The dissolve, cut and slides all work properly now, I hope :D
[ITKit.git] / ITWindowEffect.h
1 /*
2  *      ITKit
3  *  ITWindowEffect
4  *    Protocal and abstract superclass for performing effects on windows.
5  *
6  *  Original Author : Matt Judy <mjudy@ithinksw.com>
7  *   Responsibility : Matt Judy <mjudy@ithinksw.com>
8  *
9  *  Copyright (c) 2002 - 2003 iThink Software.
10  *  All Rights Reserved
11  *
12  */
13
14
15 #import <Cocoa/Cocoa.h>
16 #import "ITWindowPositioning.h"
17
18 @class ITTransientStatusWindow;
19
20 #define EFFECT_FPS 30.0
21 #define DEFAULT_EFFECT_TIME 0.75
22
23
24 typedef enum {
25     ITWindowHiddenState,
26     ITWindowAppearingState,
27     ITWindowVisibleState,
28     ITWindowVanishingState
29 } ITWindowVisibilityState;
30
31
32 @protocol ITWindowEffect
33 - (void)performAppear;
34 - (void)performVanish;
35 - (void)cancelAppear;
36 - (void)cancelVanish;
37 @end
38
39
40 @protocol ITWindowMotility
41 - (ITWindowVisibilityState)visibilityState;
42 - (void)setVisibilityState:(ITWindowVisibilityState)newState;
43 - (float)effectProgress;
44 - (void)setEffectProgress:(float)newProgress;
45 @end
46
47
48 @interface ITWindowEffect : NSObject <ITWindowEffect>
49 {
50     ITTransientStatusWindow    *_window;
51     float                       _effectTime;
52     float                       _effectSpeed;
53     ITVerticalWindowPosition    _verticalPosition;
54     ITHorizontalWindowPosition  _horizontalPosition;
55     NSTimer                    *_effectTimer;
56     BOOL                                           __idle;
57     BOOL                       __shouldReleaseWhenIdle;
58 }
59
60 // Designated initializer
61 - (id)initWithWindow:(NSWindow *)window;
62
63 - (NSWindow *)window;
64
65 - (void)setWindow:(NSWindow *)newWindow;
66
67 - (void)setWindowVisibility:(ITWindowVisibilityState)visibilityState;
68
69 - (float)effectTime;
70 - (void)setEffectTime:(float)newTime;
71
72 - (void)releaseWhenIdle;
73
74 @end