Another cleanup that doesn't seem to actually help
[ITKit.git] / ITWindowEffect.h
1 /*
2  *      ITKit
3  *  ITWindowEffect
4  *    Protocal and abstract superclass for performing effects on windows.
5  *
6  *  Original Author : Matthew Judy <mjudy@ithinksw.com>
7  *   Responsibility : Matthew Judy <mjudy@ithinksw.com>
8  *
9  *  Copyright (c) 2002 - 2003 iThink Software.
10  *  All Rights Reserved
11  *
12  */
13
14
15 #import <Cocoa/Cocoa.h>
16 #import "ITWindowPositioning.h"
17
18 @class ITTransientStatusWindow;
19
20 #define EFFECT_FPS 30.0
21 #define DEFAULT_EFFECT_TIME 0.75
22
23
24 typedef enum {
25     ITWindowHiddenState,
26     ITWindowAppearingState,
27     ITWindowVisibleState,
28     ITWindowVanishingState
29 } ITWindowVisibilityState;
30
31
32 @protocol ITWindowEffect
33 + (NSString *)effectName;
34 + (NSDictionary *)supportedPositions;
35 + (unsigned int)listOrder;
36 - (void)performAppear;
37 - (void)performVanish;
38 - (void)cancelAppear;
39 - (void)cancelVanish;
40 @end
41
42
43 @protocol ITWindowMotility
44 - (ITWindowVisibilityState)visibilityState;
45 - (void)setVisibilityState:(ITWindowVisibilityState)newState;
46 - (float)effectProgress;
47 - (void)setEffectProgress:(float)newProgress;
48 @end
49
50
51 @interface ITWindowEffect : NSObject <ITWindowEffect>
52 {
53     ITTransientStatusWindow    *_window;
54     float                       _effectTime;
55     float                       _effectSpeed;
56     ITVerticalWindowPosition    _verticalPosition;
57     ITHorizontalWindowPosition  _horizontalPosition;
58     NSTimer                    *_effectTimer;
59     BOOL                                           __idle;
60     BOOL                       __shouldReleaseWhenIdle;
61 }
62
63 + (NSArray *)effectClasses;
64
65 // Designated initializer
66 - (id)initWithWindow:(NSWindow *)window;
67
68 - (NSWindow *)window;
69
70 - (void)setWindow:(NSWindow *)newWindow;
71
72 - (void)setWindowVisibility:(ITWindowVisibilityState)visibilityState;
73
74 - (float)effectTime;
75 - (void)setEffectTime:(float)newTime;
76
77 - (void)releaseWhenIdle;
78
79 @end