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- <pre class="prettyprint lang-js"><span id='Ext-draw-CompositeSprite'>/**
-</span> * @class Ext.draw.CompositeSprite
- * @extends Ext.util.MixedCollection
- *
- * A composite Sprite handles a group of sprites with common methods to a sprite
- * such as `hide`, `show`, `setAttributes`. These methods are applied to the set of sprites
- * added to the group.
- *
- * CompositeSprite extends {@link Ext.util.MixedCollection} so you can use the same methods
- * in `MixedCollection` to iterate through sprites, add and remove elements, etc.
- *
- * In order to create a CompositeSprite, one has to provide a handle to the surface where it is
- * rendered:
- *
- * var group = Ext.create('Ext.draw.CompositeSprite', {
- * surface: drawComponent.surface
- * });
- *
- * Then just by using `MixedCollection` methods it's possible to add {@link Ext.draw.Sprite}s:
- *
- * group.add(sprite1);
- * group.add(sprite2);
- * group.add(sprite3);
- *
- * And then apply common Sprite methods to them:
- *
- * group.setAttributes({
- * fill: '#f00'
- * }, true);
- */
-Ext.define('Ext.draw.CompositeSprite', {
-
- /* Begin Definitions */
-
- extend: 'Ext.util.MixedCollection',
- mixins: {
- animate: 'Ext.util.Animate'
- },
-
- /* End Definitions */
- isCompositeSprite: true,
- constructor: function(config) {
- var me = this;
-
- config = config || {};
- Ext.apply(me, config);
-
- me.addEvents(
- 'mousedown',
- 'mouseup',
- 'mouseover',
- 'mouseout',
- 'click'
- );
- me.id = Ext.id(null, 'ext-sprite-group-');
- me.callParent();
- },
-
- // @private
- onClick: function(e) {
- this.fireEvent('click', e);
- },
-
- // @private
- onMouseUp: function(e) {
- this.fireEvent('mouseup', e);
- },
-
- // @private
- onMouseDown: function(e) {
- this.fireEvent('mousedown', e);
- },
+ <pre class="prettyprint lang-js"><span id='Ext-fx-target-CompositeSprite'>/**
+</span> * @class Ext.fx.target.CompositeSprite
+ * @extends Ext.fx.target.Sprite
- // @private
- onMouseOver: function(e) {
- this.fireEvent('mouseover', e);
- },
+This class represents a animation target for a {@link Ext.draw.CompositeSprite}. It allows
+each {@link Ext.draw.Sprite} in the group to be animated as a whole. In general this class will not be
+created directly, the {@link Ext.draw.CompositeSprite} will be passed to the animation and
+and the appropriate target will be created.
- // @private
- onMouseOut: function(e) {
- this.fireEvent('mouseout', e);
- },
-
- attachEvents: function(o) {
- var me = this;
-
- o.on({
- scope: me,
- mousedown: me.onMouseDown,
- mouseup: me.onMouseUp,
- mouseover: me.onMouseOver,
- mouseout: me.onMouseOut,
- click: me.onClick
- });
- },
-
-<span id='Ext-draw-CompositeSprite-method-add'> /** Add a Sprite to the Group */
-</span> add: function(key, o) {
- var result = this.callParent(arguments);
- this.attachEvents(result);
- return result;
- },
-
- insert: function(index, key, o) {
- return this.callParent(arguments);
- },
-
-<span id='Ext-draw-CompositeSprite-method-remove'> /** Remove a Sprite from the Group */
-</span> remove: function(o) {
- var me = this;
-
- o.un({
- scope: me,
- mousedown: me.onMouseDown,
- mouseup: me.onMouseUp,
- mouseover: me.onMouseOver,
- mouseout: me.onMouseOut,
- click: me.onClick
- });
- me.callParent(arguments);
- },
-
-<span id='Ext-draw-CompositeSprite-method-getBBox'> /**
-</span> * Returns the group bounding box.
- * Behaves like {@link Ext.draw.Sprite} getBBox method.
- */
- getBBox: function() {
- var i = 0,
- sprite,
- bb,
- items = this.items,
- len = this.length,
- infinity = Infinity,
- minX = infinity,
- maxHeight = -infinity,
- minY = infinity,
- maxWidth = -infinity,
- maxWidthBBox, maxHeightBBox;
-
- for (; i < len; i++) {
- sprite = items[i];
- if (sprite.el) {
- bb = sprite.getBBox();
- minX = Math.min(minX, bb.x);
- minY = Math.min(minY, bb.y);
- maxHeight = Math.max(maxHeight, bb.height + bb.y);
- maxWidth = Math.max(maxWidth, bb.width + bb.x);
- }
- }
-
- return {
- x: minX,
- y: minY,
- height: maxHeight - minY,
- width: maxWidth - minX
- };
- },
-
-<span id='Ext-draw-CompositeSprite-method-setAttributes'> /**
-</span> * Iterates through all sprites calling
- * `setAttributes` on each one. For more information
- * {@link Ext.draw.Sprite} provides a description of the
- * attributes that can be set with this method.
- */
- setAttributes: function(attrs, redraw) {
- var i = 0,
- items = this.items,
- len = this.length;
-
- for (; i < len; i++) {
- items[i].setAttributes(attrs, redraw);
- }
- return this;
- },
-
-<span id='Ext-draw-CompositeSprite-method-hide'> /**
-</span> * Hides all sprites. If the first parameter of the method is true
- * then a redraw will be forced for each sprite.
- */
- hide: function(redraw) {
- var i = 0,
- items = this.items,
- len = this.length;
-
- for (; i < len; i++) {
- items[i].hide(redraw);
- }
- return this;
- },
+ * @markdown
+ */
-<span id='Ext-draw-CompositeSprite-method-show'> /**
-</span> * Shows all sprites. If the first parameter of the method is true
- * then a redraw will be forced for each sprite.
- */
- show: function(redraw) {
- var i = 0,
- items = this.items,
- len = this.length;
-
- for (; i < len; i++) {
- items[i].show(redraw);
- }
- return this;
- },
+Ext.define('Ext.fx.target.CompositeSprite', {
- redraw: function() {
- var me = this,
- i = 0,
- items = me.items,
- surface = me.getSurface(),
- len = me.length;
-
- if (surface) {
- for (; i < len; i++) {
- surface.renderItem(items[i]);
- }
- }
- return me;
- },
+ /* Begin Definitions */
- setStyle: function(obj) {
- var i = 0,
- items = this.items,
- len = this.length,
- item, el;
-
- for (; i < len; i++) {
- item = items[i];
- el = item.el;
- if (el) {
- el.setStyle(obj);
- }
- }
- },
+ extend: 'Ext.fx.target.Sprite',
- addCls: function(obj) {
- var i = 0,
- items = this.items,
- surface = this.getSurface(),
- len = this.length;
-
- if (surface) {
- for (; i < len; i++) {
- surface.addCls(items[i], obj);
- }
- }
- },
+ /* End Definitions */
- removeCls: function(obj) {
- var i = 0,
- items = this.items,
- surface = this.getSurface(),
- len = this.length;
-
- if (surface) {
- for (; i < len; i++) {
- surface.removeCls(items[i], obj);
- }
- }
- },
-
-<span id='Ext-draw-CompositeSprite-method-getSurface'> /**
-</span> * Grab the surface from the items
- * @private
- * @return {Ext.draw.Surface} The surface, null if not found
- */
- getSurface: function(){
- var first = this.first();
- if (first) {
- return first.surface;
- }
- return null;
- },
-
-<span id='Ext-draw-CompositeSprite-method-destroy'> /**
-</span> * Destroys the SpriteGroup
- */
- destroy: function(){
- var me = this,
- surface = me.getSurface(),
- item;
-
- if (surface) {
- while (me.getCount() > 0) {
- item = me.first();
- me.remove(item);
- surface.remove(item);
- }
- }
- me.clearListeners();
+ getAttr: function(attr, val) {
+ var out = [],
+ target = this.target;
+ target.each(function(sprite) {
+ out.push([sprite, val != undefined ? val : this.getFromPrim(sprite, attr)]);
+ }, this);
+ return out;
}
});
</pre>