X-Git-Url: http://git.ithinksw.org/MenuTunes.git/blobdiff_plain/97a58d16b59657d99b396a9d7e3ef2eadb357fa8..3b16f08f4e3b0f3b3105f79b12d2f0e0c7564a6e:/MainController.m diff --git a/MainController.m b/MainController.m index 681da56..7a0c29a 100755 --- a/MainController.m +++ b/MainController.m @@ -173,13 +173,13 @@ static MainController *sharedController; ( ([self radioIsPlaying]) && (latestPlaylistClass != ITMTRemotePlayerRadioPlaylist) ) || ( (! [self radioIsPlaying]) && (latestPlaylistClass == ITMTRemotePlayerRadioPlaylist) ) )*/ - if ([self songChanged]) { + if ( [self songChanged] ) { [self setLatestSongIdentifier:[currentRemote playerStateUniqueIdentifier]]; latestPlaylistClass = [currentRemote currentPlaylistClass]; [menuController rebuildSubmenus]; if ( [df boolForKey:@"showSongInfoOnChange"] ) { - [self showCurrentTrackInfo]; +// [self performSelector:@selector(showCurrentTrackInfo) withObject:nil afterDelay:0.0]; } } } @@ -211,46 +211,64 @@ static MainController *sharedController; } else { [currentRemote play]; } + + [self timerUpdate]; } - (void)nextSong { [currentRemote goToNextSong]; + + [self timerUpdate]; } - (void)prevSong { [currentRemote goToPreviousSong]; + + [self timerUpdate]; } - (void)fastForward { [currentRemote forward]; + + [self timerUpdate]; } - (void)rewind { [currentRemote rewind]; + + [self timerUpdate]; } - (void)selectPlaylistAtIndex:(int)index { [currentRemote switchToPlaylistAtIndex:index]; + + [self timerUpdate]; } - (void)selectSongAtIndex:(int)index { [currentRemote switchToSongAtIndex:index]; + + [self timerUpdate]; } - (void)selectSongRating:(int)rating { [currentRemote setCurrentSongRating:(float)rating / 100.0]; + + [self timerUpdate]; } - (void)selectEQPresetAtIndex:(int)index { [currentRemote switchToEQAtIndex:index]; + + [self timerUpdate]; } - (void)showPlayer @@ -500,28 +518,40 @@ static MainController *sharedController; - (void)incrementVolume { - float volume = [currentRemote volume]; - volume += 0.2; + float volume = [currentRemote volume]; + float dispVol = volume; + + volume += 0.110; + dispVol += 0.100; + if (volume > 1.0) { - volume = 1.0; + volume = 1.0; + dispVol = 1.0; } + [currentRemote setVolume:volume]; - - //Show volume status window - [statusWindowController showVolumeWindowWithLevel:volume]; + + // Show volume status window + [statusWindowController showVolumeWindowWithLevel:dispVol]; } - (void)decrementVolume { - float volume = [currentRemote volume]; - volume -= 0.2; + float volume = [currentRemote volume]; + float dispVol = volume; + + volume -= 0.090; + dispVol -= 0.100; + if (volume < 0.0) { - volume = 0.0; + volume = 0.0; + dispVol = 0.0; } + [currentRemote setVolume:volume]; //Show volume status window - [statusWindowController showVolumeWindowWithLevel:volume]; + [statusWindowController showVolumeWindowWithLevel:dispVol]; } - (void)incrementRating