{
if ([networkController isConnectedToServer]) {
[statusItem setMenu:[menuController menu]];
- if ([[networkController networkObject] remote] == nil) {
- [self networkError:nil];
- }
}
if ( [self songChanged] && (timerUpdating != YES) ) {
- (ITMTRemote *)currentRemote
{
+ if ([networkController isConnectedToServer] && ![[networkController networkObject] isValid]) {
+ [self networkError:nil];
+ return nil;
+ }
return currentRemote;
}