currentRemote = [self loadRemote];
[[self currentRemote] begin];
+ [[self currentRemote] currentSongElapsed];
+
//Turn on network stuff if needed
networkController = [[NetworkController alloc] init];
if ([df boolForKey:@"enableSharing"]) {
[statusItem setImage:[NSImage imageNamed:@"MenuNormal"]];
[statusItem setAlternateImage:[NSImage imageNamed:@"MenuInverted"]];
+ if ([df boolForKey:@"audioscrobblerEnabled"]) {
+ if ([PreferencesController getKeychainItemPasswordForUser:[df stringForKey:@"audioscrobblerUser"]] != nil) {
+ [[AudioscrobblerController sharedController] attemptHandshake:NO];
+ }
+ }
+
[networkController startRemoteServerSearch];
[NSApp deactivate];
[self performSelector:@selector(rawr) withObject:nil afterDelay:1.0];
- (void)timerUpdate
{
- NSString *identifier = [[self currentRemote] playerStateUniqueIdentifier];
+ NSString *identifier = nil;
+ NS_DURING
+ identifier = [[self currentRemote] playerStateUniqueIdentifier];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
if (refreshTimer && identifier == nil) {
if ([statusItem isEnabled]) {
[statusItem setToolTip:@"iTunes not responding."];
if ([df boolForKey:@"audioscrobblerEnabled"]) {
int length = [[self currentRemote] currentSongDuration];
- if (_audioscrobblerTimer) {
+ if (length > 30) {
+ _audioscrobblerInterval = ((length / 2 < 240) ? length / 2 : 240);
[_audioscrobblerTimer invalidate];
- }
- if (length > 0) {
- _audioscrobblerTimer = [NSTimer scheduledTimerWithTimeInterval:((length < 240) ? length / 2 : 120) target:self selector:@selector(submitAudioscrobblerTrack:) userInfo:nil repeats:NO];
+ [_audioscrobblerTimer release];
+ _audioscrobblerTimer = [[NSTimer alloc] initWithFireDate:[NSDate dateWithTimeIntervalSinceNow:_audioscrobblerInterval] interval:nil target:self selector:@selector(submitAudioscrobblerTrack:) userInfo:nil repeats:NO];
+ [[NSRunLoop currentRunLoop] addTimer:_audioscrobblerTimer forMode:NSDefaultRunLoopMode];
}
} else {
_audioscrobblerTimer = nil;
if ([df boolForKey:@"audioscrobblerEnabled"]) {
int length = [[self currentRemote] currentSongDuration];
- if (_audioscrobblerTimer) {
+ if (length > 30) {
+ _audioscrobblerInterval = ((length / 2 < 240) ? length / 2 : 240);
[_audioscrobblerTimer invalidate];
- }
- if (length > 0) {
- _audioscrobblerTimer = [NSTimer scheduledTimerWithTimeInterval:((length < 240) ? length / 2 : 120) target:self selector:@selector(submitAudioscrobblerTrack:) userInfo:nil repeats:NO];
+ [_audioscrobblerTimer release];
+ _audioscrobblerTimer = [[NSTimer alloc] initWithFireDate:[NSDate dateWithTimeIntervalSinceNow:_audioscrobblerInterval] interval:1.0 target:self selector:@selector(submitAudioscrobblerTrack:) userInfo:nil repeats:NO];
+ [[NSRunLoop currentRunLoop] addTimer:_audioscrobblerTimer forMode:NSDefaultRunLoopMode];
}
} else {
_audioscrobblerTimer = nil;
- (void)submitAudioscrobblerTrack:(NSTimer *)timer
{
+ ITDebugLog(@"Audioscrobbler: Attempting to submit current track");
+ [timer invalidate];
if ([df boolForKey:@"audioscrobblerEnabled"]) {
NS_DURING
- NSString *title = [[self currentRemote] currentSongTitle], *artist = [[self currentRemote] currentSongArtist];
- if (title && artist) {
- [[AudioscrobblerController sharedController] submitTrack:title
- artist:artist
- album:[[self currentRemote] currentSongAlbum]
- length:[[self currentRemote] currentSongDuration]];
+ int elapsed = [[self currentRemote] currentSongPlayed], length = [[self currentRemote] currentSongDuration], requiredInterval = ((length / 2 < 240) ? length / 2 : 240);
+ if ((abs(elapsed - requiredInterval) < 5) && ([[self currentRemote] playerPlayingState] == ITMTRemotePlayerPlaying)) {
+ NSString *title = [[self currentRemote] currentSongTitle], *artist = [[self currentRemote] currentSongArtist];
+ if (title && artist) {
+ ITDebugLog(@"Audioscrobbler: Submitting current track");
+ [[AudioscrobblerController sharedController] submitTrack:title
+ artist:artist
+ album:[[self currentRemote] currentSongAlbum]
+ length:[[self currentRemote] currentSongDuration]];
+ }
+ } else if (requiredInterval - elapsed > 0) {
+ _audioscrobblerInterval = requiredInterval - elapsed;
+ [_audioscrobblerTimer release];
+ ITDebugLog(@"Audioscrobbler: Creating a new timer that will run in %i seconds", _audioscrobblerInterval);
+ _audioscrobblerTimer = [[NSTimer alloc] initWithFireDate:[NSDate dateWithTimeIntervalSinceNow:_audioscrobblerInterval] interval:1.0 target:self selector:@selector(submitAudioscrobblerTrack:) userInfo:nil repeats:NO];
+ [[NSRunLoop currentRunLoop] addTimer:_audioscrobblerTimer forMode:NSDefaultRunLoopMode];
}
NS_HANDLER
[self networkError:localException];
NS_ENDHANDLER
- [timer invalidate];
- _audioscrobblerTimer = nil;
}
}
[[ITHotKeyCenter sharedCenter] registerHotKey:[hotKey autorelease]];
}
+ if ([df objectForKey:@"AlbumArt"] != nil) {
+ ITDebugLog(@"Setting up album art hot key.");
+ hotKey = [[ITHotKey alloc] init];
+ [hotKey setName:@"AlbumArt"];
+ [hotKey setKeyCombo:[ITKeyCombo keyComboWithPlistRepresentation:[df objectForKey:@"AlbumArt"]]];
+ [hotKey setTarget:self];
+ [hotKey setAction:@selector(showCurrentAlbumArtHotKey)];
+ [[ITHotKeyCenter sharedCenter] registerHotKey:[hotKey autorelease]];
+ }
+
if ([df objectForKey:@"UpcomingSongs"] != nil) {
ITDebugLog(@"Setting up upcoming songs hot key.");
hotKey = [[ITHotKey alloc] init];
[self showCurrentTrackInfo];
}
+- (void)showCurrentAlbumArtHotKey
+{
+ //If we're already visible and the setting says so, vanish instead of displaying again.
+ if ([df boolForKey:@"ToggleTrackInfoWithHotKey"] && [statusWindowController currentStatusWindowType] == StatusWindowAlbumArtType && [[StatusWindow sharedWindow] visibilityState] == ITWindowVisibleState) {
+ ITDebugLog(@"Art window is already visible, hiding track window.");
+ [[StatusWindow sharedWindow] vanish:nil];
+ return;
+ }
+ [self showCurrentAlbumArt];
+}
+
+- (void)showCurrentAlbumArt
+{
+ NSImage *art = nil;
+ NS_DURING
+ art = [[self currentRemote] currentSongAlbumArt];
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+
+ if (art) {
+ NSSize oldSize = [art size], newSize;
+ if (oldSize.width > 300 && oldSize.height > 300) {
+ if (oldSize.width > oldSize.height) {
+ newSize = NSMakeSize(300, oldSize.height * (300.0f / oldSize.width));
+ } else {
+ newSize = NSMakeSize(oldSize.width * (300.0f / oldSize.height), 300);
+ }
+ } else {
+ newSize = oldSize;
+ }
+
+ art = [[[[NSImage alloc] initWithData:[art TIFFRepresentation]] autorelease] imageScaledSmoothlyToSize:newSize];
+
+ [statusWindowController showAlbumArtWindowWithImage:art];
+ } else {
+ NSString *string = nil;
+ NS_DURING
+ if ([[self currentRemote] currentSongTitle]) {
+ string = NSLocalizedString(@"noAlbumArt", @"No art for current song.");
+ } else {
+ string = NSLocalizedString(@"noSongPlaying", @"No song is playing.");
+ }
+ NS_HANDLER
+ [self networkError:localException];
+ NS_ENDHANDLER
+ //Show the no song playing window if there is no album art or no track is playing
+ [statusWindowController showAlbumArtWindowWithErrorText:string];
+ }
+}
+
- (void)showCurrentTrackInfo
{
ITMTRemotePlayerSource source = 0;
- (void)updateTime:(NSTimer *)timer
{
- StatusWindow *sw = [StatusWindow sharedWindow];
+ StatusWindow *sw = (StatusWindow *)[StatusWindow sharedWindow];
_timeUpdateCount++;
- if (_timeUpdateCount < (int)[sw exitDelay] + (int)[[sw exitEffect] effectTime] + (int)[[sw entryEffect] effectTime]) {
+ if ([statusWindowController currentStatusWindowType] == StatusWindowTrackInfoType && [sw visibilityState] != ITWindowHiddenState) {
NSString *time = nil, *length;
NS_DURING
length = [[self currentRemote] currentSongLength];
if (refreshTimer) {
[refreshTimer invalidate];
}
- refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:([networkController isConnectedToServer] ? 10.0 : 0.5)
- target:self
- selector:@selector(timerUpdate)
- userInfo:nil
- repeats:YES] retain];
}
+
+ refreshTimer = [[NSTimer scheduledTimerWithTimeInterval:([networkController isConnectedToServer] ? 10.0 : 0.5)
+ target:self
+ selector:@selector(timerUpdate)
+ userInfo:nil
+ repeats:YES] retain];
+
[self timerUpdate];
ITDebugLog(@"Connection successful.");
return 1;
[networkController disconnect];
if ([[self currentRemote] playerRunningState] == ITMTRemotePlayerRunning) {
+ refreshTimer = nil;
[self applicationLaunched:nil];
} else {
[self applicationTerminated:nil];
}
+
if (refreshTimer) {
[self timerUpdate];
};