[controller setServerStatus:state]; //Set server status
} else if ( [sender tag] == 5015 ) {
[df setObject:[sender stringValue] forKey:@"sharedPlayerName"];
+ [[NetworkController sharedController] resetServerName];
} else if ( [sender tag] == 5020 ) {
[df setBool:SENDER_STATE forKey:@"enableSharingPassword"];
} else if ( [sender tag] == 5030 ) {