+ [tempItem setSubmenu:_ratingMenu];
+ [tempItem setTag:1];
+ if (_playingRadio || !_currentPlaylist) {
+ [tempItem setEnabled:NO];
+ }
+
+ itemEnum = [[_ratingMenu itemArray] objectEnumerator];
+ while ( (tempItem = [itemEnum nextObject]) ) {
+ [tempItem setState:NSOffState];
+ }
+
+ NS_DURING
+ [[_ratingMenu itemAtIndex:([[[MainController sharedController] currentRemote] currentSongRating] * 5)] setState:NSOnState];
+ NS_HANDLER
+ [[MainController sharedController] networkError:localException];
+ NS_ENDHANDLER
+ } else if ([nextObject isEqualToString:@"upcomingSongs"]) {
+ ITDebugLog(@"Add \"Upcoming Songs\" submenu.");
+ tempItem = [menu addItemWithTitle:NSLocalizedString(@"upcomingSongs", @"Upcoming Songs")
+ action:nil
+ keyEquivalent:@""];
+ [tempItem setSubmenu:_upcomingSongsMenu];
+ [tempItem setTag:2];
+ if (_playingRadio || !_currentPlaylist) {
+ [tempItem setEnabled:NO];
+ }
+ }
+ }
+ ITDebugLog(@"Finished building menu.");
+ [_currentMenu release];
+ _currentMenu = menu;
+ return _currentMenu;
+}
+
+- (NSMenu *)menuForNoPlayer
+{
+ NSMenu *menu = [[NSMenu alloc] initWithTitle:@""];
+ id <NSMenuItem> tempItem;
+ ITDebugLog(@"Creating menu for when player isn't running.");
+ NS_DURING
+ ITDebugLog(@"Add \"Open %@\" menu item.", [[[MainController sharedController] currentRemote] playerSimpleName]);
+ tempItem = [menu addItemWithTitle:[NSString stringWithFormat:@"%@ %@", NSLocalizedString(@"open", @"Open"), [[[MainController sharedController] currentRemote] playerSimpleName]] action:@selector(performMainMenuAction:) keyEquivalent:@""];
+ NS_HANDLER
+ [[MainController sharedController] networkError:localException];
+ NS_ENDHANDLER
+ [tempItem setTag:MTMenuShowPlayerItem];
+ [tempItem setTarget:self];
+ ITDebugLog(@"Add a separator menu item.");
+ [menu addItem:[NSMenuItem separatorItem]];
+ ITDebugLog(@"Add \"Preferences...\" menu item.");
+ tempItem = [menu addItemWithTitle:NSLocalizedString(@"preferences", @"Preferences...") action:@selector(performMainMenuAction:) keyEquivalent:@""];
+ [tempItem setTag:MTMenuPreferencesItem];
+ [tempItem setTarget:self];
+ if ([[MainController sharedController] blingBling] == NO) {
+ ITDebugLog(@"Add \"Register MenuTunes...\" menu item.");
+ tempItem = [menu addItemWithTitle:NSLocalizedString(@"register", @"Register MenuTunes...") action:@selector(performMainMenuAction:) keyEquivalent:@""];
+ [tempItem setTag:MTMenuRegisterItem];
+ [tempItem setTarget:self];
+ }
+ ITDebugLog(@"Add \"Quit\" menu item.");
+ tempItem = [menu addItemWithTitle:NSLocalizedString(@"quit", @"Quit") action:@selector(performMainMenuAction:) keyEquivalent:@""];
+ [tempItem setTag:MTMenuQuitItem];
+ [tempItem setTarget:self];
+ return [menu autorelease];
+}
+
+- (void)rebuildSubmenus
+{
+ ITDebugLog(@"Rebuilding all of the submenus.");
+ NS_DURING
+ _currentPlaylist = [[[MainController sharedController] currentRemote] currentPlaylistIndex];
+ _currentTrack = [[[MainController sharedController] currentRemote] currentSongIndex];
+ _playingRadio = ([[[MainController sharedController] currentRemote] currentPlaylistClass] == ITMTRemotePlayerRadioPlaylist);
+ NS_HANDLER
+ [[MainController sharedController] networkError:localException];
+ NS_ENDHANDLER
+ [_ratingMenu release];
+ [_upcomingSongsMenu release];
+ [_playlistsMenu release];
+ [_eqMenu release];
+ ITDebugLog(@"Beginning Rebuild of \"Song Rating\" submenu.");
+ _ratingMenu = [self ratingMenu];
+ ITDebugLog(@"Beginning Rebuild of \"Upcoming Songs\" submenu.");
+ _upcomingSongsMenu = [self upcomingSongsMenu];
+ ITDebugLog(@"Beginning Rebuild of \"Playlists\" submenu.");
+ _playlistsMenu = [self playlistsMenu];
+ ITDebugLog(@"Beginning Rebuild of \"EQ Presets\" submenu.");
+ _eqMenu = [self eqMenu];
+ ITDebugLog(@"Done rebuilding all of the submenus.");
+}
+
+- (NSMenu *)ratingMenu
+{
+ NSMenu *ratingMenu = [[NSMenu alloc] initWithTitle:@""];
+ NSEnumerator *itemEnum;
+ id anItem;
+ int itemTag = 0;
+ SEL itemSelector = @selector(performRatingMenuAction:);
+
+ ITDebugLog(@"Building \"Song Rating\" menu.");
+
+ [ratingMenu addItemWithTitle:[NSString stringWithUTF8String:"☆☆☆☆☆"] action:nil keyEquivalent:@""];
+ [ratingMenu addItemWithTitle:[NSString stringWithUTF8String:"★☆☆☆☆"] action:nil keyEquivalent:@""];
+ [ratingMenu addItemWithTitle:[NSString stringWithUTF8String:"★★☆☆☆"] action:nil keyEquivalent:@""];
+ [ratingMenu addItemWithTitle:[NSString stringWithUTF8String:"★★★☆☆"] action:nil keyEquivalent:@""];
+ [ratingMenu addItemWithTitle:[NSString stringWithUTF8String:"★★★★☆"] action:nil keyEquivalent:@""];
+ [ratingMenu addItemWithTitle:[NSString stringWithUTF8String:"★★★★★"] action:nil keyEquivalent:@""];
+
+ itemEnum = [[ratingMenu itemArray] objectEnumerator];
+ while ( (anItem = [itemEnum nextObject]) ) {
+ ITDebugLog(@"Setting up \"%@\" menu item.", [anItem title]);
+ [anItem setAction:itemSelector];
+ [anItem setTarget:self];
+ [anItem setTag:itemTag];
+ itemTag += 20;
+ }
+ ITDebugLog(@"Done Building \"Song Rating\" menu.");
+ return ratingMenu;
+}
+
+- (NSMenu *)upcomingSongsMenu
+{
+ NSMenu *upcomingSongsMenu = [[NSMenu alloc] initWithTitle:@""];
+ int numSongs, numSongsInAdvance = [[NSUserDefaults standardUserDefaults] integerForKey:@"SongsInAdvance"];
+
+ NS_DURING
+ numSongs = [[[MainController sharedController] currentRemote] numberOfSongsInPlaylistAtIndex:_currentPlaylist];
+ NS_HANDLER
+ [[MainController sharedController] networkError:localException];
+ NS_ENDHANDLER
+
+ ITDebugLog(@"Building \"Upcoming Songs\" menu.");
+ if (_currentPlaylist && !_playingRadio) {
+ if (numSongs > 0) {
+ int i;
+
+ for (i = _currentTrack + 1; i <= _currentTrack + numSongsInAdvance; i++) {
+ if (i <= numSongs) {
+ NSString *curSong;
+ NS_DURING
+ curSong = [[[MainController sharedController] currentRemote] songTitleAtIndex:i];
+ NS_HANDLER
+ [[MainController sharedController] networkError:localException];
+ NS_ENDHANDLER
+ id <NSMenuItem> songItem;
+ ITDebugLog(@"Adding song: %@", curSong);
+ songItem = [upcomingSongsMenu addItemWithTitle:curSong action:@selector(performUpcomingSongsMenuAction:) keyEquivalent:@""];
+ [songItem setTag:i];
+ [songItem setTarget:self];
+ } else {
+ break;
+ }