-<!DOCTYPE html><html><head><title>Sencha Documentation Project</title><link rel="stylesheet" href="../reset.css" type="text/css"><link rel="stylesheet" href="../prettify.css" type="text/css"><link rel="stylesheet" href="../prettify_sa.css" type="text/css"><script type="text/javascript" src="../prettify.js"></script></head><body onload="prettyPrint()"><pre class="prettyprint"><pre><span id='Ext-util.Point'>/**
-</span> * @class Ext.util.Point
- * @extends Ext.util.Region
- *
- * Represents a 2D point with x and y properties, useful for comparison and instantiation
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+ <pre class="prettyprint lang-js"><span id='Ext-util-Point'>/**
+</span> * Represents a 2D point with x and y properties, useful for comparison and instantiation
* from an event:
- * <pre><code>
- * var point = Ext.util.Point.fromEvent(e);
- * </code></pre>
+ *
+ * var point = Ext.util.Point.fromEvent(e);
+ *
*/
-
Ext.define('Ext.util.Point', {
/* Begin Definitions */
statics: {
-<span id='Ext-util.Point-method-fromEvent'> /**
+<span id='Ext-util-Point-static-method-fromEvent'> /**
</span> * Returns a new instance of Ext.util.Point base on the pageX / pageY values of the given event
* @static
* @param {Event} e The event
- * @returns Ext.util.Point
+ * @return {Ext.util.Point}
*/
fromEvent: function(e) {
e = (e.changedTouches && e.changedTouches.length > 0) ? e.changedTouches[0] : e;
/* End Definitions */
+<span id='Ext-util-Point-method-constructor'> /**
+</span> * Creates a point from two coordinates.
+ * @param {Number} x X coordinate.
+ * @param {Number} y Y coordinate.
+ */
constructor: function(x, y) {
this.callParent([y, x, y, x]);
},
-<span id='Ext-util.Point-method-toString'> /**
+<span id='Ext-util-Point-method-toString'> /**
</span> * Returns a human-eye-friendly string that represents this point,
* useful for debugging
* @return {String}
return "Point[" + this.x + "," + this.y + "]";
},
-<span id='Ext-util.Point-method-equals'> /**
+<span id='Ext-util-Point-method-equals'> /**
</span> * Compare this point and another point
* @param {Ext.util.Point/Object} The point to compare with, either an instance
* of Ext.util.Point or an object with left and top properties
return (this.x == p.x && this.y == p.y);
},
-<span id='Ext-util.Point-method-isWithin'> /**
+<span id='Ext-util-Point-method-isWithin'> /**
</span> * Whether the given point is not away from this point within the given threshold amount.
- * TODO: Rename this isNear.
- * @param {Ext.util.Point/Object} The point to check with, either an instance
+ * @param {Ext.util.Point/Object} p The point to check with, either an instance
* of Ext.util.Point or an object with left and top properties
* @param {Object/Number} threshold Can be either an object with x and y properties or a number
* @return {Boolean}
this.y <= p.y + threshold.y && this.y >= p.y - threshold.y);
},
-<span id='Ext-util.Point-method-roundedEquals'> /**
+<span id='Ext-util-Point-method-roundedEquals'> /**
</span> * Compare this point with another point when the x and y values of both points are rounded. E.g:
* [100.3,199.8] will equals to [100, 200]
- * @param {Ext.util.Point/Object} The point to compare with, either an instance
+ * @param {Ext.util.Point/Object} p The point to compare with, either an instance
* of Ext.util.Point or an object with x and y properties
* @return {Boolean}
*/
return (Math.round(this.x) == Math.round(p.x) && Math.round(this.y) == Math.round(p.y));
}
}, function() {
-<span id='Ext-util.Point-property-translate'> /**
-</span> * Translate this region by the given offset amount. TODO: Either use translate or translateBy!
- * @param {Ext.util.Offset/Object} offset Object containing the <code>x</code> and <code>y</code> properties.
- * Or the x value is using the two argument form.
- * @param {Number} The y value unless using an Offset object.
- * @return {Ext.util.Region} this This Region
+<span id='Ext-util-Point-method-translate'> /**
+</span> * @method
+ * Alias for {@link #translateBy}
+ * @alias Ext.util.Region#translateBy
*/
this.prototype.translate = Ext.util.Region.prototype.translateBy;
});
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