1 #import "ITZoomWindowEffect.h"
2 #import "ITCoreGraphicsHacks.h"
3 #import "ITTransientStatusWindow.h"
6 @interface ITZoomWindowEffect (Private)
7 - (void)performAppearFromProgress:(float)progress effectTime:(float)time;
10 - (void)performVanishFromProgress:(float)progress effectTime:(float)time;
13 - (void)setZoom:(float)Zoom;
17 @implementation ITZoomWindowEffect
20 + (NSString *)effectName
25 + (NSDictionary *)supportedPositions
27 return [NSDictionary dictionaryWithObjectsAndKeys:
28 [NSDictionary dictionaryWithObjectsAndKeys:
29 [NSNumber numberWithBool:YES], @"Left",
30 [NSNumber numberWithBool:YES], @"Center",
31 [NSNumber numberWithBool:YES], @"Right", nil] , @"Top" ,
32 [NSDictionary dictionaryWithObjectsAndKeys:
33 [NSNumber numberWithBool:YES], @"Left",
34 [NSNumber numberWithBool:YES], @"Center",
35 [NSNumber numberWithBool:YES], @"Right", nil] , @"Middle" ,
36 [NSDictionary dictionaryWithObjectsAndKeys:
37 [NSNumber numberWithBool:YES], @"Left",
38 [NSNumber numberWithBool:YES], @"Center",
39 [NSNumber numberWithBool:YES], @"Right", nil] , @"Bottom" , nil];
43 + (unsigned int)listOrder
49 /*************************************************************************/
51 #pragma mark APPEAR METHODS
52 /*************************************************************************/
58 [self setWindowVisibility:ITWindowAppearingState];
59 [self performAppearFromProgress:0.0 effectTime:_effectTime];
62 - (void)performAppearFromProgress:(float)progress effectTime:(float)time
64 [_window setEffectProgress:progress];
65 _effectSpeed = (1.0 / (EFFECT_FPS * time));
67 if ( progress == 0.0 ) {
69 [_window setAlphaValue:0.0];
72 [_window orderFront:self];
73 _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
75 selector:@selector(appearStep)
82 float interZoom = 0.0;
83 [_window setEffectProgress:([_window effectProgress] + _effectSpeed)];
84 [_window setEffectProgress:( ([_window effectProgress] < 1.0) ? [_window effectProgress] : 1.0)];
85 interZoom = (( sin(([_window effectProgress] * pi) - (pi / 2)) + 1 ) / 2);
86 [self setZoom:interZoom];
87 [_window setAlphaValue:interZoom];
89 if ( [_window effectProgress] >= 1.0 ) {
96 [_effectTimer invalidate];
98 [self setWindowVisibility:ITWindowVisibleState];
102 if ( __shouldReleaseWhenIdle ) {
109 [self setWindowVisibility:ITWindowVanishingState];
111 [_effectTimer invalidate];
114 [self performVanishFromProgress:[_window effectProgress] effectTime:(_effectTime / 3.5)];
118 /*************************************************************************/
120 #pragma mark VANISH METHODS
121 /*************************************************************************/
123 - (void)performVanish
127 [self setWindowVisibility:ITWindowVanishingState];
128 [self performVanishFromProgress:1.0 effectTime:_effectTime];
131 - (void)performVanishFromProgress:(float)progress effectTime:(float)time
133 [_window setEffectProgress:progress];
134 _effectSpeed = (1.0 / (EFFECT_FPS * time));
135 if ( progress == 1.0 ) {
137 [_window setAlphaValue:1.0];
140 [_window orderFront:self];
141 _effectTimer = [NSTimer scheduledTimerWithTimeInterval:(1.0 / EFFECT_FPS)
143 selector:@selector(vanishStep)
150 float interZoom = 1.0;
151 [_window setEffectProgress:([_window effectProgress] - _effectSpeed)];
152 [_window setEffectProgress:( ([_window effectProgress] > 0.0) ? [_window effectProgress] : 0.0)];
153 interZoom = (( sin(([_window effectProgress] * pi) - (pi / 2)) + 1 ) / 2);
154 [self setZoom:interZoom];
155 [_window setAlphaValue:interZoom];
157 if ( [_window effectProgress] <= 0.0 ) {
164 [_effectTimer invalidate];
166 [_window orderOut:self];
167 [_window setAlphaValue:1.0];
169 [self setWindowVisibility:ITWindowHiddenState];
173 if ( __shouldReleaseWhenIdle ) {
180 [self setWindowVisibility:ITWindowAppearingState];
182 [_effectTimer invalidate];
185 [self performAppearFromProgress:[_window effectProgress] effectTime:(_effectTime / 3.5)];
189 /*************************************************************************/
191 #pragma mark PRIVATE METHOD IMPLEMENTATIONS
192 /*************************************************************************/
194 - (void)setZoom:(float)Zoom
196 int hPos = [_window horizontalPosition];
197 CGAffineTransform transform;
199 NSRect screenFrame = [[_window screen] frame];
201 translation.x = screenFrame.origin.x + ([_window frame].size.width / 2.0);
202 translation.y = screenFrame.origin.y + ([_window frame].size.height / 2.0);
203 transform = CGAffineTransformMakeTranslation(translation.x, translation.y);
204 transform = CGAffineTransformScale(transform, 1.0 / Zoom, 1.0 / Zoom);
205 transform = CGAffineTransformTranslate(transform, -translation.x, -translation.y);
207 if (hPos == ITWindowPositionLeft) {
208 translation.x = -[_window frame].origin.x;
209 } else if (hPos == ITWindowPositionRight) {
210 translation.x = -[_window frame].origin.x;
212 translation.x = -[_window frame].origin.x;
215 translation.y = -( [[_window screen] frame].size.height - [_window frame].origin.y - [_window frame].size.height );
217 transform = CGAffineTransformTranslate(transform, translation.x, translation.y);
219 CGSSetWindowTransform([NSApp contextID],
220 (CGSWindowID)[_window windowNumber],