Adding ITTextFieldCell to the kit, for use in matrices, etc.
[ITKit.git] / ITTextFieldCell.h
diff --git a/ITTextFieldCell.h b/ITTextFieldCell.h
new file mode 100755 (executable)
index 0000000..50d8cf0
--- /dev/null
@@ -0,0 +1,54 @@
+/*
+ *     ITKit
+ *  ITTextFieldCell
+ *    Allows shadows to be drawn under text in cells.
+ *
+ *  Original Author : Matt Judy <mjudy@ithinksw.com>
+ *   Responsibility : Matt Judy <mjudy@ithinksw.com>
+ *   Responsibility : Joseph Spiros <joseph.spiros@ithinksw.com>
+ *
+ *  Copyright (c) 2003 iThink Software.
+ *  All Rights Reserved
+ *
+ */
+
+#import <Cocoa/Cocoa.h>
+
+
+@interface ITTextFieldCell : NSTextFieldCell {
+
+    BOOL  castsShadow;
+    
+    float shadowElevation;
+    float shadowAzimuth;
+    float shadowAmbient;
+    float shadowHeight;
+    float shadowRadius;
+    float shadowSaturation;
+
+}
+
+- (BOOL)castsShadow;
+- (void)setCastsShadow:(BOOL)newSetting;
+
+- (float)shadowElevation;              /* Light source elevation in degrees.  Defaults to 45.0 */
+- (void)setShadowElevation:(float)newElevation;
+
+- (float)shadowAzimuth;                        /* Light source azimuth in degrees.  Defaults to 90.0 */
+- (void)setShadowAzimuth:(float)newAzimuth;
+
+- (float)shadowAmbient;                        /* Amount of ambient light.  Defaults to 0.15 */
+- (void)setShadowAmbient:(float)newAmbient;
+
+- (float)shadowHeight;                 /* Height above the canvas.  Defaults to 1.0 */
+- (void)setShadowHeight:(float)newHeight;
+
+- (float)shadowRadius;                 /* Blur radius.  Defaults to 4.0 */
+- (void)setShadowRadius:(float)newRadius;
+
+- (float)shadowSaturation;             /* Maximum saturation.  Defaults to 1.0 */
+- (void)setShadowSaturation:(float)newSaturation;
+
+
+@end