X-Git-Url: http://git.ithinksw.org/MenuTunes.git/blobdiff_plain/92cf4bdca5f1a76e6feec10a0d9ea32b51f286e8..dc685d1d1cffcfd6bb95dd948c30f1dc315919e0:/NetworkController.m?ds=inline diff --git a/NetworkController.m b/NetworkController.m index d6bfca0..33cee8f 100755 --- a/NetworkController.m +++ b/NetworkController.m @@ -13,9 +13,10 @@ #import "NetworkController.h" #import "MainController.h" +#import "NetworkObject.h" +#import "PreferencesController.h" #import #import -#import static NetworkController *sharedController; @@ -32,6 +33,8 @@ static NetworkController *sharedController; sharedController = self; browser = [[NSNetServiceBrowser alloc] init]; [browser setDelegate:self]; + rootObject = [[NetworkObject alloc] init]; + serverPort = [[NSSocketPort alloc] initWithTCPPort:SERVER_PORT]; } return self; } @@ -40,9 +43,12 @@ static NetworkController *sharedController; { [self disconnect]; if (serverOn) { - [serverConnection invalidate]; [serverConnection release]; } + [serverPass release]; + [clientPass release]; + [serverPort release]; + [rootObject release]; [clientProxy release]; [remoteServices release]; [browser release]; @@ -67,16 +73,21 @@ static NetworkController *sharedController; { if (!serverOn && status) { NSString *name = [[NSUserDefaults standardUserDefaults] stringForKey:@"sharedPlayerName"]; + unsigned char buffer; + NSData *fullPass; //Turn on NS_DURING - serverPort = [[NSSocketPort alloc] initWithTCPPort:SERVER_PORT]; serverConnection = [[NSConnection alloc] initWithReceivePort:serverPort sendPort:serverPort]; - [serverConnection setRootObject:[[MainController sharedController] currentRemote]]; + [serverConnection setRootObject:rootObject]; + [rootObject makeValid]; [serverConnection registerName:@"ITMTPlayerHost"]; - [serverConnection setDelegate:self]; NS_HANDLER + [serverConnection setRootObject:nil]; + [serverConnection release]; + [serverPort release]; ITDebugLog(@"Error starting server!"); + return; NS_ENDHANDLER ITDebugLog(@"Started server."); if (!name) { @@ -86,50 +97,163 @@ static NetworkController *sharedController; type:@"_mttp._tcp." name:name port:SERVER_PORT]; + fullPass = [[NSUserDefaults standardUserDefaults] dataForKey:@"sharedPlayerPassword"]; + if ([fullPass length]) { + [fullPass getBytes:&buffer range:NSMakeRange(6, 4)]; + [serverPass release]; + serverPass = [[NSData alloc] initWithBytes:&buffer length:strlen(&buffer)]; + } else { + serverPass = nil; + } [service publish]; serverOn = YES; + ITDebugLog(@"Server service published."); } else if (serverOn && !status && [serverConnection isValid]) { //Turn off [service stop]; + [service release]; + [rootObject invalidate]; [serverConnection registerName:nil]; - [serverPort invalidate]; [serverConnection invalidate]; + //[serverConnection setRootObject:nil]; + //[[serverConnection sendPort] autorelease]; [serverConnection release]; ITDebugLog(@"Stopped server."); serverOn = NO; } } -- (BOOL)connectToHost:(NSString *)host +- (int)connectToHost:(NSString *)host { + NSData *fullPass = [[NSUserDefaults standardUserDefaults] dataForKey:@"connectPassword"]; + unsigned char buffer; ITDebugLog(@"Connecting to host: %@", host); + [remoteHost release]; + remoteHost = [host copy]; + if (fullPass) { + [fullPass getBytes:&buffer range:NSMakeRange(6, 4)]; + [clientPass release]; + clientPass = [[NSData alloc] initWithBytes:&buffer length:strlen(&buffer)]; + } else { + clientPass = nil; + } NS_DURING clientPort = [[NSSocketPort alloc] initRemoteWithTCPPort:SERVER_PORT host:host]; clientConnection = [[NSConnection connectionWithReceivePort:nil sendPort:clientPort] retain]; + [clientConnection setReplyTimeout:5]; clientProxy = [[clientConnection rootProxy] retain]; + connectedToServer = YES; NS_HANDLER + [clientConnection release]; + [clientPort release]; ITDebugLog(@"Connection to host failed: %@", host); - return NO; + return 0; NS_ENDHANDLER - [clientConnection setReplyTimeout:5]; + + if (!clientProxy) { + ITDebugLog(@"Null proxy! Couldn't connect!"); + [self disconnect]; + return NO; + } + + if ([clientProxy requiresPassword]) { + ITDebugLog(@"Server requires password."); + //Check to see if a password is set in defaults + if ([[NSUserDefaults standardUserDefaults] dataForKey:@"connectPassword"] == nil) { + ITDebugLog(@"Asking for password."); + if (![[PreferencesController sharedPrefs] showPasswordPanel]) { + ITDebugLog(@"Giving up connection attempt."); + [self disconnect]; + return -1; + } + } + + //Send the password + ITDebugLog(@"Sending password."); + while (![clientProxy sendPassword:[[NSUserDefaults standardUserDefaults] dataForKey:@"connectPassword"]]) { + ITDebugLog(@"Invalid password!"); + if (![[PreferencesController sharedPrefs] showInvalidPasswordPanel]) { + ITDebugLog(@"Giving up connection attempt."); + [self disconnect]; + return -1; + } + } + } + ITDebugLog(@"Connected to host: %@", host); [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(disconnect) name:NSConnectionDidDieNotification object:clientConnection]; - connectedToServer = YES; - return YES; + return 1; } - (BOOL)disconnect { ITDebugLog(@"Disconnecting from host."); connectedToServer = NO; + [remoteHost release]; + remoteHost = nil; [[NSNotificationCenter defaultCenter] removeObserver:self]; [clientProxy release]; - [clientConnection invalidate]; [clientConnection release]; return YES; } +- (BOOL)checkForServerAtHost:(NSString *)host +{ + NSData *fullPass = [[NSUserDefaults standardUserDefaults] dataForKey:@"connectPassword"]; + unsigned char buffer; + NSConnection *testConnection; + NSSocketPort *testPort; + NetworkObject *tempProxy; + BOOL valid; + ITDebugLog(@"Checking for shared remote at %@.", host); + if (fullPass) { + [fullPass getBytes:&buffer range:NSMakeRange(6, 4)]; + [clientPass release]; + clientPass = [[NSData alloc] initWithBytes:&buffer length:strlen(&buffer)]; + } else { + clientPass = nil; + } + + NS_DURING + testPort = [[NSSocketPort alloc] initRemoteWithTCPPort:SERVER_PORT + host:host]; + testConnection = [[NSConnection connectionWithReceivePort:nil sendPort:testPort] retain]; + [testConnection setReplyTimeout:2]; + [testConnection setRequestTimeout:2]; + tempProxy = (NetworkObject *)[testConnection rootProxy]; + [tempProxy serverName]; + valid = [tempProxy isValid]; + NS_HANDLER + ITDebugLog(@"Connection to host failed: %@", host); + [testConnection release]; + [testPort release]; + return NO; + NS_ENDHANDLER + + if (!tempProxy) { + ITDebugLog(@"Null proxy! Couldn't connect!"); + [testConnection release]; + [testPort release]; + return NO; + } + [testConnection release]; + [testPort release]; + return valid; +} + +- (void)resetServerName +{ + if ([self isServerOn]) { + [service stop]; + [service release]; + service = [[NSNetService alloc] initWithDomain:@"" + type:@"_mttp._tcp." + name:[[NSUserDefaults standardUserDefaults] stringForKey:@"sharedPlayerName"] + port:SERVER_PORT]; + } +} + - (BOOL)isServerOn { return serverOn; @@ -145,9 +269,14 @@ static NetworkController *sharedController; return connectedToServer; } -- (ITMTRemote *)sharedRemote +- (NSString *)remoteHost +{ + return remoteHost; +} + +- (NetworkObject *)networkObject { - return (ITMTRemote *)clientProxy; + return clientProxy; } - (NSArray *)remoteServices @@ -178,8 +307,8 @@ static NetworkController *sharedController; - (void)netServiceDidResolveAddress:(NSNetService *)sender { ITDebugLog(@"Resolved service named %@.", [sender name]); - NSLog(@"Resolved service named %@.", [sender name]); [[NSNotificationCenter defaultCenter] postNotificationName:@"ITMTFoundNetService" object:nil]; + [sender stop]; } - (void)netServiceWillResolve:(NSNetService *)sender