X-Git-Url: http://git.ithinksw.org/MenuTunes.git/blobdiff_plain/82086d6a95408227f929ca149591c6fc3962f043..1241f4136652ac9629457a83953d8f8bf3889bdd:/MainController.m diff --git a/MainController.m b/MainController.m index ad6f2e1..c2acaf1 100755 --- a/MainController.m +++ b/MainController.m @@ -33,6 +33,7 @@ @interface MainController(Private) - (ITMTRemote *)loadRemote; - (void)setLatestSongIdentifier:(NSString *)newIdentifier; +- (void)checkForRemoteServer; - (void)applicationLaunched:(NSNotification *)note; - (void)applicationTerminated:(NSNotification *)note; @end @@ -89,9 +90,7 @@ static MainController *sharedController; if ([df boolForKey:@"enableSharing"]) { [self setServerStatus:YES]; } else if ([df boolForKey:@"useSharedPlayer"]) { - if ([self connectToServer] == 0) { - [NSTimer scheduledTimerWithTimeInterval:45 target:self selector:@selector(checkForRemoteServer:) userInfo:nil repeats:YES]; - } + [self checkForRemoteServer]; } //Setup for notification of the remote player launching or quitting @@ -107,7 +106,7 @@ static MainController *sharedController; name:NSWorkspaceDidLaunchApplicationNotification object:nil]; - if ( ! [df objectForKey:@"menu"] ) { // If this is nil, defaults have never been registered. + if (![df objectForKey:@"menu"]) { // If this is nil, defaults have never been registered. [[PreferencesController sharedPrefs] registerDefaults]; } @@ -164,7 +163,7 @@ static MainController *sharedController; Class remoteClass = [remoteBundle principalClass]; if ([remoteClass conformsToProtocol:@protocol(ITMTRemote)] && - [remoteClass isKindOfClass:[NSObject class]]) { + [(NSObject *)remoteClass isKindOfClass:[NSObject class]]) { id remote = [remoteClass remote]; ITDebugLog(@"Adding remote at path %@", bundlePath); [remoteArray addObject:remote]; @@ -392,7 +391,7 @@ static MainController *sharedController; } if ([networkController isConnectedToServer]) { - [statusItem setMenu:[menuController menu]]; + [statusItem setMenu:([[self currentRemote] playerRunningState] == ITMTRemotePlayerRunning) ? [menuController menu] : [menuController menuForNoPlayer]]; } } @@ -533,20 +532,20 @@ static MainController *sharedController; - (void)showPlayer { ITDebugLog(@"Beginning show player."); - if ( ( playerRunningState == ITMTRemotePlayerRunning) ) { + //if ( ( playerRunningState == ITMTRemotePlayerRunning) ) { ITDebugLog(@"Showing player interface."); NS_DURING [[self currentRemote] showPrimaryInterface]; NS_HANDLER [self networkError:localException]; NS_ENDHANDLER - } else { + /*} else { ITDebugLog(@"Launching player."); NS_DURING NSString *path; if ( (path = [df stringForKey:@"CustomPlayerPath"]) ) { } else { - path = [[self currentRemote] playerFullName]; + pathITDebugLog(@"Showing player interface."); = [[self currentRemote] playerFullName]; } if (![[NSWorkspace sharedWorkspace] launchApplication:path]) { ITDebugLog(@"Error Launching Player"); @@ -554,7 +553,7 @@ static MainController *sharedController; NS_HANDLER [self networkError:localException]; NS_ENDHANDLER - } + }*/ ITDebugLog(@"Finished show player."); } @@ -1134,18 +1133,36 @@ static MainController *sharedController; return YES; } -- (void)checkForRemoteServer:(NSTimer *)timer +- (void)checkForRemoteServer { ITDebugLog(@"Checking for remote server."); + [NSThread detachNewThreadSelector:@selector(runRemoteServerCheck:) toTarget:self withObject:nil]; +} + +- (void)runRemoteServerCheck:(id)sender +{ + NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; + ITDebugLog(@"Remote server check running."); if ([networkController checkForServerAtHost:[df stringForKey:@"sharedPlayerHost"]]) { ITDebugLog(@"Remote server found."); - [timer invalidate]; - if (![networkController isServerOn] && ![networkController isConnectedToServer]) { - [[StatusWindowController sharedController] showReconnectQueryWindow]; - } + [self performSelectorOnMainThread:@selector(remoteServerFound:) withObject:nil waitUntilDone:NO]; } else { ITDebugLog(@"Remote server not found."); + [self performSelectorOnMainThread:@selector(remoteServerNotFound:) withObject:nil waitUntilDone:NO]; } + [pool release]; +} + +- (void)remoteServerFound:(id)sender +{ + if (![networkController isServerOn] && ![networkController isConnectedToServer]) { + [[StatusWindowController sharedController] showReconnectQueryWindow]; + } +} + +- (void)remoteServerNotFound:(id)sender +{ + [NSTimer scheduledTimerWithTimeInterval:90.0 target:self selector:@selector(checkForRemoteServer) userInfo:nil repeats:NO]; } - (void)networkError:(NSException *)exception @@ -1155,7 +1172,7 @@ static MainController *sharedController; NSRunCriticalAlertPanel(@"Remote MenuTunes Disconnected", @"The MenuTunes server you were connected to stopped responding or quit. MenuTunes will revert back to the local player.", @"OK", nil, nil); if ([self disconnectFromServer]) { [[PreferencesController sharedPrefs] resetRemotePlayerTextFields]; - [NSTimer scheduledTimerWithTimeInterval:45 target:self selector:@selector(checkForRemoteServer:) userInfo:nil repeats:YES]; + [NSTimer scheduledTimerWithTimeInterval:90.0 target:self selector:@selector(checkForRemoteServer) userInfo:nil repeats:YES]; } else { ITDebugLog(@"CRITICAL ERROR, DISCONNECTING!"); } @@ -1165,7 +1182,7 @@ static MainController *sharedController; - (void)reconnect { if ([self connectToServer] == 0) { - [NSTimer scheduledTimerWithTimeInterval:45 target:self selector:@selector(checkForRemoteServer:) userInfo:nil repeats:YES]; + [NSTimer scheduledTimerWithTimeInterval:90.0 target:self selector:@selector(checkForRemoteServer) userInfo:nil repeats:YES]; } [[StatusWindow sharedWindow] setLocked:NO]; [[StatusWindow sharedWindow] vanish:self]; @@ -1209,7 +1226,7 @@ static MainController *sharedController; - (void)applicationTerminated:(NSNotification *)note { NS_DURING - if (!note || [[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[[self currentRemote] playerFullName]]) { + if (!note || [[[note userInfo] objectForKey:@"NSApplicationName"] isEqualToString:[[self currentRemote] playerFullName]] && ![[NetworkController sharedController] isConnectedToServer]) { ITDebugLog(@"Remote application terminated."); playerRunningState = ITMTRemotePlayerNotRunning; [[self currentRemote] halt];