X-Git-Url: http://git.ithinksw.org/extjs.git/blobdiff_plain/d41dc04ad17d1d9125fb2cf72db2b4782dbe3a8c..6a7e4474cba9d8be4b2ec445e10f1691f7277c50:/docs/output/Ext.Fx.html diff --git a/docs/output/Ext.Fx.html b/docs/output/Ext.Fx.html index ecd6df75..c20797b2 100644 --- a/docs/output/Ext.Fx.html +++ b/docs/output/Ext.Fx.html @@ -1,289 +1,121 @@ -
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- Properties - Methods - Events - Config Options - Direct Link -
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Class Ext.Fx

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Package:Ext
Defined In:Fx.js
Class:Fx
Extends:Object
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A class to provide basic animation and visual effects support. Note: This class is automatically applied -to the Ext.Element interface when included, so all effects calls should be performed via Element. -Conversely, since the effects are not actually defined in Element, Ext.Fx must be included in order for the -Element effects to work.


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Class Ext.Fx

Package:Ext
Defined In:Fx.js
Class:Fx
Extends:Object

A class to provide basic animation and visual effects support. Note: This class is automatically applied +to the Ext.Element interface when included, so all effects calls should be performed via Ext.Element. +Conversely, since the effects are not actually defined in Ext.Element, Ext.Fx must be +included in order for the Element effects to work.


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Method Chaining

It is important to note that although the Fx methods and many non-Fx Element methods support "method chaining" in that they return the Element object itself as the method return value, it is not always possible to mix the two in a single method chain. The Fx methods use an internal effects queue so that each effect can be properly timed and sequenced. Non-Fx methods, on the other hand, have no such internal queueing and will always execute immediately. For this reason, while it may be possible to mix certain Fx and non-Fx method calls in a single chain, it may not always provide the -expected results and should be done with care.


+expected results and should be done with care. Also see callback.


+

Anchor Options for Motion Effects

Motion effects support 8-way anchoring, meaning that you can choose one of 8 different anchor points on the Element -that will serve as either the start or end point of the animation. Following are all of the supported anchor positions:

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Value  Description
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-tl     The top left corner
-t      The center of the top edge
-tr     The top right corner
-l      The center of the left edge
-r      The center of the right edge
-bl     The bottom left corner
-b      The center of the bottom edge
-br     The bottom right corner
-Although some Fx methods accept specific custom config parameters, the ones shown in the Config Options section -below are common options that can be passed to any Fx method.
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Config Options

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Config OptionsDefined By
  - - afterCls : String
- A css class to apply after the effect
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Fx
  - - block : Boolean
- Whether the effect should block other effects from queueing while it runs
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Fx
  - - duration : Number
- The length of time (in seconds) that the effect should last
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Fx
  - - easing : String
- A valid Easing value for the effect
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Fx
  - - remove : Boolean
- Whether the Element should be removed from the DOM and destroyed after the effect finishes
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Fx
  - - scope : Object
- The scope of the effect function
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Fx
  - - stopFx : Boolean
- Whether subsequent effects should be stopped and removed after the current effect finishes
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Fx
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Public Properties

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This class has no public properties.
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Public Methods

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MethodDefined By

Public Events

This class has no public events.
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