} else {
[currentRemote play];
}
+
+ [self timerUpdate];
}
- (void)nextSong
{
[currentRemote goToNextSong];
+
+ [self timerUpdate];
}
- (void)prevSong
{
[currentRemote goToPreviousSong];
+
+ [self timerUpdate];
}
- (void)fastForward
{
[currentRemote forward];
+
+ [self timerUpdate];
}
- (void)rewind
{
[currentRemote rewind];
+
+ [self timerUpdate];
}
- (void)selectPlaylistAtIndex:(int)index
{
[currentRemote switchToPlaylistAtIndex:index];
+
+ [self timerUpdate];
}
- (void)selectSongAtIndex:(int)index
{
[currentRemote switchToSongAtIndex:index];
+
+ [self timerUpdate];
}
- (void)selectSongRating:(int)rating
{
[currentRemote setCurrentSongRating:(float)rating / 100.0];
+
+ [self timerUpdate];
}
- (void)selectEQPresetAtIndex:(int)index
{
[currentRemote switchToEQAtIndex:index];
+
+ [self timerUpdate];
}
- (void)showPlayer