/*!
 * Ext JS Library 3.0.3
 * Copyright(c) 2006-2009 Ext JS, LLC
 * licensing@extjs.com
 * http://www.extjs.com/license
 */
(function(){
    // contants
    var NULL = null,
        UNDEFINED = undefined,
        TRUE = true,
        FALSE = false,
        SETX = "setX",
        SETY = "setY",
        SETXY = "setXY",
        LEFT = "left",
        BOTTOM = "bottom",
        TOP = "top",
        RIGHT = "right",
        HEIGHT = "height",
        WIDTH = "width",
        POINTS = "points",
        HIDDEN = "hidden",
        ABSOLUTE = "absolute",
        VISIBLE = "visible",
        MOTION = "motion",
        POSITION = "position",
        EASEOUT = "easeOut",
        /*
         * Use a light flyweight here since we are using so many callbacks and are always assured a DOM element
         */
        flyEl = new Ext.Element.Flyweight(),
        queues = {},
        getObject = function(o){
            return o || {};
        },
        fly = function(dom){
            flyEl.dom = dom;
            flyEl.id = Ext.id(dom);
            return flyEl;
        },
        /*
         * Queueing now stored outside of the element due to closure issues
         */
        getQueue = function(id){
            if(!queues[id]){
                queues[id] = [];
            }
            return queues[id];
        },
        setQueue = function(id, value){
            queues[id] = value;
        };
        
//Notifies Element that fx methods are available
Ext.enableFx = TRUE;

/** * @class Ext.Fx *

A class to provide basic animation and visual effects support. Note: This class is automatically applied * to the {@link Ext.Element} interface when included, so all effects calls should be performed via {@link Ext.Element}. * Conversely, since the effects are not actually defined in {@link Ext.Element}, Ext.Fx must be * {@link Ext#enableFx included} in order for the Element effects to work.


* *

Method Chaining

*

It is important to note that although the Fx methods and many non-Fx Element methods support "method chaining" in that * they return the Element object itself as the method return value, it is not always possible to mix the two in a single * method chain. The Fx methods use an internal effects queue so that each effect can be properly timed and sequenced. * Non-Fx methods, on the other hand, have no such internal queueing and will always execute immediately. For this reason, * while it may be possible to mix certain Fx and non-Fx method calls in a single chain, it may not always provide the * expected results and should be done with care. Also see {@link #callback}.


* *

Anchor Options for Motion Effects

*

Motion effects support 8-way anchoring, meaning that you can choose one of 8 different anchor points on the Element * that will serve as either the start or end point of the animation. Following are all of the supported anchor positions:

Value  Description
-----  -----------------------------
tl     The top left corner
t      The center of the top edge
tr     The top right corner
l      The center of the left edge
r      The center of the right edge
bl     The bottom left corner
b      The center of the bottom edge
br     The bottom right corner
* Note: some Fx methods accept specific custom config parameters. The options shown in the Config Options * section below are common options that can be passed to any Fx method unless otherwise noted. * * @cfg {Function} callback A function called when the effect is finished. Note that effects are queued internally by the * Fx class, so a callback is not required to specify another effect -- effects can simply be chained together * and called in sequence (see note for Method Chaining above), for example:

 * el.slideIn().highlight();
 * 
* The callback is intended for any additional code that should run once a particular effect has completed. The Element * being operated upon is passed as the first parameter. * * @cfg {Object} scope The scope (this reference) in which the {@link #callback} function is executed. Defaults to the browser window. * * @cfg {String} easing A valid Ext.lib.Easing value for the effect:

* * @cfg {String} afterCls A css class to apply after the effect * @cfg {Number} duration The length of time (in seconds) that the effect should last * * @cfg {Number} endOpacity Only applicable for {@link #fadeIn} or {@link #fadeOut}, a number between * 0 and 1 inclusive to configure the ending opacity value. * * @cfg {Boolean} remove Whether the Element should be removed from the DOM and destroyed after the effect finishes * @cfg {Boolean} useDisplay Whether to use the display CSS property instead of visibility when hiding Elements (only applies to * effects that end with the element being visually hidden, ignored otherwise) * @cfg {String/Object/Function} afterStyle A style specification string, e.g. "width:100px", or an object * in the form {width:"100px"}, or a function which returns such a specification that will be applied to the * Element after the effect finishes. * @cfg {Boolean} block Whether the effect should block other effects from queueing while it runs * @cfg {Boolean} concurrent Whether to allow subsequently-queued effects to run at the same time as the current effect, or to ensure that they run in sequence * @cfg {Boolean} stopFx Whether preceding effects should be stopped and removed before running current effect (only applies to non blocking effects) */ Ext.Fx = { // private - calls the function taking arguments from the argHash based on the key. Returns the return value of the function. // this is useful for replacing switch statements (for example). switchStatements : function(key, fn, argHash){ return fn.apply(this, argHash[key]); }, /** * Slides the element into view. An anchor point can be optionally passed to set the point of * origin for the slide effect. This function automatically handles wrapping the element with * a fixed-size container if needed. See the Fx class overview for valid anchor point options. * Usage: *

// default: slide the element in from the top
el.slideIn();

// custom: slide the element in from the right with a 2-second duration
el.slideIn('r', { duration: 2 });

// common config options shown with default values
el.slideIn('t', {
    easing: 'easeOut',
    duration: .5
});
* @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to top: 't') * @param {Object} options (optional) Object literal with any of the Fx config options * @return {Ext.Element} The Element */ slideIn : function(anchor, o){ o = getObject(o); var me = this, dom = me.dom, st = dom.style, xy, r, b, wrap, after, st, args, pt, bw, bh; anchor = anchor || "t"; me.queueFx(o, function(){ xy = fly(dom).getXY(); // fix display to visibility fly(dom).fixDisplay(); // restore values after effect r = fly(dom).getFxRestore(); b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight}; b.right = b.x + b.width; b.bottom = b.y + b.height; // fixed size for slide fly(dom).setWidth(b.width).setHeight(b.height); // wrap if needed wrap = fly(dom).fxWrap(r.pos, o, HIDDEN); st.visibility = VISIBLE; st.position = ABSOLUTE; // clear out temp styles after slide and unwrap function after(){ fly(dom).fxUnwrap(wrap, r.pos, o); st.width = r.width; st.height = r.height; fly(dom).afterFx(o); } // time to calculate the positions pt = {to: [b.x, b.y]}; bw = {to: b.width}; bh = {to: b.height}; function argCalc(wrap, style, ww, wh, sXY, sXYval, s1, s2, w, h, p){ var ret = {}; fly(wrap).setWidth(ww).setHeight(wh); if(fly(wrap)[sXY]){ fly(wrap)[sXY](sXYval); } style[s1] = style[s2] = "0"; if(w){ ret.width = w }; if(h){ ret.height = h; } if(p){ ret.points = p; } return ret; }; args = fly(dom).switchStatements(anchor.toLowerCase(), argCalc, { t : [wrap, st, b.width, 0, NULL, NULL, LEFT, BOTTOM, NULL, bh, NULL], l : [wrap, st, 0, b.height, NULL, NULL, RIGHT, TOP, bw, NULL, NULL], r : [wrap, st, b.width, b.height, SETX, b.right, LEFT, TOP, NULL, NULL, pt], b : [wrap, st, b.width, b.height, SETY, b.bottom, LEFT, TOP, NULL, bh, pt], tl : [wrap, st, 0, 0, NULL, NULL, RIGHT, BOTTOM, bw, bh, pt], bl : [wrap, st, 0, 0, SETY, b.y + b.height, RIGHT, TOP, bw, bh, pt], br : [wrap, st, 0, 0, SETXY, [b.right, b.bottom], LEFT, TOP, bw, bh, pt], tr : [wrap, st, 0, 0, SETX, b.x + b.width, LEFT, BOTTOM, bw, bh, pt] }); st.visibility = VISIBLE; fly(wrap).show(); arguments.callee.anim = fly(wrap).fxanim(args, o, MOTION, .5, EASEOUT, after); }); return me; }, /** * Slides the element out of view. An anchor point can be optionally passed to set the end point * for the slide effect. When the effect is completed, the element will be hidden (visibility = * 'hidden') but block elements will still take up space in the document. The element must be removed * from the DOM using the 'remove' config option if desired. This function automatically handles * wrapping the element with a fixed-size container if needed. See the Fx class overview for valid anchor point options. * Usage: *

// default: slide the element out to the top
el.slideOut();

// custom: slide the element out to the right with a 2-second duration
el.slideOut('r', { duration: 2 });

// common config options shown with default values
el.slideOut('t', {
    easing: 'easeOut',
    duration: .5,
    remove: false,
    useDisplay: false
});
* @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to top: 't') * @param {Object} options (optional) Object literal with any of the Fx config options * @return {Ext.Element} The Element */ slideOut : function(anchor, o){ o = getObject(o); var me = this, dom = me.dom, st = dom.style, xy = me.getXY(), wrap, r, b, a, zero = {to: 0}; anchor = anchor || "t"; me.queueFx(o, function(){ // restore values after effect r = fly(dom).getFxRestore(); b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight}; b.right = b.x + b.width; b.bottom = b.y + b.height; // fixed size for slide fly(dom).setWidth(b.width).setHeight(b.height); // wrap if needed wrap = fly(dom).fxWrap(r.pos, o, VISIBLE); st.visibility = VISIBLE; st.position = ABSOLUTE; fly(wrap).setWidth(b.width).setHeight(b.height); function after(){ o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide(); fly(dom).fxUnwrap(wrap, r.pos, o); st.width = r.width; st.height = r.height; fly(dom).afterFx(o); } function argCalc(style, s1, s2, p1, v1, p2, v2, p3, v3){ var ret = {}; style[s1] = style[s2] = "0"; ret[p1] = v1; if(p2){ ret[p2] = v2; } if(p3){ ret[p3] = v3; } return ret; }; a = fly(dom).switchStatements(anchor.toLowerCase(), argCalc, { t : [st, LEFT, BOTTOM, HEIGHT, zero], l : [st, RIGHT, TOP, WIDTH, zero], r : [st, LEFT, TOP, WIDTH, zero, POINTS, {to : [b.right, b.y]}], b : [st, LEFT, TOP, HEIGHT, zero, POINTS, {to : [b.x, b.bottom]}], tl : [st, RIGHT, BOTTOM, WIDTH, zero, HEIGHT, zero], bl : [st, RIGHT, TOP, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.x, b.bottom]}], br : [st, LEFT, TOP, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.x + b.width, b.bottom]}], tr : [st, LEFT, BOTTOM, WIDTH, zero, HEIGHT, zero, POINTS, {to : [b.right, b.y]}] }); arguments.callee.anim = fly(wrap).fxanim(a, o, MOTION, .5, EASEOUT, after); }); return me; }, /** * Fades the element out while slowly expanding it in all directions. When the effect is completed, the * element will be hidden (visibility = 'hidden') but block elements will still take up space in the document. * The element must be removed from the DOM using the 'remove' config option if desired. * Usage: *

// default
el.puff();

// common config options shown with default values
el.puff({
    easing: 'easeOut',
    duration: .5,
    remove: false,
    useDisplay: false
});
* @param {Object} options (optional) Object literal with any of the Fx config options * @return {Ext.Element} The Element */ puff : function(o){ o = getObject(o); var me = this, dom = me.dom, st = dom.style, width, height, r; me.queueFx(o, function(){ width = fly(dom).getWidth(); height = fly(dom).getHeight(); fly(dom).clearOpacity(); fly(dom).show(); // restore values after effect r = fly(dom).getFxRestore(); function after(){ o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide(); fly(dom).clearOpacity(); fly(dom).setPositioning(r.pos); st.width = r.width; st.height = r.height; st.fontSize = ''; fly(dom).afterFx(o); } arguments.callee.anim = fly(dom).fxanim({ width : {to : fly(dom).adjustWidth(width * 2)}, height : {to : fly(dom).adjustHeight(height * 2)}, points : {by : [-width * .5, -height * .5]}, opacity : {to : 0}, fontSize: {to : 200, unit: "%"} }, o, MOTION, .5, EASEOUT, after); }); return me; }, /** * Blinks the element as if it was clicked and then collapses on its center (similar to switching off a television). * When the effect is completed, the element will be hidden (visibility = 'hidden') but block elements will still * take up space in the document. The element must be removed from the DOM using the 'remove' config option if desired. * Usage: *

// default
el.switchOff();

// all config options shown with default values
el.switchOff({
    easing: 'easeIn',
    duration: .3,
    remove: false,
    useDisplay: false
});
* @param {Object} options (optional) Object literal with any of the Fx config options * @return {Ext.Element} The Element */ switchOff : function(o){ o = getObject(o); var me = this, dom = me.dom, st = dom.style, r; me.queueFx(o, function(){ fly(dom).clearOpacity(); fly(dom).clip(); // restore values after effect r = fly(dom).getFxRestore(); function after(){ o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide(); fly(dom).clearOpacity(); fly(dom).setPositioning(r.pos); st.width = r.width; st.height = r.height; fly(dom).afterFx(o); }; fly(dom).fxanim({opacity : {to : 0.3}}, NULL, NULL, .1, NULL, function(){ fly(dom).clearOpacity(); (function(){ fly(dom).fxanim({ height : {to : 1}, points : {by : [0, fly(dom).getHeight() * .5]} }, o, MOTION, 0.3, 'easeIn', after); }).defer(100); }); }); return me; }, /** * Highlights the Element by setting a color (applies to the background-color by default, but can be * changed using the "attr" config option) and then fading back to the original color. If no original * color is available, you should provide the "endColor" config option which will be cleared after the animation. * Usage:

// default: highlight background to yellow
el.highlight();

// custom: highlight foreground text to blue for 2 seconds
el.highlight("0000ff", { attr: 'color', duration: 2 });

// common config options shown with default values
el.highlight("ffff9c", {
    attr: "background-color", //can be any valid CSS property (attribute) that supports a color value
    endColor: (current color) or "ffffff",
    easing: 'easeIn',
    duration: 1
});
* @param {String} color (optional) The highlight color. Should be a 6 char hex color without the leading # (defaults to yellow: 'ffff9c') * @param {Object} options (optional) Object literal with any of the Fx config options * @return {Ext.Element} The Element */ highlight : function(color, o){ o = getObject(o); var me = this, dom = me.dom, attr = o.attr || "backgroundColor", a = {}, restore; me.queueFx(o, function(){ fly(dom).clearOpacity(); fly(dom).show(); function after(){ dom.style[attr] = restore; fly(dom).afterFx(o); } restore = dom.style[attr]; a[attr] = {from: color || "ffff9c", to: o.endColor || fly(dom).getColor(attr) || "ffffff"}; arguments.callee.anim = fly(dom).fxanim(a, o, 'color', 1, 'easeIn', after); }); return me; }, /** * Shows a ripple of exploding, attenuating borders to draw attention to an Element. * Usage:

// default: a single light blue ripple
el.frame();

// custom: 3 red ripples lasting 3 seconds total
el.frame("ff0000", 3, { duration: 3 });

// common config options shown with default values
el.frame("C3DAF9", 1, {
    duration: 1 //duration of each individual ripple.
    // Note: Easing is not configurable and will be ignored if included
});
* @param {String} color (optional) The color of the border. Should be a 6 char hex color without the leading # (defaults to light blue: 'C3DAF9'). * @param {Number} count (optional) The number of ripples to display (defaults to 1) * @param {Object} options (optional) Object literal with any of the Fx config options * @return {Ext.Element} The Element */ frame : function(color, count, o){ o = getObject(o); var me = this, dom = me.dom, proxy, active; me.queueFx(o, function(){ color = color || '#C3DAF9' if(color.length == 6){ color = '#' + color; } count = count || 1; fly(dom).show(); var xy = fly(dom).getXY(), b = {x: xy[0], y: xy[1], 0: xy[0], 1: xy[1], width: dom.offsetWidth, height: dom.offsetHeight}, queue = function(){ proxy = fly(document.body || document.documentElement).createChild({ style:{ position : ABSOLUTE, 'z-index': 35000, // yee haw border : '0px solid ' + color } }); return proxy.queueFx({}, animFn); }; arguments.callee.anim = { isAnimated: true, stop: function() { count = 0; proxy.stopFx(); } }; function animFn(){ var scale = Ext.isBorderBox ? 2 : 1; active = proxy.anim({ top : {from : b.y, to : b.y - 20}, left : {from : b.x, to : b.x - 20}, borderWidth : {from : 0, to : 10}, opacity : {from : 1, to : 0}, height : {from : b.height, to : b.height + 20 * scale}, width : {from : b.width, to : b.width + 20 * scale} },{ duration: o.duration || 1, callback: function() { proxy.remove(); --count > 0 ? queue() : fly(dom).afterFx(o); } }); arguments.callee.anim = { isAnimated: true, stop: function(){ active.stop(); } }; }; queue(); }); return me; }, /** * Creates a pause before any subsequent queued effects begin. If there are * no effects queued after the pause it will have no effect. * Usage:

el.pause(1);
* @param {Number} seconds The length of time to pause (in seconds) * @return {Ext.Element} The Element */ pause : function(seconds){ var dom = this.dom, t; this.queueFx({}, function(){ t = setTimeout(function(){ fly(dom).afterFx({}); }, seconds * 1000); arguments.callee.anim = { isAnimated: true, stop: function(){ clearTimeout(t); fly(dom).afterFx({}); } }; }); return this; }, /** * Fade an element in (from transparent to opaque). The ending opacity can be specified * using the {@link #endOpacity} config option. * Usage:

// default: fade in from opacity 0 to 100%
el.fadeIn();

// custom: fade in from opacity 0 to 75% over 2 seconds
el.fadeIn({ endOpacity: .75, duration: 2});

// common config options shown with default values
el.fadeIn({
    endOpacity: 1, //can be any value between 0 and 1 (e.g. .5)
    easing: 'easeOut',
    duration: .5
});
* @param {Object} options (optional) Object literal with any of the Fx config options * @return {Ext.Element} The Element */ fadeIn : function(o){ o = getObject(o); var me = this, dom = me.dom, to = o.endOpacity || 1; me.queueFx(o, function(){ fly(dom).setOpacity(0); fly(dom).fixDisplay(); dom.style.visibility = VISIBLE; arguments.callee.anim = fly(dom).fxanim({opacity:{to:to}}, o, NULL, .5, EASEOUT, function(){ if(to == 1){ fly(dom).clearOpacity(); } fly(dom).afterFx(o); }); }); return me; }, /** * Fade an element out (from opaque to transparent). The ending opacity can be specified * using the {@link #endOpacity} config option. Note that IE may require * {@link #useDisplay}:true in order to redisplay correctly. * Usage:

// default: fade out from the element's current opacity to 0
el.fadeOut();

// custom: fade out from the element's current opacity to 25% over 2 seconds
el.fadeOut({ endOpacity: .25, duration: 2});

// common config options shown with default values
el.fadeOut({
    endOpacity: 0, //can be any value between 0 and 1 (e.g. .5)
    easing: 'easeOut',
    duration: .5,
    remove: false,
    useDisplay: false
});
* @param {Object} options (optional) Object literal with any of the Fx config options * @return {Ext.Element} The Element */ fadeOut : function(o){ o = getObject(o); var me = this, dom = me.dom, style = dom.style, to = o.endOpacity || 0; me.queueFx(o, function(){ arguments.callee.anim = fly(dom).fxanim({ opacity : {to : to}}, o, NULL, .5, EASEOUT, function(){ if(to == 0){ Ext.Element.data(dom, 'visibilityMode') == Ext.Element.DISPLAY || o.useDisplay ? style.display = "none" : style.visibility = HIDDEN; fly(dom).clearOpacity(); } fly(dom).afterFx(o); }); }); return me; }, /** * Animates the transition of an element's dimensions from a starting height/width * to an ending height/width. This method is a convenience implementation of {@link shift}. * Usage:

// change height and width to 100x100 pixels
el.scale(100, 100);

// common config options shown with default values.  The height and width will default to
// the element's existing values if passed as null.
el.scale(
    [element's width],
    [element's height], {
        easing: 'easeOut',
        duration: .35
    }
);
* @param {Number} width The new width (pass undefined to keep the original width) * @param {Number} height The new height (pass undefined to keep the original height) * @param {Object} options (optional) Object literal with any of the Fx config options * @return {Ext.Element} The Element */ scale : function(w, h, o){ this.shift(Ext.apply({}, o, { width: w, height: h })); return this; }, /** * Animates the transition of any combination of an element's dimensions, xy position and/or opacity. * Any of these properties not specified in the config object will not be changed. This effect * requires that at least one new dimension, position or opacity setting must be passed in on * the config object in order for the function to have any effect. * Usage:

// slide the element horizontally to x position 200 while changing the height and opacity
el.shift({ x: 200, height: 50, opacity: .8 });

// common config options shown with default values.
el.shift({
    width: [element's width],
    height: [element's height],
    x: [element's x position],
    y: [element's y position],
    opacity: [element's opacity],
    easing: 'easeOut',
    duration: .35
});
* @param {Object} options Object literal with any of the Fx config options * @return {Ext.Element} The Element */ shift : function(o){ o = getObject(o); var dom = this.dom, a = {}; this.queueFx(o, function(){ for (var prop in o) { if (o[prop] != UNDEFINED) { a[prop] = {to : o[prop]}; } } a.width ? a.width.to = fly(dom).adjustWidth(o.width) : a; a.height ? a.height.to = fly(dom).adjustWidth(o.height) : a; if (a.x || a.y || a.xy) { a.points = a.xy || {to : [ a.x ? a.x.to : fly(dom).getX(), a.y ? a.y.to : fly(dom).getY()]}; } arguments.callee.anim = fly(dom).fxanim(a, o, MOTION, .35, EASEOUT, function(){ fly(dom).afterFx(o); }); }); return this; }, /** * Slides the element while fading it out of view. An anchor point can be optionally passed to set the * ending point of the effect. * Usage: *

// default: slide the element downward while fading out
el.ghost();

// custom: slide the element out to the right with a 2-second duration
el.ghost('r', { duration: 2 });

// common config options shown with default values
el.ghost('b', {
    easing: 'easeOut',
    duration: .5,
    remove: false,
    useDisplay: false
});
* @param {String} anchor (optional) One of the valid Fx anchor positions (defaults to bottom: 'b') * @param {Object} options (optional) Object literal with any of the Fx config options * @return {Ext.Element} The Element */ ghost : function(anchor, o){ o = getObject(o); var me = this, dom = me.dom, st = dom.style, a = {opacity: {to: 0}, points: {}}, pt = a.points, r, w, h; anchor = anchor || "b"; me.queueFx(o, function(){ // restore values after effect r = fly(dom).getFxRestore(); w = fly(dom).getWidth(); h = fly(dom).getHeight(); function after(){ o.useDisplay ? fly(dom).setDisplayed(FALSE) : fly(dom).hide(); fly(dom).clearOpacity(); fly(dom).setPositioning(r.pos); st.width = r.width; st.height = r.height; fly(dom).afterFx(o); } pt.by = fly(dom).switchStatements(anchor.toLowerCase(), function(v1,v2){ return [v1, v2];}, { t : [0, -h], l : [-w, 0], r : [w, 0], b : [0, h], tl : [-w, -h], bl : [-w, h], br : [w, h], tr : [w, -h] }); arguments.callee.anim = fly(dom).fxanim(a, o, MOTION, .5, EASEOUT, after); }); return me; }, /** * Ensures that all effects queued after syncFx is called on the element are * run concurrently. This is the opposite of {@link #sequenceFx}. * @return {Ext.Element} The Element */ syncFx : function(){ var me = this; me.fxDefaults = Ext.apply(me.fxDefaults || {}, { block : FALSE, concurrent : TRUE, stopFx : FALSE }); return me; }, /** * Ensures that all effects queued after sequenceFx is called on the element are * run in sequence. This is the opposite of {@link #syncFx}. * @return {Ext.Element} The Element */ sequenceFx : function(){ var me = this; me.fxDefaults = Ext.apply(me.fxDefaults || {}, { block : FALSE, concurrent : FALSE, stopFx : FALSE }); return me; }, /* @private */ nextFx : function(){ var ef = getQueue(this.dom.id)[0]; if(ef){ ef.call(this); } }, /** * Returns true if the element has any effects actively running or queued, else returns false. * @return {Boolean} True if element has active effects, else false */ hasActiveFx : function(){ return getQueue(this.dom.id)[0]; }, /** * Stops any running effects and clears the element's internal effects queue if it contains * any additional effects that haven't started yet. * @return {Ext.Element} The Element */ stopFx : function(finish){ var me = this, id = me.dom.id; if(me.hasActiveFx()){ var cur = getQueue(id)[0]; if(cur && cur.anim){ if(cur.anim.isAnimated){ setQueue(id, [cur]); //clear cur.anim.stop(finish !== undefined ? finish : TRUE); }else{ setQueue(id, []); } } } return me; }, /* @private */ beforeFx : function(o){ if(this.hasActiveFx() && !o.concurrent){ if(o.stopFx){ this.stopFx(); return TRUE; } return FALSE; } return TRUE; }, /** * Returns true if the element is currently blocking so that no other effect can be queued * until this effect is finished, else returns false if blocking is not set. This is commonly * used to ensure that an effect initiated by a user action runs to completion prior to the * same effect being restarted (e.g., firing only one effect even if the user clicks several times). * @return {Boolean} True if blocking, else false */ hasFxBlock : function(){ var q = getQueue(this.dom.id); return q && q[0] && q[0].block; }, /* @private */ queueFx : function(o, fn){ var me = fly(this.dom); if(!me.hasFxBlock()){ Ext.applyIf(o, me.fxDefaults); if(!o.concurrent){ var run = me.beforeFx(o); fn.block = o.block; getQueue(me.dom.id).push(fn); if(run){ me.nextFx(); } }else{ fn.call(me); } } return me; }, /* @private */ fxWrap : function(pos, o, vis){ var dom = this.dom, wrap, wrapXY; if(!o.wrap || !(wrap = Ext.getDom(o.wrap))){ if(o.fixPosition){ wrapXY = fly(dom).getXY(); } var div = document.createElement("div"); div.style.visibility = vis; wrap = dom.parentNode.insertBefore(div, dom); fly(wrap).setPositioning(pos); if(fly(wrap).isStyle(POSITION, "static")){ fly(wrap).position("relative"); } fly(dom).clearPositioning('auto'); fly(wrap).clip(); wrap.appendChild(dom); if(wrapXY){ fly(wrap).setXY(wrapXY); } } return wrap; }, /* @private */ fxUnwrap : function(wrap, pos, o){ var dom = this.dom; fly(dom).clearPositioning(); fly(dom).setPositioning(pos); if(!o.wrap){ var pn = fly(wrap).dom.parentNode; pn.insertBefore(dom, wrap); fly(wrap).remove(); } }, /* @private */ getFxRestore : function(){ var st = this.dom.style; return {pos: this.getPositioning(), width: st.width, height : st.height}; }, /* @private */ afterFx : function(o){ var dom = this.dom, id = dom.id; if(o.afterStyle){ fly(dom).setStyle(o.afterStyle); } if(o.afterCls){ fly(dom).addClass(o.afterCls); } if(o.remove == TRUE){ fly(dom).remove(); } if(o.callback){ o.callback.call(o.scope, fly(dom)); } if(!o.concurrent){ getQueue(id).shift(); fly(dom).nextFx(); } }, /* @private */ fxanim : function(args, opt, animType, defaultDur, defaultEase, cb){ animType = animType || 'run'; opt = opt || {}; var anim = Ext.lib.Anim[animType]( this.dom, args, (opt.duration || defaultDur) || .35, (opt.easing || defaultEase) || EASEOUT, cb, this ); opt.anim = anim; return anim; } }; // backwards compat Ext.Fx.resize = Ext.Fx.scale; //When included, Ext.Fx is automatically applied to Element so that all basic //effects are available directly via the Element API Ext.Element.addMethods(Ext.Fx); })();