The source code
-
-
+
+
@@ -76,7 +76,7 @@ Ext.define('Ext.dd.DragZone', {
/**
* Creates new DragZone.
- * @param {Mixed} el The container element
+ * @param {String/HTMLElement/Ext.Element} el The container element or ID of it.
* @param {Object} config
*/
constructor : function(el, config){
@@ -104,7 +104,7 @@ Ext.define('Ext.dd.DragZone', {
* for a valid target to drag based on the mouse down. Override this method
* to provide your own lookup logic (e.g. finding a child by class name). Make sure your returned
* object has a "ddel" attribute (with an HTML Element) for other functions to work.
- * @param {EventObject} e The mouse down event
+ * @param {Event} e The mouse down event
* @return {Object} The dragData
*/
getDragData : function(e){
@@ -138,11 +138,11 @@ Ext.define('Ext.dd.DragZone', {
/**
* Called before a repair of an invalid drop to get the XY to animate to. By default returns
* the XY of this.dragData.ddel
- * @param {EventObject} e The mouse up event
- * @return {Array} The xy location (e.g. [100, 200])
+ * @param {Event} e The mouse up event
+ * @return {Number[]} The xy location (e.g. [100, 200])
*/
getRepairXY : function(e){
- return Ext.core.Element.fly(this.dragData.ddel).getXY();
+ return Ext.Element.fly(this.dragData.ddel).getXY();
},
destroy : function(){