Changing MP3Player to something more generic
[MenuTunes.git] / MainController.m
index f6838d9..7a0c29a 100755 (executable)
@@ -173,13 +173,13 @@ static MainController *sharedController;
          ( ([self radioIsPlaying]) && (latestPlaylistClass != ITMTRemotePlayerRadioPlaylist) ) ||
          ( (! [self radioIsPlaying]) && (latestPlaylistClass == ITMTRemotePlayerRadioPlaylist) ) )*/
     
-    if ([self songChanged]) {
+    if ( [self songChanged] ) {
         [self setLatestSongIdentifier:[currentRemote playerStateUniqueIdentifier]];
         latestPlaylistClass = [currentRemote currentPlaylistClass];
         [menuController rebuildSubmenus];
-        
+
         if ( [df boolForKey:@"showSongInfoOnChange"] ) {
-            [self showCurrentTrackInfo];
+//            [self performSelector:@selector(showCurrentTrackInfo) withObject:nil afterDelay:0.0];
         }
     }
 }
@@ -211,46 +211,64 @@ static MainController *sharedController;
     } else {
         [currentRemote play];
     }
+    
+    [self timerUpdate];
 }
 
 - (void)nextSong
 {
     [currentRemote goToNextSong];
+    
+    [self timerUpdate];
 }
 
 - (void)prevSong
 {
     [currentRemote goToPreviousSong];
+    
+    [self timerUpdate];
 }
 
 - (void)fastForward
 {
     [currentRemote forward];
+    
+    [self timerUpdate];
 }
 
 - (void)rewind
 {
     [currentRemote rewind];
+    
+    [self timerUpdate];
 }
 
 - (void)selectPlaylistAtIndex:(int)index
 {
     [currentRemote switchToPlaylistAtIndex:index];
+    
+    [self timerUpdate];
 }
 
 - (void)selectSongAtIndex:(int)index
 {
     [currentRemote switchToSongAtIndex:index];
+    
+    [self timerUpdate];
 }
 
 - (void)selectSongRating:(int)rating
 {
     [currentRemote setCurrentSongRating:(float)rating / 100.0];
+    
+    [self timerUpdate];
 }
 
 - (void)selectEQPresetAtIndex:(int)index
 {
     [currentRemote switchToEQAtIndex:index];
+    
+    [self timerUpdate];
 }
 
 - (void)showPlayer
@@ -424,12 +442,13 @@ static MainController *sharedController;
     NSString *title = [currentRemote currentSongTitle];
 
     if ( title ) {
-        NSString *album       = nil;
-        NSString *artist      = nil;
-        NSString *time        = nil;
-        int       trackNumber = 0;
-        int       trackTotal  = 0;
-        int       rating      = 0;
+        NSString              *album       = nil;
+        NSString              *artist      = nil;
+        NSString              *time        = nil;
+        int                    trackNumber = 0;
+        int                    trackTotal  = 0;
+        int                    rating      = 0;
+        ITMTRemotePlayerSource source      = [currentRemote currentSource];
 
         if ( [df boolForKey:@"showAlbum"] ) {
             album = [currentRemote currentSongAlbum];
@@ -458,7 +477,8 @@ static MainController *sharedController;
                                                    time:time
                                             trackNumber:trackNumber
                                              trackTotal:trackTotal
-                                                 rating:rating];
+                                                 rating:rating
+                                                 source:source];
     } else {
         title = NSLocalizedString(@"noSongPlaying", @"No song is playing.");
         [statusWindowController showSongWindowWithTitle:title
@@ -467,7 +487,8 @@ static MainController *sharedController;
                                                    time:nil
                                             trackNumber:0
                                              trackTotal:0
-                                                 rating:0];
+                                                 rating:0
+                                                 source:[currentRemote currentSource]];
     }
 }
 
@@ -497,28 +518,40 @@ static MainController *sharedController;
 
 - (void)incrementVolume
 {
-    float volume = [currentRemote volume];
-    volume += 0.2;
+    float volume  = [currentRemote volume];
+    float dispVol = volume;
+    
+    volume  += 0.110;
+    dispVol += 0.100;
+    
     if (volume > 1.0) {
-        volume = 1.0;
+        volume  = 1.0;
+        dispVol = 1.0;
     }
+
     [currentRemote setVolume:volume];
-    
   //Show volume status window
-    [statusWindowController showVolumeWindowWithLevel:volume];
+
// Show volume status window
+    [statusWindowController showVolumeWindowWithLevel:dispVol];
 }
 
 - (void)decrementVolume
 {
-    float volume = [currentRemote volume];
-    volume -= 0.2;
+    float volume  = [currentRemote volume];
+    float dispVol = volume;
+    
+    volume  -= 0.090;
+    dispVol -= 0.100;
+
     if (volume < 0.0) {
-        volume = 0.0;
+        volume  = 0.0;
+        dispVol = 0.0;
     }
+    
     [currentRemote setVolume:volume];
     
     //Show volume status window
-    [statusWindowController showVolumeWindowWithLevel:volume];
+    [statusWindowController showVolumeWindowWithLevel:dispVol];
 }
 
 - (void)incrementRating