all DragDrop items in the window. Generally, you will not call
this class directly, but it does have helper methods that could
be useful in your DragDrop implementations.<br><br><i>This class is a singleton and cannot be created directly.</i></div><div class="hr"></div><a id="Ext.dd.DragDropMgr-props"></a><h2>Public Properties</h2><table cellspacing="0" class="member-table"><tbody><tr><th colspan="2" class="sig-header">Property</th><th class="msource-header">Defined By</th></tr><tr class="property-row "><td class="micon"><a href="#expand" class="exi"> </a></td><td class="sig"><a id="Ext.dd.DragDropMgr-INTERSECT"></a><b><a href="source/DDCore.html#prop-Ext.dd.DragDropMgr-INTERSECT">INTERSECT</a></b> : int<div class="mdesc">In intersect mode, drag and drop interaction is defined by the
overlap of two or more drag and drop objects.</div></td><td class="msource">DragDropMgr</td></tr><tr class="property-row "><td class="micon"><a href="#expand" class="exi"> </a></td><td class="sig"><a id="Ext.dd.DragDropMgr-POINT"></a><b><a href="source/DDCore.html#prop-Ext.dd.DragDropMgr-POINT">POINT</a></b> : int<div class="mdesc">In point mode, drag and drop interaction is defined by the
location of the cursor during the drag/drop</div></td><td class="msource">DragDropMgr</td></tr><tr class="property-row "><td class="micon"><a href="#expand" class="exi"> </a></td><td class="sig"><a id="Ext.dd.DragDropMgr-clickPixelThresh"></a><b><a href="source/DDCore.html#prop-Ext.dd.DragDropMgr-clickPixelThresh">clickPixelThresh</a></b> : int<div class="mdesc">The number of pixels that the mouse needs to move after the
all DragDrop items in the window. Generally, you will not call
this class directly, but it does have helper methods that could
be useful in your DragDrop implementations.<br><br><i>This class is a singleton and cannot be created directly.</i></div><div class="hr"></div><a id="Ext.dd.DragDropMgr-props"></a><h2>Public Properties</h2><table cellspacing="0" class="member-table"><tbody><tr><th colspan="2" class="sig-header">Property</th><th class="msource-header">Defined By</th></tr><tr class="property-row "><td class="micon"><a href="#expand" class="exi"> </a></td><td class="sig"><a id="Ext.dd.DragDropMgr-INTERSECT"></a><b><a href="source/DDCore.html#prop-Ext.dd.DragDropMgr-INTERSECT">INTERSECT</a></b> : int<div class="mdesc">In intersect mode, drag and drop interaction is defined by the
overlap of two or more drag and drop objects.</div></td><td class="msource">DragDropMgr</td></tr><tr class="property-row "><td class="micon"><a href="#expand" class="exi"> </a></td><td class="sig"><a id="Ext.dd.DragDropMgr-POINT"></a><b><a href="source/DDCore.html#prop-Ext.dd.DragDropMgr-POINT">POINT</a></b> : int<div class="mdesc">In point mode, drag and drop interaction is defined by the
location of the cursor during the drag/drop</div></td><td class="msource">DragDropMgr</td></tr><tr class="property-row "><td class="micon"><a href="#expand" class="exi"> </a></td><td class="sig"><a id="Ext.dd.DragDropMgr-clickPixelThresh"></a><b><a href="source/DDCore.html#prop-Ext.dd.DragDropMgr-clickPixelThresh">clickPixelThresh</a></b> : int<div class="mdesc">The number of pixels that the mouse needs to move after the