Whoops. Quick fix... I forgot a change in the class files.
[MenuTunes.git] / MenuTunes.m
index 77c59ba..d2fdaf2 100755 (executable)
@@ -50,8 +50,7 @@
         [self remotePlayerTerminated:nil];
     }
     
-    statusItem = [[ITStatusItem alloc] initWithStatusBar:[NSStatusBar systemStatusBar]
-                                              withLength:NSSquareStatusItemLength];
+    statusItem = [[ITStatusItem alloc] initWithStatusBar:[NSStatusBar systemStatusBar] withLength:NSSquareStatusItemLength];
     
     [statusItem setImage:[NSImage imageNamed:@"menu"]];
     [statusItem setAlternateImage:[NSImage imageNamed:@"selected_image"]];
     
     playPauseMenuItem = nil;
     upcomingSongsItem = nil;
+    songRatingMenuItem = nil;
     playlistItem = nil;
     [playlistMenu release];
     playlistMenu = nil;
                     action:nil
                     keyEquivalent:@""];
         } else if ([item isEqualToString:@"Song Rating"]) {
-            NSMenu *ratingSubmenu = [[NSMenu alloc] initWithTitle:@""];
-            unichar whiteStar = 'o';//2606;
-            unichar blackStar = 'x';//2605;
-            NSString *whiteStarString = [NSString stringWithCharacters:&whiteStar
-                                            length:1];
-            NSString *blackStarString = [NSString stringWithCharacters:&blackStar
-                                            length:1];
-            NSString *string = @"";
-            int i;
-            
-            for (i = 0; i < 5; i++) {
-                string = [string stringByAppendingString:whiteStarString];
-            }
-            for (i = 0; i < 6; i++) {
-                NSMenuItem *ratingItem;
-                ratingItem = [ratingSubmenu addItemWithTitle:string action:@selector(setSongRating:) keyEquivalent:@""];
-                [ratingItem setTarget:self];
-                [ratingItem setTag:i * 20];
-                string = [string substringToIndex:4];
-                string = [blackStarString stringByAppendingString:string];
-            }
-            [[menu addItemWithTitle:@"Song Rating"
+            songRatingMenuItem = [menu addItemWithTitle:@"Song Rating"
                     action:nil
-                    keyEquivalent:@""] setSubmenu:ratingSubmenu];
-            [ratingSubmenu autorelease];
+                    keyEquivalent:@""];
         } else if ([item isEqualToString:@"<separator>"]) {
             [menu addItem:[NSMenuItem separatorItem]];
         }
                     [menu insertItem:menuItem atIndex:trackInfoIndex + 1];
                     [menuItem release];
                 }
+                
+                if (songRatingMenuItem) {
+                    int rating = (int)[currentRemote currentSongRating] * 10;
+                    int i;
+                    
+                    for (i = 0; i < 5; i++) {
+                        [[ratingMenu itemAtIndex:i] setState:NSOffState];
+                    }
+                    
+                    switch (rating) {
+                        case 0:
+                            [[ratingMenu itemAtIndex:5] setState:NSOnState];
+                        break;
+                        case 2:
+                            [[ratingMenu itemAtIndex:4] setState:NSOnState];
+                        break;
+                        case 4:
+                            [[ratingMenu itemAtIndex:3] setState:NSOnState];
+                        break;
+                        case 6:
+                            [[ratingMenu itemAtIndex:2] setState:NSOnState];
+                        break;
+                        case 8:
+                            [[ratingMenu itemAtIndex:1] setState:NSOnState];
+                        break;
+                        case 10:
+                            [[ratingMenu itemAtIndex:0] setState:NSOnState];
+                        break;
+                    }
+                }
             }
             
             if ([defaults boolForKey:@"showName"]) {
                 [menu removeItemAtIndex:[menu indexOfItemWithTitle:@"No Song"]];
                 [menu insertItem:menuItem atIndex:trackInfoIndex];
                 [menuItem release];
+                
+                [songRatingMenuItem setSubmenu:ratingMenu];
+                [songRatingMenuItem setEnabled:YES];
             }
         } else if ([menu indexOfItemWithTitle:@"No Song"] == -1) {
             [menu removeItemAtIndex:trackInfoIndex];
             didHaveAlbumName = (([curAlbumName length] > 0) ? YES : NO);
         }
     }
+    [menu update];
 }
 
 //Rebuild the upcoming songs submenu. Can be improved a lot.
     [eqMenu release];
     eqMenu = [[NSMenu alloc] initWithTitle:@""];
     
-    enabledItem = [eqMenu addItemWithTitle:@"EQ Enabled"
-                          action:NULL
+    enabledItem = [eqMenu addItemWithTitle:@"Disabled"
+                          action:@selector(toggleEqualizer)
                           keyEquivalent:@""];
+    
+    if ([currentRemote equalizerEnabled] == NO) {
+        [enabledItem setState:NSOnState];
+    }
+    
     [eqMenu addItem:[NSMenuItem separatorItem]];
     
     for (i = 0; i < [eqPresets count]; i++) {
         [upcomingSongsItem setSubmenu:nil];
         [upcomingSongsItem setEnabled:NO];
         
+        [songRatingMenuItem setSubmenu:nil];
+        [songRatingMenuItem setEnabled:NO];
+        
         menuItem = [[NSMenuItem alloc] initWithTitle:@"No Song" action:nil keyEquivalent:@""];
         [menu insertItem:menuItem atIndex:trackInfoIndex];
         [menuItem release];
     isAppRunning = ITMTRemotePlayerRunning;
     
     //Restart the timer
-    refreshTimer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(timerUpdate) userInfo:nil repeats:YES]; 
+    [NSThread detachNewThreadSelector:@selector(runTimerInNewThread) toTarget:self withObject:nil];
     
     [self rebuildMenu]; //Rebuild the menu since no songs will be playing
     if (playlistItem) {
     [statusItem setMenu:menu]; //Set the menu back to the main one
 }
 
+- (void)runTimerInNewThread
+{
+    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+    NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
+    refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:0.2 target:self selector:@selector(timerUpdate) userInfo:nil repeats:YES] retain];
+    [runLoop run];
+    [pool release];
+}
+
 - (void)remotePlayerTerminated:(NSNotification *)note
 {
     isAppRunning = ITMTRemotePlayerNotRunning;
     [statusItem setMenu:menu];
     
     [refreshTimer invalidate];
+    [refreshTimer release];
     refreshTimer = nil;
     [self clearHotKeys];
 }
     int curSet = [currentRemote currentEQPresetIndex];
     int item = [[sender representedObject] intValue];
     [currentRemote switchToEQAtIndex:item];
-    [[eqMenu itemAtIndex:curSet - 1] setState:NSOffState];
-    [[eqMenu itemAtIndex:item - 1] setState:NSOnState];
+    [[eqMenu itemAtIndex:curSet + 1] setState:NSOffState];
+    [[eqMenu itemAtIndex:item + 2] setState:NSOnState];
 }
 
 - (void)playPause:(id)sender
     [playPauseMenuItem setTitle:@"Play"];
 }
 
-- (void)setSongRating:(id)sender
+- (void)toggleEqualizer
+{
+    [currentRemote setEqualizerEnabled:![currentRemote equalizerEnabled]];
+}
+
+- (IBAction)setSongRating:(id)sender
 {
+    NSLog(@"%f", [currentRemote currentSongRating]);
     NSLog(@"%f", (float)[sender tag] / 100.0);
     [currentRemote setCurrentSongRating:(float)[sender tag] / 100.0];
 }
 {
     if (refreshTimer) {
         [refreshTimer invalidate];
+        [refreshTimer release];
         refreshTimer = nil;
     }
     [currentRemote halt];