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playerPlayingState works properly in 10.4 now. It should work in 10.3/10.2 fine also...
author
Kent Sutherland
<ksuther@ithinksw.com>
Sun, 1 May 2005 23:20:04 +0000
(23:20 +0000)
committer
Kent Sutherland
<ksuther@ithinksw.com>
Sun, 1 May 2005 23:20:04 +0000
(23:20 +0000)
iTunesRemote.m
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diff --git
a/iTunesRemote.m
b/iTunesRemote.m
index
2595861
..
5fb5233
100755
(executable)
--- a/
iTunesRemote.m
+++ b/
iTunesRemote.m
@@
-122,7
+122,7
@@
SInt32 result;
ITDebugLog(@"Getting player playing state");
SInt32 result;
ITDebugLog(@"Getting player playing state");
- result = [ITSendAEWithString(@"'----':obj { form:'prop', want:type('prop'), seld:type('pPlS'), from:'null'() }", 'core', 'getd', &savedPSN)
int32
Value];
+ result = [ITSendAEWithString(@"'----':obj { form:'prop', want:type('prop'), seld:type('pPlS'), from:'null'() }", 'core', 'getd', &savedPSN)
typeCode
Value];
switch (result)
{
case 'kPSP':
switch (result)
{
case 'kPSP':