X-Git-Url: http://git.ithinksw.org/extjs.git/blobdiff_plain/2e847cf21b8ab9d15fa167b315ca5b2fa92638fc..6a7e4474cba9d8be4b2ec445e10f1691f7277c50:/docs/source/Element.position-more.html diff --git a/docs/source/Element.position-more.html b/docs/source/Element.position-more.html index ef90dace..bc1c2812 100644 --- a/docs/source/Element.position-more.html +++ b/docs/source/Element.position-more.html @@ -1,180 +1,186 @@ - - - - The source code - - - - -
/**
- * @class Ext.Element
- */
-Ext.Element.addMethods({
-    
/** - * Sets the element's box. Use getBox() on another element to get a box obj. If animate is true then width, height, x and y will be animated concurrently. - * @param {Object} box The box to fill {x, y, width, height} - * @param {Boolean} adjust (optional) Whether to adjust for box-model issues automatically - * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object - * @return {Ext.Element} this - */ - setBox : function(box, adjust, animate){ - var me = this, - w = box.width, - h = box.height; - if((adjust && !me.autoBoxAdjust) && !me.isBorderBox()){ - w -= (me.getBorderWidth("lr") + me.getPadding("lr")); - h -= (me.getBorderWidth("tb") + me.getPadding("tb")); - } - me.setBounds(box.x, box.y, w, h, me.animTest.call(me, arguments, animate, 2)); - return me; - }, - -
/** - * Return an object defining the area of this Element which can be passed to {@link #setBox} to - * set another Element's size/location to match this element. - * @param {Boolean} contentBox (optional) If true a box for the content of the element is returned. - * @param {Boolean} local (optional) If true the element's left and top are returned instead of page x/y. - * @return {Object} box An object in the format

-{
-    x: <Element's X position>,
-    y: <Element's Y position>,
-    width: <Element's width>,
-    height: <Element's height>,
-    bottom: <Element's lower bound>,
-    right: <Element's rightmost bound>
-}
-
- * The returned object may also be addressed as an Array where index 0 contains the X position - * and index 1 contains the Y position. So the result may also be used for {@link #setXY} - */ - getBox : function(contentBox, local) { - var me = this, - xy, - left, - top, - getBorderWidth = me.getBorderWidth, - getPadding = me.getPadding, - l, - r, - t, - b; - if(!local){ - xy = me.getXY(); - }else{ - left = parseInt(me.getStyle("left"), 10) || 0; - top = parseInt(me.getStyle("top"), 10) || 0; - xy = [left, top]; - } - var el = me.dom, w = el.offsetWidth, h = el.offsetHeight, bx; - if(!contentBox){ - bx = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: w, height: h}; - }else{ - l = getBorderWidth.call(me, "l") + getPadding.call(me, "l"); - r = getBorderWidth.call(me, "r") + getPadding.call(me, "r"); - t = getBorderWidth.call(me, "t") + getPadding.call(me, "t"); - b = getBorderWidth.call(me, "b") + getPadding.call(me, "b"); - bx = {x: xy[0]+l, y: xy[1]+t, 0: xy[0]+l, 1: xy[1]+t, width: w-(l+r), height: h-(t+b)}; - } - bx.right = bx.x + bx.width; - bx.bottom = bx.y + bx.height; - return bx; - }, - -
/** - * Move this element relative to its current position. - * @param {String} direction Possible values are: "l" (or "left"), "r" (or "right"), "t" (or "top", or "up"), "b" (or "bottom", or "down"). - * @param {Number} distance How far to move the element in pixels - * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object - * @return {Ext.Element} this - */ - move : function(direction, distance, animate){ - var me = this, - xy = me.getXY(), - x = xy[0], - y = xy[1], - left = [x - distance, y], - right = [x + distance, y], - top = [x, y - distance], - bottom = [x, y + distance], - hash = { - l : left, - left : left, - r : right, - right : right, - t : top, - top : top, - up : top, - b : bottom, - bottom : bottom, - down : bottom - }; - - direction = direction.toLowerCase(); - me.moveTo(hash[direction][0], hash[direction][1], me.animTest.call(me, arguments, animate, 2)); - }, - -
/** - * Quick set left and top adding default units - * @param {String} left The left CSS property value - * @param {String} top The top CSS property value - * @return {Ext.Element} this - */ - setLeftTop : function(left, top){ - var me = this, - style = me.dom.style; - style.left = me.addUnits(left); - style.top = me.addUnits(top); - return me; - }, - -
/** - * Returns the region of the given element. - * The element must be part of the DOM tree to have a region (display:none or elements not appended return false). - * @return {Region} A Ext.lib.Region containing "top, left, bottom, right" member data. - */ - getRegion : function(){ - return Ext.lib.Dom.getRegion(this.dom); - }, - -
/** - * Sets the element's position and size in one shot. If animation is true then width, height, x and y will be animated concurrently. - * @param {Number} x X value for new position (coordinates are page-based) - * @param {Number} y Y value for new position (coordinates are page-based) - * @param {Mixed} width The new width. This may be one of:
- * @param {Mixed} height The new height. This may be one of:
- * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object - * @return {Ext.Element} this - */ - setBounds : function(x, y, width, height, animate){ - var me = this; - if (!animate || !me.anim) { - me.setSize(width, height); - me.setLocation(x, y); - } else { - me.anim({points: {to: [x, y]}, - width: {to: me.adjustWidth(width)}, - height: {to: me.adjustHeight(height)}}, - me.preanim(arguments, 4), - 'motion'); - } - return me; - }, - -
/** - * Sets the element's position and size the specified region. If animation is true then width, height, x and y will be animated concurrently. - * @param {Ext.lib.Region} region The region to fill - * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object - * @return {Ext.Element} this - */ - setRegion : function(region, animate) { - return this.setBounds(region.left, region.top, region.right-region.left, region.bottom-region.top, this.animTest.call(this, arguments, animate, 1)); - } -});
- + + + + The source code + + + + +
/*!
+ * Ext JS Library 3.2.0
+ * Copyright(c) 2006-2010 Ext JS, Inc.
+ * licensing@extjs.com
+ * http://www.extjs.com/license
+ */
+/**
+ * @class Ext.Element
+ */
+Ext.Element.addMethods({
+    
/** + * Sets the element's box. Use getBox() on another element to get a box obj. If animate is true then width, height, x and y will be animated concurrently. + * @param {Object} box The box to fill {x, y, width, height} + * @param {Boolean} adjust (optional) Whether to adjust for box-model issues automatically + * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object + * @return {Ext.Element} this + */ + setBox : function(box, adjust, animate){ + var me = this, + w = box.width, + h = box.height; + if((adjust && !me.autoBoxAdjust) && !me.isBorderBox()){ + w -= (me.getBorderWidth("lr") + me.getPadding("lr")); + h -= (me.getBorderWidth("tb") + me.getPadding("tb")); + } + me.setBounds(box.x, box.y, w, h, me.animTest.call(me, arguments, animate, 2)); + return me; + }, + +
/** + * Return an object defining the area of this Element which can be passed to {@link #setBox} to + * set another Element's size/location to match this element. + * @param {Boolean} contentBox (optional) If true a box for the content of the element is returned. + * @param {Boolean} local (optional) If true the element's left and top are returned instead of page x/y. + * @return {Object} box An object in the format

+{
+    x: <Element's X position>,
+    y: <Element's Y position>,
+    width: <Element's width>,
+    height: <Element's height>,
+    bottom: <Element's lower bound>,
+    right: <Element's rightmost bound>
+}
+
+ * The returned object may also be addressed as an Array where index 0 contains the X position + * and index 1 contains the Y position. So the result may also be used for {@link #setXY} + */ + getBox : function(contentBox, local) { + var me = this, + xy, + left, + top, + getBorderWidth = me.getBorderWidth, + getPadding = me.getPadding, + l, + r, + t, + b; + if(!local){ + xy = me.getXY(); + }else{ + left = parseInt(me.getStyle("left"), 10) || 0; + top = parseInt(me.getStyle("top"), 10) || 0; + xy = [left, top]; + } + var el = me.dom, w = el.offsetWidth, h = el.offsetHeight, bx; + if(!contentBox){ + bx = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: w, height: h}; + }else{ + l = getBorderWidth.call(me, "l") + getPadding.call(me, "l"); + r = getBorderWidth.call(me, "r") + getPadding.call(me, "r"); + t = getBorderWidth.call(me, "t") + getPadding.call(me, "t"); + b = getBorderWidth.call(me, "b") + getPadding.call(me, "b"); + bx = {x: xy[0]+l, y: xy[1]+t, 0: xy[0]+l, 1: xy[1]+t, width: w-(l+r), height: h-(t+b)}; + } + bx.right = bx.x + bx.width; + bx.bottom = bx.y + bx.height; + return bx; + }, + +
/** + * Move this element relative to its current position. + * @param {String} direction Possible values are: "l" (or "left"), "r" (or "right"), "t" (or "top", or "up"), "b" (or "bottom", or "down"). + * @param {Number} distance How far to move the element in pixels + * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object + * @return {Ext.Element} this + */ + move : function(direction, distance, animate){ + var me = this, + xy = me.getXY(), + x = xy[0], + y = xy[1], + left = [x - distance, y], + right = [x + distance, y], + top = [x, y - distance], + bottom = [x, y + distance], + hash = { + l : left, + left : left, + r : right, + right : right, + t : top, + top : top, + up : top, + b : bottom, + bottom : bottom, + down : bottom + }; + + direction = direction.toLowerCase(); + me.moveTo(hash[direction][0], hash[direction][1], me.animTest.call(me, arguments, animate, 2)); + }, + +
/** + * Quick set left and top adding default units + * @param {String} left The left CSS property value + * @param {String} top The top CSS property value + * @return {Ext.Element} this + */ + setLeftTop : function(left, top){ + var me = this, + style = me.dom.style; + style.left = me.addUnits(left); + style.top = me.addUnits(top); + return me; + }, + +
/** + * Returns the region of the given element. + * The element must be part of the DOM tree to have a region (display:none or elements not appended return false). + * @return {Region} A Ext.lib.Region containing "top, left, bottom, right" member data. + */ + getRegion : function(){ + return Ext.lib.Dom.getRegion(this.dom); + }, + +
/** + * Sets the element's position and size in one shot. If animation is true then width, height, x and y will be animated concurrently. + * @param {Number} x X value for new position (coordinates are page-based) + * @param {Number} y Y value for new position (coordinates are page-based) + * @param {Mixed} width The new width. This may be one of:
+ * @param {Mixed} height The new height. This may be one of:
+ * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object + * @return {Ext.Element} this + */ + setBounds : function(x, y, width, height, animate){ + var me = this; + if (!animate || !me.anim) { + me.setSize(width, height); + me.setLocation(x, y); + } else { + me.anim({points: {to: [x, y]}, + width: {to: me.adjustWidth(width)}, + height: {to: me.adjustHeight(height)}}, + me.preanim(arguments, 4), + 'motion'); + } + return me; + }, + +
/** + * Sets the element's position and size the specified region. If animation is true then width, height, x and y will be animated concurrently. + * @param {Ext.lib.Region} region The region to fill + * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object + * @return {Ext.Element} this + */ + setRegion : function(region, animate) { + return this.setBounds(region.left, region.top, region.right-region.left, region.bottom-region.top, this.animTest.call(this, arguments, animate, 1)); + } +});
+ \ No newline at end of file