( ([self radioIsPlaying]) && (latestPlaylistClass != ITMTRemotePlayerRadioPlaylist) ) ||
( (! [self radioIsPlaying]) && (latestPlaylistClass == ITMTRemotePlayerRadioPlaylist) ) )*/
- if ([self songChanged]) {
+ if ( [self songChanged] ) {
[self setLatestSongIdentifier:[currentRemote playerStateUniqueIdentifier]];
latestPlaylistClass = [currentRemote currentPlaylistClass];
[menuController rebuildSubmenus];
if ( [df boolForKey:@"showSongInfoOnChange"] ) {
- [self showCurrentTrackInfo];
+// [self performSelector:@selector(showCurrentTrackInfo) withObject:nil afterDelay:0.0];
}
}
}
} else {
[currentRemote play];
}
+
+ [self timerUpdate];
}
- (void)nextSong
{
[currentRemote goToNextSong];
+
+ [self timerUpdate];
}
- (void)prevSong
{
[currentRemote goToPreviousSong];
+
+ [self timerUpdate];
}
- (void)fastForward
{
[currentRemote forward];
+
+ [self timerUpdate];
}
- (void)rewind
{
[currentRemote rewind];
+
+ [self timerUpdate];
}
- (void)selectPlaylistAtIndex:(int)index
{
[currentRemote switchToPlaylistAtIndex:index];
+
+ [self timerUpdate];
}
- (void)selectSongAtIndex:(int)index
{
[currentRemote switchToSongAtIndex:index];
+
+ [self timerUpdate];
}
- (void)selectSongRating:(int)rating
{
[currentRemote setCurrentSongRating:(float)rating / 100.0];
+
+ [self timerUpdate];
}
- (void)selectEQPresetAtIndex:(int)index
{
[currentRemote switchToEQAtIndex:index];
+
+ [self timerUpdate];
}
- (void)showPlayer
- (void)incrementVolume
{
- float volume = [currentRemote volume];
- volume += 0.2;
+ float volume = [currentRemote volume];
+ float dispVol = volume;
+
+ volume += 0.110;
+ dispVol += 0.100;
+
if (volume > 1.0) {
- volume = 1.0;
+ volume = 1.0;
+ dispVol = 1.0;
}
+
[currentRemote setVolume:volume];
-
- //Show volume status window
- [statusWindowController showVolumeWindowWithLevel:volume];
+
+ // Show volume status window
+ [statusWindowController showVolumeWindowWithLevel:dispVol];
}
- (void)decrementVolume
{
- float volume = [currentRemote volume];
- volume -= 0.2;
+ float volume = [currentRemote volume];
+ float dispVol = volume;
+
+ volume -= 0.090;
+ dispVol -= 0.100;
+
if (volume < 0.0) {
- volume = 0.0;
+ volume = 0.0;
+ dispVol = 0.0;
}
+
[currentRemote setVolume:volume];
//Show volume status window
- [statusWindowController showVolumeWindowWithLevel:volume];
+ [statusWindowController showVolumeWindowWithLevel:dispVol];
}
- (void)incrementRating