if (result == 1) {
[[PreferencesController sharedPrefs] resetRemotePlayerTextFields];
currentRemote = [[[networkController networkObject] remote] retain];
+
+ [self setupHotKeys];
+ playerRunningState = ITMTRemotePlayerRunning;
+
[refreshTimer invalidate];
refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:([networkController isConnectedToServer] ? 10.0 : 0.5)
target:self