From 0ad53607c3e2cf3812d7b6ff1d5c7e88d9d6e42b Mon Sep 17 00:00:00 2001 From: Kent Sutherland Date: Thu, 11 May 2006 01:40:07 +0000 Subject: [PATCH] Implemented reauthentication when a session ticket is invalidated by another computer. --- AudioscrobblerController.h | 1 + AudioscrobblerController.m | 54 ++++++++++++++++++++++++++++++++------ 2 files changed, 47 insertions(+), 8 deletions(-) diff --git a/AudioscrobblerController.h b/AudioscrobblerController.h index a2dc6c4..49b9b41 100644 --- a/AudioscrobblerController.h +++ b/AudioscrobblerController.h @@ -23,6 +23,7 @@ typedef enum { @interface AudioscrobblerController : NSObject { BOOL _handshakeCompleted; + int _handshakeAttempts; AudioscrobblerStatus _currentStatus; NSMutableArray *_tracks, *_submitTracks; NSDate *_delayDate; diff --git a/AudioscrobblerController.m b/AudioscrobblerController.m index 05a3a07..12c2f26 100644 --- a/AudioscrobblerController.m +++ b/AudioscrobblerController.m @@ -79,6 +79,26 @@ static AudioscrobblerController *_sharedController = nil; return; } + //If we've already tried to handshake three times in a row unsuccessfully, set the attempt count to -3 + if (_handshakeAttempts > 3) { + ITDebugLog(@"Audioscrobbler: Maximum handshake limit reached (3). Retrying when handshake attempts reach zero."); + _handshakeAttempts = -3; + + //Remove any tracks we were trying to submit, just to be safe + [_submitTracks removeAllObjects]; + + return; + } + + //Increment the number of times we've tried to handshake + _handshakeAttempts++; + + //We're still on our self-imposed cooldown time. + if (_handshakeAttempts < 0) { + ITDebugLog(@"Audioscrobbler: Handshake timeout. Retrying when handshake attempts reach zero."); + return; + } + //Delay if we haven't met the interval time limit NSTimeInterval interval = [_delayDate timeIntervalSinceNow]; if (interval > 0) { @@ -131,6 +151,13 @@ static AudioscrobblerController *_sharedController = nil; return; } + ITDebugLog(@"Audioscrobbler: Submitting queued tracks"); + + if ([_tracks count] == 0) { + ITDebugLog(@"Audioscrobbler: No queued tracks to submit."); + return; + } + NSString *user = [[NSUserDefaults standardUserDefaults] stringForKey:@"audioscrobblerUser"], *passString = [PreferencesController getKeychainItemPasswordForUser:user]; char *pass = (char *)[passString UTF8String]; @@ -152,13 +179,6 @@ static AudioscrobblerController *_sharedController = nil; unsigned char *buffer; EVP_MD_CTX ctx; - ITDebugLog(@"Audioscrobbler: Submitting queued tracks"); - - if ([_tracks count] == 0) { - ITDebugLog(@"Audioscrobbler: No queued tracks to submit."); - return; - } - //Build the MD5 response string we send along with the request buffer = malloc(EVP_MD_size(EVP_md5())); EVP_DigestInit(&ctx, EVP_md5()); @@ -232,7 +252,7 @@ static AudioscrobblerController *_sharedController = nil; //For now we're not going to cache results, as it is less of a headache //[_tracks removeObjectsInArray:_submitTracks]; [_tracks removeAllObjects]; - [_submitTracks removeAllObjects]; + //[_submitTracks removeAllObjects]; //If we have tracks left, submit again after the interval seconds } @@ -282,6 +302,7 @@ static AudioscrobblerController *_sharedController = nil; [[NSNotificationCenter defaultCenter] postNotificationName:@"AudioscrobblerHandshakeComplete" object:self]; key = @"audioscrobbler_handshake_complete"; comment = @"Handshake complete"; + _handshakeAttempts = 0; } else { //We have a protocol error } @@ -295,6 +316,9 @@ static AudioscrobblerController *_sharedController = nil; key = @"audioscrobbler_bad_user"; comment = @"Handshake failed - invalid user name"; //We have a bad user + + //Don't count this as a bad handshake attempt + _handshakeAttempts = 0; } else { ITDebugLog(@"Audioscrobbler: Handshake failed, protocol error"); key = @"audioscrobbler_protocol_error"; @@ -306,6 +330,7 @@ static AudioscrobblerController *_sharedController = nil; ITDebugLog(@"Audioscrobbler: Submission successful, clearing queue."); /*[_tracks removeObjectsInArray:_submitTracks]; [_submitTracks removeAllObjects];*/ + [_submitTracks removeAllObjects]; if ([_tracks count] > 0) { ITDebugLog(@"Audioscrobbler: Tracks remaining in queue, submitting remaining tracks"); [self performSelector:@selector(submitTracks) withObject:nil afterDelay:2]; @@ -317,11 +342,24 @@ static AudioscrobblerController *_sharedController = nil; key = @"audioscrobbler_bad_password"; comment = @"Last track submission failed - invalid password"; //Bad auth + + //Add the tracks we were trying to submit back into the submission queue + [_tracks addObjectsFromArray:_submitTracks]; + + _handshakeCompleted = NO; + + //If we were previously valid with the same login name, try reauthenticating and sending again + [self attemptHandshake:YES]; } else if (([responseAction length] > 5) && [[responseAction substringToIndex:5] isEqualToString:@"FAILED"]) { ITDebugLog(@"Audioscrobbler: Submission failed (%@)", [responseAction substringFromIndex:6]); key = @"audioscrobbler_submission_failed"; comment = @"Last track submission failed - see console for error"; //Failed + + //We got an unknown error. To be safe we're going to remove the tracks we tried to submit + [_submitTracks removeAllObjects]; + + _handshakeCompleted = NO; } } -- 2.20.1