X-Git-Url: http://git.ithinksw.org/extjs.git/blobdiff_plain/ee06f37b0f6f6d94cd05a6ffae556660f7c4a2bc..c930e9176a5a85509c5b0230e2bff5c22a591432:/docs/output/Ext.Fx.html diff --git a/docs/output/Ext.Fx.html b/docs/output/Ext.Fx.html index ecd6df75..57dba522 100644 --- a/docs/output/Ext.Fx.html +++ b/docs/output/Ext.Fx.html @@ -1,32 +1,19 @@ -
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- Properties - Methods - Events - Config Options - Direct Link -
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Class Ext.Fx

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Package:Ext
Defined In:Fx.js
Class:Fx
Extends:Object
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A class to provide basic animation and visual effects support. Note: This class is automatically applied -to the Ext.Element interface when included, so all effects calls should be performed via Element. -Conversely, since the effects are not actually defined in Element, Ext.Fx must be included in order for the -Element effects to work.


-

It is important to note that although the Fx methods and many non-Fx Element methods support "method chaining" in that -they return the Element object itself as the method return value, it is not always possible to mix the two in a single -method chain. The Fx methods use an internal effects queue so that each effect can be properly timed and sequenced. -Non-Fx methods, on the other hand, have no such internal queueing and will always execute immediately. For this reason, -while it may be possible to mix certain Fx and non-Fx method calls in a single chain, it may not always provide the -expected results and should be done with care.


-

Motion effects support 8-way anchoring, meaning that you can choose one of 8 different anchor points on the Element +

Class Ext.Fx

Package:Ext
Defined In:Fx.js
Class:Fx
Extends:Object

A class to provide basic animation and visual effects support. Note: This class is automatically applied +to the Ext.Element interface when included, so all effects calls should be performed via Ext.Element. +Conversely, since the effects are not actually defined in Ext.Element, Ext.Fx must be +included in order for the Element effects to work.


+

Method Chaining

+

It is important to note that although the Fx methods and many non-Fx Element methods support "method chaining" in that +they return the Element object itself as the method return value, it is not always possible to mix the two in a single +method chain. The Fx methods use an internal effects queue so that each effect can be properly timed and sequenced. +Non-Fx methods, on the other hand, have no such internal queueing and will always execute immediately. For this reason, +while it may be possible to mix certain Fx and non-Fx method calls in a single chain, it may not always provide the +expected results and should be done with care. Also see callback.


+

Anchor Options for Motion Effects

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Motion effects support 8-way anchoring, meaning that you can choose one of 8 different anchor points on the Element that will serve as either the start or end point of the animation. Following are all of the supported anchor positions:

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Value  Description
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+Value  Description
 -----  -----------------------------
 tl     The top left corner
 t      The center of the top edge
@@ -35,672 +22,263 @@ l      The center of the left edge
 r      The center of the right edge
 bl     The bottom left corner
 b      The center of the bottom edge
-br     The bottom right corner
-Although some Fx methods accept specific custom config parameters, the ones shown in the Config Options section -below are common options that can be passed to any Fx method.
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Config Options

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Config OptionsDefined By
  - - afterCls : String
- A css class to apply after the effect
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Fx
  - - block : Boolean
- Whether the effect should block other effects from queueing while it runs
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Fx
  - - duration : Number
- The length of time (in seconds) that the effect should last
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Fx
  - - easing : String
- A valid Easing value for the effect
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Fx
  - - remove : Boolean
- Whether the Element should be removed from the DOM and destroyed after the effect finishes
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Fx
  - - scope : Object
- The scope of the effect function
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Fx
  - - stopFx : Boolean
- Whether subsequent effects should be stopped and removed after the current effect finishes
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Fx
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Public Properties

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This class has no public properties.
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Public Methods

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MethodDefined By

Public Events

This class has no public events.
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