-};/**\r
- * @class Ext.Slider\r
- * @extends Ext.BoxComponent\r
- * Slider which supports vertical or horizontal orientation, keyboard adjustments,\r
- * configurable snapping, axis clicking and animation. Can be added as an item to\r
- * any container. Example usage:\r
-<pre><code>\r
-new Ext.Slider({\r
- renderTo: Ext.getBody(),\r
- width: 200,\r
- value: 50,\r
- increment: 10,\r
- minValue: 0,\r
- maxValue: 100\r
-});\r
-</code></pre>\r
- */\r
-Ext.Slider = Ext.extend(Ext.BoxComponent, {\r
- /**\r
- * @cfg {Number} value The value to initialize the slider with. Defaults to minValue.\r
- */\r
- /**\r
- * @cfg {Boolean} vertical Orient the Slider vertically rather than horizontally, defaults to false.\r
- */\r
- vertical: false,\r
- /**\r
- * @cfg {Number} minValue The minimum value for the Slider. Defaults to 0.\r
- */\r
- minValue: 0,\r
- /**\r
- * @cfg {Number} maxValue The maximum value for the Slider. Defaults to 100.\r
- */\r
- maxValue: 100,\r
- /**\r
- * @cfg {Number/Boolean} decimalPrecision.\r
- * <p>The number of decimal places to which to round the Slider's value. Defaults to 0.</p>\r
- * <p>To disable rounding, configure as <tt><b>false</b></tt>.</p>\r
- */\r
- decimalPrecision: 0,\r
- /**\r
- * @cfg {Number} keyIncrement How many units to change the Slider when adjusting with keyboard navigation. Defaults to 1. If the increment config is larger, it will be used instead.\r
- */\r
- keyIncrement: 1,\r
- /**\r
- * @cfg {Number} increment How many units to change the slider when adjusting by drag and drop. Use this option to enable 'snapping'.\r
- */\r
- increment: 0,\r
- // private\r
- clickRange: [5,15],\r
- /**\r
- * @cfg {Boolean} clickToChange Determines whether or not clicking on the Slider axis will change the slider. Defaults to true\r
- */\r
- clickToChange : true,\r
- /**\r
- * @cfg {Boolean} animate Turn on or off animation. Defaults to true\r
- */\r
- animate: true,\r
-\r
- /**\r
- * True while the thumb is in a drag operation\r
- * @type boolean\r
- */\r
- dragging: false,\r
-\r
- // private override\r
- initComponent : function(){\r
- if(!Ext.isDefined(this.value)){\r
- this.value = this.minValue;\r
- }\r
- Ext.Slider.superclass.initComponent.call(this);\r
- this.keyIncrement = Math.max(this.increment, this.keyIncrement);\r
- this.addEvents(\r
- /**\r
- * @event beforechange\r
- * Fires before the slider value is changed. By returning false from an event handler,\r
- * you can cancel the event and prevent the slider from changing.\r
- * @param {Ext.Slider} slider The slider\r
- * @param {Number} newValue The new value which the slider is being changed to.\r
- * @param {Number} oldValue The old value which the slider was previously.\r
- */\r
- 'beforechange',\r
- /**\r
- * @event change\r
- * Fires when the slider value is changed.\r
- * @param {Ext.Slider} slider The slider\r
- * @param {Number} newValue The new value which the slider has been changed to.\r
- */\r
- 'change',\r
- /**\r
- * @event changecomplete\r
- * Fires when the slider value is changed by the user and any drag operations have completed.\r
- * @param {Ext.Slider} slider The slider\r
- * @param {Number} newValue The new value which the slider has been changed to.\r
- */\r
- 'changecomplete',\r
- /**\r
- * @event dragstart\r
- * Fires after a drag operation has started.\r
- * @param {Ext.Slider} slider The slider\r
- * @param {Ext.EventObject} e The event fired from Ext.dd.DragTracker\r
- */\r
- 'dragstart',\r
- /**\r
- * @event drag\r
- * Fires continuously during the drag operation while the mouse is moving.\r
- * @param {Ext.Slider} slider The slider\r
- * @param {Ext.EventObject} e The event fired from Ext.dd.DragTracker\r
- */\r
- 'drag',\r
- /**\r
- * @event dragend\r
- * Fires after the drag operation has completed.\r
- * @param {Ext.Slider} slider The slider\r
- * @param {Ext.EventObject} e The event fired from Ext.dd.DragTracker\r
- */\r
- 'dragend'\r
- );\r
-\r
- if(this.vertical){\r
- Ext.apply(this, Ext.Slider.Vertical);\r
- }\r
- },\r
-\r
- // private override\r
- onRender : function(){\r
- this.autoEl = {\r
- cls: 'x-slider ' + (this.vertical ? 'x-slider-vert' : 'x-slider-horz'),\r
- cn:{cls:'x-slider-end',cn:{cls:'x-slider-inner',cn:[{cls:'x-slider-thumb'},{tag:'a', cls:'x-slider-focus', href:"#", tabIndex: '-1', hidefocus:'on'}]}}\r
- };\r
- Ext.Slider.superclass.onRender.apply(this, arguments);\r
- this.endEl = this.el.first();\r
- this.innerEl = this.endEl.first();\r
- this.thumb = this.innerEl.first();\r
- this.halfThumb = (this.vertical ? this.thumb.getHeight() : this.thumb.getWidth())/2;\r
- this.focusEl = this.thumb.next();\r
- this.initEvents();\r
- },\r
-\r
- // private override\r
- initEvents : function(){\r
- this.thumb.addClassOnOver('x-slider-thumb-over');\r
- this.mon(this.el, {\r
- scope: this,\r
- mousedown: this.onMouseDown,\r
- keydown: this.onKeyDown\r
- });\r
-\r
- this.focusEl.swallowEvent("click", true);\r
-\r
- this.tracker = new Ext.dd.DragTracker({\r
- onBeforeStart: this.onBeforeDragStart.createDelegate(this),\r
- onStart: this.onDragStart.createDelegate(this),\r
- onDrag: this.onDrag.createDelegate(this),\r
- onEnd: this.onDragEnd.createDelegate(this),\r
- tolerance: 3,\r
- autoStart: 300\r
- });\r
- this.tracker.initEl(this.thumb);\r
- },\r
-\r
- // private override\r
- onMouseDown : function(e){\r
- if(this.disabled){\r
- return;\r
- }\r
- if(this.clickToChange && e.target != this.thumb.dom){\r
- var local = this.innerEl.translatePoints(e.getXY());\r
- this.onClickChange(local);\r
- }\r
- this.focus();\r
- },\r
-\r
- // private\r
- onClickChange : function(local){\r
- if(local.top > this.clickRange[0] && local.top < this.clickRange[1]){\r
- this.setValue(Ext.util.Format.round(this.reverseValue(local.left), this.decimalPrecision), undefined, true);\r
- }\r
- },\r
-\r
- // private\r
- onKeyDown : function(e){\r
- if(this.disabled){e.preventDefault();return;}\r
- var k = e.getKey();\r
- switch(k){\r
- case e.UP:\r
- case e.RIGHT:\r
- e.stopEvent();\r
- if(e.ctrlKey){\r
- this.setValue(this.maxValue, undefined, true);\r
- }else{\r
- this.setValue(this.value+this.keyIncrement, undefined, true);\r
- }\r
- break;\r
- case e.DOWN:\r
- case e.LEFT:\r
- e.stopEvent();\r
- if(e.ctrlKey){\r
- this.setValue(this.minValue, undefined, true);\r
- }else{\r
- this.setValue(this.value-this.keyIncrement, undefined, true);\r
- }\r
- break;\r
- default:\r
- e.preventDefault();\r
- }\r
- },\r
-\r
- // private\r
- doSnap : function(value){\r
- if(!(this.increment && value)){\r
- return value;\r
- }\r
- var newValue = value,\r
- inc = this.increment,\r
- m = value % inc;\r
- if(m != 0){\r
- newValue -= m;\r
- if(m * 2 > inc){\r
- newValue += inc;\r
- }else if(m * 2 < -inc){\r
- newValue -= inc;\r
- }\r
- }\r
- return newValue.constrain(this.minValue, this.maxValue);\r
- },\r
-\r
- // private\r
- afterRender : function(){\r
- Ext.Slider.superclass.afterRender.apply(this, arguments);\r
- if(this.value !== undefined){\r
- var v = this.normalizeValue(this.value);\r
- if(v !== this.value){\r
- delete this.value;\r
- this.setValue(v, false);\r
- }else{\r
- this.moveThumb(this.translateValue(v), false);\r
- }\r
- }\r
- },\r
-\r
- // private\r
- getRatio : function(){\r
- var w = this.innerEl.getWidth(),\r
- v = this.maxValue - this.minValue;\r
- return v == 0 ? w : (w/v);\r
- },\r
-\r
- // private\r
- normalizeValue : function(v){\r
- v = this.doSnap(v);\r
- v = Ext.util.Format.round(v, this.decimalPrecision);\r
- v = v.constrain(this.minValue, this.maxValue);\r
- return v;\r
- },\r
- \r
- /**\r
- * Sets the minimum value for the slider instance. If the current value is less than the \r
- * minimum value, the current value will be changed.\r
- * @param {Number} val The new minimum value\r
- */\r
- setMinValue : function(val){\r
- this.minValue = val;\r
- this.syncThumb();\r
- if(this.value < val){\r
- this.setValue(val);\r
- }\r
- },\r
- \r
- /**\r
- * Sets the maximum value for the slider instance. If the current value is more than the \r
- * maximum value, the current value will be changed.\r
- * @param {Number} val The new maximum value\r
- */\r
- setMaxValue : function(val){\r
- this.maxValue = val;\r
- this.syncThumb();\r
- if(this.value > val){\r
- this.setValue(val);\r
- }\r
- },\r
-\r
- /**\r
- * Programmatically sets the value of the Slider. Ensures that the value is constrained within\r
- * the minValue and maxValue.\r
- * @param {Number} value The value to set the slider to. (This will be constrained within minValue and maxValue)\r
- * @param {Boolean} animate Turn on or off animation, defaults to true\r
- */\r
- setValue : function(v, animate, changeComplete){\r
- v = this.normalizeValue(v);\r
- if(v !== this.value && this.fireEvent('beforechange', this, v, this.value) !== false){\r
- this.value = v;\r
- this.moveThumb(this.translateValue(v), animate !== false);\r
- this.fireEvent('change', this, v);\r
- if(changeComplete){\r
- this.fireEvent('changecomplete', this, v);\r
- }\r
- }\r
- },\r
-\r
- // private\r
- translateValue : function(v){\r
- var ratio = this.getRatio();\r
- return (v * ratio) - (this.minValue * ratio) - this.halfThumb;\r
- },\r
-\r
- reverseValue : function(pos){\r
- var ratio = this.getRatio();\r
- return (pos + (this.minValue * ratio)) / ratio;\r
- },\r
-\r
- // private\r
- moveThumb: function(v, animate){\r
- if(!animate || this.animate === false){\r
- this.thumb.setLeft(v);\r
- }else{\r
- this.thumb.shift({left: v, stopFx: true, duration:.35});\r
- }\r
- },\r
-\r
- // private\r
- focus : function(){\r
- this.focusEl.focus(10);\r
- },\r
-\r
- // private\r
- onBeforeDragStart : function(e){\r
- return !this.disabled;\r
- },\r
-\r
- // private\r
- onDragStart: function(e){\r
- this.thumb.addClass('x-slider-thumb-drag');\r
- this.dragging = true;\r
- this.dragStartValue = this.value;\r
- this.fireEvent('dragstart', this, e);\r
- },\r
-\r
- // private\r
- onDrag: function(e){\r
- var pos = this.innerEl.translatePoints(this.tracker.getXY());\r
- this.setValue(Ext.util.Format.round(this.reverseValue(pos.left), this.decimalPrecision), false);\r
- this.fireEvent('drag', this, e);\r
- },\r
-\r
- // private\r
- onDragEnd: function(e){\r
- this.thumb.removeClass('x-slider-thumb-drag');\r
- this.dragging = false;\r
- this.fireEvent('dragend', this, e);\r
- if(this.dragStartValue != this.value){\r
- this.fireEvent('changecomplete', this, this.value);\r
- }\r
- },\r
-\r
- // private\r
- onResize : function(w, h){\r
- this.innerEl.setWidth(w - (this.el.getPadding('l') + this.endEl.getPadding('r')));\r
- this.syncThumb();\r
- Ext.Slider.superclass.onResize.apply(this, arguments);\r
- },\r
-\r
- //private\r
- onDisable: function(){\r
- Ext.Slider.superclass.onDisable.call(this);\r
- this.thumb.addClass(this.disabledClass);\r
- if(Ext.isIE){\r
- //IE breaks when using overflow visible and opacity other than 1.\r
- //Create a place holder for the thumb and display it.\r
- var xy = this.thumb.getXY();\r
- this.thumb.hide();\r
- this.innerEl.addClass(this.disabledClass).dom.disabled = true;\r
- if (!this.thumbHolder){\r
- this.thumbHolder = this.endEl.createChild({cls: 'x-slider-thumb ' + this.disabledClass});\r
- }\r
- this.thumbHolder.show().setXY(xy);\r
- }\r
- },\r
-\r
- //private\r
- onEnable: function(){\r
- Ext.Slider.superclass.onEnable.call(this);\r
- this.thumb.removeClass(this.disabledClass);\r
- if(Ext.isIE){\r
- this.innerEl.removeClass(this.disabledClass).dom.disabled = false;\r
- if(this.thumbHolder){\r
- this.thumbHolder.hide();\r
- }\r
- this.thumb.show();\r
- this.syncThumb();\r
- }\r
- },\r
-\r
- /**\r
- * Synchronizes the thumb position to the proper proportion of the total component width based\r
- * on the current slider {@link #value}. This will be called automatically when the Slider\r
- * is resized by a layout, but if it is rendered auto width, this method can be called from\r
- * another resize handler to sync the Slider if necessary.\r
- */\r
- syncThumb : function(){\r
- if(this.rendered){\r
- this.moveThumb(this.translateValue(this.value));\r
- }\r
- },\r
-\r
- /**\r
- * Returns the current value of the slider\r
- * @return {Number} The current value of the slider\r
- */\r
- getValue : function(){\r
- return this.value;\r
- },\r
-\r
- // private\r
- beforeDestroy : function(){\r
- Ext.destroyMembers(this, 'endEl', 'innerEl', 'thumb', 'halfThumb', 'focusEl', 'tracker', 'thumbHolder');\r
- Ext.Slider.superclass.beforeDestroy.call(this);\r
- }\r
-});\r
-Ext.reg('slider', Ext.Slider);\r
-\r
-// private class to support vertical sliders\r
-Ext.Slider.Vertical = {\r
- onResize : function(w, h){\r
- this.innerEl.setHeight(h - (this.el.getPadding('t') + this.endEl.getPadding('b')));\r
- this.syncThumb();\r
- },\r
-\r
- getRatio : function(){\r
- var h = this.innerEl.getHeight(),\r
- v = this.maxValue - this.minValue;\r
- return h/v;\r
- },\r
-\r
- moveThumb: function(v, animate){\r
- if(!animate || this.animate === false){\r
- this.thumb.setBottom(v);\r
- }else{\r
- this.thumb.shift({bottom: v, stopFx: true, duration:.35});\r
- }\r
- },\r
-\r
- onDrag: function(e){\r
- var pos = this.innerEl.translatePoints(this.tracker.getXY()),\r
- bottom = this.innerEl.getHeight()-pos.top;\r
- this.setValue(this.minValue + Ext.util.Format.round(bottom/this.getRatio(), this.decimalPrecision), false);\r
- this.fireEvent('drag', this, e);\r
- },\r
-\r
- onClickChange : function(local){\r
- if(local.left > this.clickRange[0] && local.left < this.clickRange[1]){\r
- var bottom = this.innerEl.getHeight() - local.top;\r
- this.setValue(this.minValue + Ext.util.Format.round(bottom/this.getRatio(), this.decimalPrecision), undefined, true);\r
- }\r
- }\r
-};/**\r
- * @class Ext.ProgressBar\r
- * @extends Ext.BoxComponent\r
- * <p>An updateable progress bar component. The progress bar supports two different modes: manual and automatic.</p>\r
- * <p>In manual mode, you are responsible for showing, updating (via {@link #updateProgress}) and clearing the\r
- * progress bar as needed from your own code. This method is most appropriate when you want to show progress\r
- * throughout an operation that has predictable points of interest at which you can update the control.</p>\r
- * <p>In automatic mode, you simply call {@link #wait} and let the progress bar run indefinitely, only clearing it\r
- * once the operation is complete. You can optionally have the progress bar wait for a specific amount of time\r
- * and then clear itself. Automatic mode is most appropriate for timed operations or asynchronous operations in\r
- * which you have no need for indicating intermediate progress.</p>\r
- * @cfg {Float} value A floating point value between 0 and 1 (e.g., .5, defaults to 0)\r
- * @cfg {String} text The progress bar text (defaults to '')\r
- * @cfg {Mixed} textEl The element to render the progress text to (defaults to the progress\r
- * bar's internal text element)\r
- * @cfg {String} id The progress bar element's id (defaults to an auto-generated id)\r
- * @xtype progress\r
- */\r
-Ext.ProgressBar = Ext.extend(Ext.BoxComponent, {\r
- /**\r
- * @cfg {String} baseCls\r
- * The base CSS class to apply to the progress bar's wrapper element (defaults to 'x-progress')\r
- */\r
- baseCls : 'x-progress',\r
- \r
- /**\r
- * @cfg {Boolean} animate\r
- * True to animate the progress bar during transitions (defaults to false)\r
- */\r
- animate : false,\r
-\r
- // private\r
- waitTimer : null,\r
-\r
- // private\r
- initComponent : function(){\r
- Ext.ProgressBar.superclass.initComponent.call(this);\r
- this.addEvents(\r
- /**\r
- * @event update\r
- * Fires after each update interval\r
- * @param {Ext.ProgressBar} this\r
- * @param {Number} The current progress value\r
- * @param {String} The current progress text\r
- */\r
- "update"\r
- );\r
- },\r
-\r
- // private\r
- onRender : function(ct, position){\r
- var tpl = new Ext.Template(\r
- '<div class="{cls}-wrap">',\r
- '<div class="{cls}-inner">',\r
- '<div class="{cls}-bar">',\r
- '<div class="{cls}-text">',\r
- '<div> </div>',\r
- '</div>',\r
- '</div>',\r
- '<div class="{cls}-text {cls}-text-back">',\r
- '<div> </div>',\r
- '</div>',\r
- '</div>',\r
- '</div>'\r
- );\r
-\r
- this.el = position ? tpl.insertBefore(position, {cls: this.baseCls}, true)\r
- : tpl.append(ct, {cls: this.baseCls}, true);\r
- \r
- if(this.id){\r
- this.el.dom.id = this.id;\r
- }\r
- var inner = this.el.dom.firstChild;\r
- this.progressBar = Ext.get(inner.firstChild);\r
-\r
- if(this.textEl){\r
- //use an external text el\r
- this.textEl = Ext.get(this.textEl);\r
- delete this.textTopEl;\r
- }else{\r
- //setup our internal layered text els\r
- this.textTopEl = Ext.get(this.progressBar.dom.firstChild);\r
- var textBackEl = Ext.get(inner.childNodes[1]);\r
- this.textTopEl.setStyle("z-index", 99).addClass('x-hidden');\r
- this.textEl = new Ext.CompositeElement([this.textTopEl.dom.firstChild, textBackEl.dom.firstChild]);\r
- this.textEl.setWidth(inner.offsetWidth);\r
- }\r
- this.progressBar.setHeight(inner.offsetHeight);\r
- },\r
- \r
- // private\r
- afterRender : function(){\r
- Ext.ProgressBar.superclass.afterRender.call(this);\r
- if(this.value){\r
- this.updateProgress(this.value, this.text);\r
- }else{\r
- this.updateText(this.text);\r
- }\r
- },\r
-\r
- /**\r
- * Updates the progress bar value, and optionally its text. If the text argument is not specified,\r
- * any existing text value will be unchanged. To blank out existing text, pass ''. Note that even\r
- * if the progress bar value exceeds 1, it will never automatically reset -- you are responsible for\r
- * determining when the progress is complete and calling {@link #reset} to clear and/or hide the control.\r
- * @param {Float} value (optional) A floating point value between 0 and 1 (e.g., .5, defaults to 0)\r
- * @param {String} text (optional) The string to display in the progress text element (defaults to '')\r
- * @param {Boolean} animate (optional) Whether to animate the transition of the progress bar. If this value is\r
- * not specified, the default for the class is used (default to false)\r
- * @return {Ext.ProgressBar} this\r
- */\r
- updateProgress : function(value, text, animate){\r
- this.value = value || 0;\r
- if(text){\r
- this.updateText(text);\r
- }\r
- if(this.rendered && !this.isDestroyed){\r
- var w = Math.floor(value*this.el.dom.firstChild.offsetWidth);\r
- this.progressBar.setWidth(w, animate === true || (animate !== false && this.animate));\r
- if(this.textTopEl){\r
- //textTopEl should be the same width as the bar so overflow will clip as the bar moves\r
- this.textTopEl.removeClass('x-hidden').setWidth(w);\r
- }\r
- }\r
- this.fireEvent('update', this, value, text);\r
- return this;\r
- },\r
-\r
- /**\r
- * Initiates an auto-updating progress bar. A duration can be specified, in which case the progress\r
- * bar will automatically reset after a fixed amount of time and optionally call a callback function\r
- * if specified. If no duration is passed in, then the progress bar will run indefinitely and must\r
- * be manually cleared by calling {@link #reset}. The wait method accepts a config object with\r
- * the following properties:\r
- * <pre>\r
-Property Type Description\r
----------- ------------ ----------------------------------------------------------------------\r
-duration Number The length of time in milliseconds that the progress bar should\r
- run before resetting itself (defaults to undefined, in which case it\r
- will run indefinitely until reset is called)\r
-interval Number The length of time in milliseconds between each progress update\r
- (defaults to 1000 ms)\r
-animate Boolean Whether to animate the transition of the progress bar. If this value is\r
- not specified, the default for the class is used. \r
-increment Number The number of progress update segments to display within the progress\r
- bar (defaults to 10). If the bar reaches the end and is still\r
- updating, it will automatically wrap back to the beginning.\r
-text String Optional text to display in the progress bar element (defaults to '').\r
-fn Function A callback function to execute after the progress bar finishes auto-\r
- updating. The function will be called with no arguments. This function\r
- will be ignored if duration is not specified since in that case the\r
- progress bar can only be stopped programmatically, so any required function\r
- should be called by the same code after it resets the progress bar.\r
-scope Object The scope that is passed to the callback function (only applies when\r
- duration and fn are both passed).\r
-</pre>\r
- *\r
- * Example usage:\r
- * <pre><code>\r
-var p = new Ext.ProgressBar({\r
- renderTo: 'my-el'\r
-});\r
-\r
-//Wait for 5 seconds, then update the status el (progress bar will auto-reset)\r
-p.wait({\r
- interval: 100, //bar will move fast!\r
- duration: 5000,\r
- increment: 15,\r
- text: 'Updating...',\r
- scope: this,\r
- fn: function(){\r
- Ext.fly('status').update('Done!');\r
- }\r
-});\r
-\r
-//Or update indefinitely until some async action completes, then reset manually\r
-p.wait();\r
-myAction.on('complete', function(){\r
- p.reset();\r
- Ext.fly('status').update('Done!');\r
-});\r
-</code></pre>\r
- * @param {Object} config (optional) Configuration options\r
- * @return {Ext.ProgressBar} this\r
- */\r
- wait : function(o){\r
- if(!this.waitTimer){\r
- var scope = this;\r
- o = o || {};\r
- this.updateText(o.text);\r
- this.waitTimer = Ext.TaskMgr.start({\r
- run: function(i){\r
- var inc = o.increment || 10;\r
- i -= 1;\r
- this.updateProgress(((((i+inc)%inc)+1)*(100/inc))*0.01, null, o.animate);\r
- },\r
- interval: o.interval || 1000,\r
- duration: o.duration,\r
- onStop: function(){\r
- if(o.fn){\r
- o.fn.apply(o.scope || this);\r
- }\r
- this.reset();\r
- },\r
- scope: scope\r
- });\r
- }\r
- return this;\r
- },\r
-\r
- /**\r
- * Returns true if the progress bar is currently in a {@link #wait} operation\r
- * @return {Boolean} True if waiting, else false\r
- */\r
- isWaiting : function(){\r
- return this.waitTimer !== null;\r
- },\r
-\r
- /**\r
- * Updates the progress bar text. If specified, textEl will be updated, otherwise the progress\r
- * bar itself will display the updated text.\r
- * @param {String} text (optional) The string to display in the progress text element (defaults to '')\r
- * @return {Ext.ProgressBar} this\r
- */\r
- updateText : function(text){\r
- this.text = text || ' ';\r
- if(this.rendered){\r
- this.textEl.update(this.text);\r
- }\r
- return this;\r
- },\r
- \r
- /**\r
- * Synchronizes the inner bar width to the proper proportion of the total componet width based\r
- * on the current progress {@link #value}. This will be called automatically when the ProgressBar\r
- * is resized by a layout, but if it is rendered auto width, this method can be called from\r
- * another resize handler to sync the ProgressBar if necessary.\r
- */\r
- syncProgressBar : function(){\r
- if(this.value){\r
- this.updateProgress(this.value, this.text);\r
- }\r
- return this;\r
- },\r
-\r
- /**\r
- * Sets the size of the progress bar.\r
- * @param {Number} width The new width in pixels\r
- * @param {Number} height The new height in pixels\r
- * @return {Ext.ProgressBar} this\r
- */\r
- setSize : function(w, h){\r
- Ext.ProgressBar.superclass.setSize.call(this, w, h);\r
- if(this.textTopEl){\r
- var inner = this.el.dom.firstChild;\r
- this.textEl.setSize(inner.offsetWidth, inner.offsetHeight);\r
- }\r
- this.syncProgressBar();\r
- return this;\r
- },\r
-\r
- /**\r
- * Resets the progress bar value to 0 and text to empty string. If hide = true, the progress\r
- * bar will also be hidden (using the {@link #hideMode} property internally).\r
- * @param {Boolean} hide (optional) True to hide the progress bar (defaults to false)\r
- * @return {Ext.ProgressBar} this\r
- */\r
- reset : function(hide){\r
- this.updateProgress(0);\r
- if(this.textTopEl){\r
- this.textTopEl.addClass('x-hidden');\r
- }\r
- this.clearTimer();\r
- if(hide === true){\r
- this.hide();\r
- }\r
- return this;\r
- },\r
- \r
- // private\r
- clearTimer : function(){\r
- if(this.waitTimer){\r
- this.waitTimer.onStop = null; //prevent recursion\r
- Ext.TaskMgr.stop(this.waitTimer);\r
- this.waitTimer = null;\r
- }\r
- },\r
- \r
- onDestroy: function(){\r
- this.clearTimer();\r
- if(this.rendered){\r
- if(this.textEl.isComposite){\r
- this.textEl.clear();\r
- }\r
- Ext.destroyMembers(this, 'textEl', 'progressBar', 'textTopEl');\r
- }\r
- Ext.ProgressBar.superclass.onDestroy.call(this);\r
- }\r
-});\r