nil];
hotKeysDictionary = [[NSMutableDictionary alloc] init];
controller = nil;
+
+ [self setupWindow]; // Load in the nib, and perform any initial setup.
}
return self;
}
#pragma mark INSTANCE METHODS
/*************************************************************************/
+- (BOOL)showPasswordPanel
+{
+ [passwordPanel setLevel:NSStatusWindowLevel];
+ [passwordPanelOKButton setTitle:@"OK"];
+ [passwordPanelMessage setStringValue:[NSString stringWithFormat:@"Please enter a password for access to the MenuTunes player named %@ at %@.", [[[NetworkController sharedController] networkObject] serverName], [[NetworkController sharedController] remoteHost]]];
+ [passwordPanel makeKeyAndOrderFront:nil];
+ if ([NSApp runModalForWindow:passwordPanel]) {
+ return YES;
+ } else {
+ return NO;
+ }
+}
+
+- (BOOL)showInvalidPasswordPanel
+{
+ [passwordPanel setLevel:NSStatusWindowLevel];
+ [passwordPanelOKButton setTitle:@"Retry"];
+ [passwordPanelMessage setStringValue:[NSString stringWithFormat:@"The password entered for access to the MenuTunes player named %@ at %@ is invalid. Please provide a new password.", [[[NetworkController sharedController] networkObject] serverName], [[NetworkController sharedController] remoteHost]]];
+ [passwordPanel makeKeyAndOrderFront:nil];
+ if ([NSApp runModalForWindow:passwordPanel]) {
+ return YES;
+ } else {
+ return NO;
+ }
+}
+
- (IBAction)showPrefsWindow:(id)sender
{
ITDebugLog(@"Showing preferences window.");
if (! window) { // If window does not exist yet, then the nib hasn't been loaded.
ITDebugLog(@"Window doesn't exist, initial setup.");
- [self setupWindow]; // Load in the nib, and perform any initial setup.
[self setupCustomizationTables]; // Setup the DnD manu config tables.
[self setupMenuItems]; // Setup the arrays of menu items
[self setupUI]; // Sets up additional UI
[nameTextField setEnabled:NO];
[selectSharedPlayerButton setEnabled:state];
- if (state) {
- [controller connectToServer];
+ if (state && [controller connectToServer]) {
+ [selectedPlayerTextField setStringValue:[[[NetworkController sharedController] networkObject] serverName]];
+ [locationTextField setStringValue:[[NetworkController sharedController] remoteHost]];
} else {
- [controller disconnectFromServer];
+ [selectedPlayerTextField setStringValue:@"No shared player selected."];
+ [locationTextField setStringValue:@"-"];
+ if ([[NetworkController sharedController] isConnectedToServer]) {
+ [controller disconnectFromServer];
+ }
+
}
} else if ( [sender tag] == 5050 ) {
//Do nothing on table view click
[NSApp endSheet:selectPlayerSheet];
[selectPlayerSheet orderOut:nil];
+ [self changeSharingSetting:clientPasswordTextField];
+
if ([selectPlayerBox contentView] == manualView) {
[df setObject:[hostTextField stringValue] forKey:@"sharedPlayerHost"];
} else {
if ([sharingTableView selectedRow] > -1) {
- [df setObject:[NSString stringWithCString:inet_ntoa((*(struct sockaddr_in*)[[[[NetworkController sharedController] remoteServices] objectAtIndex:[sharingTableView selectedRow]] bytes]).sin_addr)] forKey:@"sharedPlayerHost"];
+ [df setObject:[NSString stringWithCString:inet_ntoa((*(struct sockaddr_in*)[[[[[[NetworkController sharedController] remoteServices] objectAtIndex:[sharingTableView selectedRow]] addresses] objectAtIndex:0] bytes]).sin_addr)] forKey:@"sharedPlayerHost"];
}
}
} else {
NSRunAlertPanel(@"Connection error.", @"The MenuTunes server you attempted to connect to was not responding. MenuTunes will revert back to the local player.", @"OK", nil, nil);
}
+ } else if ( [sender tag] == 6010 ) {
+ //Cancel password entry
+ [passwordPanel orderOut:nil];
+ [NSApp stopModalWithCode:0];
+ } else if ( [sender tag] == 6020 ) {
+ //OK password entry, retry connect
+ const char *instring = [[passwordPanelTextField stringValue] UTF8String];
+ unsigned char *result;
+ result = SHA1(instring, strlen(instring), NULL);
+ [df setObject:[NSData dataWithBytes:result length:strlen(result)] forKey:@"connectPassword"];
+ [passwordPanel orderOut:nil];
+ [NSApp stopModalWithCode:1];
}
[df synchronize];
}