/*! * Ext JS Library 3.2.0 * Copyright(c) 2006-2010 Ext JS, Inc. * licensing@extjs.com * http://www.extjs.com/license */ /** * @class Ext.Element */ Ext.Element.addMethods({ /** * Scrolls this element the specified scroll point. It does NOT do bounds checking so if you scroll to a weird value it will try to do it. For auto bounds checking, use scroll(). * @param {String} side Either "left" for scrollLeft values or "top" for scrollTop values. * @param {Number} value The new scroll value * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object * @return {Element} this */ scrollTo : function(side, value, animate){ var top = /top/i.test(side), //check if we're scrolling top or left me = this, dom = me.dom, prop; if (!animate || !me.anim) { prop = 'scroll' + (top ? 'Top' : 'Left'), // just setting the value, so grab the direction dom[prop] = value; }else{ prop = 'scroll' + (top ? 'Left' : 'Top'), // if scrolling top, we need to grab scrollLeft, if left, scrollTop me.anim({scroll: {to: top ? [dom[prop], value] : [value, dom[prop]]}}, me.preanim(arguments, 2), 'scroll'); } return me; }, /** * Scrolls this element into view within the passed container. * @param {Mixed} container (optional) The container element to scroll (defaults to document.body). Should be a * string (id), dom node, or Ext.Element. * @param {Boolean} hscroll (optional) False to disable horizontal scroll (defaults to true) * @return {Ext.Element} this */ scrollIntoView : function(container, hscroll){ var c = Ext.getDom(container) || Ext.getBody().dom, el = this.dom, o = this.getOffsetsTo(c), l = o[0] + c.scrollLeft, t = o[1] + c.scrollTop, b = t + el.offsetHeight, r = l + el.offsetWidth, ch = c.clientHeight, ct = parseInt(c.scrollTop, 10), cl = parseInt(c.scrollLeft, 10), cb = ct + ch, cr = cl + c.clientWidth; if (el.offsetHeight > ch || t < ct) { c.scrollTop = t; } else if (b > cb){ c.scrollTop = b-ch; } c.scrollTop = c.scrollTop; // corrects IE, other browsers will ignore if(hscroll !== false){ if(el.offsetWidth > c.clientWidth || l < cl){ c.scrollLeft = l; }else if(r > cr){ c.scrollLeft = r - c.clientWidth; } c.scrollLeft = c.scrollLeft; } return this; }, // private scrollChildIntoView : function(child, hscroll){ Ext.fly(child, '_scrollChildIntoView').scrollIntoView(this, hscroll); }, /** * Scrolls this element the specified direction. Does bounds checking to make sure the scroll is * within this element's scrollable range. * @param {String} direction Possible values are: "l" (or "left"), "r" (or "right"), "t" (or "top", or "up"), "b" (or "bottom", or "down"). * @param {Number} distance How far to scroll the element in pixels * @param {Boolean/Object} animate (optional) true for the default animation or a standard Element animation config object * @return {Boolean} Returns true if a scroll was triggered or false if the element * was scrolled as far as it could go. */ scroll : function(direction, distance, animate){ if(!this.isScrollable()){ return; } var el = this.dom, l = el.scrollLeft, t = el.scrollTop, w = el.scrollWidth, h = el.scrollHeight, cw = el.clientWidth, ch = el.clientHeight, scrolled = false, v, hash = { l: Math.min(l + distance, w-cw), r: v = Math.max(l - distance, 0), t: Math.max(t - distance, 0), b: Math.min(t + distance, h-ch) }; hash.d = hash.b; hash.u = hash.t; direction = direction.substr(0, 1); if((v = hash[direction]) > -1){ scrolled = true; this.scrollTo(direction == 'l' || direction == 'r' ? 'left' : 'top', v, this.preanim(arguments, 2)); } return scrolled; } });