+- (void)resetRemotePlayerTextFields
+{
+ if ([[NetworkController sharedController] isConnectedToServer]) {
+ [selectedPlayerTextField setStringValue:[[[NetworkController sharedController] networkObject] serverName]];
+ [locationTextField setStringValue:[[NetworkController sharedController] remoteHost]];
+ } else {
+ [selectedPlayerTextField setStringValue:@"No shared player selected."];
+ [locationTextField setStringValue:@"-"];
+ }
+}
+