/**
* @class Ext.fx.CubicBezier
* @ignore
*/
Ext.define('Ext.fx.CubicBezier', {
/* Begin Definitions */
singleton: true,
/* End Definitions */
cubicBezierAtTime: function(t, p1x, p1y, p2x, p2y, duration) {
var cx = 3 * p1x,
bx = 3 * (p2x - p1x) - cx,
ax = 1 - cx - bx,
cy = 3 * p1y,
by = 3 * (p2y - p1y) - cy,
ay = 1 - cy - by;
function sampleCurveX(t) {
return ((ax * t + bx) * t + cx) * t;
}
function solve(x, epsilon) {
var t = solveCurveX(x, epsilon);
return ((ay * t + by) * t + cy) * t;
}
function solveCurveX(x, epsilon) {
var t0, t1, t2, x2, d2, i;
for (t2 = x, i = 0; i < 8; i++) {
x2 = sampleCurveX(t2) - x;
if (Math.abs(x2) < epsilon) {
return t2;
}
d2 = (3 * ax * t2 + 2 * bx) * t2 + cx;
if (Math.abs(d2) < 1e-6) {
break;
}
t2 = t2 - x2 / d2;
}
t0 = 0;
t1 = 1;
t2 = x;
if (t2 < t0) {
return t0;
}
if (t2 > t1) {
return t1;
}
while (t0 < t1) {
x2 = sampleCurveX(t2);
if (Math.abs(x2 - x) < epsilon) {
return t2;
}
if (x > x2) {
t0 = t2;
} else {
t1 = t2;
}
t2 = (t1 - t0) / 2 + t0;
}
return t2;
}
return solve(t, 1 / (200 * duration));
},
cubicBezier: function(x1, y1, x2, y2) {
var fn = function(pos) {
return Ext.fx.CubicBezier.cubicBezierAtTime(pos, x1, y1, x2, y2, 1);
};
fn.toCSS3 = function() {
return 'cubic-bezier(' + [x1, y1, x2, y2].join(',') + ')';
};
fn.reverse = function() {
return Ext.fx.CubicBezier.cubicBezier(1 - x2, 1 - y2, 1 - x1, 1 - y1);
};
return fn;
}
});