if ([df boolForKey:@"enableSharing"]) {
[self setServerStatus:YES];
} else if ([df boolForKey:@"useSharedPlayer"]) {
- if ([self connectToServer] == 0) {
- [NSTimer scheduledTimerWithTimeInterval:45 target:self selector:@selector(checkForRemoteServer:) userInfo:nil repeats:YES];
- }
+ [self checkForRemoteServer];
}
//Setup for notification of the remote player launching or quitting
name:NSWorkspaceDidLaunchApplicationNotification
object:nil];
- if ( ! [df objectForKey:@"menu"] ) { // If this is nil, defaults have never been registered.
+ if (![df objectForKey:@"menu"]) { // If this is nil, defaults have never been registered.
[[PreferencesController sharedPrefs] registerDefaults];
}
Class remoteClass = [remoteBundle principalClass];
if ([remoteClass conformsToProtocol:@protocol(ITMTRemote)] &&
- [remoteClass isKindOfClass:[NSObject class]]) {
+ [(NSObject *)remoteClass isKindOfClass:[NSObject class]]) {
id remote = [remoteClass remote];
ITDebugLog(@"Adding remote at path %@", bundlePath);
[remoteArray addObject:remote];
NSString *path;
if ( (path = [df stringForKey:@"CustomPlayerPath"]) ) {
} else {
- path = [[self currentRemote] playerFullName];
+ pathITDebugLog(@"Showing player interface."); = [[self currentRemote] playerFullName];
}
if (![[NSWorkspace sharedWorkspace] launchApplication:path]) {
ITDebugLog(@"Error Launching Player");
return YES;
}
-- (void)checkForRemoteServer:(NSTimer *)timer
+- (void)checkForRemoteServer
{
ITDebugLog(@"Checking for remote server.");
+ [NSThread detachNewThreadSelector:@selector(runRemoteServerCheck:) toTarget:self withObject:nil];
+}
+
+- (void)runRemoteServerCheck:(id)sender
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ ITDebugLog(@"Remote server check running.");
if ([networkController checkForServerAtHost:[df stringForKey:@"sharedPlayerHost"]]) {
ITDebugLog(@"Remote server found.");
- [timer invalidate];
- if (![networkController isServerOn] && ![networkController isConnectedToServer]) {
- [[StatusWindowController sharedController] showReconnectQueryWindow];
- }
+ [self performSelectorOnMainThread:@selector(remoteServerFound:) withObject:nil waitUntilDone:NO];
} else {
ITDebugLog(@"Remote server not found.");
+ [self performSelectorOnMainThread:@selector(remoteServerNotFound:) withObject:nil waitUntilDone:NO];
+ }
+ [pool release];
+}
+
+- (void)remoteServerFound:(id)sender
+{
+ if (![networkController isServerOn] && ![networkController isConnectedToServer]) {
+ [[StatusWindowController sharedController] showReconnectQueryWindow];
}
}
+- (void)remoteServerNotFound:(id)sender
+{
+ [NSTimer scheduledTimerWithTimeInterval:90.0 target:self selector:@selector(checkForRemoteServer) userInfo:nil repeats:NO];
+}
+
- (void)networkError:(NSException *)exception
{
ITDebugLog(@"Remote exception thrown: %@: %@", [exception name], [exception reason]);
NSRunCriticalAlertPanel(@"Remote MenuTunes Disconnected", @"The MenuTunes server you were connected to stopped responding or quit. MenuTunes will revert back to the local player.", @"OK", nil, nil);
if ([self disconnectFromServer]) {
[[PreferencesController sharedPrefs] resetRemotePlayerTextFields];
- [NSTimer scheduledTimerWithTimeInterval:45 target:self selector:@selector(checkForRemoteServer:) userInfo:nil repeats:YES];
+ [NSTimer scheduledTimerWithTimeInterval:90.0 target:self selector:@selector(checkForRemoteServer) userInfo:nil repeats:YES];
} else {
ITDebugLog(@"CRITICAL ERROR, DISCONNECTING!");
}
- (void)reconnect
{
if ([self connectToServer] == 0) {
- [NSTimer scheduledTimerWithTimeInterval:45 target:self selector:@selector(checkForRemoteServer:) userInfo:nil repeats:YES];
+ [NSTimer scheduledTimerWithTimeInterval:90.0 target:self selector:@selector(checkForRemoteServer) userInfo:nil repeats:YES];
}
[[StatusWindow sharedWindow] setLocked:NO];
[[StatusWindow sharedWindow] vanish:self];