 0, SETX, b.x + b.width, LEFT, BOTTOM, bw, bh, pt]\r
- });\r
- \r
- st.visibility = VISIBLE;\r
- fly(wrap).show();\r
-\r
- arguments.callee.anim = fly(wrap).fxanim(args,\r
- o,\r
- MOTION,\r
- .5,\r
- EASEOUT, \r
- after);\r
- });\r
- return me;\r
- },\r
- \r
- /**\r
- * Slides the element out of view. An anchor point can be optionally passed to set the end point\r
- * for the slide effect. When the effect is completed, the element will be hidden (visibility = \r
- * 'hidden') but block elements will still take up space in the document. The element must be removed\r
- * from the DOM using the 'remove' config option if desired. This function automatically handles \r
- * wrapping the element with a fixed-size container if needed. See the Fx class overview for valid anchor point options.\r
- * Usage:\r
- *<pre><code>\r
-// default: slide the element out to the top\r
-el.slideOut();\r
-\r
-// custom: slide the element out to the right with a 2-second duration\r
-el.slideOut('r', { duration: 2 });\r
-\r
-// common config options shown with default values\r
-el.slideOut('t', {\r
- easing: 'easeOut',\r
- duration: .5,\r
- remove: false,\r
- useDisplay: false\r
-});\r
-</code></pre>\r
- * @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to top: 't')\r
- * @param {Object} options (optional) Object literal with any of the Fx config options\r
- * @return {Ext.Element} The Element\r
- */\r
- slideOut : function(anchor, o){\r
- o = getObject(o);\r
- var me = this,\r
- dom = me.dom,\r
- st = dom.style,\r
- xy = me.getXY(),\r
- wrap,\r
- r,\r
- b,\r
- a,\r
- zero = {to: 0}; \r
- \r
- anchor = anchor || "t";\r
-\r
- me.queueFx(o, function(){\r
- \r
- // restore values after effect\r
- r = fly(dom).getFxRestore(); \r
- b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight};\r
- b.right = b.x + b.width;\r
- b.bottom = b.y + b.height;\r
- \r
- // fixed size for slide \r
- fly(dom).setWidth(b.width).setHeight(b.height);\r
-\r
- // wrap if needed\r
- wrap = fly(dom).fxWrap(r.pos, o, VISIBLE);\r
- \r
- st.visibility = VISIBLE;\r
- st.position = ABSOLUTE;\r
- fly(wrap).setWidth(b.width).setHeight(b.height); \r
-\r
- function after(){\r
- o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide(); \r
- fly(dom).fxUnwrap(wrap, r.pos, o);\r
- st.width = r.width;\r
- st.height = r.height;\r
- fly(dom).afterFx(o);\r
- } \r
- \r
- function argCalc(style, s1, s2, p1, v1, p2, v2, p3, v3){ \r
- var ret = {};\r
- \r
- style[s1] = style[s2] = "0";\r
- ret[p1] = v1; \r
- if(p2){\r
- ret[p2] = v2; \r
- }\r
- if(p3){\r
- ret[p3] = v3;\r
- }\r
- \r
- return ret;\r
- };\r
- \r
- a = fly(dom).switchStatements(anchor.toLowerCase(), argCalc, {\r
- t : [st, LEFT, BOTTOM, HEIGHT, zero],\r
- l : [st, RIGHT, TOP, WIDTH, zero],\r
- r : [st, LEFT, TOP, WIDTH, zero, POINTS, {to : [b.right, b.y]}],\r
- b : [st, LEFT, TOP, HEIGHT, zero, POINTS, {to : [b.x, b.bottom]}],\r
- tl : [st, RIGHT, BOTTOM, WIDTH, zero, HEIGHT, zero],\r
- bl : [st, RIGHT, TOP, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.x, b.bottom]}],\r
- br : [st, LEFT, TOP, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.x + b.width, b.bottom]}],\r
- tr : [st, LEFT, BOTTOM, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.right, b.y]}]\r
- });\r
- \r
- arguments.callee.anim = fly(wrap).fxanim(a,\r
- o,\r
- MOTION,\r
- .5,\r
- EASEOUT, \r
- after);\r
- });\r
- return me;\r
- },\r
-\r
- /**\r
- * Fades the element out while slowly expanding it in all directions. When the effect is completed, the \r
- * element will be hidden (visibility = 'hidden') but block elements will still take up space in the document. \r
- * The element must be removed from the DOM using the 'remove' config option if desired.\r
- * Usage:\r
- *<pre><code>\r
-// default\r
-el.puff();\r
-\r
-// common config options shown with default values\r
-el.puff({\r
- easing: 'easeOut',\r
- duration: .5,\r
- remove: false,\r
- useDisplay: false\r
-});\r
-</code></pre>\r
- * @param {Object} options (optional) Object literal with any of the Fx config options\r
- * @return {Ext.Element} The Element\r
- */\r
- puff : function(o){\r
- o = getObject(o);\r
- var me = this,\r
- dom = me.dom,\r
- st = dom.style,\r
- width,\r
- height,\r
- r;\r
-\r
- me.queueFx(o, function(){\r
- width = fly(dom).getWidth();\r
- height = fly(dom).getHeight();\r
- fly(dom).clearOpacity();\r
- fly(dom).show();\r
-\r
- // restore values after effect\r
- r = fly(dom).getFxRestore(); \r
- \r
- function after(){\r
- o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide(); \r
- fly(dom).clearOpacity(); \r
- fly(dom).setPositioning(r.pos);\r
- st.width = r.width;\r
- st.height = r.height;\r
- st.fontSize = '';\r
- fly(dom).afterFx(o);\r
- } \r
-\r
- arguments.callee.anim = fly(dom).fxanim({\r
- width : {to : fly(dom).adjustWidth(width * 2)},\r
- height : {to : fly(dom).adjustHeight(height * 2)},\r
- points : {by : [-width * .5, -height * .5]},\r
- opacity : {to : 0},\r
- fontSize: {to : 200, unit: "%"}\r
- },\r
- o,\r
- MOTION,\r
- .5,\r
- EASEOUT,\r
- after);\r
- });\r
- return me;\r
- },\r
-\r
- /**\r
- * Blinks the element as if it was clicked and then collapses on its center (similar to switching off a television).\r
- * When the effect is completed, the element will be hidden (visibility = 'hidden') but block elements will still \r
- * take up space in the document. The element must be removed from the DOM using the 'remove' config option if desired.\r
- * Usage:\r
- *<pre><code>\r
-// default\r
-el.switchOff();\r
-\r
-// all config options shown with default values\r
-el.switchOff({\r
- easing: 'easeIn',\r
- duration: .3,\r
- remove: false,\r
- useDisplay: false\r
-});\r
-</code></pre>\r
- * @param {Object} options (optional) Object literal with any of the Fx config options\r
- * @return {Ext.Element} The Element\r
- */\r
- switchOff : function(o){\r
- o = getObject(o);\r
- var me = this,\r
- dom = me.dom,\r
- st = dom.style,\r
- r;\r
-\r
- me.queueFx(o, function(){\r
- fly(dom).clearOpacity();\r
- fly(dom).clip();\r
-\r
- // restore values after effect\r
- r = fly(dom).getFxRestore();\r
- \r
- function after(){\r
- o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide(); \r
- fly(dom).clearOpacity();\r
- fly(dom).setPositioning(r.pos);\r
- st.width = r.width;\r
- st.height = r.height; \r
- fly(dom).afterFx(o);\r
- };\r
-\r
- fly(dom).fxanim({opacity : {to : 0.3}}, \r
- NULL, \r
- NULL, \r
- .1, \r
- NULL, \r
- function(){ \r
- fly(dom).clearOpacity();\r
- (function(){ \r
- fly(dom).fxanim({\r
- height : {to : 1},\r
- points : {by : [0, fly(dom).getHeight() * .5]}\r
- }, \r
- o, \r
- MOTION, \r
- 0.3, \r
- 'easeIn', \r
- after);\r
- }).defer(100);\r
- });\r
- });\r
- return me;\r
- },\r
-\r
- /**\r
- * Highlights the Element by setting a color (applies to the background-color by default, but can be\r
- * changed using the "attr" config option) and then fading back to the original color. If no original\r
- * color is available, you should provide the "endColor" config option which will be cleared after the animation.\r
- * Usage:\r
-<pre><code>\r
-// default: highlight background to yellow\r
-el.highlight();\r
-\r
-// custom: highlight foreground text to blue for 2 seconds\r
-el.highlight("0000ff", { attr: 'color', duration: 2 });\r
-\r
-// common config options shown with default values\r
-el.highlight("ffff9c", {\r
- attr: "background-color", //can be any valid CSS property (attribute) that supports a color value\r
- endColor: (current color) or "ffffff",\r
- easing: 'easeIn',\r
- duration: 1\r
-});\r
-</code></pre>\r
- * @param {String} color (optional) The highlight color. Should be a 6 char hex color without the leading # (defaults to yellow: 'ffff9c')\r
- * @param {Object} options (optional) Object literal with any of the Fx config options\r
- * @return {Ext.Element} The Element\r
- */ \r
- highlight : function(color, o){\r
- o = getObject(o);\r
- var me = this,\r
- dom = me.dom,\r
- attr = o.attr || "backgroundColor",\r
- a = {},\r
- restore;\r
-\r
- me.queueFx(o, function(){\r
- fly(dom).clearOpacity();\r
- fly(dom).show();\r
-\r
- function after(){\r
- dom.style[attr] = restore;\r
- fly(dom).afterFx(o);\r
- } \r
- restore = dom.style[attr];\r
- a[attr] = {from: color || "ffff9c", to: o.endColor || fly(dom).getColor(attr) || "ffffff"};\r
- arguments.callee.anim = fly(dom).fxanim(a,\r
- o,\r
- 'color',\r
- 1,\r
- 'easeIn', \r
- after);\r
- });\r
- return me;\r
- },\r
-\r
- /**\r
- * Shows a ripple of exploding, attenuating borders to draw attention to an Element.\r
- * Usage:\r
-<pre><code>\r
-// default: a single light blue ripple\r
-el.frame();\r
-\r
-// custom: 3 red ripples lasting 3 seconds total\r
-el.frame("ff0000", 3, { duration: 3 });\r
-\r
-// common config options shown with default values\r
-el.frame("C3DAF9", 1, {\r
- duration: 1 //duration of each individual ripple.\r
- // Note: Easing is not configurable and will be ignored if included\r
-});\r
-</code></pre>\r
- * @param {String} color (optional) The color of the border. Should be a 6 char hex color without the leading # (defaults to light blue: 'C3DAF9').\r
- * @param {Number} count (optional) The number of ripples to display (defaults to 1)\r
- * @param {Object} options (optional) Object literal with any of the Fx config options\r
- * @return {Ext.Element} The Element\r
- */\r
- frame : function(color, count, o){\r
- o = getObject(o);\r
- var me = this,\r
- dom = me.dom,\r
- proxy,\r
- active;\r
-\r
- me.queueFx(o, function(){\r
- color = color || "#C3DAF9"\r
- if(color.length == 6){\r
- color = "#" + color;\r
- } \r
- count = count || 1;\r
- fly(dom).show();\r
-\r
- var xy = fly(dom).getXY(),\r
- b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight},\r
- queue = function(){\r
- proxy = fly(document.body || document.documentElement).createChild({\r
- style:{\r
- visbility: HIDDEN,\r
- position : ABSOLUTE,\r
- "z-index": 35000, // yee haw\r
- border : "0px solid " + color\r
- }\r
- });\r
- return proxy.queueFx({}, animFn);\r
- };\r
- \r
- \r
- arguments.callee.anim = {\r
- isAnimated: true,\r
- stop: function() {\r
- count = 0;\r
- proxy.stopFx();\r
- }\r
- };\r
- \r
- function animFn(){\r
- var scale = Ext.isBorderBox ? 2 : 1;\r
- active = proxy.anim({\r
- top : {from : b.y, to : b.y - 20},\r
- left : {from : b.x, to : b.x - 20},\r
- borderWidth : {from : 0, to : 10},\r
- opacity : {from : 1, to : 0},\r
- height : {from : b.height, to : b.height + 20 * scale},\r
- width : {from : b.width, to : b.width + 20 * scale}\r
- },{\r
- duration: o.duration || 1,\r
- callback: function() {\r
- proxy.remove();\r
- --count > 0 ? queue() : fly(dom).afterFx(o);\r
- }\r
- });\r
- arguments.callee.anim = {\r
- isAnimated: true,\r
- stop: function(){\r
- active.stop();\r
- }\r
- };\r
- };\r
- queue();\r
- });\r
- return me;\r
- },\r
-\r
- /**\r
- * Creates a pause before any subsequent queued effects begin. If there are\r
- * no effects queued after the pause it will have no effect.\r
- * Usage:\r
-<pre><code>\r
-el.pause(1);\r
-</code></pre>\r
- * @param {Number} seconds The length of time to pause (in seconds)\r
- * @return {Ext.Element} The Element\r
- */\r
- pause : function(seconds){ \r
- var dom = this.dom,\r
- t;\r
-\r
- this.queueFx({}, function(){\r
- t = setTimeout(function(){\r
- fly(dom).afterFx({});\r
- }, seconds * 1000);\r
- arguments.callee.anim = {\r
- isAnimated: true,\r
- stop: function(){\r
- clearTimeout(t);\r
- fly(dom).afterFx({});\r
- }\r
- };\r
- });\r
- return this;\r
- },\r
-\r
- /**\r
- * Fade an element in (from transparent to opaque). The ending opacity can be specified\r
- * using the <tt>{@link #endOpacity}</tt> config option.\r
- * Usage:\r
-<pre><code>\r
-// default: fade in from opacity 0 to 100%\r
-el.fadeIn();\r
-\r
-// custom: fade in from opacity 0 to 75% over 2 seconds\r
-el.fadeIn({ endOpacity: .75, duration: 2});\r
-\r
-// common config options shown with default values\r
-el.fadeIn({\r
- endOpacity: 1, //can be any value between 0 and 1 (e.g. .5)\r
- easing: 'easeOut',\r
- duration: .5\r
-});\r
-</code></pre>\r
- * @param {Object} options (optional) Object literal with any of the Fx config options\r
- * @return {Ext.Element} The Element\r
- */\r
- fadeIn : function(o){\r
- o = getObject(o);\r
- var me = this,\r
- dom = me.dom,\r
- to = o.endOpacity || 1;\r
- \r
- me.queueFx(o, function(){\r
- fly(dom).setOpacity(0);\r
- fly(dom).fixDisplay();\r
- dom.style.visibility = VISIBLE;\r
- arguments.callee.anim = fly(dom).fxanim({opacity:{to:to}},\r
- o, NULL, .5, EASEOUT, function(){\r
- if(to == 1){\r
- fly(dom).clearOpacity();\r
- }\r
- fly(dom).afterFx(o);\r
- });\r
- });\r
- return me;\r
- },\r
-\r
- /**\r
- * Fade an element out (from opaque to transparent). The ending opacity can be specified\r
- * using the <tt>{@link #endOpacity}</tt> config option. Note that IE may require\r
- * <tt>{@link #useDisplay}:true</tt> in order to redisplay correctly.\r
- * Usage:\r
-<pre><code>\r
-// default: fade out from the element's current opacity to 0\r
-el.fadeOut();\r
-\r
-// custom: fade out from the element's current opacity to 25% over 2 seconds\r
-el.fadeOut({ endOpacity: .25, duration: 2});\r
-\r
-// common config options shown with default values\r
-el.fadeOut({\r
- endOpacity: 0, //can be any value between 0 and 1 (e.g. .5)\r
- easing: 'easeOut',\r
- duration: .5,\r
- remove: false,\r
- useDisplay: false\r
-});\r
-</code></pre>\r
- * @param {Object} options (optional) Object literal with any of the Fx config options\r
- * @return {Ext.Element} The Element\r
- */\r
- fadeOut : function(o){\r
- o = getObject(o);\r
- var me = this,\r
- dom = me.dom,\r
- style = dom.style,\r
- to = o.endOpacity || 0; \r
- \r
- me.queueFx(o, function(){ \r
- arguments.callee.anim = fly(dom).fxanim({ \r
- opacity : {to : to}},\r
- o, \r
- NULL, \r
- .5, \r
- EASEOUT, \r
- function(){\r
- if(to == 0){\r
- Ext.Element.data(dom, 'visibilityMode') == Ext.Element.DISPLAY || o.useDisplay ? \r
- style.display = "none" :\r
- style.visibility = HIDDEN;\r
- \r
- fly(dom).clearOpacity();\r
- }\r
- fly(dom).afterFx(o);\r
- });\r
- });\r
- return me;\r
- },\r
-\r
- /**\r
- * Animates the transition of an element's dimensions from a starting height/width\r
- * to an ending height/width. This method is a convenience implementation of {@link shift}.\r
- * Usage:\r
-<pre><code>\r
-// change height and width to 100x100 pixels\r
-el.scale(100, 100);\r
-\r
-// common config options shown with default values. The height and width will default to\r
-// the element's existing values if passed as null.\r
-el.scale(\r
- [element's width],\r
- [element's height], {\r
- easing: 'easeOut',\r
- duration: .35\r
- }\r
-);\r
-</code></pre>\r
- * @param {Number} width The new width (pass undefined to keep the original width)\r
- * @param {Number} height The new height (pass undefined to keep the original height)\r
- * @param {Object} options (optional) Object literal with any of the Fx config options\r
- * @return {Ext.Element} The Element\r
- */\r
- scale : function(w, h, o){\r
- this.shift(Ext.apply({}, o, {\r
- width: w,\r
- height: h\r
- }));\r
- return this;\r
- },\r
-\r
- /**\r
- * Animates the transition of any combination of an element's dimensions, xy position and/or opacity.\r
- * Any of these properties not specified in the config object will not be changed. This effect \r
- * requires that at least one new dimension, position or opacity setting must be passed in on\r
- * the config object in order for the function to have any effect.\r
- * Usage:\r
-<pre><code>\r
-// slide the element horizontally to x position 200 while changing the height and opacity\r
-el.shift({ x: 200, height: 50, opacity: .8 });\r
-\r
-// common config options shown with default values.\r
-el.shift({\r
- width: [element's width],\r
- height: [element's height],\r
- x: [element's x position],\r
- y: [element's y position],\r
- opacity: [element's opacity],\r
- easing: 'easeOut',\r
- duration: .35\r
-});\r
-</code></pre>\r
- * @param {Object} options Object literal with any of the Fx config options\r
- * @return {Ext.Element} The Element\r
- */\r
- shift : function(o){\r
- o = getObject(o);\r
- var dom = this.dom,\r
- a = {};\r
- \r
- this.queueFx(o, function(){\r
- for (var prop in o) {\r
- if (o[prop] != UNDEFINED) { \r
- a[prop] = {to : o[prop]}; \r
- }\r
- } \r
- \r
- a.width ? a.width.to = fly(dom).adjustWidth(o.width) : a;\r
- a.height ? a.height.to = fly(dom).adjustWidth(o.height) : a; \r
- \r
- if (a.x || a.y || a.xy) {\r
- a.points = a.xy || \r
- {to : [ a.x ? a.x.to : fly(dom).getX(),\r
- a.y ? a.y.to : fly(dom).getY()]}; \r
- }\r
-\r
- arguments.callee.anim = fly(dom).fxanim(a,\r
- o, \r
- MOTION, \r
- .35, \r
- EASEOUT, \r
- function(){\r
- fly(dom).afterFx(o);\r
- });\r
- });\r
- return this;\r
- },\r
-\r
- /**\r
- * Slides the element while fading it out of view. An anchor point can be optionally passed to set the \r
- * ending point of the effect.\r
- * Usage:\r
- *<pre><code>\r
-// default: slide the element downward while fading out\r
-el.ghost();\r
-\r
-// custom: slide the element out to the right with a 2-second duration\r
-el.ghost('r', { duration: 2 });\r
-\r
-// common config options shown with default values\r
-el.ghost('b', {\r
- easing: 'easeOut',\r
- duration: .5,\r
- remove: false,\r
- useDisplay: false\r
-});\r
-</code></pre>\r
- * @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to bottom: 'b')\r
- * @param {Object} options (optional) Object literal with any of the Fx config options\r
- * @return {Ext.Element} The Element\r
- */\r
- ghost : function(anchor, o){\r
- o = getObject(o);\r
- var me = this,\r
- dom = me.dom,\r
- st = dom.style,\r
- a = {opacity: {to: 0}, points: {}},\r
- pt = a.points,\r
- r,\r
- w,\r
- h;\r
- \r
- anchor = anchor || "b";\r
-\r
- me.queueFx(o, function(){\r
- // restore values after effect\r
- r = fly(dom).getFxRestore();\r
- w = fly(dom).getWidth();\r
- h = fly(dom).getHeight();\r
- \r
- function after(){\r
- o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide(); \r
- fly(dom).clearOpacity();\r
- fly(dom).setPositioning(r.pos);\r
- st.width = r.width;\r
- st.height = r.height;\r
- fly(dom).afterFx(o);\r
- }\r
- \r
- pt.by = fly(dom).switchStatements(anchor.toLowerCase(), function(v1,v2){ return [v1, v2];}, {\r
- t : [0, -h],\r
- l : [-w, 0],\r
- r : [w, 0],\r
- b : [0, h],\r
- tl : [-w, -h],\r
- bl : [-w, h],\r
- br : [w, h],\r
- tr : [w, -h] \r
- });\r
- \r
- arguments.callee.anim = fly(dom).fxanim(a,\r
- o,\r
- MOTION,\r
- .5,\r
- EASEOUT, after);\r
- });\r
- return me;\r
- },\r
-\r
- /**\r
- * Ensures that all effects queued after syncFx is called on the element are\r
- * run concurrently. This is the opposite of {@link #sequenceFx}.\r
- * @return {Ext.Element} The Element\r
- */\r
- syncFx : function(){\r
- var me = this;\r
- me.fxDefaults = Ext.apply(me.fxDefaults || {}, {\r
- block : FALSE,\r
- concurrent : TRUE,\r
- stopFx : FALSE\r
- });\r
- return me;\r
- },\r
-\r
- /**\r
- * Ensures that all effects queued after sequenceFx is called on the element are\r
- * run in sequence. This is the opposite of {@link #syncFx}.\r
- * @return {Ext.Element} The Element\r
- */\r
- sequenceFx : function(){\r
- var me = this;\r
- me.fxDefaults = Ext.apply(me.fxDefaults || {}, {\r
- block : FALSE,\r
- concurrent : FALSE,\r
- stopFx : FALSE\r
- });\r
- return me;\r
- },\r
-\r
- /* @private */\r
- nextFx : function(){ \r
- var ef = getQueue(this.dom.id)[0];\r
- if(ef){\r
- ef.call(this);\r
- }\r
- },\r
-\r
- /**\r
- * Returns true if the element has any effects actively running or queued, else returns false.\r
- * @return {Boolean} True if element has active effects, else false\r
- */\r
- hasActiveFx : function(){\r
- return getQueue(this.dom.id)[0];\r
- },\r
-\r
- /**\r
- * Stops any running effects and clears the element's internal effects queue if it contains\r
- * any additional effects that haven't started yet.\r
- * @return {Ext.Element} The Element\r
- */\r
- stopFx : function(finish){\r
- var me = this,\r
- id = me.dom.id;\r
- if(me.hasActiveFx()){\r
- var cur = getQueue(id)[0];\r
- if(cur && cur.anim){\r
- if(cur.anim.isAnimated){\r
- setQueue(id, [cur]); //clear\r
- cur.anim.stop(finish !== undefined ? finish : TRUE);\r
- }else{\r
- setQueue(id, []);\r
- }\r
- }\r
- }\r
- return me;\r
- },\r
-\r
- /* @private */\r
- beforeFx : function(o){\r
- if(this.hasActiveFx() && !o.concurrent){\r
- if(o.stopFx){\r
- this.stopFx();\r
- return TRUE;\r
- }\r
- return FALSE;\r
- }\r
- return TRUE;\r
- },\r
-\r
- /**\r
- * Returns true if the element is currently blocking so that no other effect can be queued\r
- * until this effect is finished, else returns false if blocking is not set. This is commonly\r
- * used to ensure that an effect initiated by a user action runs to completion prior to the\r
- * same effect being restarted (e.g., firing only one effect even if the user clicks several times).\r
- * @return {Boolean} True if blocking, else false\r
- */\r
- hasFxBlock : function(){\r
- var q = getQueue(this.dom.id);\r
- return q && q[0] && q[0].block;\r
- },\r
-\r
- /* @private */\r
- queueFx : function(o, fn){\r
- var me = this;\r
- if(!me.hasFxBlock()){\r
- Ext.applyIf(o, me.fxDefaults);\r
- if(!o.concurrent){\r
- var run = me.beforeFx(o);\r
- fn.block = o.block;\r
- getQueue(me.dom.id).push(fn);\r
- if(run){\r
- me.nextFx();\r
- }\r
- }else{\r
- fn.call(me);\r
- }\r
- }\r
- return me;\r
- },\r
-\r
- /* @private */\r
- fxWrap : function(pos, o, vis){ \r
- var dom = this.dom,\r
- wrap,\r
- wrapXY;\r
- if(!o.wrap || !(wrap = Ext.getDom(o.wrap))){ \r
- if(o.fixPosition){\r
- wrapXY = fly(dom).getXY();\r
- }\r
- var div = document.createElement("div");\r
- div.style.visibility = vis;\r
- wrap = dom.parentNode.insertBefore(div, dom);\r
- fly(wrap).setPositioning(pos);\r
- if(fly(wrap).isStyle(POSITION, "static")){\r
- fly(wrap).position("relative");\r
- }\r
- fly(dom).clearPositioning('auto');\r
- fly(wrap).clip();\r
- wrap.appendChild(dom);\r
- if(wrapXY){\r
- fly(wrap).setXY(wrapXY);\r
- }\r
- }\r
- return wrap;\r
- },\r
-\r
- /* @private */\r
- fxUnwrap : function(wrap, pos, o){ \r
- var dom = this.dom;\r
- fly(dom).clearPositioning();\r
- fly(dom).setPositioning(pos);\r
- if(!o.wrap){\r
- wrap.parentNode.insertBefore(dom, wrap);\r
- fly(wrap).remove();\r
- }\r
- },\r
-\r
- /* @private */\r
- getFxRestore : function(){\r
- var st = this.dom.style;\r
- return {pos: this.getPositioning(), width: st.width, height : st.height};\r
- },\r
-\r
- /* @private */\r
- afterFx : function(o){\r
- var dom = this.dom,\r
- id = dom.id,\r
- notConcurrent = !o.concurrent;\r
- if(o.afterStyle){\r
- fly(dom).setStyle(o.afterStyle); \r
- }\r
- if(o.afterCls){\r
- fly(dom).addClass(o.afterCls);\r
- }\r
- if(o.remove == TRUE){\r
- fly(dom).remove();\r
- }\r
- if(notConcurrent){\r
- getQueue(id).shift();\r
- }\r
- if(o.callback){\r
- o.callback.call(o.scope, fly(dom));\r
- }\r
- if(notConcurrent){\r
- fly(dom).nextFx();\r
- }\r
- },\r
-\r
- /* @private */\r
- fxanim : function(args, opt, animType, defaultDur, defaultEase, cb){\r
- animType = animType || 'run';\r
- opt = opt || {};\r
- var anim = Ext.lib.Anim[animType](\r
- this.dom, \r
- args,\r
- (opt.duration || defaultDur) || .35,\r
- (opt.easing || defaultEase) || EASEOUT,\r
- cb, \r
- this\r
- );\r
- opt.anim = anim;\r
- return anim;\r
- }\r
-};\r
-\r
-// backwards compat\r
-Ext.Fx.resize = Ext.Fx.scale;\r
-\r
-//When included, Ext.Fx is automatically applied to Element so that all basic\r
-//effects are available directly via the Element API\r
-Ext.Element.addMethods(Ext.Fx);\r
-})();</pre> \r
-</body>\r
+<html>
+<head>
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
+ <title>The source code</title>
+ <link href="../resources/prettify/prettify.css" type="text/css" rel="stylesheet" />
+ <script type="text/javascript" src="../resources/prettify/prettify.js"></script>
+</head>
+<body onload="prettyPrint();">
+ <pre class="prettyprint lang-js">/*!
+ * Ext JS Library 3.2.1
+ * Copyright(c) 2006-2010 Ext JS, Inc.
+ * licensing@extjs.com
+ * http://www.extjs.com/license
+ */
+(function(){
+ // contants
+ var NULL = null,
+ UNDEFINED = undefined,
+ TRUE = true,
+ FALSE = false,
+ SETX = "setX",
+ SETY = "setY",
+ SETXY = "setXY",
+ LEFT = "left",
+ BOTTOM = "bottom",
+ TOP = "top",
+ RIGHT = "right",
+ HEIGHT = "height",
+ WIDTH = "width",
+ POINTS = "points",
+ HIDDEN = "hidden",
+ ABSOLUTE = "absolute",
+ VISIBLE = "visible",
+ MOTION = "motion",
+ POSITION = "position",
+ EASEOUT = "easeOut",
+ /*
+ * Use a light flyweight here since we are using so many callbacks and are always assured a DOM element
+ */
+ flyEl = new Ext.Element.Flyweight(),
+ queues = {},
+ getObject = function(o){
+ return o || {};
+ },
+ fly = function(dom){
+ flyEl.dom = dom;
+ flyEl.id = Ext.id(dom);
+ return flyEl;
+ },
+ /*
+ * Queueing now stored outside of the element due to closure issues
+ */
+ getQueue = function(id){
+ if(!queues[id]){
+ queues[id] = [];
+ }
+ return queues[id];
+ },
+ setQueue = function(id, value){
+ queues[id] = value;
+ };
+
+//Notifies Element that fx methods are available
+Ext.enableFx = TRUE;
+
+<div id="cls-Ext.Fx"></div>/**
+ * @class Ext.Fx
+ * <p>A class to provide basic animation and visual effects support. <b>Note:</b> This class is automatically applied
+ * to the {@link Ext.Element} interface when included, so all effects calls should be performed via {@link Ext.Element}.
+ * Conversely, since the effects are not actually defined in {@link Ext.Element}, Ext.Fx <b>must</b> be
+ * {@link Ext#enableFx included} in order for the Element effects to work.</p><br/>
+ *
+ * <p><b><u>Method Chaining</u></b></p>
+ * <p>It is important to note that although the Fx methods and many non-Fx Element methods support "method chaining" in that
+ * they return the Element object itself as the method return value, it is not always possible to mix the two in a single
+ * method chain. The Fx methods use an internal effects queue so that each effect can be properly timed and sequenced.
+ * Non-Fx methods, on the other hand, have no such internal queueing and will always execute immediately. For this reason,
+ * while it may be possible to mix certain Fx and non-Fx method calls in a single chain, it may not always provide the
+ * expected results and should be done with care. Also see <tt>{@link #callback}</tt>.</p><br/>
+ *
+ * <p><b><u>Anchor Options for Motion Effects</u></b></p>
+ * <p>Motion effects support 8-way anchoring, meaning that you can choose one of 8 different anchor points on the Element
+ * that will serve as either the start or end point of the animation. Following are all of the supported anchor positions:</p>
+<pre>
+Value Description
+----- -----------------------------
+tl The top left corner
+t The center of the top edge
+tr The top right corner
+l The center of the left edge
+r The center of the right edge
+bl The bottom left corner
+b The center of the bottom edge
+br The bottom right corner
+</pre>
+ * <b>Note</b>: some Fx methods accept specific custom config parameters. The options shown in the Config Options
+ * section below are common options that can be passed to any Fx method unless otherwise noted.</b>
+ *
+ * @cfg {Function} callback A function called when the effect is finished. Note that effects are queued internally by the
+ * Fx class, so a callback is not required to specify another effect -- effects can simply be chained together
+ * and called in sequence (see note for <b><u>Method Chaining</u></b> above), for example:<pre><code>
+ * el.slideIn().highlight();
+ * </code></pre>
+ * The callback is intended for any additional code that should run once a particular effect has completed. The Element
+ * being operated upon is passed as the first parameter.
+ *
+ * @cfg {Object} scope The scope (<code>this</code> reference) in which the <tt>{@link #callback}</tt> function is executed. Defaults to the browser window.
+ *
+ * @cfg {String} easing A valid Ext.lib.Easing value for the effect:</p><div class="mdetail-params"><ul>
+ * <li><b><tt>backBoth</tt></b></li>
+ * <li><b><tt>backIn</tt></b></li>
+ * <li><b><tt>backOut</tt></b></li>
+ * <li><b><tt>bounceBoth</tt></b></li>
+ * <li><b><tt>bounceIn</tt></b></li>
+ * <li><b><tt>bounceOut</tt></b></li>
+ * <li><b><tt>easeBoth</tt></b></li>
+ * <li><b><tt>easeBothStrong</tt></b></li>
+ * <li><b><tt>easeIn</tt></b></li>
+ * <li><b><tt>easeInStrong</tt></b></li>
+ * <li><b><tt>easeNone</tt></b></li>
+ * <li><b><tt>easeOut</tt></b></li>
+ * <li><b><tt>easeOutStrong</tt></b></li>
+ * <li><b><tt>elasticBoth</tt></b></li>
+ * <li><b><tt>elasticIn</tt></b></li>
+ * <li><b><tt>elasticOut</tt></b></li>
+ * </ul></div>
+ *
+ * @cfg {String} afterCls A css class to apply after the effect
+ * @cfg {Number} duration The length of time (in seconds) that the effect should last
+ *
+ * @cfg {Number} endOpacity Only applicable for {@link #fadeIn} or {@link #fadeOut}, a number between
+ * <tt>0</tt> and <tt>1</tt> inclusive to configure the ending opacity value.
+ *
+ * @cfg {Boolean} remove Whether the Element should be removed from the DOM and destroyed after the effect finishes
+ * @cfg {Boolean} useDisplay Whether to use the <i>display</i> CSS property instead of <i>visibility</i> when hiding Elements (only applies to
+ * effects that end with the element being visually hidden, ignored otherwise)
+ * @cfg {String/Object/Function} afterStyle A style specification string, e.g. <tt>"width:100px"</tt>, or an object
+ * in the form <tt>{width:"100px"}</tt>, or a function which returns such a specification that will be applied to the
+ * Element after the effect finishes.
+ * @cfg {Boolean} block Whether the effect should block other effects from queueing while it runs
+ * @cfg {Boolean} concurrent Whether to allow subsequently-queued effects to run at the same time as the current effect, or to ensure that they run in sequence
+ * @cfg {Boolean} stopFx Whether preceding effects should be stopped and removed before running current effect (only applies to non blocking effects)
+ */
+Ext.Fx = {
+
+ // private - calls the function taking arguments from the argHash based on the key. Returns the return value of the function.
+ // this is useful for replacing switch statements (for example).
+ switchStatements : function(key, fn, argHash){
+ return fn.apply(this, argHash[key]);
+ },
+
+ /**
+ * Slides the element into view. An anchor point can be optionally passed to set the point of
+ * origin for the slide effect. This function automatically handles wrapping the element with
+ * a fixed-size container if needed. See the Fx class overview for valid anchor point options.
+ * Usage:
+ *<pre><code>
+// default: slide the element in from the top
+el.slideIn();
+
+// custom: slide the element in from the right with a 2-second duration
+el.slideIn('r', { duration: 2 });
+
+// common config options shown with default values
+el.slideIn('t', {
+ easing: 'easeOut',
+ duration: .5
+});
+</code></pre>
+ * @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to top: 't')
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ slideIn : function(anchor, o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ st = dom.style,
+ xy,
+ r,
+ b,
+ wrap,
+ after,
+ st,
+ args,
+ pt,
+ bw,
+ bh;
+
+ anchor = anchor || "t";
+
+ me.queueFx(o, function(){
+ xy = fly(dom).getXY();
+ // fix display to visibility
+ fly(dom).fixDisplay();
+
+ // restore values after effect
+ r = fly(dom).getFxRestore();
+ b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight};
+ b.right = b.x + b.width;
+ b.bottom = b.y + b.height;
+
+ // fixed size for slide
+ fly(dom).setWidth(b.width).setHeight(b.height);
+
+ // wrap if needed
+ wrap = fly(dom).fxWrap(r.pos, o, HIDDEN);
+
+ st.visibility = VISIBLE;
+ st.position = ABSOLUTE;
+
+ // clear out temp styles after slide and unwrap
+ function after(){
+ fly(dom).fxUnwrap(wrap, r.pos, o);
+ st.width = r.width;
+ st.height = r.height;
+ fly(dom).afterFx(o);
+ }
+
+ // time to calculate the positions
+ pt = {to: [b.x, b.y]};
+ bw = {to: b.width};
+ bh = {to: b.height};
+
+ function argCalc(wrap, style, ww, wh, sXY, sXYval, s1, s2, w, h, p){
+ var ret = {};
+ fly(wrap).setWidth(ww).setHeight(wh);
+ if(fly(wrap)[sXY]){
+ fly(wrap)[sXY](sXYval);
+ }
+ style[s1] = style[s2] = "0";
+ if(w){
+ ret.width = w
+ };
+ if(h){
+ ret.height = h;
+ }
+ if(p){
+ ret.points = p;
+ }
+ return ret;
+ };
+
+ args = fly(dom).switchStatements(anchor.toLowerCase(), argCalc, {
+ t : [wrap, st, b.width, 0, NULL, NULL, LEFT, BOTTOM, NULL, bh, NULL],
+ l : [wrap, st, 0, b.height, NULL, NULL, RIGHT, TOP, bw, NULL, NULL],
+ r : [wrap, st, b.width, b.height, SETX, b.right, LEFT, TOP, NULL, NULL, pt],
+ b : [wrap, st, b.width, b.height, SETY, b.bottom, LEFT, TOP, NULL, bh, pt],
+ tl : [wrap, st, 0, 0, NULL, NULL, RIGHT, BOTTOM, bw, bh, pt],
+ bl : [wrap, st, 0, 0, SETY, b.y + b.height, RIGHT, TOP, bw, bh, pt],
+ br : [wrap, st, 0, 0, SETXY, [b.right, b.bottom], LEFT, TOP, bw, bh, pt],
+ tr : [wrap, st, 0, 0, SETX, b.x + b.width, LEFT, BOTTOM, bw, bh, pt]
+ });
+
+ st.visibility = VISIBLE;
+ fly(wrap).show();
+
+ arguments.callee.anim = fly(wrap).fxanim(args,
+ o,
+ MOTION,
+ .5,
+ EASEOUT,
+ after);
+ });
+ return me;
+ },
+
+ /**
+ * Slides the element out of view. An anchor point can be optionally passed to set the end point
+ * for the slide effect. When the effect is completed, the element will be hidden (visibility =
+ * 'hidden') but block elements will still take up space in the document. The element must be removed
+ * from the DOM using the 'remove' config option if desired. This function automatically handles
+ * wrapping the element with a fixed-size container if needed. See the Fx class overview for valid anchor point options.
+ * Usage:
+ *<pre><code>
+// default: slide the element out to the top
+el.slideOut();
+
+// custom: slide the element out to the right with a 2-second duration
+el.slideOut('r', { duration: 2 });
+
+// common config options shown with default values
+el.slideOut('t', {
+ easing: 'easeOut',
+ duration: .5,
+ remove: false,
+ useDisplay: false
+});
+</code></pre>
+ * @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to top: 't')
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ slideOut : function(anchor, o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ st = dom.style,
+ xy = me.getXY(),
+ wrap,
+ r,
+ b,
+ a,
+ zero = {to: 0};
+
+ anchor = anchor || "t";
+
+ me.queueFx(o, function(){
+
+ // restore values after effect
+ r = fly(dom).getFxRestore();
+ b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight};
+ b.right = b.x + b.width;
+ b.bottom = b.y + b.height;
+
+ // fixed size for slide
+ fly(dom).setWidth(b.width).setHeight(b.height);
+
+ // wrap if needed
+ wrap = fly(dom).fxWrap(r.pos, o, VISIBLE);
+
+ st.visibility = VISIBLE;
+ st.position = ABSOLUTE;
+ fly(wrap).setWidth(b.width).setHeight(b.height);
+
+ function after(){
+ o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide();
+ fly(dom).fxUnwrap(wrap, r.pos, o);
+ st.width = r.width;
+ st.height = r.height;
+ fly(dom).afterFx(o);
+ }
+
+ function argCalc(style, s1, s2, p1, v1, p2, v2, p3, v3){
+ var ret = {};
+
+ style[s1] = style[s2] = "0";
+ ret[p1] = v1;
+ if(p2){
+ ret[p2] = v2;
+ }
+ if(p3){
+ ret[p3] = v3;
+ }
+
+ return ret;
+ };
+
+ a = fly(dom).switchStatements(anchor.toLowerCase(), argCalc, {
+ t : [st, LEFT, BOTTOM, HEIGHT, zero],
+ l : [st, RIGHT, TOP, WIDTH, zero],
+ r : [st, LEFT, TOP, WIDTH, zero, POINTS, {to : [b.right, b.y]}],
+ b : [st, LEFT, TOP, HEIGHT, zero, POINTS, {to : [b.x, b.bottom]}],
+ tl : [st, RIGHT, BOTTOM, WIDTH, zero, HEIGHT, zero],
+ bl : [st, RIGHT, TOP, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.x, b.bottom]}],
+ br : [st, LEFT, TOP, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.x + b.width, b.bottom]}],
+ tr : [st, LEFT, BOTTOM, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.right, b.y]}]
+ });
+
+ arguments.callee.anim = fly(wrap).fxanim(a,
+ o,
+ MOTION,
+ .5,
+ EASEOUT,
+ after);
+ });
+ return me;
+ },
+
+ /**
+ * Fades the element out while slowly expanding it in all directions. When the effect is completed, the
+ * element will be hidden (visibility = 'hidden') but block elements will still take up space in the document.
+ * The element must be removed from the DOM using the 'remove' config option if desired.
+ * Usage:
+ *<pre><code>
+// default
+el.puff();
+
+// common config options shown with default values
+el.puff({
+ easing: 'easeOut',
+ duration: .5,
+ remove: false,
+ useDisplay: false
+});
+</code></pre>
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ puff : function(o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ st = dom.style,
+ width,
+ height,
+ r;
+
+ me.queueFx(o, function(){
+ width = fly(dom).getWidth();
+ height = fly(dom).getHeight();
+ fly(dom).clearOpacity();
+ fly(dom).show();
+
+ // restore values after effect
+ r = fly(dom).getFxRestore();
+
+ function after(){
+ o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide();
+ fly(dom).clearOpacity();
+ fly(dom).setPositioning(r.pos);
+ st.width = r.width;
+ st.height = r.height;
+ st.fontSize = '';
+ fly(dom).afterFx(o);
+ }
+
+ arguments.callee.anim = fly(dom).fxanim({
+ width : {to : fly(dom).adjustWidth(width * 2)},
+ height : {to : fly(dom).adjustHeight(height * 2)},
+ points : {by : [-width * .5, -height * .5]},
+ opacity : {to : 0},
+ fontSize: {to : 200, unit: "%"}
+ },
+ o,
+ MOTION,
+ .5,
+ EASEOUT,
+ after);
+ });
+ return me;
+ },
+
+ /**
+ * Blinks the element as if it was clicked and then collapses on its center (similar to switching off a television).
+ * When the effect is completed, the element will be hidden (visibility = 'hidden') but block elements will still
+ * take up space in the document. The element must be removed from the DOM using the 'remove' config option if desired.
+ * Usage:
+ *<pre><code>
+// default
+el.switchOff();
+
+// all config options shown with default values
+el.switchOff({
+ easing: 'easeIn',
+ duration: .3,
+ remove: false,
+ useDisplay: false
+});
+</code></pre>
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ switchOff : function(o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ st = dom.style,
+ r;
+
+ me.queueFx(o, function(){
+ fly(dom).clearOpacity();
+ fly(dom).clip();
+
+ // restore values after effect
+ r = fly(dom).getFxRestore();
+
+ function after(){
+ o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide();
+ fly(dom).clearOpacity();
+ fly(dom).setPositioning(r.pos);
+ st.width = r.width;
+ st.height = r.height;
+ fly(dom).afterFx(o);
+ };
+
+ fly(dom).fxanim({opacity : {to : 0.3}},
+ NULL,
+ NULL,
+ .1,
+ NULL,
+ function(){
+ fly(dom).clearOpacity();
+ (function(){
+ fly(dom).fxanim({
+ height : {to : 1},
+ points : {by : [0, fly(dom).getHeight() * .5]}
+ },
+ o,
+ MOTION,
+ 0.3,
+ 'easeIn',
+ after);
+ }).defer(100);
+ });
+ });
+ return me;
+ },
+
+ /**
+ * Highlights the Element by setting a color (applies to the background-color by default, but can be
+ * changed using the "attr" config option) and then fading back to the original color. If no original
+ * color is available, you should provide the "endColor" config option which will be cleared after the animation.
+ * Usage:
+<pre><code>
+// default: highlight background to yellow
+el.highlight();
+
+// custom: highlight foreground text to blue for 2 seconds
+el.highlight("0000ff", { attr: 'color', duration: 2 });
+
+// common config options shown with default values
+el.highlight("ffff9c", {
+ attr: "background-color", //can be any valid CSS property (attribute) that supports a color value
+ endColor: (current color) or "ffffff",
+ easing: 'easeIn',
+ duration: 1
+});
+</code></pre>
+ * @param {String} color (optional) The highlight color. Should be a 6 char hex color without the leading # (defaults to yellow: 'ffff9c')
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ highlight : function(color, o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ attr = o.attr || "backgroundColor",
+ a = {},
+ restore;
+
+ me.queueFx(o, function(){
+ fly(dom).clearOpacity();
+ fly(dom).show();
+
+ function after(){
+ dom.style[attr] = restore;
+ fly(dom).afterFx(o);
+ }
+ restore = dom.style[attr];
+ a[attr] = {from: color || "ffff9c", to: o.endColor || fly(dom).getColor(attr) || "ffffff"};
+ arguments.callee.anim = fly(dom).fxanim(a,
+ o,
+ 'color',
+ 1,
+ 'easeIn',
+ after);
+ });
+ return me;
+ },
+
+ /**
+ * Shows a ripple of exploding, attenuating borders to draw attention to an Element.
+ * Usage:
+<pre><code>
+// default: a single light blue ripple
+el.frame();
+
+// custom: 3 red ripples lasting 3 seconds total
+el.frame("ff0000", 3, { duration: 3 });
+
+// common config options shown with default values
+el.frame("C3DAF9", 1, {
+ duration: 1 //duration of each individual ripple.
+ // Note: Easing is not configurable and will be ignored if included
+});
+</code></pre>
+ * @param {String} color (optional) The color of the border. Should be a 6 char hex color without the leading # (defaults to light blue: 'C3DAF9').
+ * @param {Number} count (optional) The number of ripples to display (defaults to 1)
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ frame : function(color, count, o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ proxy,
+ active;
+
+ me.queueFx(o, function(){
+ color = color || '#C3DAF9';
+ if(color.length == 6){
+ color = '#' + color;
+ }
+ count = count || 1;
+ fly(dom).show();
+
+ var xy = fly(dom).getXY(),
+ b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight},
+ queue = function(){
+ proxy = fly(document.body || document.documentElement).createChild({
+ style:{
+ position : ABSOLUTE,
+ 'z-index': 35000, // yee haw
+ border : '0px solid ' + color
+ }
+ });
+ return proxy.queueFx({}, animFn);
+ };
+
+
+ arguments.callee.anim = {
+ isAnimated: true,
+ stop: function() {
+ count = 0;
+ proxy.stopFx();
+ }
+ };
+
+ function animFn(){
+ var scale = Ext.isBorderBox ? 2 : 1;
+ active = proxy.anim({
+ top : {from : b.y, to : b.y - 20},
+ left : {from : b.x, to : b.x - 20},
+ borderWidth : {from : 0, to : 10},
+ opacity : {from : 1, to : 0},
+ height : {from : b.height, to : b.height + 20 * scale},
+ width : {from : b.width, to : b.width + 20 * scale}
+ },{
+ duration: o.duration || 1,
+ callback: function() {
+ proxy.remove();
+ --count > 0 ? queue() : fly(dom).afterFx(o);
+ }
+ });
+ arguments.callee.anim = {
+ isAnimated: true,
+ stop: function(){
+ active.stop();
+ }
+ };
+ };
+ queue();
+ });
+ return me;
+ },
+
+ /**
+ * Creates a pause before any subsequent queued effects begin. If there are
+ * no effects queued after the pause it will have no effect.
+ * Usage:
+<pre><code>
+el.pause(1);
+</code></pre>
+ * @param {Number} seconds The length of time to pause (in seconds)
+ * @return {Ext.Element} The Element
+ */
+ pause : function(seconds){
+ var dom = this.dom,
+ t;
+
+ this.queueFx({}, function(){
+ t = setTimeout(function(){
+ fly(dom).afterFx({});
+ }, seconds * 1000);
+ arguments.callee.anim = {
+ isAnimated: true,
+ stop: function(){
+ clearTimeout(t);
+ fly(dom).afterFx({});
+ }
+ };
+ });
+ return this;
+ },
+
+ /**
+ * Fade an element in (from transparent to opaque). The ending opacity can be specified
+ * using the <tt>{@link #endOpacity}</tt> config option.
+ * Usage:
+<pre><code>
+// default: fade in from opacity 0 to 100%
+el.fadeIn();
+
+// custom: fade in from opacity 0 to 75% over 2 seconds
+el.fadeIn({ endOpacity: .75, duration: 2});
+
+// common config options shown with default values
+el.fadeIn({
+ endOpacity: 1, //can be any value between 0 and 1 (e.g. .5)
+ easing: 'easeOut',
+ duration: .5
+});
+</code></pre>
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ fadeIn : function(o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ to = o.endOpacity || 1;
+
+ me.queueFx(o, function(){
+ fly(dom).setOpacity(0);
+ fly(dom).fixDisplay();
+ dom.style.visibility = VISIBLE;
+ arguments.callee.anim = fly(dom).fxanim({opacity:{to:to}},
+ o, NULL, .5, EASEOUT, function(){
+ if(to == 1){
+ fly(dom).clearOpacity();
+ }
+ fly(dom).afterFx(o);
+ });
+ });
+ return me;
+ },
+
+ /**
+ * Fade an element out (from opaque to transparent). The ending opacity can be specified
+ * using the <tt>{@link #endOpacity}</tt> config option. Note that IE may require
+ * <tt>{@link #useDisplay}:true</tt> in order to redisplay correctly.
+ * Usage:
+<pre><code>
+// default: fade out from the element's current opacity to 0
+el.fadeOut();
+
+// custom: fade out from the element's current opacity to 25% over 2 seconds
+el.fadeOut({ endOpacity: .25, duration: 2});
+
+// common config options shown with default values
+el.fadeOut({
+ endOpacity: 0, //can be any value between 0 and 1 (e.g. .5)
+ easing: 'easeOut',
+ duration: .5,
+ remove: false,
+ useDisplay: false
+});
+</code></pre>
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ fadeOut : function(o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ style = dom.style,
+ to = o.endOpacity || 0;
+
+ me.queueFx(o, function(){
+ arguments.callee.anim = fly(dom).fxanim({
+ opacity : {to : to}},
+ o,
+ NULL,
+ .5,
+ EASEOUT,
+ function(){
+ if(to == 0){
+ Ext.Element.data(dom, 'visibilityMode') == Ext.Element.DISPLAY || o.useDisplay ?
+ style.display = "none" :
+ style.visibility = HIDDEN;
+
+ fly(dom).clearOpacity();
+ }
+ fly(dom).afterFx(o);
+ });
+ });
+ return me;
+ },
+
+ /**
+ * Animates the transition of an element's dimensions from a starting height/width
+ * to an ending height/width. This method is a convenience implementation of {@link shift}.
+ * Usage:
+<pre><code>
+// change height and width to 100x100 pixels
+el.scale(100, 100);
+
+// common config options shown with default values. The height and width will default to
+// the element's existing values if passed as null.
+el.scale(
+ [element's width],
+ [element's height], {
+ easing: 'easeOut',
+ duration: .35
+ }
+);
+</code></pre>
+ * @param {Number} width The new width (pass undefined to keep the original width)
+ * @param {Number} height The new height (pass undefined to keep the original height)
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ scale : function(w, h, o){
+ this.shift(Ext.apply({}, o, {
+ width: w,
+ height: h
+ }));
+ return this;
+ },
+
+ /**
+ * Animates the transition of any combination of an element's dimensions, xy position and/or opacity.
+ * Any of these properties not specified in the config object will not be changed. This effect
+ * requires that at least one new dimension, position or opacity setting must be passed in on
+ * the config object in order for the function to have any effect.
+ * Usage:
+<pre><code>
+// slide the element horizontally to x position 200 while changing the height and opacity
+el.shift({ x: 200, height: 50, opacity: .8 });
+
+// common config options shown with default values.
+el.shift({
+ width: [element's width],
+ height: [element's height],
+ x: [element's x position],
+ y: [element's y position],
+ opacity: [element's opacity],
+ easing: 'easeOut',
+ duration: .35
+});
+</code></pre>
+ * @param {Object} options Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ shift : function(o){
+ o = getObject(o);
+ var dom = this.dom,
+ a = {};
+
+ this.queueFx(o, function(){
+ for (var prop in o) {
+ if (o[prop] != UNDEFINED) {
+ a[prop] = {to : o[prop]};
+ }
+ }
+
+ a.width ? a.width.to = fly(dom).adjustWidth(o.width) : a;
+ a.height ? a.height.to = fly(dom).adjustWidth(o.height) : a;
+
+ if (a.x || a.y || a.xy) {
+ a.points = a.xy ||
+ {to : [ a.x ? a.x.to : fly(dom).getX(),
+ a.y ? a.y.to : fly(dom).getY()]};
+ }
+
+ arguments.callee.anim = fly(dom).fxanim(a,
+ o,
+ MOTION,
+ .35,
+ EASEOUT,
+ function(){
+ fly(dom).afterFx(o);
+ });
+ });
+ return this;
+ },
+
+ /**
+ * Slides the element while fading it out of view. An anchor point can be optionally passed to set the
+ * ending point of the effect.
+ * Usage:
+ *<pre><code>
+// default: slide the element downward while fading out
+el.ghost();
+
+// custom: slide the element out to the right with a 2-second duration
+el.ghost('r', { duration: 2 });
+
+// common config options shown with default values
+el.ghost('b', {
+ easing: 'easeOut',
+ duration: .5,
+ remove: false,
+ useDisplay: false
+});
+</code></pre>
+ * @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to bottom: 'b')
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ ghost : function(anchor, o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ st = dom.style,
+ a = {opacity: {to: 0}, points: {}},
+ pt = a.points,
+ r,
+ w,
+ h;
+
+ anchor = anchor || "b";
+
+ me.queueFx(o, function(){
+ // restore values after effect
+ r = fly(dom).getFxRestore();
+ w = fly(dom).getWidth();
+ h = fly(dom).getHeight();
+
+ function after(){
+ o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide();
+ fly(dom).clearOpacity();
+ fly(dom).setPositioning(r.pos);
+ st.width = r.width;
+ st.height = r.height;
+ fly(dom).afterFx(o);
+ }
+
+ pt.by = fly(dom).switchStatements(anchor.toLowerCase(), function(v1,v2){ return [v1, v2];}, {
+ t : [0, -h],
+ l : [-w, 0],
+ r : [w, 0],
+ b : [0, h],
+ tl : [-w, -h],
+ bl : [-w, h],
+ br : [w, h],
+ tr : [w, -h]
+ });
+
+ arguments.callee.anim = fly(dom).fxanim(a,
+ o,
+ MOTION,
+ .5,
+ EASEOUT, after);
+ });
+ return me;
+ },
+
+ /**
+ * Ensures that all effects queued after syncFx is called on the element are
+ * run concurrently. This is the opposite of {@link #sequenceFx}.
+ * @return {Ext.Element} The Element
+ */
+ syncFx : function(){
+ var me = this;
+ me.fxDefaults = Ext.apply(me.fxDefaults || {}, {
+ block : FALSE,
+ concurrent : TRUE,
+ stopFx : FALSE
+ });
+ return me;
+ },
+
+ /**
+ * Ensures that all effects queued after sequenceFx is called on the element are
+ * run in sequence. This is the opposite of {@link #syncFx}.
+ * @return {Ext.Element} The Element
+ */
+ sequenceFx : function(){
+ var me = this;
+ me.fxDefaults = Ext.apply(me.fxDefaults || {}, {
+ block : FALSE,
+ concurrent : FALSE,
+ stopFx : FALSE
+ });
+ return me;
+ },
+
+ /* @private */
+ nextFx : function(){
+ var ef = getQueue(this.dom.id)[0];
+ if(ef){
+ ef.call(this);
+ }
+ },
+
+ /**
+ * Returns true if the element has any effects actively running or queued, else returns false.
+ * @return {Boolean} True if element has active effects, else false
+ */
+ hasActiveFx : function(){
+ return getQueue(this.dom.id)[0];
+ },
+
+ /**
+ * Stops any running effects and clears the element's internal effects queue if it contains
+ * any additional effects that haven't started yet.
+ * @return {Ext.Element} The Element
+ */
+ stopFx : function(finish){
+ var me = this,
+ id = me.dom.id;
+ if(me.hasActiveFx()){
+ var cur = getQueue(id)[0];
+ if(cur && cur.anim){
+ if(cur.anim.isAnimated){
+ setQueue(id, [cur]); //clear
+ cur.anim.stop(finish !== undefined ? finish : TRUE);
+ }else{
+ setQueue(id, []);
+ }
+ }
+ }
+ return me;
+ },
+
+ /* @private */
+ beforeFx : function(o){
+ if(this.hasActiveFx() && !o.concurrent){
+ if(o.stopFx){
+ this.stopFx();
+ return TRUE;
+ }
+ return FALSE;
+ }
+ return TRUE;
+ },
+
+ /**
+ * Returns true if the element is currently blocking so that no other effect can be queued
+ * until this effect is finished, else returns false if blocking is not set. This is commonly
+ * used to ensure that an effect initiated by a user action runs to completion prior to the
+ * same effect being restarted (e.g., firing only one effect even if the user clicks several times).
+ * @return {Boolean} True if blocking, else false
+ */
+ hasFxBlock : function(){
+ var q = getQueue(this.dom.id);
+ return q && q[0] && q[0].block;
+ },
+
+ /* @private */
+ queueFx : function(o, fn){
+ var me = fly(this.dom);
+ if(!me.hasFxBlock()){
+ Ext.applyIf(o, me.fxDefaults);
+ if(!o.concurrent){
+ var run = me.beforeFx(o);
+ fn.block = o.block;
+ getQueue(me.dom.id).push(fn);
+ if(run){
+ me.nextFx();
+ }
+ }else{
+ fn.call(me);
+ }
+ }
+ return me;
+ },
+
+ /* @private */
+ fxWrap : function(pos, o, vis){
+ var dom = this.dom,
+ wrap,
+ wrapXY;
+ if(!o.wrap || !(wrap = Ext.getDom(o.wrap))){
+ if(o.fixPosition){
+ wrapXY = fly(dom).getXY();
+ }
+ var div = document.createElement("div");
+ div.style.visibility = vis;
+ wrap = dom.parentNode.insertBefore(div, dom);
+ fly(wrap).setPositioning(pos);
+ if(fly(wrap).isStyle(POSITION, "static")){
+ fly(wrap).position("relative");
+ }
+ fly(dom).clearPositioning('auto');
+ fly(wrap).clip();
+ wrap.appendChild(dom);
+ if(wrapXY){
+ fly(wrap).setXY(wrapXY);
+ }
+ }
+ return wrap;
+ },
+
+ /* @private */
+ fxUnwrap : function(wrap, pos, o){
+ var dom = this.dom;
+ fly(dom).clearPositioning();
+ fly(dom).setPositioning(pos);
+ if(!o.wrap){
+ var pn = fly(wrap).dom.parentNode;
+ pn.insertBefore(dom, wrap);
+ fly(wrap).remove();
+ }
+ },
+
+ /* @private */
+ getFxRestore : function(){
+ var st = this.dom.style;
+ return {pos: this.getPositioning(), width: st.width, height : st.height};
+ },
+
+ /* @private */
+ afterFx : function(o){
+ var dom = this.dom,
+ id = dom.id;
+ if(o.afterStyle){
+ fly(dom).setStyle(o.afterStyle);
+ }
+ if(o.afterCls){
+ fly(dom).addClass(o.afterCls);
+ }
+ if(o.remove == TRUE){
+ fly(dom).remove();
+ }
+ if(o.callback){
+ o.callback.call(o.scope, fly(dom));
+ }
+ if(!o.concurrent){
+ getQueue(id).shift();
+ fly(dom).nextFx();
+ }
+ },
+
+ /* @private */
+ fxanim : function(args, opt, animType, defaultDur, defaultEase, cb){
+ animType = animType || 'run';
+ opt = opt || {};
+ var anim = Ext.lib.Anim[animType](
+ this.dom,
+ args,
+ (opt.duration || defaultDur) || .35,
+ (opt.easing || defaultEase) || EASEOUT,
+ cb,
+ this
+ );
+ opt.anim = anim;
+ return anim;
+ }
+};
+
+// backwards compat
+Ext.Fx.resize = Ext.Fx.scale;
+
+//When included, Ext.Fx is automatically applied to Element so that all basic
+//effects are available directly via the Element API
+Ext.Element.addMethods(Ext.Fx);
+})();
+</pre>
+</body>
</html>
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