#import "ITDissolveWindowEffect.h"
#import "ITTransientStatusWindow.h"
-
+#import "ITCoreGraphicsHacks.h"
@interface ITDissolveWindowEffect (Private)
- (void)performAppearFromProgress:(float)progress effectTime:(float)time;
@implementation ITDissolveWindowEffect
++ (NSString *)effectName
+{
+ return @"Dissolve";
+}
+
++ (NSDictionary *)supportedPositions
+{
+ return [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSNumber numberWithBool:YES], @"Left",
+ [NSNumber numberWithBool:YES], @"Center",
+ [NSNumber numberWithBool:YES], @"Right", nil] , @"Top" ,
+ [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSNumber numberWithBool:YES], @"Left",
+ [NSNumber numberWithBool:YES], @"Center",
+ [NSNumber numberWithBool:YES], @"Right", nil] , @"Middle" ,
+ [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSNumber numberWithBool:YES], @"Left",
+ [NSNumber numberWithBool:YES], @"Center",
+ [NSNumber numberWithBool:YES], @"Right", nil] , @"Bottom" , nil];
+}
+
++ (unsigned int)listOrder
+{
+ return 200;
+}
+
+
/*************************************************************************/
#pragma mark -
#pragma mark APPEAR METHODS
- (void)performAppear
{
- [self setWindowVisibility:ITTransientStatusWindowAppearingState];
+ __idle = NO;
+
+ [self setWindowVisibility:ITWindowAppearingState];
[self performAppearFromProgress:0.0 effectTime:_effectTime];
}
{
[_effectTimer invalidate];
_effectTimer = nil;
- [self setWindowVisibility:ITTransientStatusWindowVisibleState];
+ [self setWindowVisibility:ITWindowVisibleState];
+
+ __idle = YES;
+
+ if ( __shouldReleaseWhenIdle ) {
+ [self release];
+ }
}
- (void)cancelAppear
{
- [self setWindowVisibility:ITTransientStatusWindowVanishingState];
+ [self setWindowVisibility:ITWindowVanishingState];
[_effectTimer invalidate];
_effectTimer = nil;
- (void)performVanish
{
- [self setWindowVisibility:ITTransientStatusWindowVanishingState];
+ __idle = NO;
+
+ [self setWindowVisibility:ITWindowVanishingState];
[self performVanishFromProgress:1.0 effectTime:_effectTime];
}
_effectTimer = nil;
[_window orderOut:self];
[_window setAlphaValue:1.0];
- [self setWindowVisibility:ITTransientStatusWindowHiddenState];
+ [self setWindowVisibility:ITWindowHiddenState];
+
+ __idle = YES;
+
+ if ( __shouldReleaseWhenIdle ) {
+ [self release];
+ }
}
- (void)cancelVanish
{
- [self setWindowVisibility:ITTransientStatusWindowVanishingState];
+ [self setWindowVisibility:ITWindowVanishingState];
[_effectTimer invalidate];
_effectTimer = nil;