menu = [[NSMenu alloc] initWithTitle:@""];
- if ( ( [currentRemote playerRunningStatus] == ITMTRemotePlayerRunning ) ) {
+ if ( ( [currentRemote playerRunningState] == ITMTRemotePlayerRunning ) ) {
[self remotePlayerLaunched:nil];
} else {
[self remotePlayerTerminated:nil];
action:nil
keyEquivalent:@""];
} else if ([item isEqualToString:@"Song Rating"]) {
+ NSMenuItem *item;
+ int i;
+ NSString *curTitle = @".....";
+
songRatingMenuItem = [menu addItemWithTitle:@"Song Rating"
action:nil
keyEquivalent:@""];
+
+ ratingMenu = [[NSMenu alloc] initWithTitle:@""];
+
+ item = [ratingMenu addItemWithTitle:@"....."
+ action:@selector(setSongRating:)
+ keyEquivalent:@""];
+ [item setTarget:self];
+ [item setTag:0];
+
+ for (i = 1; i < 6; i++) {
+ curTitle = [curTitle substringToIndex:4];
+ curTitle = [@"x" stringByAppendingString:curTitle];
+ item = [ratingMenu addItemWithTitle:curTitle
+ action:@selector(setSongRating:)
+ keyEquivalent:@""];
+ [item setTarget:self];
+ [item setTag:(i * 20)];
+ }
} else if ([item isEqualToString:@"<separator>"]) {
[menu addItem:[NSMenuItem separatorItem]];
}
if (songRatingMenuItem) {
int rating = (int)[currentRemote currentSongRating] * 10;
int i;
-
for (i = 0; i < 5; i++) {
[[ratingMenu itemAtIndex:i] setState:NSOffState];
+ [[ratingMenu itemAtIndex:i] setTarget:self];
}
-
- switch (rating) {
- case 0:
- [[ratingMenu itemAtIndex:5] setState:NSOnState];
- break;
- case 2:
- [[ratingMenu itemAtIndex:4] setState:NSOnState];
- break;
- case 4:
- [[ratingMenu itemAtIndex:3] setState:NSOnState];
- break;
- case 6:
- [[ratingMenu itemAtIndex:2] setState:NSOnState];
- break;
- case 8:
- [[ratingMenu itemAtIndex:1] setState:NSOnState];
- break;
- case 10:
- [[ratingMenu itemAtIndex:0] setState:NSOnState];
- break;
- }
+ [[ratingMenu itemAtIndex:rating / 2] setState:NSOnState];
}
}
didHaveAlbumName = (([curAlbumName length] > 0) ? YES : NO);
}
}
+ [menu update];
}
//Rebuild the upcoming songs submenu. Can be improved a lot.
- (void)timerUpdate
{
int playlist = [currentRemote currentPlaylistIndex];
- ITMTRemotePlayerState playerState = [currentRemote playerState];
+ ITMTRemotePlayerPlayingState playerPlayingState = [currentRemote playerPlayingState];
- if ((playlist > 0) || playerState != ITMTRemotePlayerStopped) {
+ if ((playlist > 0) || playerPlayingState != ITMTRemotePlayerStopped) {
int trackPlayingIndex = [currentRemote currentSongIndex];
if (trackPlayingIndex != lastSongIndex) {
BOOL wasPlayingRadio = isPlayingRadio;
- isPlayingRadio = [[currentRemote classOfPlaylistAtIndex:playlist] isEqualToString:@"radio tuner playlist"];
+ isPlayingRadio = ([currentRemote classOfPlaylistAtIndex:playlist] == ITMTRemotePlayerRadioPlaylist);
if (isPlayingRadio && !wasPlayingRadio) {
int i;
} else {
if (playlist != lastPlaylistIndex) {
BOOL wasPlayingRadio = isPlayingRadio;
- isPlayingRadio = [[currentRemote classOfPlaylistAtIndex:playlist] isEqualToString:@"radio tuner playlist"];
+ isPlayingRadio = ([currentRemote classOfPlaylistAtIndex:playlist] == ITMTRemotePlayerRadioPlaylist);
if (isPlayingRadio && !wasPlayingRadio) {
int i;
}
//Update Play/Pause menu item
if (playPauseMenuItem){
- if (playerState == ITMTRemotePlayerPlaying) {
+ if (playerPlayingState == ITMTRemotePlayerPlaying) {
[playPauseMenuItem setTitle:@"Pause"];
} else {
[playPauseMenuItem setTitle:@"Play"];
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSRunLoop *runLoop = [NSRunLoop currentRunLoop];
- refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:0.2 target:self selector:@selector(timerUpdate) userInfo:nil repeats:YES] retain];
+ refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(timerUpdate) userInfo:nil repeats:YES] retain];
[runLoop run];
[pool release];
}
[menu release];
menu = [[NSMenu alloc] initWithTitle:@""];
- [menu addItemWithTitle:@"Audio Player" action:NULL keyEquivalent:@""];
- [menu addItemWithTitle:@"Not Running" action:NULL keyEquivalent:@""];
+ [[menu addItemWithTitle:[NSString stringWithFormat:@"Open %@", [currentRemote playerSimpleName]] action:@selector(showPlayer:) keyEquivalent:@""] setTarget:self];
[menu addItem:[NSMenuItem separatorItem]];
[[menu addItemWithTitle:@"Preferences" action:@selector(showPreferences:) keyEquivalent:@""] setTarget:self];
[[menu addItemWithTitle:@"Quit" action:@selector(quitMenuTunes:) keyEquivalent:@""] setTarget:self];
- (void)playTrack:(id)sender
{
[currentRemote switchToSongAtIndex:[[sender representedObject] intValue]];
- [self updateMenu];
}
- (void)selectPlaylist:(id)sender
int curSet = [currentRemote currentEQPresetIndex];
int item = [[sender representedObject] intValue];
[currentRemote switchToEQAtIndex:item];
- [[eqMenu itemAtIndex:curSet - 1] setState:NSOffState];
- [[eqMenu itemAtIndex:item - 1] setState:NSOnState];
+ [[eqMenu itemAtIndex:curSet + 1] setState:NSOffState];
+ [[eqMenu itemAtIndex:item + 2] setState:NSOnState];
}
- (void)playPause:(id)sender
{
- ITMTRemotePlayerState state = [currentRemote playerState];
+ ITMTRemotePlayerPlayingState state = [currentRemote playerPlayingState];
if (state == ITMTRemotePlayerPlaying) {
[currentRemote pause];
[currentRemote setEqualizerEnabled:![currentRemote equalizerEnabled]];
}
-- (IBAction)setSongRating:(id)sender
+- (void)setSongRating:(id)sender
{
NSLog(@"%f", [currentRemote currentSongRating]);
NSLog(@"%f", (float)[sender tag] / 100.0);
prefsController = nil;
}
+- (void)showPlayer:(id)sender
+{
+ if ( ( isAppRunning == ITMTRemotePlayerRunning) ) {
+ [currentRemote showPrimaryInterface];
+ } else {
+ if (![[NSWorkspace sharedWorkspace] launchApplication:[currentRemote playerFullName]]) {
+ NSLog(@"Error Launching Player");
+ }
+ }
+}
+
+
//
//
// Show Current Track Info And Show Upcoming Songs Floaters