X-Git-Url: http://git.ithinksw.org/extjs.git/blobdiff_plain/f5240829880f87e0cf581c6a296e436fdef0ef80..7a654f8d43fdb43d78b63d90528bed6e86b608cc:/src/widgets/layout/VBoxLayout.js?ds=sidebyside diff --git a/src/widgets/layout/VBoxLayout.js b/src/widgets/layout/VBoxLayout.js deleted file mode 100644 index 4aa7400d..00000000 --- a/src/widgets/layout/VBoxLayout.js +++ /dev/null @@ -1,293 +0,0 @@ -/*! - * Ext JS Library 3.3.0 - * Copyright(c) 2006-2010 Ext JS, Inc. - * licensing@extjs.com - * http://www.extjs.com/license - */ -/** - * @class Ext.layout.VBoxLayout - * @extends Ext.layout.BoxLayout - *

A layout that arranges items vertically down a Container. This layout optionally divides available vertical - * space between child items containing a numeric flex configuration.

- * This layout may also be used to set the widths of child items by configuring it with the {@link #align} option. - */ -Ext.layout.VBoxLayout = Ext.extend(Ext.layout.BoxLayout, { - /** - * @cfg {String} align - * Controls how the child items of the container are aligned. Acceptable configuration values for this - * property are: - *
- */ - align : 'left', // left, center, stretch, strechmax - type: 'vbox', - - /** - * @cfg {String} pack - * Controls how the child items of the container are packed together. Acceptable configuration values - * for this property are: - *
- */ - - /** - * @cfg {Number} flex - * This configuation option is to be applied to child items of the container managed - * by this layout. Each child item with a flex property will be flexed vertically - * according to each item's relative flex value compared to the sum of all items with - * a flex value specified. Any child items that have either a flex = 0 or - * flex = undefined will not be 'flexed' (the initial size will not be changed). - */ - - /** - * @private - * Calculates the size and positioning of each item in the VBox. This iterates over all of the rendered, - * visible items and returns a height, width, top and left for each, as well as a reference to each. Also - * returns meta data such as maxHeight which are useful when resizing layout wrappers such as this.innerCt. - * @param {Array} visibleItems The array of all rendered, visible items to be calculated for - * @param {Object} targetSize Object containing target size and height - * @return {Object} Object containing box measurements for each child, plus meta data - */ - calculateChildBoxes: function(visibleItems, targetSize) { - var visibleCount = visibleItems.length, - - padding = this.padding, - topOffset = padding.top, - leftOffset = padding.left, - paddingVert = topOffset + padding.bottom, - paddingHoriz = leftOffset + padding.right, - - width = targetSize.width - this.scrollOffset, - height = targetSize.height, - availWidth = Math.max(0, width - paddingHoriz), - - isStart = this.pack == 'start', - isCenter = this.pack == 'center', - isEnd = this.pack == 'end', - - nonFlexHeight= 0, - maxWidth = 0, - totalFlex = 0, - desiredHeight= 0, - minimumHeight= 0, - - //used to cache the calculated size and position values for each child item - boxes = [], - - //used in the for loops below, just declared here for brevity - child, childWidth, childHeight, childSize, childMargins, canLayout, i, calcs, flexedWidth, - horizMargins, vertMargins, stretchWidth; - - //gather the total flex of all flexed items and the width taken up by fixed width items - for (i = 0; i < visibleCount; i++) { - child = visibleItems[i]; - childHeight = child.height; - childWidth = child.width; - canLayout = !child.hasLayout && typeof child.doLayout == 'function'; - - // Static height (numeric) requires no calcs - if (typeof childHeight != 'number') { - - // flex and not 'auto' height - if (child.flex && !childHeight) { - totalFlex += child.flex; - - // Not flexed or 'auto' height or undefined height - } else { - //Render and layout sub-containers without a flex or width defined, as otherwise we - //don't know how wide the sub-container should be and cannot calculate flexed widths - if (!childHeight && canLayout) { - child.doLayout(); - } - - childSize = child.getSize(); - childWidth = childSize.width; - childHeight = childSize.height; - } - } - - childMargins = child.margins; - vertMargins = childMargins.top + childMargins.bottom; - - nonFlexHeight += vertMargins + (childHeight || 0); - desiredHeight += vertMargins + (child.flex ? child.minHeight || 0 : childHeight); - minimumHeight += vertMargins + (child.minHeight || childHeight || 0); - - // Max width for align - force layout of non-layed out subcontainers without a numeric width - if (typeof childWidth != 'number') { - if (canLayout) { - child.doLayout(); - } - childWidth = child.getWidth(); - } - - maxWidth = Math.max(maxWidth, childWidth + childMargins.left + childMargins.right); - - //cache the size of each child component - boxes.push({ - component: child, - height : childHeight || undefined, - width : childWidth || undefined - }); - } - - var shortfall = desiredHeight - height, - tooNarrow = minimumHeight > height; - - //the height available to the flexed items - var availableHeight = Math.max(0, (height - nonFlexHeight - paddingVert)); - - if (tooNarrow) { - for (i = 0, length = visibleCount; i < length; i++) { - boxes[i].height = visibleItems[i].minHeight || visibleItems[i].height || boxes[i].height; - } - } else { - //all flexed items should be sized to their minimum width, other items should be shrunk down until - //the shortfall has been accounted for - if (shortfall > 0) { - var minHeights = []; - - /** - * When we have a shortfall but are not tooNarrow, we need to shrink the height of each non-flexed item. - * Flexed items are immediately reduced to their minHeight and anything already at minHeight is ignored. - * The remaining items are collected into the minHeights array, which is later used to distribute the shortfall. - */ - for (var index = 0, length = visibleCount; index < length; index++) { - var item = visibleItems[index], - minHeight = item.minHeight || 0; - - //shrink each non-flex tab by an equal amount to make them all fit. Flexed items are all - //shrunk to their minHeight because they're flexible and should be the first to lose height - if (item.flex) { - boxes[index].height = minHeight; - } else { - minHeights.push({ - minHeight: minHeight, - available: boxes[index].height - minHeight, - index : index - }); - } - } - - //sort by descending minHeight value - minHeights.sort(function(a, b) { - return a.available > b.available ? 1 : -1; - }); - - /* - * Distribute the shortfall (difference between total desired with of all items and actual height available) - * between the non-flexed items. We try to distribute the shortfall evenly, but apply it to items with the - * smallest difference between their height and minHeight first, so that if reducing the height by the average - * amount would make that item less than its minHeight, we carry the remainder over to the next item. - */ - for (var i = 0, length = minHeights.length; i < length; i++) { - var itemIndex = minHeights[i].index; - - if (itemIndex == undefined) { - continue; - } - - var item = visibleItems[itemIndex], - box = boxes[itemIndex], - oldHeight = box.height, - minHeight = item.minHeight, - newHeight = Math.max(minHeight, oldHeight - Math.ceil(shortfall / (length - i))), - reduction = oldHeight - newHeight; - - boxes[itemIndex].height = newHeight; - shortfall -= reduction; - } - } else { - //temporary variables used in the flex height calculations below - var remainingHeight = availableHeight, - remainingFlex = totalFlex; - - //calculate the height of each flexed item - for (i = 0; i < visibleCount; i++) { - child = visibleItems[i]; - calcs = boxes[i]; - - childMargins = child.margins; - horizMargins = childMargins.left + childMargins.right; - - if (isStart && child.flex && !child.height) { - flexedHeight = Math.ceil((child.flex / remainingFlex) * remainingHeight); - remainingHeight -= flexedHeight; - remainingFlex -= child.flex; - - calcs.height = flexedHeight; - calcs.dirtySize = true; - } - } - } - } - - if (isCenter) { - topOffset += availableHeight / 2; - } else if (isEnd) { - topOffset += availableHeight; - } - - //finally, calculate the left and top position of each item - for (i = 0; i < visibleCount; i++) { - child = visibleItems[i]; - calcs = boxes[i]; - - childMargins = child.margins; - topOffset += childMargins.top; - horizMargins = childMargins.left + childMargins.right; - - - calcs.left = leftOffset + childMargins.left; - calcs.top = topOffset; - - switch (this.align) { - case 'stretch': - stretchWidth = availWidth - horizMargins; - calcs.width = stretchWidth.constrain(child.minWidth || 0, child.maxWidth || 1000000); - calcs.dirtySize = true; - break; - case 'stretchmax': - stretchWidth = maxWidth - horizMargins; - calcs.width = stretchWidth.constrain(child.minWidth || 0, child.maxWidth || 1000000); - calcs.dirtySize = true; - break; - case 'center': - var diff = availWidth - calcs.width - horizMargins; - if (diff > 0) { - calcs.left = leftOffset + horizMargins + (diff / 2); - } - } - - topOffset += calcs.height + childMargins.bottom; - } - - return { - boxes: boxes, - meta : { - maxWidth : maxWidth, - nonFlexHeight: nonFlexHeight, - desiredHeight: desiredHeight, - minimumHeight: minimumHeight, - shortfall : desiredHeight - height, - tooNarrow : tooNarrow - } - }; - } -}); - -Ext.Container.LAYOUTS.vbox = Ext.layout.VBoxLayout;