Builds now. Also some moderate effect architecture changes.
[ITKit.git] / ITPivotWindowEffect.m
index 7f0e627..81fb8ce 100755 (executable)
@@ -1,17 +1,79 @@
 #import "ITPivotWindowEffect.h"
-
+#import "ITCoreGraphicsHacks.h"
 
 @implementation ITPivotWindowEffect
 
 
 - (void)performAppear
 {
-    NSLog("ITPivotWindowEffect does not implement performAppear.");
+    NSLog(@"ITPivotWindowEffect does not implement performAppear.");
 }
 
 - (void)performVanish
 {
-    NSLog("ITPivotWindowEffect does not implement performVanish.");
+    NSLog(@"ITPivotWindowEffect does not implement performVanish.");
+}
+
+- (void)pivotEffect
+{
+    if ( YES ) {
+        [self setPivot:315.0];
+        _effectProgress = 0.0;
+        [_window setAlphaValue:0.0];
+        [_window orderFront:self];
+        _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
+                                                        target:self
+                                                      selector:@selector(pivotStep)
+                                                      userInfo:nil
+                                                       repeats:YES];
+    } else {
+        [_window orderOut:self];
+    }
+}
+
+- (void)pivotStep
+{
+    if ( YES ) {
+        float interPivot = 0.0;
+        _effectProgress += (1.0 / (EFFECT_FPS * _effectTime));
+        _effectProgress = (_effectProgress < 1.0 ? _effectProgress : 1.0);
+        interPivot = (( sin((_effectProgress * pi) - (pi / 2)) + 1 ) / 2);
+        [self setPivot:((interPivot * 45) + 315)];
+        [_window setAlphaValue:interPivot];
+        if ( _effectProgress >= 1.0 ) {
+            [self pivotFinish];
+        }
+    } else {
+        //backwards
+    }
+}
+
+- (void)pivotFinish
+{
+    if ( YES ) {
+        [_effectTimer invalidate];
+        _effectTimer = nil;
+        _effectProgress = 0.0;
+    } else {
+        //backwards
+    }
+}
+
+
+- (void)setPivot:(float)angle
+{
+    float degAngle = (angle * (pi / 180));
+    CGAffineTransform transform = CGAffineTransformMakeRotation(degAngle);
+    
+ // Set pivot point
+    transform.tx = -32.0;
+    transform.ty = [_window frame].size.height + 32.0;
+
+    CGSSetWindowTransform([NSApp contextID],
+                          (CGSWindowID)[_window windowNumber],
+                          CGAffineTransformTranslate(transform,
+                                                     (([_window frame].origin.x - 32.0) * -1),
+                                                     (([[_window screen] frame].size.height - ([_window frame].origin.y) + 32.0) * -1) ));
 }