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Fixed the stupid crash on turning off network sharing.
[MenuTunes.git]
/
NetworkController.m
diff --git
a/NetworkController.m
b/NetworkController.m
index
24e8264
..
70994df
100755
(executable)
--- a/
NetworkController.m
+++ b/
NetworkController.m
@@
-69,17
+69,20
@@
static NetworkController *sharedController;
{
if (!serverOn && status) {
NSString *name = [[NSUserDefaults standardUserDefaults] stringForKey:@"sharedPlayerName"];
{
if (!serverOn && status) {
NSString *name = [[NSUserDefaults standardUserDefaults] stringForKey:@"sharedPlayerName"];
+ NSPort *serverPort;
unsigned char buffer;
NSData *fullPass;
//Turn on
NS_DURING
unsigned char buffer;
NSData *fullPass;
//Turn on
NS_DURING
- serverPort = [[
NSSocketPort alloc] initWithTCPPort:SERVER_PORT
];
+ serverPort = [[
[NSSocketPort alloc] initWithTCPPort:SERVER_PORT] autorelease
];
serverConnection = [[NSConnection alloc] initWithReceivePort:serverPort
sendPort:serverPort];
serverConnection = [[NSConnection alloc] initWithReceivePort:serverPort
sendPort:serverPort];
- [serverConnection setRootObject:[[NetworkObject alloc] init]];
+ clientProxy = [[NetworkObject alloc] init];
+ [serverConnection setRootObject:clientProxy];
[serverConnection registerName:@"ITMTPlayerHost"];
NS_HANDLER
[serverConnection registerName:@"ITMTPlayerHost"];
NS_HANDLER
- [[serverConnection rootObject] release];
+ [clientProxy release];
+ [serverConnection setRootObject:nil];
[serverConnection release];
[serverPort release];
ITDebugLog(@"Error starting server!");
[serverConnection release];
[serverPort release];
ITDebugLog(@"Error starting server!");
@@
-107,8
+110,9
@@
static NetworkController *sharedController;
} else if (serverOn && !status && [serverConnection isValid]) {
//Turn off
[service stop];
} else if (serverOn && !status && [serverConnection isValid]) {
//Turn off
[service stop];
+ [clientProxy invalidate];
[serverConnection registerName:nil];
[serverConnection registerName:nil];
- [
[serverConnection rootObject] release
];
+ [
serverConnection setRootObject:nil
];
[serverConnection release];
ITDebugLog(@"Stopped server.");
serverOn = NO;
[serverConnection release];
ITDebugLog(@"Stopped server.");
serverOn = NO;
@@
-197,6
+201,7
@@
static NetworkController *sharedController;
NSConnection *testConnection;
NSSocketPort *testPort;
NetworkObject *tempProxy;
NSConnection *testConnection;
NSSocketPort *testPort;
NetworkObject *tempProxy;
+ BOOL valid;
ITDebugLog(@"Checking for shared remote at %@.", host);
if (fullPass) {
[fullPass getBytes:&buffer range:NSMakeRange(6, 4)];
ITDebugLog(@"Checking for shared remote at %@.", host);
if (fullPass) {
[fullPass getBytes:&buffer range:NSMakeRange(6, 4)];
@@
-213,6
+218,7
@@
static NetworkController *sharedController;
[testConnection setReplyTimeout:2];
tempProxy = (NetworkObject *)[testConnection rootProxy];
[tempProxy serverName];
[testConnection setReplyTimeout:2];
tempProxy = (NetworkObject *)[testConnection rootProxy];
[tempProxy serverName];
+ valid = [tempProxy isValid];
NS_HANDLER
ITDebugLog(@"Connection to host failed: %@", host);
[testConnection release];
NS_HANDLER
ITDebugLog(@"Connection to host failed: %@", host);
[testConnection release];
@@
-228,7
+234,7
@@
static NetworkController *sharedController;
}
[testConnection release];
[testPort release];
}
[testConnection release];
[testPort release];
- return
YES
;
+ return
valid
;
}
- (BOOL)isServerOn
}
- (BOOL)isServerOn