*
*/
+
/*************************************************************************/
#pragma mark -
-#pragma mark CoreGraphics HACKS
+#pragma mark CoreGraphics HACK HACK HACK
/*************************************************************************/
typedef void * CGSGenericObj;
extern CGError CGSSetWindowWarp(const CGSConnectionID cid, CGSWindowID wid, int w,int h, float *mesh);
extern CGError CGSSetWindowTransform(const CGSConnectionID cid, CGSWindowID wid, CGAffineTransform transform);
+
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark NSApplication HACK HACK HACK
+/*************************************************************************/
+
+@interface NSApplication (HACKHACKHACKHACK)
+- (CGSConnectionID)contextID;
+@end
+
+
#import <Cocoa/Cocoa.h>
+#import "ITWindowEffect.h"
@interface ITDissolveWindowEffect : ITWindowEffect <ITWindowEffect> {
- (void)performAppear
{
- NSLog("ITDissolveWindowEffect does not implement performAppear.");
+ NSLog(@"ITDissolveWindowEffect does not implement performAppear.");
}
- (void)performVanish
{
- NSLog("ITDissolveWindowEffect does not implement performVanish.");
+ NSLog(@"ITDissolveWindowEffect does not implement performVanish.");
}
#import <Cocoa/Cocoa.h>
+#import "ITWindowEffect.h"
@interface ITPivotWindowEffect : ITWindowEffect <ITWindowEffect> {
#import "ITPivotWindowEffect.h"
-
+#import "ITCoreGraphicsHacks.h"
@implementation ITPivotWindowEffect
- (void)performAppear
{
- NSLog("ITPivotWindowEffect does not implement performAppear.");
+ NSLog(@"ITPivotWindowEffect does not implement performAppear.");
}
- (void)performVanish
{
- NSLog("ITPivotWindowEffect does not implement performVanish.");
+ NSLog(@"ITPivotWindowEffect does not implement performVanish.");
+}
+
+- (void)pivotEffect
+{
+ if ( YES ) {
+ [self setPivot:315.0];
+ _effectProgress = 0.0;
+ [_window setAlphaValue:0.0];
+ [_window orderFront:self];
+ _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
+ target:self
+ selector:@selector(pivotStep)
+ userInfo:nil
+ repeats:YES];
+ } else {
+ [_window orderOut:self];
+ }
+}
+
+- (void)pivotStep
+{
+ if ( YES ) {
+ float interPivot = 0.0;
+ _effectProgress += (1.0 / (EFFECT_FPS * _effectTime));
+ _effectProgress = (_effectProgress < 1.0 ? _effectProgress : 1.0);
+ interPivot = (( sin((_effectProgress * pi) - (pi / 2)) + 1 ) / 2);
+ [self setPivot:((interPivot * 45) + 315)];
+ [_window setAlphaValue:interPivot];
+ if ( _effectProgress >= 1.0 ) {
+ [self pivotFinish];
+ }
+ } else {
+ //backwards
+ }
+}
+
+- (void)pivotFinish
+{
+ if ( YES ) {
+ [_effectTimer invalidate];
+ _effectTimer = nil;
+ _effectProgress = 0.0;
+ } else {
+ //backwards
+ }
+}
+
+
+- (void)setPivot:(float)angle
+{
+ float degAngle = (angle * (pi / 180));
+ CGAffineTransform transform = CGAffineTransformMakeRotation(degAngle);
+
+ // Set pivot point
+ transform.tx = -32.0;
+ transform.ty = [_window frame].size.height + 32.0;
+
+ CGSSetWindowTransform([NSApp contextID],
+ (CGSWindowID)[_window windowNumber],
+ CGAffineTransformTranslate(transform,
+ (([_window frame].origin.x - 32.0) * -1),
+ (([[_window screen] frame].size.height - ([_window frame].origin.y) + 32.0) * -1) ));
}
#import <Cocoa/Cocoa.h>
+#import "ITWindowEffect.h"
@interface ITSlideHorizontallyWindowEffect : ITWindowEffect <ITWindowEffect> {
- (void)performAppear
{
- NSLog("ITSlideHorizontallyWindowEffect does not implement performAppear.");
+ NSLog(@"ITSlideHorizontallyWindowEffect does not implement performAppear.");
}
- (void)performVanish
{
- NSLog("ITSlideHorizontallyWindowEffect does not implement performVanish.");
+ NSLog(@"ITSlideHorizontallyWindowEffect does not implement performVanish.");
}
#import <Cocoa/Cocoa.h>
+#import "ITWindowEffect.h"
@interface ITSlideVerticallyWindowEffect : ITWindowEffect <ITWindowEffect> {
- (void)performAppear
{
- NSLog("ITSlideVerticallyWindowEffect does not implement performAppear.");
+ NSLog(@"ITSlideVerticallyWindowEffect does not implement performAppear.");
}
- (void)performVanish
{
- NSLog("ITSlideVerticallyWindowEffect does not implement performVanish.");
+ NSLog(@"ITSlideVerticallyWindowEffect does not implement performVanish.");
}
#import <Cocoa/Cocoa.h>
+#import "ITWindowPositioning.h"
#define DEFAULT_EXIT_DELAY 3.0
-#define DEFAULT_EFFECT_TIME 0.75
@class ITTextField;
typedef enum {
ITTransientStatusWindowHiddenState,
- ITTransientStatusWindowEnteringState,
+ ITTransientStatusWindowAppearingState,
ITTransientStatusWindowVisibleState,
- ITTransientStatusWindowExitingState
+ ITTransientStatusWindowVanishingState
} ITTransientStatusWindowVisibilityState;
typedef enum {
ITTransientStatusWindowAquaUtility
} ITTransientStatusWindowBackgroundType;
-typedef enum {
- ITTransientStatusWindowPositionTop,
- ITTransientStatusWindowPositionMiddle,
- ITTransientStatusWindowPositionBottom,
- ITTransientStatusWindowPositionLeft,
- ITTransientStatusWindowPositionCenter,
- ITTransientStatusWindowPositionRight,
- ITTransientStatusWindowOther
-} ITTransientStatusWindowPosition;
-
-@interface ITTransientStatusWindow : NSWindow {
+@interface ITTransientStatusWindow : NSWindow <ITWindowPositioning> {
ITTransientStatusWindowVisibilityState _visibilityState;
ITTransientStatusWindowExitMode _exitMode;
ITTransientStatusWindowBackgroundType _backgroundType;
ITWindowEffect *_entryEffect;
ITWindowEffect *_exitEffect;
- float _effectTime;
- double _effectProgress;
- ITTransientStatusWindowPosition _verticalPosition;
- ITTransientStatusWindowPosition _horizontalPosition;
- int _screenPadding;
+ ITVerticalWindowPosition _verticalPosition;
+ ITHorizontalWindowPosition _horizontalPosition;
+ float _screenPadding;
+ int _screenNumber;
BOOL _reallyIgnoresEvents;
NSTimer *_delayTimer;
- NSTimer *_effectTimer;
// NSView *_contentSubView;
}
- (ITTransientStatusWindowBackgroundType)backgroundType;
- (void)setBackgroundType:(ITTransientStatusWindowBackgroundType)newType;
-- (ITTransientStatusWindowPosition)verticalPosition;
-- (void)setVerticalPosition:(ITTransientStatusWindowPosition)newPosition;
+- (ITVerticalWindowPosition)verticalPosition;
+- (void)setVerticalPosition:(ITVerticalWindowPosition)newPosition;
-- (ITTransientStatusWindowPosition)horizontalPosition;
-- (void)setHorizontalPosition:(ITTransientStatusWindowPosition)newPosition;
+- (ITHorizontalWindowPosition)horizontalPosition;
+- (void)setHorizontalPosition:(ITHorizontalWindowPosition)newPosition;
- (ITWindowEffect *)entryEffect;
- (void)setEntryEffect:(ITWindowEffect *)newEffect;
#import "ITTransientStatusWindow.h"
+#import "ITWindowEffect.h"
#import <CoreGraphics/CoreGraphics.h>
#import "ITCoreGraphicsHacks.h"
#import "ITTextField.h"
#import "ITGrayRoundedView.h"
-
#define EFFECT_FPS 30.0
-/*************************************************************************/
-#pragma mark -
-#pragma mark EVIL HACKERY
-/*************************************************************************/
-
-@interface NSApplication (HACKHACKHACKHACK)
-- (CGSConnectionID)contextID;
-@end
-
-
/*************************************************************************/
#pragma mark -
#pragma mark PRIVATE METHOD DECLARATIONS
exitMode:(ITTransientStatusWindowExitMode)exitMode
backgroundType:(ITTransientStatusWindowBackgroundType)backgroundType;
- (void)rebuildWindow;
-- (void)performEffect;
-- (void)dissolveEffect;
-- (void)slideVerticalEffect;
-- (void)slideHorizontalEffect;
-- (void)pivotEffect;
-- (void)pivotStep;
-- (void)pivotFinish;
-- (void)setPivot:(float)angle;
+// - (void)performEffect;
@end
_exitMode = exitMode;
_exitDelay = DEFAULT_EXIT_DELAY;
_backgroundType = backgroundType;
- _verticalPosition = ITTransientStatusWindowPositionBottom;
- _horizontalPosition = ITTransientStatusWindowPositionLeft;
+ _verticalPosition = ITWindowPositionBottom;
+ _horizontalPosition = ITWindowPositionLeft;
_screenPadding = 32.0;
- _entryEffect = ITTransientStatusWindowEffectNone;
- _exitEffect = ITTransientStatusWindowEffectDissolve;
- _effectTime = DEFAULT_EFFECT_TIME;
- _effectProgress = 0.00;
+ _screenNumber = 0;
+ _entryEffect = nil;
+ _exitEffect = nil;
_reallyIgnoresEvents = YES;
_delayTimer = nil;
- _effectTimer = nil;
// if ( _backgroundType == ITTransientStatusWindowRounded ) {
// _contentSubView = contentView;
_reallyIgnoresEvents = flag;
}
+/*
+
- (void)orderFront:(id)sender
{
- if ( _entryEffect == ITTransientStatusWindowEffectNone ) {
+ if ( _entryEffect == nil ) {
[super orderFront:sender];
_visibilityState = ITTransientStatusWindowVisibleState;
} else {
// set the timer, and orderOut: when it lapses.
}
- if ( _entryEffect == ITTransientStatusWindowEffectNone ) {
+ if ( _entryEffect == nil ) {
[super makeKeyAndOrderFront:sender];
_visibilityState = ITTransientStatusWindowVisibleState;
} else {
- (void)orderOut:(id)sender
{
- if ( _entryEffect == ITTransientStatusWindowEffectNone ) {
+ if ( _entryEffect == nil ) {
[super orderOut:sender];
_visibilityState = ITTransientStatusWindowHiddenState;
} else {
- (NSTimeInterval)animationResizeTime:(NSRect)newFrame
{
- return _effectTime;
+ return _resizeTime;
}
-/*
-
- (id)contentView
{
if ( _backgroundType == ITTransientStatusWindowRounded ) {
*/
+- (void)appear
+{
+ if ( _entryEffect == nil ) {
+ [self orderFront:self];
+ _visibilityState = ITTransientStatusWindowVisibleState;
+ } else {
+ _visibilityState = ITTransientStatusWindowAppearingState;
+ [_entryEffect performAppear];
+ _visibilityState = ITTransientStatusWindowVisibleState;
+ }
+ if ( _exitMode == ITTransientStatusWindowExitAfterDelay ) {
+ // set the timer, and vanish when it lapses.
+ }
+}
+
+- (void)vanish
+{
+ if ( _entryEffect == nil ) {
+ [self orderOut:self];
+ _visibilityState = ITTransientStatusWindowHiddenState;
+ } else {
+ [_exitEffect performVanish];
+ _visibilityState = ITTransientStatusWindowHiddenState;
+ }
+}
+
- (ITTransientStatusWindowVisibilityState)visibilityState
{
return _visibilityState;
_backgroundType = ITTransientStatusWindowRounded;
}
-- (ITTransientStatusWindowPosition)verticalPosition;
+- (ITVerticalWindowPosition)verticalPosition;
{
return _verticalPosition;
}
-- (void)setVerticalPosition:(ITTransientStatusWindowPosition)newPosition;
+- (void)setVerticalPosition:(ITVerticalWindowPosition)newPosition;
{
_verticalPosition = newPosition;
}
-- (ITTransientStatusWindowPosition)horizontalPosition;
+- (ITHorizontalWindowPosition)horizontalPosition;
{
return _horizontalPosition;
}
-- (void)setHorizontalPosition:(ITTransientStatusWindowPosition)newPosition;
+- (void)setHorizontalPosition:(ITHorizontalWindowPosition)newPosition;
{
_horizontalPosition = newPosition;
}
+- (float)screenPadding
+{
+ return _screenPadding;
+}
+
+- (void)setScreenPadding:(float)newPadding
+{
+ _screenPadding = newPadding;
+}
+
+- (int)screenNumber
+{
+ return _screenNumber;
+}
+
+- (void)setScreenNumber:(int)newNumber
+{
+ _screenNumber = newNumber;
+}
+
- (ITWindowEffect *)entryEffect
{
return _entryEffect;
}
}
+/*
+
- (void)performEffect
{
if ( _visibilityState == ITTransientStatusWindowHiddenState ) {
}
}
-- (void)dissolveEffect
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [super orderFront:self];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [super orderOut:self];
- _visibilityState = ITTransientStatusWindowHiddenState;
- }
-}
-
-- (void)slideVerticalEffect
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [super orderFront:self];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [super orderOut:self];
- _visibilityState = ITTransientStatusWindowHiddenState;
- }
-}
-
-- (void)slideHorizontalEffect
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [super orderFront:self];
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- [super orderOut:self];
- _visibilityState = ITTransientStatusWindowHiddenState;
- }
-}
-
-- (void)pivotEffect
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [self setPivot:315.0];
- _effectProgress = 0.0;
- [self setAlphaValue:0.0];
- [super orderFront:self];
- _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
- target:self
- selector:@selector(pivotStep)
- userInfo:nil
- repeats:YES];
- } else {
- [super orderOut:self];
- _visibilityState = ITTransientStatusWindowHiddenState;
- }
-}
-
-- (void)pivotStep
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- float interPivot = 0.0;
- _effectProgress += (1.0 / (EFFECT_FPS * _effectTime));
- _effectProgress = (_effectProgress < 1.0 ? _effectProgress : 1.0);
- interPivot = (( sin((_effectProgress * pi) - (pi / 2)) + 1 ) / 2);
- [self setPivot:((interPivot * 45) + 315)];
- [self setAlphaValue:interPivot];
- if ( _effectProgress >= 1.0 ) {
- [self pivotFinish];
- }
- } else {
- //backwards
- }
-}
-
-- (void)pivotFinish
-{
- if ( _visibilityState == ITTransientStatusWindowEnteringState ) {
- [_effectTimer invalidate];
- _effectTimer = nil;
- _effectProgress = 0.0;
- _visibilityState = ITTransientStatusWindowVisibleState;
- } else {
- //backwards
- }
-}
-
+*/
-- (void)setPivot:(float)angle
-{
- float degAngle = (angle * (pi / 180));
- CGAffineTransform transform = CGAffineTransformMakeRotation(degAngle);
-
- // Set pivot point
- transform.tx = -32.0;
- transform.ty = [self frame].size.height + 32.0;
-
- CGSSetWindowTransform([NSApp contextID],
- (CGSWindowID)[self windowNumber],
- CGAffineTransformTranslate(transform,
- (([self frame].origin.x - 32.0) * -1),
- (([[self screen] frame].size.height - ([self frame].origin.y) + 32.0) * -1) ));
-}
@end
#import <Cocoa/Cocoa.h>
+#import "ITWindowPositioning.h"
+
+
+#define EFFECT_FPS 30.0
+#define DEFAULT_EFFECT_TIME 0.75
@protocol ITWindowEffect
@interface ITWindowEffect : NSObject <ITWindowEffect>
{
- NSWindow *_window;
+ NSWindow *_window;
+ float _effectTime;
+ double _effectProgress;
+ ITVerticalWindowPosition _verticalPosition;
+ ITHorizontalWindowPosition _horizontalPosition;
+ NSTimer *_effectTimer;
}
// Designated initializer
-//
-// ITWindowEffect.m
-// ITKit
-//
-// Created by Matt L. Judy on Sat Mar 01 2003.
-// Copyright (c) 2003 NibFile.com. All rights reserved.
-//
-
#import "ITWindowEffect.h"
- (id)initWithWindow:(NSWindow *)window
{
- _window = window;
+ if ( (self = [super init]) ) {
+
+ _window = [window retain];
+ _effectTime = DEFAULT_EFFECT_TIME;
+ _effectProgress = 0.00;
+ _effectTimer = nil;
+
+ if ( [window conformsToProtocol:@protocol(ITWindowPositioning)] ) {
+ _verticalPosition = (ITVerticalWindowPosition)[window verticalPosition];
+ _horizontalPosition = (ITHorizontalWindowPosition)[window horizontalPosition];
+ } else {
+ NSLog(@"ITWindowEffect - initWithWindow: - window does not conform to ITWindowPositioning.");
+ _verticalPosition = ITWindowPositionBottom;
+ _horizontalPosition = ITWindowPositionLeft;
+ }
+ }
+ return self;
}
- (NSWindow *)window
- (void)performAppear
{
- NSLog("ITWindowEffect does not implement performAppear.");
+ NSLog(@"ITWindowEffect does not implement performAppear.");
}
- (void)performVanish
{
- NSLog("ITWindowEffect does not implement performVanish.");
+ NSLog(@"ITWindowEffect does not implement performVanish.");
+}
+
+- (void)dealloc
+{
+ [_window release];
+ [super dealloc];
}
--- /dev/null
+/*
+ * ITKit
+ * ITWindowPositioning
+ * Protocol which defines methods for window positioning presets.
+ *
+ * Original Author : Kent Sutherland <joseph.spiros@ithinksw.com>
+ * Original Author : Matt Judy <mjudy@ithinksw.com>
+ * Responsibility : Matt Judy <mjudy@ithinksw.com>
+ * Responsibility : Joseph Spiros <joseph.spiros@ithinksw.com>
+ *
+ * Copyright (c) 2002 - 2003 iThink Software.
+ * All Rights Reserved
+ *
+ */
+
+
+typedef enum {
+ ITWindowPositionLeft,
+ ITWindowPositionCenter,
+ ITWindowPositionRight,
+} ITHorizontalWindowPosition;
+
+typedef enum {
+ ITWindowPositionTop,
+ ITWindowPositionMiddle,
+ ITWindowPositionBottom,
+} ITVerticalWindowPosition;
+
+
+@protocol ITWindowPositioning
+
+- (ITVerticalWindowPosition)verticalPosition;
+- (void)setVerticalPosition:(ITVerticalWindowPosition)newPosition;
+- (ITHorizontalWindowPosition)horizontalPosition;
+- (void)setHorizontalPosition:(ITHorizontalWindowPosition)newPosition;
+- (float)screenPadding;
+- (void)setScreenPadding:(float)newPadding;
+- (int)screenNumber;
+- (void)setScreenNumber:(int)newNumber;
+
+@end