if ([df boolForKey:@"enableSharing"]) {
[self setServerStatus:YES];
} else if ([df boolForKey:@"useSharedPlayer"]) {
- if ([self connectToServer] == 0) {
+ [self checkForRemoteServer:nil];
+ /*if ([self connectToServer] == 0) {
[NSTimer scheduledTimerWithTimeInterval:45 target:self selector:@selector(checkForRemoteServer:) userInfo:nil repeats:YES];
- }
+ }*/
}
//Setup for notification of the remote player launching or quitting
name:NSWorkspaceDidLaunchApplicationNotification
object:nil];
- if ( ! [df objectForKey:@"menu"] ) { // If this is nil, defaults have never been registered.
+ if (![df objectForKey:@"menu"]) { // If this is nil, defaults have never been registered.
[[PreferencesController sharedPrefs] registerDefaults];
}
NSString *path;
if ( (path = [df stringForKey:@"CustomPlayerPath"]) ) {
} else {
- path = [[self currentRemote] playerFullName];
+ pathITDebugLog(@"Showing player interface."); = [[self currentRemote] playerFullName];
}
if (![[NSWorkspace sharedWorkspace] launchApplication:path]) {
ITDebugLog(@"Error Launching Player");
- (void)checkForRemoteServer:(NSTimer *)timer
{
ITDebugLog(@"Checking for remote server.");
- if ([networkController checkForServerAtHost:[df stringForKey:@"sharedPlayerHost"]]) {
+
+ //New code
+ [NSThread detachNewThreadSelector:@selector(runRemoteServerCheck:) toTarget:self withObject:nil];
+ //[timer invalidate];
+ //
+
+ /*if ([networkController checkForServerAtHost:[df stringForKey:@"sharedPlayerHost"]]) {
ITDebugLog(@"Remote server found.");
[timer invalidate];
if (![networkController isServerOn] && ![networkController isConnectedToServer]) {
}
} else {
ITDebugLog(@"Remote server not found.");
+ }*/
+}
+
+- (void)runRemoteServerCheck:(id)sender
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ ITDebugLog(@"Remote server check running.");
+ if ([networkController checkForServerAtHost:[df stringForKey:@"sharedPlayerHost"]]) {
+ ITDebugLog(@"Remote server found.");
+ [self performSelectorOnMainThread:@selector(remoteServerFound:) withObject:nil waitUntilDone:NO];
+ } else {
+ ITDebugLog(@"Remote server not found.");
+ [self performSelectorOnMainThread:@selector(remoteServerNotFound:) withObject:nil waitUntilDone:NO];
+ }
+ [pool release];
+}
+
+- (void)remoteServerFound:(id)sender
+{
+ if (![networkController isServerOn] && ![networkController isConnectedToServer]) {
+ [[StatusWindowController sharedController] showReconnectQueryWindow];
}
}
+- (void)remoteServerNotFound:(id)sender
+{
+ [NSTimer scheduledTimerWithTimeInterval:45 target:self selector:@selector(checkForRemoteServer:) userInfo:nil repeats:NO];
+}
+
- (void)networkError:(NSException *)exception
{
ITDebugLog(@"Remote exception thrown: %@: %@", [exception name], [exception reason]);