X-Git-Url: http://git.ithinksw.org/extjs.git/blobdiff_plain/6746dc89c47ed01b165cc1152533605f97eb8e8d..f562e4c6e5fac7bcb445985b99acbea4d706e6f0:/docs/source/Error.html diff --git a/docs/source/Error.html b/docs/source/Error.html index 107059a7..d778f7c1 100644 --- a/docs/source/Error.html +++ b/docs/source/Error.html @@ -3,8 +3,8 @@
/** - * @class Ext.Error - * @private - * @extends Error - -A wrapper class for the native JavaScript Error object that adds a few useful capabilities for handling -errors in an Ext application. When you use Ext.Error to {@link #raise} an error from within any class that -uses the Ext 4 class system, the Error class can automatically add the source class and method from which -the error was raised. It also includes logic to automatically log the eroor to the console, if available, -with additional metadata about the error. In all cases, the error will always be thrown at the end so that -execution will halt. - -Ext.Error also offers a global error {@link #handle handling} method that can be overridden in order to -handle application-wide errors in a single spot. You can optionally {@link #ignore} errors altogether, -although in a real application it's usually a better idea to override the handling function and perform -logging or some other method of reporting the errors in a way that is meaningful to the application. - -At its simplest you can simply raise an error as a simple string from within any code: - -#Example usage:# - - Ext.Error.raise('Something bad happened!'); - -If raised from plain JavaScript code, the error will be logged to the console (if available) and the message -displayed. In most cases however you'll be raising errors from within a class, and it may often be useful to add -additional metadata about the error being raised. The {@link #raise} method can also take a config object. -In this form the `msg` attribute becomes the error description, and any other data added to the config gets -added to the error object and, if the console is available, logged to the console for inspection. - -#Example usage:# - - Ext.define('Ext.Foo', { - doSomething: function(option){ - if (someCondition === false) { - Ext.Error.raise({ - msg: 'You cannot do that!', - option: option, // whatever was passed into the method - 'error code': 100 // other arbitrary info - }); - } - } - }); - -If a console is available (that supports the `console.dir` function) you'll see console output like: - - An error was raised with the following data: - option: Object { foo: "bar"} - foo: "bar" - error code: 100 - msg: "You cannot do that!" - sourceClass: "Ext.Foo" - sourceMethod: "doSomething" - - uncaught exception: You cannot do that! - -As you can see, the error will report exactly where it was raised and will include as much information as the -raising code can usefully provide. - -If you want to handle all application errors globally you can simply override the static {@link #handle} method -and provide whatever handling logic you need. If the method returns true then the error is considered handled -and will not be thrown to the browser. If anything but true is returned then the error will be thrown normally. - -#Example usage:# - - Ext.Error.handle = function(err) { - if (err.someProperty == 'NotReallyAnError') { - // maybe log something to the application here if applicable - return true; - } - // any non-true return value (including none) will cause the error to be thrown - } - - * Create a new Error object - * @param {Object} config The config object - * @markdown - * @author Brian Moeskau <brian@sencha.com> + * @author Brian Moeskau <brian@sencha.com> * @docauthor Brian Moeskau <brian@sencha.com> + * + * A wrapper class for the native JavaScript Error object that adds a few useful capabilities for handling + * errors in an Ext application. When you use Ext.Error to {@link #raise} an error from within any class that + * uses the Ext 4 class system, the Error class can automatically add the source class and method from which + * the error was raised. It also includes logic to automatically log the eroor to the console, if available, + * with additional metadata about the error. In all cases, the error will always be thrown at the end so that + * execution will halt. + * + * Ext.Error also offers a global error {@link #handle handling} method that can be overridden in order to + * handle application-wide errors in a single spot. You can optionally {@link #ignore} errors altogether, + * although in a real application it's usually a better idea to override the handling function and perform + * logging or some other method of reporting the errors in a way that is meaningful to the application. + * + * At its simplest you can simply raise an error as a simple string from within any code: + * + * Example usage: + * + * Ext.Error.raise('Something bad happened!'); + * + * If raised from plain JavaScript code, the error will be logged to the console (if available) and the message + * displayed. In most cases however you'll be raising errors from within a class, and it may often be useful to add + * additional metadata about the error being raised. The {@link #raise} method can also take a config object. + * In this form the `msg` attribute becomes the error description, and any other data added to the config gets + * added to the error object and, if the console is available, logged to the console for inspection. + * + * Example usage: + * + * Ext.define('Ext.Foo', { + * doSomething: function(option){ + * if (someCondition === false) { + * Ext.Error.raise({ + * msg: 'You cannot do that!', + * option: option, // whatever was passed into the method + * 'error code': 100 // other arbitrary info + * }); + * } + * } + * }); + * + * If a console is available (that supports the `console.dir` function) you'll see console output like: + * + * An error was raised with the following data: + * option: Object { foo: "bar"} + * foo: "bar" + * error code: 100 + * msg: "You cannot do that!" + * sourceClass: "Ext.Foo" + * sourceMethod: "doSomething" + * + * uncaught exception: You cannot do that! + * + * As you can see, the error will report exactly where it was raised and will include as much information as the + * raising code can usefully provide. + * + * If you want to handle all application errors globally you can simply override the static {@link #handle} method + * and provide whatever handling logic you need. If the method returns true then the error is considered handled + * and will not be thrown to the browser. If anything but true is returned then the error will be thrown normally. + * + * Example usage: + * + * Ext.Error.handle = function(err) { + * if (err.someProperty == 'NotReallyAnError') { + * // maybe log something to the application here if applicable + * return true; + * } + * // any non-true return value (including none) will cause the error to be thrown + * } + * */ Ext.Error = Ext.extend(Error, { statics: { - /** - * @property ignore -Static flag that can be used to globally disable error reporting to the browser if set to true -(defaults to false). Note that if you ignore Ext errors it's likely that some other code may fail -and throw a native JavaScript error thereafter, so use with caution. In most cases it will probably -be preferable to supply a custom error {@link #handle handling} function instead. - -#Example usage:# - - Ext.Error.ignore = true; - - * @markdown + /** + * @property {Boolean} ignore + * Static flag that can be used to globally disable error reporting to the browser if set to true + * (defaults to false). Note that if you ignore Ext errors it's likely that some other code may fail + * and throw a native JavaScript error thereafter, so use with caution. In most cases it will probably + * be preferable to supply a custom error {@link #handle handling} function instead. + * + * Example usage: + * + * Ext.Error.ignore = true; + * * @static */ ignore: false, - /** - * @property notify -Static flag that can be used to globally control error notification to the user. Unlike -Ex.Error.ignore, this does not effect exceptions. They are still thrown. This value can be -set to false to disable the alert notification (default is true for IE6 and IE7). - -Only the first error will generate an alert. Internally this flag is set to false when the -first error occurs prior to displaying the alert. - -This flag is not used in a release build. - -#Example usage:# - - Ext.Error.notify = false; - - * @markdown + /** + * @property {Boolean} notify + * Static flag that can be used to globally control error notification to the user. Unlike + * Ex.Error.ignore, this does not effect exceptions. They are still thrown. This value can be + * set to false to disable the alert notification (default is true for IE6 and IE7). + * + * Only the first error will generate an alert. Internally this flag is set to false when the + * first error occurs prior to displaying the alert. + * + * This flag is not used in a release build. + * + * Example usage: + * + * Ext.Error.notify = false; + * * @static */ //notify: Ext.isIE6 || Ext.isIE7, - /** -Raise an error that can include additional data and supports automatic console logging if available. -You can pass a string error message or an object with the `msg` attribute which will be used as the -error message. The object can contain any other name-value attributes (or objects) to be logged -along with the error. - -Note that after displaying the error message a JavaScript error will ultimately be thrown so that -execution will halt. - -#Example usage:# - - Ext.Error.raise('A simple string error message'); - - // or... - - Ext.define('Ext.Foo', { - doSomething: function(option){ - if (someCondition === false) { - Ext.Error.raise({ - msg: 'You cannot do that!', - option: option, // whatever was passed into the method - 'error code': 100 // other arbitrary info - }); - } - } - }); - * @param {String/Object} err The error message string, or an object containing the - * attribute "msg" that will be used as the error message. Any other data included in - * the object will also be logged to the browser console, if available. + /** + * Raise an error that can include additional data and supports automatic console logging if available. + * You can pass a string error message or an object with the `msg` attribute which will be used as the + * error message. The object can contain any other name-value attributes (or objects) to be logged + * along with the error. + * + * Note that after displaying the error message a JavaScript error will ultimately be thrown so that + * execution will halt. + * + * Example usage: + * + * Ext.Error.raise('A simple string error message'); + * + * // or... + * + * Ext.define('Ext.Foo', { + * doSomething: function(option){ + * if (someCondition === false) { + * Ext.Error.raise({ + * msg: 'You cannot do that!', + * option: option, // whatever was passed into the method + * 'error code': 100 // other arbitrary info + * }); + * } + * } + * }); + * + * @param {String/Object} err The error message string, or an object containing the attribute "msg" that will be + * used as the error message. Any other data included in the object will also be logged to the browser console, + * if available. * @static - * @markdown */ raise: function(err){ err = err || {}; @@ -194,26 +186,25 @@ execution will halt. } }, - /** -Globally handle any Ext errors that may be raised, optionally providing custom logic to -handle different errors individually. Return true from the function to bypass throwing the -error to the browser, otherwise the error will be thrown and execution will halt. - -#Example usage:# - - Ext.Error.handle = function(err) { - if (err.someProperty == 'NotReallyAnError') { - // maybe log something to the application here if applicable - return true; - } - // any non-true return value (including none) will cause the error to be thrown - } - - * @param {Ext.Error} err The Ext.Error object being raised. It will contain any attributes - * that were originally raised with it, plus properties about the method and class from which - * the error originated (if raised from a class that uses the Ext 4 class system). + /** + * Globally handle any Ext errors that may be raised, optionally providing custom logic to + * handle different errors individually. Return true from the function to bypass throwing the + * error to the browser, otherwise the error will be thrown and execution will halt. + * + * Example usage: + * + * Ext.Error.handle = function(err) { + * if (err.someProperty == 'NotReallyAnError') { + * // maybe log something to the application here if applicable + * return true; + * } + * // any non-true return value (including none) will cause the error to be thrown + * } + * + * @param {Ext.Error} err The Ext.Error object being raised. It will contain any attributes that were originally + * raised with it, plus properties about the method and class from which the error originated (if raised from a + * class that uses the Ext 4 class system). * @static - * @markdown */ handle: function(){ return Ext.Error.ignore; @@ -224,7 +215,8 @@ error to the browser, otherwise the error will be thrown and execution will halt name: 'Ext.Error', /** - * @param {String/Object} config The error message string, or an object containing the + * Creates new Error object. + * @param {String/Object} config The error message string, or an object containing the * attribute "msg" that will be used as the error message. Any other data included in * the object will be applied to the error instance and logged to the browser console, if available. */ @@ -242,16 +234,15 @@ error to the browser, otherwise the error will be thrown and execution will halt }, /** -Provides a custom string representation of the error object. This is an override of the base JavaScript -`Object.toString` method, which is useful so that when logged to the browser console, an error object will -be displayed with a useful message instead of `[object Object]`, the default `toString` result. - -The default implementation will include the error message along with the raising class and method, if available, -but this can be overridden with a custom implementation either at the prototype level (for all errors) or on -a particular error instance, if you want to provide a custom description that will show up in the console. - * @markdown - * @return {String} The error message. If raised from within the Ext 4 class system, the error message - * will also include the raising class and method names, if available. + * Provides a custom string representation of the error object. This is an override of the base JavaScript + * `Object.toString` method, which is useful so that when logged to the browser console, an error object will + * be displayed with a useful message instead of `[object Object]`, the default `toString` result. + * + * The default implementation will include the error message along with the raising class and method, if available, + * but this can be overridden with a custom implementation either at the prototype level (for all errors) or on + * a particular error instance, if you want to provide a custom description that will show up in the console. + * @return {String} The error message. If raised from within the Ext 4 class system, the error message will also + * include the raising class and method names, if available. */ toString: function(){ var me = this, @@ -321,20 +312,8 @@ a particular error instance, if you want to provide a custom description that wi timer = win.setInterval(notify, 1000); } - // window.onerror is ideal (esp in IE) because you get full context. This is harmless - // otherwise (never called) which is good because you cannot feature detect it. - prevOnError = win.onerror || Ext.emptyFn; - win.onerror = function (message) { - ++errors; - - if (!extraordinarilyBad.test(message)) { - // too much recursion + our alert right now = crash IE - // our polling loop will pick it up even if we don't alert now - notify(); - } - - return prevOnError.apply(this, arguments); - }; + // window.onerror sounds ideal but it prevents the built-in error dialog from doing + // its (better) thing. poll(); })(); //</debug>