--- /dev/null
+<!DOCTYPE html><html><head><title>Sencha Documentation Project</title><link rel="stylesheet" href="../reset.css" type="text/css"><link rel="stylesheet" href="../prettify.css" type="text/css"><link rel="stylesheet" href="../prettify_sa.css" type="text/css"><script type="text/javascript" src="../prettify.js"></script></head><body onload="prettyPrint()"><pre class="prettyprint"><pre><span id='Ext-util.Animate'>/**
+</span> * @class Ext.util.Animate
+ * This animation class is a mixin.
+ *
+ * Ext.util.Animate provides an API for the creation of animated transitions of properties and styles.
+ * This class is used as a mixin and currently applied to {@link Ext.core.Element}, {@link Ext.CompositeElement},
+ * {@link Ext.draw.Sprite}, {@link Ext.draw.CompositeSprite}, and {@link Ext.Component}. Note that Components
+ * have a limited subset of what attributes can be animated such as top, left, x, y, height, width, and
+ * opacity (color, paddings, and margins can not be animated).
+ *
+ * ## Animation Basics
+ *
+ * All animations require three things - `easing`, `duration`, and `to` (the final end value for each property)
+ * you wish to animate. Easing and duration are defaulted values specified below.
+ * Easing describes how the intermediate values used during a transition will be calculated.
+ * {@link Ext.fx.Anim#easing Easing} allows for a transition to change speed over its duration.
+ * You may use the defaults for easing and duration, but you must always set a
+ * {@link Ext.fx.Anim#to to} property which is the end value for all animations.
+ *
+ * Popular element 'to' configurations are:
+ *
+ * - opacity
+ * - x
+ * - y
+ * - color
+ * - height
+ * - width
+ *
+ * Popular sprite 'to' configurations are:
+ *
+ * - translation
+ * - path
+ * - scale
+ * - stroke
+ * - rotation
+ *
+ * The default duration for animations is 250 (which is a 1/4 of a second). Duration is denoted in
+ * milliseconds. Therefore 1 second is 1000, 1 minute would be 60000, and so on. The default easing curve
+ * used for all animations is 'ease'. Popular easing functions are included and can be found in {@link Ext.fx.Anim#easing Easing}.
+ *
+ * For example, a simple animation to fade out an element with a default easing and duration:
+ *
+ * var p1 = Ext.get('myElementId');
+ *
+ * p1.animate({
+ * to: {
+ * opacity: 0
+ * }
+ * });
+ *
+ * To make this animation fade out in a tenth of a second:
+ *
+ * var p1 = Ext.get('myElementId');
+ *
+ * p1.animate({
+ * duration: 100,
+ * to: {
+ * opacity: 0
+ * }
+ * });
+ *
+ * ## Animation Queues
+ *
+ * By default all animations are added to a queue which allows for animation via a chain-style API.
+ * For example, the following code will queue 4 animations which occur sequentially (one right after the other):
+ *
+ * p1.animate({
+ * to: {
+ * x: 500
+ * }
+ * }).animate({
+ * to: {
+ * y: 150
+ * }
+ * }).animate({
+ * to: {
+ * backgroundColor: '#f00' //red
+ * }
+ * }).animate({
+ * to: {
+ * opacity: 0
+ * }
+ * });
+ *
+ * You can change this behavior by calling the {@link Ext.util.Animate#syncFx syncFx} method and all
+ * subsequent animations for the specified target will be run concurrently (at the same time).
+ *
+ * p1.syncFx(); //this will make all animations run at the same time
+ *
+ * p1.animate({
+ * to: {
+ * x: 500
+ * }
+ * }).animate({
+ * to: {
+ * y: 150
+ * }
+ * }).animate({
+ * to: {
+ * backgroundColor: '#f00' //red
+ * }
+ * }).animate({
+ * to: {
+ * opacity: 0
+ * }
+ * });
+ *
+ * This works the same as:
+ *
+ * p1.animate({
+ * to: {
+ * x: 500,
+ * y: 150,
+ * backgroundColor: '#f00' //red
+ * opacity: 0
+ * }
+ * });
+ *
+ * The {@link Ext.util.Animate#stopAnimation stopAnimation} method can be used to stop any
+ * currently running animations and clear any queued animations.
+ *
+ * ## Animation Keyframes
+ *
+ * You can also set up complex animations with {@link Ext.fx.Anim#keyframe keyframe} which follows the
+ * CSS3 Animation configuration pattern. Note rotation, translation, and scaling can only be done for sprites.
+ * The previous example can be written with the following syntax:
+ *
+ * p1.animate({
+ * duration: 1000, //one second total
+ * keyframes: {
+ * 25: { //from 0 to 250ms (25%)
+ * x: 0
+ * },
+ * 50: { //from 250ms to 500ms (50%)
+ * y: 0
+ * },
+ * 75: { //from 500ms to 750ms (75%)
+ * backgroundColor: '#f00' //red
+ * },
+ * 100: { //from 750ms to 1sec
+ * opacity: 0
+ * }
+ * }
+ * });
+ *
+ * ## Animation Events
+ *
+ * Each animation you create has events for {@link Ext.fx.Anim#beforeanimation beforeanimation},
+ * {@link Ext.fx.Anim#afteranimate afteranimate}, and {@link Ext.fx.Anim#lastframe lastframe}.
+ * Keyframed animations adds an additional {@link Ext.fx.Animator#keyframe keyframe} event which
+ * fires for each keyframe in your animation.
+ *
+ * All animations support the {@link Ext.util.Observable#listeners listeners} configuration to attact functions to these events.
+ *
+ * startAnimate: function() {
+ * var p1 = Ext.get('myElementId');
+ * p1.animate({
+ * duration: 100,
+ * to: {
+ * opacity: 0
+ * },
+ * listeners: {
+ * beforeanimate: function() {
+ * // Execute my custom method before the animation
+ * this.myBeforeAnimateFn();
+ * },
+ * afteranimate: function() {
+ * // Execute my custom method after the animation
+ * this.myAfterAnimateFn();
+ * },
+ * scope: this
+ * });
+ * },
+ * myBeforeAnimateFn: function() {
+ * // My custom logic
+ * },
+ * myAfterAnimateFn: function() {
+ * // My custom logic
+ * }
+ *
+ * Due to the fact that animations run asynchronously, you can determine if an animation is currently
+ * running on any target by using the {@link Ext.util.Animate#getActiveAnimation getActiveAnimation}
+ * method. This method will return false if there are no active animations or return the currently
+ * running {@link Ext.fx.Anim} instance.
+ *
+ * In this example, we're going to wait for the current animation to finish, then stop any other
+ * queued animations before we fade our element's opacity to 0:
+ *
+ * var curAnim = p1.getActiveAnimation();
+ * if (curAnim) {
+ * curAnim.on('afteranimate', function() {
+ * p1.stopAnimation();
+ * p1.animate({
+ * to: {
+ * opacity: 0
+ * }
+ * });
+ * });
+ * }
+ *
+ * @docauthor Jamie Avins <jamie@sencha.com>
+ */
+Ext.define('Ext.util.Animate', {
+
+ uses: ['Ext.fx.Manager', 'Ext.fx.Anim'],
+
+<span id='Ext-util.Animate-method-animate'> /**
+</span> * <p>Perform custom animation on this object.<p>
+ * <p>This method is applicable to both the the {@link Ext.Component Component} class and the {@link Ext.core.Element Element} class.
+ * It performs animated transitions of certain properties of this object over a specified timeline.</p>
+ * <p>The sole parameter is an object which specifies start property values, end property values, and properties which
+ * describe the timeline. Of the properties listed below, only <b><code>to</code></b> is mandatory.</p>
+ * <p>Properties include<ul>
+ * <li><code>from</code> <div class="sub-desc">An object which specifies start values for the properties being animated.
+ * If not supplied, properties are animated from current settings. The actual properties which may be animated depend upon
+ * ths object being animated. See the sections below on Element and Component animation.<div></li>
+ * <li><code>to</code> <div class="sub-desc">An object which specifies end values for the properties being animated.</div></li>
+ * <li><code>duration</code><div class="sub-desc">The duration <b>in milliseconds</b> for which the animation will run.</div></li>
+ * <li><code>easing</code> <div class="sub-desc">A string value describing an easing type to modify the rate of change from the default linear to non-linear. Values may be one of:<code><ul>
+ * <li>ease</li>
+ * <li>easeIn</li>
+ * <li>easeOut</li>
+ * <li>easeInOut</li>
+ * <li>backIn</li>
+ * <li>backOut</li>
+ * <li>elasticIn</li>
+ * <li>elasticOut</li>
+ * <li>bounceIn</li>
+ * <li>bounceOut</li>
+ * </ul></code></div></li>
+ * <li><code>keyframes</code> <div class="sub-desc">This is an object which describes the state of animated properties at certain points along the timeline.
+ * it is an object containing properties who's names are the percentage along the timeline being described and who's values specify the animation state at that point.</div></li>
+ * <li><code>listeners</code> <div class="sub-desc">This is a standard {@link Ext.util.Observable#listeners listeners} configuration object which may be used
+ * to inject behaviour at either the <code>beforeanimate</code> event or the <code>afteranimate</code> event.</div></li>
+ * </ul></p>
+ * <h3>Animating an {@link Ext.core.Element Element}</h3>
+ * When animating an Element, the following properties may be specified in <code>from</code>, <code>to</code>, and <code>keyframe</code> objects:<ul>
+ * <li><code>x</code> <div class="sub-desc">The page X position in pixels.</div></li>
+ * <li><code>y</code> <div class="sub-desc">The page Y position in pixels</div></li>
+ * <li><code>left</code> <div class="sub-desc">The element's CSS <code>left</code> value. Units must be supplied.</div></li>
+ * <li><code>top</code> <div class="sub-desc">The element's CSS <code>top</code> value. Units must be supplied.</div></li>
+ * <li><code>width</code> <div class="sub-desc">The element's CSS <code>width</code> value. Units must be supplied.</div></li>
+ * <li><code>height</code> <div class="sub-desc">The element's CSS <code>height</code> value. Units must be supplied.</div></li>
+ * <li><code>scrollLeft</code> <div class="sub-desc">The element's <code>scrollLeft</code> value.</div></li>
+ * <li><code>scrollTop</code> <div class="sub-desc">The element's <code>scrollLeft</code> value.</div></li>
+ * <li><code>opacity</code> <div class="sub-desc">The element's <code>opacity</code> value. This must be a value between <code>0</code> and <code>1</code>.</div></li>
+ * </ul>
+ * <p><b>Be aware than animating an Element which is being used by an Ext Component without in some way informing the Component about the changed element state
+ * will result in incorrect Component behaviour. This is because the Component will be using the old state of the element. To avoid this problem, it is now possible to
+ * directly animate certain properties of Components.</b></p>
+ * <h3>Animating a {@link Ext.Component Component}</h3>
+ * When animating an Element, the following properties may be specified in <code>from</code>, <code>to</code>, and <code>keyframe</code> objects:<ul>
+ * <li><code>x</code> <div class="sub-desc">The Component's page X position in pixels.</div></li>
+ * <li><code>y</code> <div class="sub-desc">The Component's page Y position in pixels</div></li>
+ * <li><code>left</code> <div class="sub-desc">The Component's <code>left</code> value in pixels.</div></li>
+ * <li><code>top</code> <div class="sub-desc">The Component's <code>top</code> value in pixels.</div></li>
+ * <li><code>width</code> <div class="sub-desc">The Component's <code>width</code> value in pixels.</div></li>
+ * <li><code>width</code> <div class="sub-desc">The Component's <code>width</code> value in pixels.</div></li>
+ * <li><code>dynamic</code> <div class="sub-desc">Specify as true to update the Component's layout (if it is a Container) at every frame
+ * of the animation. <i>Use sparingly as laying out on every intermediate size change is an expensive operation</i>.</div></li>
+ * </ul>
+ * <p>For example, to animate a Window to a new size, ensuring that its internal layout, and any shadow is correct:</p>
+ * <pre><code>
+myWindow = Ext.create('Ext.window.Window', {
+ title: 'Test Component animation',
+ width: 500,
+ height: 300,
+ layout: {
+ type: 'hbox',
+ align: 'stretch'
+ },
+ items: [{
+ title: 'Left: 33%',
+ margins: '5 0 5 5',
+ flex: 1
+ }, {
+ title: 'Left: 66%',
+ margins: '5 5 5 5',
+ flex: 2
+ }]
+});
+myWindow.show();
+myWindow.header.el.on('click', function() {
+ myWindow.animate({
+ to: {
+ width: (myWindow.getWidth() == 500) ? 700 : 500,
+ height: (myWindow.getHeight() == 300) ? 400 : 300,
+ }
+ });
+});
+</code></pre>
+ * <p>For performance reasons, by default, the internal layout is only updated when the Window reaches its final <code>"to"</code> size. If dynamic updating of the Window's child
+ * Components is required, then configure the animation with <code>dynamic: true</code> and the two child items will maintain their proportions during the animation.</p>
+ * @param {Object} config An object containing properties which describe the animation's start and end states, and the timeline of the animation.
+ * @return {Object} this
+ */
+ animate: function(animObj) {
+ var me = this;
+ if (Ext.fx.Manager.hasFxBlock(me.id)) {
+ return me;
+ }
+ Ext.fx.Manager.queueFx(Ext.create('Ext.fx.Anim', me.anim(animObj)));
+ return this;
+ },
+
+ // @private - process the passed fx configuration.
+ anim: function(config) {
+ if (!Ext.isObject(config)) {
+ return (config) ? {} : false;
+ }
+
+ var me = this;
+
+ if (config.stopAnimation) {
+ me.stopAnimation();
+ }
+
+ Ext.applyIf(config, Ext.fx.Manager.getFxDefaults(me.id));
+
+ return Ext.apply({
+ target: me,
+ paused: true
+ }, config);
+ },
+
+<span id='Ext-util.Animate-property-stopFx'> /**
+</span> * Stops any running effects and clears this object's internal effects queue if it contains
+ * any additional effects that haven't started yet.
+ * @return {Ext.core.Element} The Element
+ */
+ stopFx: Ext.Function.alias(Ext.util.Animate, 'stopAnimation'),
+
+<span id='Ext-util.Animate-method-stopAnimation'> /**
+</span> * @deprecated 4.0 Replaced by {@link #stopAnimation}
+ * Stops any running effects and clears this object's internal effects queue if it contains
+ * any additional effects that haven't started yet.
+ * @return {Ext.core.Element} The Element
+ */
+ stopAnimation: function() {
+ Ext.fx.Manager.stopAnimation(this.id);
+ },
+
+<span id='Ext-util.Animate-method-syncFx'> /**
+</span> * Ensures that all effects queued after syncFx is called on this object are
+ * run concurrently. This is the opposite of {@link #sequenceFx}.
+ * @return {Ext.core.Element} The Element
+ */
+ syncFx: function() {
+ Ext.fx.Manager.setFxDefaults(this.id, {
+ concurrent: true
+ });
+ },
+
+<span id='Ext-util.Animate-method-sequenceFx'> /**
+</span> * Ensures that all effects queued after sequenceFx is called on this object are
+ * run in sequence. This is the opposite of {@link #syncFx}.
+ * @return {Ext.core.Element} The Element
+ */
+ sequenceFx: function() {
+ Ext.fx.Manager.setFxDefaults(this.id, {
+ concurrent: false
+ });
+ },
+
+<span id='Ext-util.Animate-property-hasActiveFx'> /**
+</span> * @deprecated 4.0 Replaced by {@link #getActiveAnimation}
+ * Returns thq current animation if this object has any effects actively running or queued, else returns false.
+ * @return {Mixed} anim if element has active effects, else false
+ */
+ hasActiveFx: Ext.Function.alias(Ext.util.Animate, 'getActiveAnimation'),
+
+<span id='Ext-util.Animate-method-getActiveAnimation'> /**
+</span> * Returns thq current animation if this object has any effects actively running or queued, else returns false.
+ * @return {Mixed} anim if element has active effects, else false
+ */
+ getActiveAnimation: function() {
+ return Ext.fx.Manager.getActiveAnimation(this.id);
+ }
+});
+
+// Apply Animate mixin manually until Element is defined in the proper 4.x way
+Ext.applyIf(Ext.core.Element.prototype, Ext.util.Animate.prototype);</pre></pre></body></html>
\ No newline at end of file