Finally fixed all the memory leaks, I hope. Fixed iTunesRemote to not
[MenuTunes.git] / NetworkController.m
index 7bdcac2..b191c6d 100755 (executable)
@@ -33,6 +33,8 @@ static NetworkController *sharedController;
         sharedController = self;
         browser = [[NSNetServiceBrowser alloc] init];
         [browser setDelegate:self];
+        rootObject = [[NetworkObject alloc] init];
+        serverPort = [[NSSocketPort alloc] initWithTCPPort:SERVER_PORT];
     }
     return self;
 }
@@ -45,6 +47,8 @@ static NetworkController *sharedController;
     }
     [serverPass release];
     [clientPass release];
+    [serverPort release];
+    [rootObject release];
     [clientProxy release];
     [remoteServices release];
     [browser release];
@@ -73,16 +77,17 @@ static NetworkController *sharedController;
         NSData *fullPass;
         //Turn on
         NS_DURING
-            serverPort = [[NSSocketPort alloc] initWithTCPPort:SERVER_PORT];
             serverConnection = [[NSConnection alloc] initWithReceivePort:serverPort
                                                      sendPort:serverPort];
-            [serverConnection setRootObject:[[NetworkObject alloc] init]];
+            [serverConnection setRootObject:rootObject];
+            [rootObject makeValid];
             [serverConnection registerName:@"ITMTPlayerHost"];
         NS_HANDLER
-            [[serverConnection rootObject] release];
+            [serverConnection setRootObject:nil];
             [serverConnection release];
             [serverPort release];
             ITDebugLog(@"Error starting server!");
+            return;
         NS_ENDHANDLER
         ITDebugLog(@"Started server.");
         if (!name) {
@@ -93,7 +98,7 @@ static NetworkController *sharedController;
                                         name:name
                                         port:SERVER_PORT];
         fullPass = [[NSUserDefaults standardUserDefaults] dataForKey:@"sharedPlayerPassword"];
-        if (fullPass) {
+        if ([fullPass length]) {
             [fullPass getBytes:&buffer range:NSMakeRange(6, 4)];
             [serverPass release];
             serverPass = [[NSData alloc] initWithBytes:&buffer length:strlen(&buffer)];
@@ -102,11 +107,16 @@ static NetworkController *sharedController;
         }
         [service publish];
         serverOn = YES;
+        ITDebugLog(@"Server service published.");
     } else if (serverOn && !status && [serverConnection isValid]) {
         //Turn off
         [service stop];
+        [service release];
+        [rootObject invalidate];
         [serverConnection registerName:nil];
-        [[serverConnection rootObject] release];
+        [serverConnection invalidate];
+        //[serverConnection setRootObject:nil];
+        //[[serverConnection sendPort] autorelease];
         [serverConnection release];
         ITDebugLog(@"Stopped server.");
         serverOn = NO;
@@ -131,19 +141,20 @@ static NetworkController *sharedController;
         clientPort = [[NSSocketPort alloc] initRemoteWithTCPPort:SERVER_PORT
                                            host:host];
         clientConnection = [[NSConnection connectionWithReceivePort:nil sendPort:clientPort] retain];
-        [clientConnection setReplyTimeout:5];
+        [clientConnection setReplyTimeout:10];
         clientProxy = [[clientConnection rootProxy] retain];
+        connectedToServer = YES;
     NS_HANDLER
         [clientConnection release];
         [clientPort release];
         ITDebugLog(@"Connection to host failed: %@", host);
-        return NO;
+        return 0;
     NS_ENDHANDLER
     
     if (!clientProxy) {
         ITDebugLog(@"Null proxy! Couldn't connect!");
         [self disconnect];
-        return NO;
+        return 0;
     }
     
     if ([clientProxy requiresPassword]) {
@@ -172,7 +183,6 @@ static NetworkController *sharedController;
     
     ITDebugLog(@"Connected to host: %@", host);
     [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(disconnect) name:NSConnectionDidDieNotification object:clientConnection];
-    connectedToServer = YES;
     return 1;
 }
 
@@ -192,9 +202,10 @@ static NetworkController *sharedController;
 {
     NSData *fullPass = [[NSUserDefaults standardUserDefaults] dataForKey:@"connectPassword"];
     unsigned char buffer;
-    NSConnection *testConnection;
-    NSSocketPort *testPort;
+    NSConnection *testConnection = nil;
+    NSSocketPort *testPort = nil;
     NetworkObject *tempProxy;
+    BOOL valid;
     ITDebugLog(@"Checking for shared remote at %@.", host);
     if (fullPass) {
         [fullPass getBytes:&buffer range:NSMakeRange(6, 4)];
@@ -208,9 +219,11 @@ static NetworkController *sharedController;
         testPort = [[NSSocketPort alloc] initRemoteWithTCPPort:SERVER_PORT
                                          host:host];
         testConnection = [[NSConnection connectionWithReceivePort:nil sendPort:testPort] retain];
-        [testConnection setReplyTimeout:2];
+        [testConnection setReplyTimeout:5];
+        [testConnection setRequestTimeout:5];
         tempProxy = (NetworkObject *)[testConnection rootProxy];
         [tempProxy serverName];
+        valid = [tempProxy isValid];
     NS_HANDLER
         ITDebugLog(@"Connection to host failed: %@", host);
         [testConnection release];
@@ -218,7 +231,7 @@ static NetworkController *sharedController;
         return NO;
     NS_ENDHANDLER
     
-    if (!clientProxy) {
+    if (!tempProxy) {
         ITDebugLog(@"Null proxy! Couldn't connect!");
         [testConnection release];
         [testPort release];
@@ -226,7 +239,19 @@ static NetworkController *sharedController;
     }
     [testConnection release];
     [testPort release];
-    return YES;
+    return valid;
+}
+
+- (void)resetServerName
+{
+    if ([self isServerOn]) {
+        [service stop];
+        [service release];
+        service = [[NSNetService alloc] initWithDomain:@""
+                                        type:@"_mttp._tcp."
+                                        name:[[NSUserDefaults standardUserDefaults] stringForKey:@"sharedPlayerName"]
+                                        port:SERVER_PORT];
+    }
 }
 
 - (BOOL)isServerOn
@@ -282,8 +307,10 @@ static NetworkController *sharedController;
 - (void)netServiceDidResolveAddress:(NSNetService *)sender
 {
     ITDebugLog(@"Resolved service named %@.", [sender name]);
-//  NSLog(@"Resolved service named %@.", [sender name]);
     [[NSNotificationCenter defaultCenter] postNotificationName:@"ITMTFoundNetService" object:nil];
+    if ([[NSUserDefaults standardUserDefaults] boolForKey:@"useSharedPlayer"] && !connectedToServer) {
+        [[MainController sharedController] checkForRemoteServerAndConnectImmediately:NO];
+    }
     [sender stop];
 }