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- <pre class="prettyprint lang-js">/*!
- * Ext JS Library 3.0.3
- * Copyright(c) 2006-2009 Ext JS, LLC
- * licensing@extjs.com
- * http://www.extjs.com/license
- */
-<div id="method-Ext.Element-handleError"></div>/**
- * Framework-wide error-handler. Developers can override this method to provide
- * custom exception-handling. Framework errors will often extend from the base
- * Ext.Error class.
- * @param {Object/Error} e The thrown exception object.
+<body onload="prettyPrint(); highlight();">
+ <pre class="prettyprint lang-js"><span id='Ext-Error'>/**
+</span> * @author Brian Moeskau <brian@sencha.com>
+ * @docauthor Brian Moeskau <brian@sencha.com>
+ *
+ * A wrapper class for the native JavaScript Error object that adds a few useful capabilities for handling
+ * errors in an Ext application. When you use Ext.Error to {@link #raise} an error from within any class that
+ * uses the Ext 4 class system, the Error class can automatically add the source class and method from which
+ * the error was raised. It also includes logic to automatically log the eroor to the console, if available,
+ * with additional metadata about the error. In all cases, the error will always be thrown at the end so that
+ * execution will halt.
+ *
+ * Ext.Error also offers a global error {@link #handle handling} method that can be overridden in order to
+ * handle application-wide errors in a single spot. You can optionally {@link #ignore} errors altogether,
+ * although in a real application it's usually a better idea to override the handling function and perform
+ * logging or some other method of reporting the errors in a way that is meaningful to the application.
+ *
+ * At its simplest you can simply raise an error as a simple string from within any code:
+ *
+ * Example usage:
+ *
+ * Ext.Error.raise('Something bad happened!');
+ *
+ * If raised from plain JavaScript code, the error will be logged to the console (if available) and the message
+ * displayed. In most cases however you'll be raising errors from within a class, and it may often be useful to add
+ * additional metadata about the error being raised. The {@link #raise} method can also take a config object.
+ * In this form the `msg` attribute becomes the error description, and any other data added to the config gets
+ * added to the error object and, if the console is available, logged to the console for inspection.
+ *
+ * Example usage:
+ *
+ * Ext.define('Ext.Foo', {
+ * doSomething: function(option){
+ * if (someCondition === false) {
+ * Ext.Error.raise({
+ * msg: 'You cannot do that!',
+ * option: option, // whatever was passed into the method
+ * 'error code': 100 // other arbitrary info
+ * });
+ * }
+ * }
+ * });
+ *
+ * If a console is available (that supports the `console.dir` function) you'll see console output like:
+ *
+ * An error was raised with the following data:
+ * option: Object { foo: "bar"}
+ * foo: "bar"
+ * error code: 100
+ * msg: "You cannot do that!"
+ * sourceClass: "Ext.Foo"
+ * sourceMethod: "doSomething"
+ *
+ * uncaught exception: You cannot do that!
+ *
+ * As you can see, the error will report exactly where it was raised and will include as much information as the
+ * raising code can usefully provide.
+ *
+ * If you want to handle all application errors globally you can simply override the static {@link #handle} method
+ * and provide whatever handling logic you need. If the method returns true then the error is considered handled
+ * and will not be thrown to the browser. If anything but true is returned then the error will be thrown normally.
+ *
+ * Example usage:
+ *
+ * Ext.Error.handle = function(err) {
+ * if (err.someProperty == 'NotReallyAnError') {
+ * // maybe log something to the application here if applicable
+ * return true;
+ * }
+ * // any non-true return value (including none) will cause the error to be thrown
+ * }
+ *
*/
-Ext.handleError = function(e) {
- throw e;
-};
-
-<div id="cls-Ext.Error"></div>/**
- * @class Ext.Error
- * @extends Error
- * <p>A base error class. Future implementations are intended to provide more
- * robust error handling throughout the framework (<b>in the debug build only</b>)
- * to check for common errors and problems. The messages issued by this class
- * will aid error checking. Error checks will be automatically removed in the
- * production build so that performance is not negatively impacted.</p>
- * <p>Some sample messages currently implemented:</p><pre>
-"DataProxy attempted to execute an API-action but found an undefined
-url / function. Please review your Proxy url/api-configuration."
- * </pre><pre>
-"Could not locate your "root" property in your server response.
-Please review your JsonReader config to ensure the config-property
-"root" matches the property your server-response. See the JsonReader
-docs for additional assistance."
- * </pre>
- * <p>An example of the code used for generating error messages:</p><pre><code>
-try {
- generateError({
- foo: 'bar'
- });
-}
-catch (e) {
- console.error(e);
-}
-function generateError(data) {
- throw new Ext.Error('foo-error', data);
-}
- * </code></pre>
- * @param {String} message
- */
-Ext.Error = function(message) {
- // Try to read the message from Ext.Error.lang
- this.message = (this.lang[message]) ? this.lang[message] : message;
-}
-Ext.Error.prototype = new Error();
-Ext.apply(Ext.Error.prototype, {
- // protected. Extensions place their error-strings here.
- lang: {},
+Ext.Error = Ext.extend(Error, {
+ statics: {
+<span id='Ext-Error-static-property-ignore'> /**
+</span> * @property {Boolean} ignore
+ * Static flag that can be used to globally disable error reporting to the browser if set to true
+ * (defaults to false). Note that if you ignore Ext errors it's likely that some other code may fail
+ * and throw a native JavaScript error thereafter, so use with caution. In most cases it will probably
+ * be preferable to supply a custom error {@link #handle handling} function instead.
+ *
+ * Example usage:
+ *
+ * Ext.Error.ignore = true;
+ *
+ * @static
+ */
+ ignore: false,
- name: 'Ext.Error',
- <div id="method-Ext.Error-getName"></div>/**
- * getName
- * @return {String}
- */
- getName : function() {
- return this.name;
+<span id='Ext-Error-static-property-notify'> /**
+</span> * @property {Boolean} notify
+ * Static flag that can be used to globally control error notification to the user. Unlike
+ * Ex.Error.ignore, this does not effect exceptions. They are still thrown. This value can be
+ * set to false to disable the alert notification (default is true for IE6 and IE7).
+ *
+ * Only the first error will generate an alert. Internally this flag is set to false when the
+ * first error occurs prior to displaying the alert.
+ *
+ * This flag is not used in a release build.
+ *
+ * Example usage:
+ *
+ * Ext.Error.notify = false;
+ *
+ * @static
+ */
+ //notify: Ext.isIE6 || Ext.isIE7,
+
+<span id='Ext-Error-static-method-raise'> /**
+</span> * Raise an error that can include additional data and supports automatic console logging if available.
+ * You can pass a string error message or an object with the `msg` attribute which will be used as the
+ * error message. The object can contain any other name-value attributes (or objects) to be logged
+ * along with the error.
+ *
+ * Note that after displaying the error message a JavaScript error will ultimately be thrown so that
+ * execution will halt.
+ *
+ * Example usage:
+ *
+ * Ext.Error.raise('A simple string error message');
+ *
+ * // or...
+ *
+ * Ext.define('Ext.Foo', {
+ * doSomething: function(option){
+ * if (someCondition === false) {
+ * Ext.Error.raise({
+ * msg: 'You cannot do that!',
+ * option: option, // whatever was passed into the method
+ * 'error code': 100 // other arbitrary info
+ * });
+ * }
+ * }
+ * });
+ *
+ * @param {String/Object} err The error message string, or an object containing the attribute "msg" that will be
+ * used as the error message. Any other data included in the object will also be logged to the browser console,
+ * if available.
+ * @static
+ */
+ raise: function(err){
+ err = err || {};
+ if (Ext.isString(err)) {
+ err = { msg: err };
+ }
+
+ var method = this.raise.caller;
+
+ if (method) {
+ if (method.$name) {
+ err.sourceMethod = method.$name;
+ }
+ if (method.$owner) {
+ err.sourceClass = method.$owner.$className;
+ }
+ }
+
+ if (Ext.Error.handle(err) !== true) {
+ var msg = Ext.Error.prototype.toString.call(err);
+
+ Ext.log({
+ msg: msg,
+ level: 'error',
+ dump: err,
+ stack: true
+ });
+
+ throw new Ext.Error(err);
+ }
+ },
+
+<span id='Ext-Error-static-method-handle'> /**
+</span> * Globally handle any Ext errors that may be raised, optionally providing custom logic to
+ * handle different errors individually. Return true from the function to bypass throwing the
+ * error to the browser, otherwise the error will be thrown and execution will halt.
+ *
+ * Example usage:
+ *
+ * Ext.Error.handle = function(err) {
+ * if (err.someProperty == 'NotReallyAnError') {
+ * // maybe log something to the application here if applicable
+ * return true;
+ * }
+ * // any non-true return value (including none) will cause the error to be thrown
+ * }
+ *
+ * @param {Ext.Error} err The Ext.Error object being raised. It will contain any attributes that were originally
+ * raised with it, plus properties about the method and class from which the error originated (if raised from a
+ * class that uses the Ext 4 class system).
+ * @static
+ */
+ handle: function(){
+ return Ext.Error.ignore;
+ }
},
- <div id="method-Ext.Error-getMessage"></div>/**
- * getMessage
- * @return {String}
+
+ // This is the standard property that is the name of the constructor.
+ name: 'Ext.Error',
+
+<span id='Ext-Error-method-constructor'> /**
+</span> * Creates new Error object.
+ * @param {String/Object} config The error message string, or an object containing the
+ * attribute "msg" that will be used as the error message. Any other data included in
+ * the object will be applied to the error instance and logged to the browser console, if available.
*/
- getMessage : function() {
- return this.message;
+ constructor: function(config){
+ if (Ext.isString(config)) {
+ config = { msg: config };
+ }
+
+ var me = this;
+
+ Ext.apply(me, config);
+
+ me.message = me.message || me.msg; // 'message' is standard ('msg' is non-standard)
+ // note: the above does not work in old WebKit (me.message is readonly) (Safari 4)
},
- <div id="method-Ext.Error-toJson"></div>/**
- * toJson
- * @return {String}
+
+<span id='Ext-Error-method-toString'> /**
+</span> * Provides a custom string representation of the error object. This is an override of the base JavaScript
+ * `Object.toString` method, which is useful so that when logged to the browser console, an error object will
+ * be displayed with a useful message instead of `[object Object]`, the default `toString` result.
+ *
+ * The default implementation will include the error message along with the raising class and method, if available,
+ * but this can be overridden with a custom implementation either at the prototype level (for all errors) or on
+ * a particular error instance, if you want to provide a custom description that will show up in the console.
+ * @return {String} The error message. If raised from within the Ext 4 class system, the error message will also
+ * include the raising class and method names, if available.
*/
- toJson : function() {
- return Ext.encode(this);
+ toString: function(){
+ var me = this,
+ className = me.className ? me.className : '',
+ methodName = me.methodName ? '.' + me.methodName + '(): ' : '',
+ msg = me.msg || '(No description provided)';
+
+ return className + methodName + msg;
}
});
+/*
+ * This mechanism is used to notify the user of the first error encountered on the page. This
+ * was previously internal to Ext.Error.raise and is a desirable feature since errors often
+ * slip silently under the radar. It cannot live in Ext.Error.raise since there are times
+ * where exceptions are handled in a try/catch.
+ */
+//<debug>
+(function () {
+ var prevOnError, timer, errors = 0,
+ extraordinarilyBad = /(out of stack)|(too much recursion)|(stack overflow)|(out of memory)/i,
+ win = Ext.global;
+
+ if (typeof window === 'undefined') {
+ return; // build system or some such environment...
+ }
+
+ // This method is called to notify the user of the current error status.
+ function notify () {
+ var counters = Ext.log.counters,
+ supports = Ext.supports,
+ hasOnError = supports && supports.WindowOnError; // TODO - timing
+
+ // Put log counters to the status bar (for most browsers):
+ if (counters && (counters.error + counters.warn + counters.info + counters.log)) {
+ var msg = [ 'Logged Errors:',counters.error, 'Warnings:',counters.warn,
+ 'Info:',counters.info, 'Log:',counters.log].join(' ');
+ if (errors) {
+ msg = '*** Errors: ' + errors + ' - ' + msg;
+ } else if (counters.error) {
+ msg = '*** ' + msg;
+ }
+ win.status = msg;
+ }
+
+ // Display an alert on the first error:
+ if (!Ext.isDefined(Ext.Error.notify)) {
+ Ext.Error.notify = Ext.isIE6 || Ext.isIE7; // TODO - timing
+ }
+ if (Ext.Error.notify && (hasOnError ? errors : (counters && counters.error))) {
+ Ext.Error.notify = false;
+
+ if (timer) {
+ win.clearInterval(timer); // ticks can queue up so stop...
+ timer = null;
+ }
+
+ alert('Unhandled error on page: See console or log');
+ poll();
+ }
+ }
+
+ // Sets up polling loop. This is the only way to know about errors in some browsers
+ // (Opera/Safari) and is the only way to update the status bar for warnings and other
+ // non-errors.
+ function poll () {
+ timer = win.setInterval(notify, 1000);
+ }
+
+ // window.onerror sounds ideal but it prevents the built-in error dialog from doing
+ // its (better) thing.
+ poll();
+})();
+//</debug>
</pre>
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