Upgrade to ExtJS 3.0.3 - Released 10/11/2009
[extjs.git] / src / widgets / CycleButton.js
index 7089665..8eb89d1 100644 (file)
@@ -1,5 +1,5 @@
 /*!
- * Ext JS Library 3.0.0
+ * Ext JS Library 3.0.3
  * Copyright(c) 2006-2009 Ext JS, LLC
  * licensing@extjs.com
  * http://www.extjs.com/license
@@ -81,8 +81,8 @@ Ext.CycleButton = Ext.extend(Ext.SplitButton, {
      * @param {Boolean} suppressEvent True to prevent the button's change event from firing (defaults to false)\r
      */\r
     setActiveItem : function(item, suppressEvent){\r
-        if(typeof item != 'object'){\r
-            item = this.menu.items.get(item);\r
+        if(!Ext.isObject(item)){\r
+            item = this.menu.getComponent(item);\r
         }\r
         if(item){\r
             if(!this.rendered){\r
@@ -139,18 +139,19 @@ Ext.CycleButton = Ext.extend(Ext.SplitButton, {
 \r
         this.menu = {cls:'x-cycle-menu', items:[]};\r
         var checked;\r
-        for(var i = 0, len = this.itemCount; i < len; i++){\r
-            var item = this.items[i];\r
-            item.group = item.group || this.id;\r
-            item.itemIndex = i;\r
-            item.checkHandler = this.checkHandler;\r
-            item.scope = this;\r
-            item.checked = item.checked || false;\r
+        Ext.each(this.items, function(item, i){\r
+            Ext.apply(item, {\r
+                group: item.group || this.id,\r
+                itemIndex: i,\r
+                checkHandler: this.checkHandler,\r
+                scope: this,\r
+                checked: item.checked || false\r
+            });\r
             this.menu.items.push(item);\r
             if(item.checked){\r
                 checked = item;\r
             }\r
-        }\r
+        }, this);\r
         this.setActiveItem(checked, true);\r
         Ext.CycleButton.superclass.initComponent.call(this);\r
 \r
@@ -170,13 +171,18 @@ Ext.CycleButton = Ext.extend(Ext.SplitButton, {
      * the active item will be set to the first item in the menu.\r
      */\r
     toggleSelected : function(){\r
-        this.menu.render();\r
+        var m = this.menu;\r
+        m.render();\r
+        // layout if we haven't before so the items are active\r
+        if(!m.hasLayout){\r
+            m.doLayout();\r
+        }\r
         \r
         var nextIdx, checkItem;\r
         for (var i = 1; i < this.itemCount; i++) {\r
             nextIdx = (this.activeItem.itemIndex + i) % this.itemCount;\r
             // check the potential item\r
-            checkItem = this.menu.items.itemAt(nextIdx);\r
+            checkItem = m.items.itemAt(nextIdx);\r
             // if its not disabled then check it.\r
             if (!checkItem.disabled) {\r
                 checkItem.setChecked(true);\r