X-Git-Url: http://git.ithinksw.org/extjs.git/blobdiff_plain/ee06f37b0f6f6d94cd05a6ffae556660f7c4a2bc..c930e9176a5a85509c5b0230e2bff5c22a591432:/src/core/core/Fx.js diff --git a/src/core/core/Fx.js b/src/core/core/Fx.js new file mode 100644 index 00000000..c126a9d5 --- /dev/null +++ b/src/core/core/Fx.js @@ -0,0 +1,1115 @@ +/*! + * Ext JS Library 3.0.0 + * Copyright(c) 2006-2009 Ext JS, LLC + * licensing@extjs.com + * http://www.extjs.com/license + */ +(function(){ + // contants + var NULL = null, + UNDEFINED = undefined, + TRUE = true, + FALSE = false, + SETX = "setX", + SETY = "setY", + SETXY = "setXY", + LEFT = "left", + BOTTOM = "bottom", + TOP = "top", + RIGHT = "right", + HEIGHT = "height", + WIDTH = "width", + POINTS = "points", + HIDDEN = "hidden", + ABSOLUTE = "absolute", + VISIBLE = "visible", + MOTION = "motion", + POSITION = "position", + EASEOUT = "easeOut", + /* + * Use a light flyweight here since we are using so many callbacks and are always assured a DOM element + */ + flyEl = new Ext.Element.Flyweight(), + queues = {}, + getObject = function(o){ + return o || {}; + }, + fly = function(dom){ + flyEl.dom = dom; + flyEl.id = Ext.id(dom); + return flyEl; + }, + /* + * Queueing now stored outside of the element due to closure issues + */ + getQueue = function(id){ + if(!queues[id]){ + queues[id] = []; + } + return queues[id]; + }, + setQueue = function(id, value){ + queues[id] = value; + }; + +//Notifies Element that fx methods are available +Ext.enableFx = TRUE; + +/** + * @class Ext.Fx + *
A class to provide basic animation and visual effects support. Note: This class is automatically applied + * to the {@link Ext.Element} interface when included, so all effects calls should be performed via {@link Ext.Element}. + * Conversely, since the effects are not actually defined in {@link Ext.Element}, Ext.Fx must be + * {@link Ext#enableFx included} in order for the Element effects to work.
Method Chaining
+ *It is important to note that although the Fx methods and many non-Fx Element methods support "method chaining" in that + * they return the Element object itself as the method return value, it is not always possible to mix the two in a single + * method chain. The Fx methods use an internal effects queue so that each effect can be properly timed and sequenced. + * Non-Fx methods, on the other hand, have no such internal queueing and will always execute immediately. For this reason, + * while it may be possible to mix certain Fx and non-Fx method calls in a single chain, it may not always provide the + * expected results and should be done with care. Also see {@link #callback}.
Anchor Options for Motion Effects
+ *Motion effects support 8-way anchoring, meaning that you can choose one of 8 different anchor points on the Element + * that will serve as either the start or end point of the animation. Following are all of the supported anchor positions:
++Value Description +----- ----------------------------- +tl The top left corner +t The center of the top edge +tr The top right corner +l The center of the left edge +r The center of the right edge +bl The bottom left corner +b The center of the bottom edge +br The bottom right corner ++ * Note: some Fx methods accept specific custom config parameters. The options shown in the Config Options + * section below are common options that can be passed to any Fx method unless otherwise noted. + * + * @cfg {Function} callback A function called when the effect is finished. Note that effects are queued internally by the + * Fx class, so a callback is not required to specify another effect -- effects can simply be chained together + * and called in sequence (see note for Method Chaining above), for example:
+ * el.slideIn().highlight();
+ *
+ * The callback is intended for any additional code that should run once a particular effect has completed. The Element
+ * being operated upon is passed as the first parameter.
+ *
+ * @cfg {Object} scope The scope of the {@link #callback} function
+ *
+ * @cfg {String} easing A valid Ext.lib.Easing value for the effect:
+// default: slide the element in from the top
+el.slideIn();
+
+// custom: slide the element in from the right with a 2-second duration
+el.slideIn('r', { duration: 2 });
+
+// common config options shown with default values
+el.slideIn('t', {
+ easing: 'easeOut',
+ duration: .5
+});
+
+ * @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to top: 't')
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ slideIn : function(anchor, o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ st = dom.style,
+ xy,
+ r,
+ b,
+ wrap,
+ after,
+ st,
+ args,
+ pt,
+ bw,
+ bh;
+
+ anchor = anchor || "t";
+
+ me.queueFx(o, function(){
+ xy = fly(dom).getXY();
+ // fix display to visibility
+ fly(dom).fixDisplay();
+
+ // restore values after effect
+ r = fly(dom).getFxRestore();
+ b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight};
+ b.right = b.x + b.width;
+ b.bottom = b.y + b.height;
+
+ // fixed size for slide
+ fly(dom).setWidth(b.width).setHeight(b.height);
+
+ // wrap if needed
+ wrap = fly(dom).fxWrap(r.pos, o, HIDDEN);
+
+ st.visibility = VISIBLE;
+ st.position = ABSOLUTE;
+
+ // clear out temp styles after slide and unwrap
+ function after(){
+ fly(dom).fxUnwrap(wrap, r.pos, o);
+ st.width = r.width;
+ st.height = r.height;
+ fly(dom).afterFx(o);
+ }
+
+ // time to calculate the positions
+ pt = {to: [b.x, b.y]};
+ bw = {to: b.width};
+ bh = {to: b.height};
+
+ function argCalc(wrap, style, ww, wh, sXY, sXYval, s1, s2, w, h, p){
+ var ret = {};
+ fly(wrap).setWidth(ww).setHeight(wh);
+ if(fly(wrap)[sXY]){
+ fly(wrap)[sXY](sXYval);
+ }
+ style[s1] = style[s2] = "0";
+ if(w){
+ ret.width = w
+ };
+ if(h){
+ ret.height = h;
+ }
+ if(p){
+ ret.points = p;
+ }
+ return ret;
+ };
+
+ args = fly(dom).switchStatements(anchor.toLowerCase(), argCalc, {
+ t : [wrap, st, b.width, 0, NULL, NULL, LEFT, BOTTOM, NULL, bh, NULL],
+ l : [wrap, st, 0, b.height, NULL, NULL, RIGHT, TOP, bw, NULL, NULL],
+ r : [wrap, st, b.width, b.height, SETX, b.right, LEFT, TOP, NULL, NULL, pt],
+ b : [wrap, st, b.width, b.height, SETY, b.bottom, LEFT, TOP, NULL, bh, pt],
+ tl : [wrap, st, 0, 0, NULL, NULL, RIGHT, BOTTOM, bw, bh, pt],
+ bl : [wrap, st, 0, 0, SETY, b.y + b.height, RIGHT, TOP, bw, bh, pt],
+ br : [wrap, st, 0, 0, SETXY, [b.right, b.bottom], LEFT, TOP, bw, bh, pt],
+ tr : [wrap, st, 0, 0, SETX, b.x + b.width, LEFT, BOTTOM, bw, bh, pt]
+ });
+
+ st.visibility = VISIBLE;
+ fly(wrap).show();
+
+ arguments.callee.anim = fly(wrap).fxanim(args,
+ o,
+ MOTION,
+ .5,
+ EASEOUT,
+ after);
+ });
+ return me;
+ },
+
+ /**
+ * Slides the element out of view. An anchor point can be optionally passed to set the end point
+ * for the slide effect. When the effect is completed, the element will be hidden (visibility =
+ * 'hidden') but block elements will still take up space in the document. The element must be removed
+ * from the DOM using the 'remove' config option if desired. This function automatically handles
+ * wrapping the element with a fixed-size container if needed. See the Fx class overview for valid anchor point options.
+ * Usage:
+ *
+// default: slide the element out to the top
+el.slideOut();
+
+// custom: slide the element out to the right with a 2-second duration
+el.slideOut('r', { duration: 2 });
+
+// common config options shown with default values
+el.slideOut('t', {
+ easing: 'easeOut',
+ duration: .5,
+ remove: false,
+ useDisplay: false
+});
+
+ * @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to top: 't')
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ slideOut : function(anchor, o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ st = dom.style,
+ xy = me.getXY(),
+ wrap,
+ r,
+ b,
+ a,
+ zero = {to: 0};
+
+ anchor = anchor || "t";
+
+ me.queueFx(o, function(){
+
+ // restore values after effect
+ r = fly(dom).getFxRestore();
+ b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight};
+ b.right = b.x + b.width;
+ b.bottom = b.y + b.height;
+
+ // fixed size for slide
+ fly(dom).setWidth(b.width).setHeight(b.height);
+
+ // wrap if needed
+ wrap = fly(dom).fxWrap(r.pos, o, VISIBLE);
+
+ st.visibility = VISIBLE;
+ st.position = ABSOLUTE;
+ fly(wrap).setWidth(b.width).setHeight(b.height);
+
+ function after(){
+ o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide();
+ fly(dom).fxUnwrap(wrap, r.pos, o);
+ st.width = r.width;
+ st.height = r.height;
+ fly(dom).afterFx(o);
+ }
+
+ function argCalc(style, s1, s2, p1, v1, p2, v2, p3, v3){
+ var ret = {};
+
+ style[s1] = style[s2] = "0";
+ ret[p1] = v1;
+ if(p2){
+ ret[p2] = v2;
+ }
+ if(p3){
+ ret[p3] = v3;
+ }
+
+ return ret;
+ };
+
+ a = fly(dom).switchStatements(anchor.toLowerCase(), argCalc, {
+ t : [st, LEFT, BOTTOM, HEIGHT, zero],
+ l : [st, RIGHT, TOP, WIDTH, zero],
+ r : [st, LEFT, TOP, WIDTH, zero, POINTS, {to : [b.right, b.y]}],
+ b : [st, LEFT, TOP, HEIGHT, zero, POINTS, {to : [b.x, b.bottom]}],
+ tl : [st, RIGHT, BOTTOM, WIDTH, zero, HEIGHT, zero],
+ bl : [st, RIGHT, TOP, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.x, b.bottom]}],
+ br : [st, LEFT, TOP, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.x + b.width, b.bottom]}],
+ tr : [st, LEFT, BOTTOM, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.right, b.y]}]
+ });
+
+ arguments.callee.anim = fly(wrap).fxanim(a,
+ o,
+ MOTION,
+ .5,
+ EASEOUT,
+ after);
+ });
+ return me;
+ },
+
+ /**
+ * Fades the element out while slowly expanding it in all directions. When the effect is completed, the
+ * element will be hidden (visibility = 'hidden') but block elements will still take up space in the document.
+ * The element must be removed from the DOM using the 'remove' config option if desired.
+ * Usage:
+ *
+// default
+el.puff();
+
+// common config options shown with default values
+el.puff({
+ easing: 'easeOut',
+ duration: .5,
+ remove: false,
+ useDisplay: false
+});
+
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ puff : function(o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ st = dom.style,
+ width,
+ height,
+ r;
+
+ me.queueFx(o, function(){
+ width = fly(dom).getWidth();
+ height = fly(dom).getHeight();
+ fly(dom).clearOpacity();
+ fly(dom).show();
+
+ // restore values after effect
+ r = fly(dom).getFxRestore();
+
+ function after(){
+ o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide();
+ fly(dom).clearOpacity();
+ fly(dom).setPositioning(r.pos);
+ st.width = r.width;
+ st.height = r.height;
+ st.fontSize = '';
+ fly(dom).afterFx(o);
+ }
+
+ arguments.callee.anim = fly(dom).fxanim({
+ width : {to : fly(dom).adjustWidth(width * 2)},
+ height : {to : fly(dom).adjustHeight(height * 2)},
+ points : {by : [-width * .5, -height * .5]},
+ opacity : {to : 0},
+ fontSize: {to : 200, unit: "%"}
+ },
+ o,
+ MOTION,
+ .5,
+ EASEOUT,
+ after);
+ });
+ return me;
+ },
+
+ /**
+ * Blinks the element as if it was clicked and then collapses on its center (similar to switching off a television).
+ * When the effect is completed, the element will be hidden (visibility = 'hidden') but block elements will still
+ * take up space in the document. The element must be removed from the DOM using the 'remove' config option if desired.
+ * Usage:
+ *
+// default
+el.switchOff();
+
+// all config options shown with default values
+el.switchOff({
+ easing: 'easeIn',
+ duration: .3,
+ remove: false,
+ useDisplay: false
+});
+
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ switchOff : function(o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ st = dom.style,
+ r;
+
+ me.queueFx(o, function(){
+ fly(dom).clearOpacity();
+ fly(dom).clip();
+
+ // restore values after effect
+ r = fly(dom).getFxRestore();
+
+ function after(){
+ o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide();
+ fly(dom).clearOpacity();
+ fly(dom).setPositioning(r.pos);
+ st.width = r.width;
+ st.height = r.height;
+ fly(dom).afterFx(o);
+ };
+
+ fly(dom).fxanim({opacity : {to : 0.3}},
+ NULL,
+ NULL,
+ .1,
+ NULL,
+ function(){
+ fly(dom).clearOpacity();
+ (function(){
+ fly(dom).fxanim({
+ height : {to : 1},
+ points : {by : [0, fly(dom).getHeight() * .5]}
+ },
+ o,
+ MOTION,
+ 0.3,
+ 'easeIn',
+ after);
+ }).defer(100);
+ });
+ });
+ return me;
+ },
+
+ /**
+ * Highlights the Element by setting a color (applies to the background-color by default, but can be
+ * changed using the "attr" config option) and then fading back to the original color. If no original
+ * color is available, you should provide the "endColor" config option which will be cleared after the animation.
+ * Usage:
+
+// default: highlight background to yellow
+el.highlight();
+
+// custom: highlight foreground text to blue for 2 seconds
+el.highlight("0000ff", { attr: 'color', duration: 2 });
+
+// common config options shown with default values
+el.highlight("ffff9c", {
+ attr: "background-color", //can be any valid CSS property (attribute) that supports a color value
+ endColor: (current color) or "ffffff",
+ easing: 'easeIn',
+ duration: 1
+});
+
+ * @param {String} color (optional) The highlight color. Should be a 6 char hex color without the leading # (defaults to yellow: 'ffff9c')
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ highlight : function(color, o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ attr = o.attr || "backgroundColor",
+ a = {},
+ restore;
+
+ me.queueFx(o, function(){
+ fly(dom).clearOpacity();
+ fly(dom).show();
+
+ function after(){
+ dom.style[attr] = restore;
+ fly(dom).afterFx(o);
+ }
+ restore = dom.style[attr];
+ a[attr] = {from: color || "ffff9c", to: o.endColor || fly(dom).getColor(attr) || "ffffff"};
+ arguments.callee.anim = fly(dom).fxanim(a,
+ o,
+ 'color',
+ 1,
+ 'easeIn',
+ after);
+ });
+ return me;
+ },
+
+ /**
+ * Shows a ripple of exploding, attenuating borders to draw attention to an Element.
+ * Usage:
+
+// default: a single light blue ripple
+el.frame();
+
+// custom: 3 red ripples lasting 3 seconds total
+el.frame("ff0000", 3, { duration: 3 });
+
+// common config options shown with default values
+el.frame("C3DAF9", 1, {
+ duration: 1 //duration of each individual ripple.
+ // Note: Easing is not configurable and will be ignored if included
+});
+
+ * @param {String} color (optional) The color of the border. Should be a 6 char hex color without the leading # (defaults to light blue: 'C3DAF9').
+ * @param {Number} count (optional) The number of ripples to display (defaults to 1)
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ frame : function(color, count, o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ proxy,
+ active;
+
+ me.queueFx(o, function(){
+ color = color || "#C3DAF9"
+ if(color.length == 6){
+ color = "#" + color;
+ }
+ count = count || 1;
+ fly(dom).show();
+
+ var xy = fly(dom).getXY(),
+ b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight},
+ queue = function(){
+ proxy = fly(document.body || document.documentElement).createChild({
+ style:{
+ visbility: HIDDEN,
+ position : ABSOLUTE,
+ "z-index": 35000, // yee haw
+ border : "0px solid " + color
+ }
+ });
+ return proxy.queueFx({}, animFn);
+ };
+
+
+ arguments.callee.anim = {
+ isAnimated: true,
+ stop: function() {
+ count = 0;
+ proxy.stopFx();
+ }
+ };
+
+ function animFn(){
+ var scale = Ext.isBorderBox ? 2 : 1;
+ active = proxy.anim({
+ top : {from : b.y, to : b.y - 20},
+ left : {from : b.x, to : b.x - 20},
+ borderWidth : {from : 0, to : 10},
+ opacity : {from : 1, to : 0},
+ height : {from : b.height, to : b.height + 20 * scale},
+ width : {from : b.width, to : b.width + 20 * scale}
+ },{
+ duration: o.duration || 1,
+ callback: function() {
+ proxy.remove();
+ --count > 0 ? queue() : fly(dom).afterFx(o);
+ }
+ });
+ arguments.callee.anim = {
+ isAnimated: true,
+ stop: function(){
+ active.stop();
+ }
+ };
+ };
+ queue();
+ });
+ return me;
+ },
+
+ /**
+ * Creates a pause before any subsequent queued effects begin. If there are
+ * no effects queued after the pause it will have no effect.
+ * Usage:
+
+el.pause(1);
+
+ * @param {Number} seconds The length of time to pause (in seconds)
+ * @return {Ext.Element} The Element
+ */
+ pause : function(seconds){
+ var dom = this.dom,
+ t;
+
+ this.queueFx({}, function(){
+ t = setTimeout(function(){
+ fly(dom).afterFx({});
+ }, seconds * 1000);
+ arguments.callee.anim = {
+ isAnimated: true,
+ stop: function(){
+ clearTimeout(t);
+ fly(dom).afterFx({});
+ }
+ };
+ });
+ return this;
+ },
+
+ /**
+ * Fade an element in (from transparent to opaque). The ending opacity can be specified
+ * using the {@link #endOpacity} config option.
+ * Usage:
+
+// default: fade in from opacity 0 to 100%
+el.fadeIn();
+
+// custom: fade in from opacity 0 to 75% over 2 seconds
+el.fadeIn({ endOpacity: .75, duration: 2});
+
+// common config options shown with default values
+el.fadeIn({
+ endOpacity: 1, //can be any value between 0 and 1 (e.g. .5)
+ easing: 'easeOut',
+ duration: .5
+});
+
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ fadeIn : function(o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ to = o.endOpacity || 1;
+
+ me.queueFx(o, function(){
+ fly(dom).setOpacity(0);
+ fly(dom).fixDisplay();
+ dom.style.visibility = VISIBLE;
+ arguments.callee.anim = fly(dom).fxanim({opacity:{to:to}},
+ o, NULL, .5, EASEOUT, function(){
+ if(to == 1){
+ fly(dom).clearOpacity();
+ }
+ fly(dom).afterFx(o);
+ });
+ });
+ return me;
+ },
+
+ /**
+ * Fade an element out (from opaque to transparent). The ending opacity can be specified
+ * using the {@link #endOpacity} config option. Note that IE may require
+ * {@link #useDisplay}:true in order to redisplay correctly.
+ * Usage:
+
+// default: fade out from the element's current opacity to 0
+el.fadeOut();
+
+// custom: fade out from the element's current opacity to 25% over 2 seconds
+el.fadeOut({ endOpacity: .25, duration: 2});
+
+// common config options shown with default values
+el.fadeOut({
+ endOpacity: 0, //can be any value between 0 and 1 (e.g. .5)
+ easing: 'easeOut',
+ duration: .5,
+ remove: false,
+ useDisplay: false
+});
+
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ fadeOut : function(o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ style = dom.style,
+ to = o.endOpacity || 0;
+
+ me.queueFx(o, function(){
+ arguments.callee.anim = fly(dom).fxanim({
+ opacity : {to : to}},
+ o,
+ NULL,
+ .5,
+ EASEOUT,
+ function(){
+ if(to == 0){
+ Ext.Element.data(dom, 'visibilityMode') == Ext.Element.DISPLAY || o.useDisplay ?
+ style.display = "none" :
+ style.visibility = HIDDEN;
+
+ fly(dom).clearOpacity();
+ }
+ fly(dom).afterFx(o);
+ });
+ });
+ return me;
+ },
+
+ /**
+ * Animates the transition of an element's dimensions from a starting height/width
+ * to an ending height/width. This method is a convenience implementation of {@link shift}.
+ * Usage:
+
+// change height and width to 100x100 pixels
+el.scale(100, 100);
+
+// common config options shown with default values. The height and width will default to
+// the element's existing values if passed as null.
+el.scale(
+ [element's width],
+ [element's height], {
+ easing: 'easeOut',
+ duration: .35
+ }
+);
+
+ * @param {Number} width The new width (pass undefined to keep the original width)
+ * @param {Number} height The new height (pass undefined to keep the original height)
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ scale : function(w, h, o){
+ this.shift(Ext.apply({}, o, {
+ width: w,
+ height: h
+ }));
+ return this;
+ },
+
+ /**
+ * Animates the transition of any combination of an element's dimensions, xy position and/or opacity.
+ * Any of these properties not specified in the config object will not be changed. This effect
+ * requires that at least one new dimension, position or opacity setting must be passed in on
+ * the config object in order for the function to have any effect.
+ * Usage:
+
+// slide the element horizontally to x position 200 while changing the height and opacity
+el.shift({ x: 200, height: 50, opacity: .8 });
+
+// common config options shown with default values.
+el.shift({
+ width: [element's width],
+ height: [element's height],
+ x: [element's x position],
+ y: [element's y position],
+ opacity: [element's opacity],
+ easing: 'easeOut',
+ duration: .35
+});
+
+ * @param {Object} options Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ shift : function(o){
+ o = getObject(o);
+ var dom = this.dom,
+ a = {};
+
+ this.queueFx(o, function(){
+ for (var prop in o) {
+ if (o[prop] != UNDEFINED) {
+ a[prop] = {to : o[prop]};
+ }
+ }
+
+ a.width ? a.width.to = fly(dom).adjustWidth(o.width) : a;
+ a.height ? a.height.to = fly(dom).adjustWidth(o.height) : a;
+
+ if (a.x || a.y || a.xy) {
+ a.points = a.xy ||
+ {to : [ a.x ? a.x.to : fly(dom).getX(),
+ a.y ? a.y.to : fly(dom).getY()]};
+ }
+
+ arguments.callee.anim = fly(dom).fxanim(a,
+ o,
+ MOTION,
+ .35,
+ EASEOUT,
+ function(){
+ fly(dom).afterFx(o);
+ });
+ });
+ return this;
+ },
+
+ /**
+ * Slides the element while fading it out of view. An anchor point can be optionally passed to set the
+ * ending point of the effect.
+ * Usage:
+ *
+// default: slide the element downward while fading out
+el.ghost();
+
+// custom: slide the element out to the right with a 2-second duration
+el.ghost('r', { duration: 2 });
+
+// common config options shown with default values
+el.ghost('b', {
+ easing: 'easeOut',
+ duration: .5,
+ remove: false,
+ useDisplay: false
+});
+
+ * @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to bottom: 'b')
+ * @param {Object} options (optional) Object literal with any of the Fx config options
+ * @return {Ext.Element} The Element
+ */
+ ghost : function(anchor, o){
+ o = getObject(o);
+ var me = this,
+ dom = me.dom,
+ st = dom.style,
+ a = {opacity: {to: 0}, points: {}},
+ pt = a.points,
+ r,
+ w,
+ h;
+
+ anchor = anchor || "b";
+
+ me.queueFx(o, function(){
+ // restore values after effect
+ r = fly(dom).getFxRestore();
+ w = fly(dom).getWidth();
+ h = fly(dom).getHeight();
+
+ function after(){
+ o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide();
+ fly(dom).clearOpacity();
+ fly(dom).setPositioning(r.pos);
+ st.width = r.width;
+ st.height = r.height;
+ fly(dom).afterFx(o);
+ }
+
+ pt.by = fly(dom).switchStatements(anchor.toLowerCase(), function(v1,v2){ return [v1, v2];}, {
+ t : [0, -h],
+ l : [-w, 0],
+ r : [w, 0],
+ b : [0, h],
+ tl : [-w, -h],
+ bl : [-w, h],
+ br : [w, h],
+ tr : [w, -h]
+ });
+
+ arguments.callee.anim = fly(dom).fxanim(a,
+ o,
+ MOTION,
+ .5,
+ EASEOUT, after);
+ });
+ return me;
+ },
+
+ /**
+ * Ensures that all effects queued after syncFx is called on the element are
+ * run concurrently. This is the opposite of {@link #sequenceFx}.
+ * @return {Ext.Element} The Element
+ */
+ syncFx : function(){
+ var me = this;
+ me.fxDefaults = Ext.apply(me.fxDefaults || {}, {
+ block : FALSE,
+ concurrent : TRUE,
+ stopFx : FALSE
+ });
+ return me;
+ },
+
+ /**
+ * Ensures that all effects queued after sequenceFx is called on the element are
+ * run in sequence. This is the opposite of {@link #syncFx}.
+ * @return {Ext.Element} The Element
+ */
+ sequenceFx : function(){
+ var me = this;
+ me.fxDefaults = Ext.apply(me.fxDefaults || {}, {
+ block : FALSE,
+ concurrent : FALSE,
+ stopFx : FALSE
+ });
+ return me;
+ },
+
+ /* @private */
+ nextFx : function(){
+ var ef = getQueue(this.dom.id)[0];
+ if(ef){
+ ef.call(this);
+ }
+ },
+
+ /**
+ * Returns true if the element has any effects actively running or queued, else returns false.
+ * @return {Boolean} True if element has active effects, else false
+ */
+ hasActiveFx : function(){
+ return getQueue(this.dom.id)[0];
+ },
+
+ /**
+ * Stops any running effects and clears the element's internal effects queue if it contains
+ * any additional effects that haven't started yet.
+ * @return {Ext.Element} The Element
+ */
+ stopFx : function(finish){
+ var me = this,
+ id = me.dom.id;
+ if(me.hasActiveFx()){
+ var cur = getQueue(id)[0];
+ if(cur && cur.anim){
+ if(cur.anim.isAnimated){
+ setQueue(id, [cur]); //clear
+ cur.anim.stop(finish !== undefined ? finish : TRUE);
+ }else{
+ setQueue(id, []);
+ }
+ }
+ }
+ return me;
+ },
+
+ /* @private */
+ beforeFx : function(o){
+ if(this.hasActiveFx() && !o.concurrent){
+ if(o.stopFx){
+ this.stopFx();
+ return TRUE;
+ }
+ return FALSE;
+ }
+ return TRUE;
+ },
+
+ /**
+ * Returns true if the element is currently blocking so that no other effect can be queued
+ * until this effect is finished, else returns false if blocking is not set. This is commonly
+ * used to ensure that an effect initiated by a user action runs to completion prior to the
+ * same effect being restarted (e.g., firing only one effect even if the user clicks several times).
+ * @return {Boolean} True if blocking, else false
+ */
+ hasFxBlock : function(){
+ var q = getQueue(this.dom.id);
+ return q && q[0] && q[0].block;
+ },
+
+ /* @private */
+ queueFx : function(o, fn){
+ var me = this;
+ if(!me.hasFxBlock()){
+ Ext.applyIf(o, me.fxDefaults);
+ if(!o.concurrent){
+ var run = me.beforeFx(o);
+ fn.block = o.block;
+ getQueue(me.dom.id).push(fn);
+ if(run){
+ me.nextFx();
+ }
+ }else{
+ fn.call(me);
+ }
+ }
+ return me;
+ },
+
+ /* @private */
+ fxWrap : function(pos, o, vis){
+ var dom = this.dom,
+ wrap,
+ wrapXY;
+ if(!o.wrap || !(wrap = Ext.getDom(o.wrap))){
+ if(o.fixPosition){
+ wrapXY = fly(dom).getXY();
+ }
+ var div = document.createElement("div");
+ div.style.visibility = vis;
+ wrap = dom.parentNode.insertBefore(div, dom);
+ fly(wrap).setPositioning(pos);
+ if(fly(wrap).isStyle(POSITION, "static")){
+ fly(wrap).position("relative");
+ }
+ fly(dom).clearPositioning('auto');
+ fly(wrap).clip();
+ wrap.appendChild(dom);
+ if(wrapXY){
+ fly(wrap).setXY(wrapXY);
+ }
+ }
+ return wrap;
+ },
+
+ /* @private */
+ fxUnwrap : function(wrap, pos, o){
+ var dom = this.dom;
+ fly(dom).clearPositioning();
+ fly(dom).setPositioning(pos);
+ if(!o.wrap){
+ wrap.parentNode.insertBefore(dom, wrap);
+ fly(wrap).remove();
+ }
+ },
+
+ /* @private */
+ getFxRestore : function(){
+ var st = this.dom.style;
+ return {pos: this.getPositioning(), width: st.width, height : st.height};
+ },
+
+ /* @private */
+ afterFx : function(o){
+ var dom = this.dom,
+ id = dom.id,
+ notConcurrent = !o.concurrent;
+ if(o.afterStyle){
+ fly(dom).setStyle(o.afterStyle);
+ }
+ if(o.afterCls){
+ fly(dom).addClass(o.afterCls);
+ }
+ if(o.remove == TRUE){
+ fly(dom).remove();
+ }
+ if(notConcurrent){
+ getQueue(id).shift();
+ }
+ if(o.callback){
+ o.callback.call(o.scope, fly(dom));
+ }
+ if(notConcurrent){
+ fly(dom).nextFx();
+ }
+ },
+
+ /* @private */
+ fxanim : function(args, opt, animType, defaultDur, defaultEase, cb){
+ animType = animType || 'run';
+ opt = opt || {};
+ var anim = Ext.lib.Anim[animType](
+ this.dom,
+ args,
+ (opt.duration || defaultDur) || .35,
+ (opt.easing || defaultEase) || EASEOUT,
+ cb,
+ this
+ );
+ opt.anim = anim;
+ return anim;
+ }
+};
+
+// backwards compat
+Ext.Fx.resize = Ext.Fx.scale;
+
+//When included, Ext.Fx is automatically applied to Element so that all basic
+//effects are available directly via the Element API
+Ext.Element.addMethods(Ext.Fx);
+})();
\ No newline at end of file