More bugfixes to networking. Small fix in Preferences. Show Player app launch is...
[MenuTunes.git] / StatusWindow.m
index 946e544..ef0f878 100755 (executable)
+//
+//  StatusWindow.m
+//  MenuTunes
+//
+//  Created by Matt L. Judy on Sat Feb 22 2003.
+//  Copyright (c) 2003 NibFile.com. All rights reserved.
+//
+
 #import "StatusWindow.h"
 
 #import "StatusWindow.h"
 
+
+#define SW_PAD             24.00
+#define SW_SPACE           24.00
+#define SW_MINW           211.00
+#define SW_BORDER          32.00
+#define SW_METER_PAD        4.00
+#define SW_BUTTON_PAD_R    30.00
+#define SW_BUTTON_PAD_B    24.00
+#define SW_BUTTON_DIV      12.00
+#define SW_BUTTON_EXTRA_W   8.00
+#define SW_SHADOW_SAT       1.25
+#define SMALL_DIVISOR       1.33333
+#define MINI_DIVISOR        1.66667
+
+@interface StatusWindow (Private)
+- (NSRect)setupWindowWithDataSize:(NSSize)dataSize;
+@end
+
+
 @implementation StatusWindow
 
 @implementation StatusWindow
 
-- (id)initWithContentRect:(NSRect)rect styleMask:(unsigned int)mask backing:(NSBackingStoreType)type defer:(BOOL)flag
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark INITIALIZATION / DEALLOCATION METHODS
+/*************************************************************************/
+
+- (id)initWithContentView:(NSView *)contentView
+                 exitMode:(ITTransientStatusWindowExitMode)exitMode
+           backgroundType:(ITTransientStatusWindowBackgroundType)backgroundType
 {
 {
-    if ( (self = [super initWithContentRect:rect styleMask:NSBorderlessWindowMask backing:type defer:flag]) )
-    {
-        [self setHasShadow:NO];
-        [self setOpaque:NO];
-        [self setLevel:NSStatusWindowLevel];
-        [self setIgnoresMouseEvents:YES];
-        [self setBackgroundColor:[NSColor colorWithCalibratedRed:0.5 green:0.5 blue:0.5 alpha:0.6]];
+    if ( ( self = [super initWithContentView:contentView
+                               exitMode:exitMode
+                         backgroundType:backgroundType] ) ) {
+     // Set default values.
+        _image  = [[NSImage imageNamed:@"NSApplicationIcon"] retain];
+        _locked = NO;
+        _sizing = ITTransientStatusWindowRegular;
     }
     }
+    
     return self;
 }
 
     return self;
 }
 
+- (void)dealloc
+{
+    [_image     release];
+    [super dealloc];
+}
+
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark ACCESSOR METHODS
+/*************************************************************************/
+
+- (void)setImage:(NSImage *)newImage
+{
+    [_image autorelease];
+    _image = [newImage copy];
+}
+
+- (void)setLocked:(BOOL)flag
+{
+    _locked = flag;
+    [self setExitMode:(flag ? ITTransientStatusWindowExitOnCommand : ITTransientStatusWindowExitAfterDelay)];
+}
+
+- (void)setSizing:(ITTransientStatusWindowSizing)newSizing
+{
+    _sizing = newSizing;
+}
+
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark INSTANCE METHODS
+/*************************************************************************/
+
+- (void)appear:(id)sender
+{
+    if ( ! _locked ) {
+        [super appear:sender];
+    }
+}
+
+- (void)vanish:(id)sender
+{
+    if ( ! _locked ) {
+        [super vanish:sender];
+    }
+}
+
+- (NSRect)setupWindowWithDataSize:(NSSize)dataSize
+{
+    float        divisor       = 1.0;
+    NSRect       imageRect;
+    float        imageWidth    = 0.0;
+    float        imageHeight   = 0.0;
+    float        dataWidth     = dataSize.width;
+    float        dataHeight    = dataSize.height;
+    float        contentHeight = 0.0;
+    float        windowWidth   = 0.0;
+    float        windowHeight  = 0.0;
+    NSRect       visibleFrame  = [[self screen] visibleFrame];
+    NSPoint      screenOrigin  = visibleFrame.origin;
+    float        screenWidth   = visibleFrame.size.width;
+    float        screenHeight  = visibleFrame.size.height;
+    float        maxWidth      = ( screenWidth  - (SW_BORDER * 2) );
+    float        maxHeight     = ( screenHeight - (SW_BORDER * 2) );
+    float        excessWidth   = 0.0;
+    float        excessHeight  = 0.0;
+    NSPoint      windowOrigin;
+    ITImageView *imageView;
+    BOOL         shouldAnimate = ( ! (([self visibilityState] == ITWindowAppearingState) ||
+                                      ([self visibilityState] == ITWindowVanishingState)) );
+        
+    if ( _sizing == ITTransientStatusWindowSmall ) {
+        divisor = SMALL_DIVISOR;
+    } else if ( _sizing == ITTransientStatusWindowMini ) {
+        divisor = MINI_DIVISOR;
+    }
+
+//  Get image width and height.
+    imageWidth  = ( [_image size].width  / divisor );
+    imageHeight = ( [_image size].height / divisor );
+    
+//  Set the content height to the greater of the text and image heights.
+    contentHeight = ( ( imageHeight > dataHeight ) ? imageHeight : dataHeight );
+
+//  Setup the Window, and remove all its contentview's subviews.
+    windowWidth  = ( (SW_PAD / divisor) + imageWidth + (SW_SPACE / divisor) + dataWidth + (SW_PAD / divisor) );
+    windowHeight = ( (SW_PAD / divisor) + contentHeight + (SW_PAD / divisor) );
+    
+//  Constrain size to max limits.  Adjust data sizes accordingly.
+    excessWidth  = (windowWidth  - maxWidth );
+    excessHeight = (windowHeight - maxHeight);
+
+    if ( excessWidth > 0.0 ) {
+        windowWidth = maxWidth;
+        dataWidth -= excessWidth;
+    }
+    
+    if ( excessHeight > 0.0 ) {
+        windowHeight = maxHeight;
+        dataHeight -= excessHeight;
+    }
+    
+    if ( [self horizontalPosition] == ITWindowPositionLeft ) {
+        windowOrigin.x = ( SW_BORDER + screenOrigin.x );
+    } else if ( [self horizontalPosition] == ITWindowPositionCenter ) {
+        windowOrigin.x = ( screenOrigin.x + (screenWidth / 2) - (windowWidth / 2) );
+    } else if ( [self horizontalPosition] == ITWindowPositionRight ) {
+        windowOrigin.x = ( screenOrigin.x + screenWidth - (windowWidth + SW_BORDER) );
+    }
+    
+    if ( [self verticalPosition] == ITWindowPositionTop ) {
+        windowOrigin.y = ( screenOrigin.y + screenHeight - (windowHeight + SW_BORDER) );
+    } else if ( [self verticalPosition] == ITWindowPositionMiddle ) {
+//      Middle-oriented windows should be slightly proud of the screen's middle.
+        windowOrigin.y = ( (screenOrigin.y + (screenHeight / 2) - (windowHeight / 2)) + (screenHeight / 8) );
+    } else if ( [self verticalPosition] == ITWindowPositionBottom ) {
+        windowOrigin.y = ( SW_BORDER + screenOrigin.y );
+    }
+    
+    [self setFrame:NSMakeRect( windowOrigin.x,
+                               windowOrigin.y,
+                               windowWidth,
+                               windowHeight) display:YES animate:shouldAnimate];
+
+    [[[self contentView] subviews] makeObjectsPerformSelector:@selector(removeFromSuperview)];
+    
+//  Setup, position, fill, and add the image view to the content view.
+    imageRect = NSMakeRect( (SW_PAD / divisor) + 4,
+                            ((SW_PAD / divisor) + ((contentHeight - imageHeight) / 2)),
+                            imageWidth,
+                            imageHeight );
+    imageView = [[[ITImageView alloc] initWithFrame:imageRect] autorelease];
+    [imageView setAutoresizingMask:(NSViewMinYMargin | NSViewMaxYMargin)];
+    [imageView setImage:_image];
+    [imageView setCastsShadow:YES];
+    [[self contentView] addSubview:imageView];
+
+    return NSMakeRect( ((SW_PAD / divisor) + imageWidth + (SW_SPACE / divisor)),
+                       ((SW_PAD / divisor) + ((contentHeight - dataHeight) / 2)),
+                       dataWidth,
+                       dataHeight);
+}
+
+- (void)buildTextWindowWithString:(NSString *)text
+{
+    if ( ! _locked ) {
+
+        float         divisor       = 1.0;
+        float         dataWidth     = 0.0;
+        float         dataHeight    = 0.0;
+        NSRect        dataRect;
+        NSArray      *lines         = [text componentsSeparatedByString:@"\n"];
+        id                       oneLine       = nil;
+        NSEnumerator *lineEnum      = [lines objectEnumerator];
+        float         baseFontSize  = 18.0;
+        ITTextField  *textField;
+        NSFont       *font;
+        NSDictionary *attr;
+
+        if ( _sizing == ITTransientStatusWindowSmall ) {
+            divisor = SMALL_DIVISOR;
+        } else if ( _sizing == ITTransientStatusWindowMini ) {
+            divisor = MINI_DIVISOR;
+        }
+
+        font = [NSFont fontWithName:@"Lucida Grande Bold" size:(baseFontSize / divisor)];
+        attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
+        
+//      Iterate over each line to get text width and height
+        while ( (oneLine = [lineEnum nextObject]) ) {
+//          Get the width of one line, adding 8.0 because Apple sucks donkey rectum.
+            float oneLineWidth = ( [oneLine sizeWithAttributes:attr].width + 8.0 );
+//          Add the height of this line to the total text height
+            dataHeight += [oneLine sizeWithAttributes:attr].height;
+//          If this line wider than the last one, set it as the text width.
+            dataWidth = ( ( dataWidth > oneLineWidth ) ? dataWidth : oneLineWidth );
+        }
+        
+//      Add 4.0 to the final dataHeight to accomodate the shadow.
+        dataHeight += 4.0;
+
+        dataRect = [self setupWindowWithDataSize:NSMakeSize(dataWidth, dataHeight)];
+        
+//      Create, position, setup, fill, and add the text view to the content view.
+        textField = [[[ITTextField alloc] initWithFrame:dataRect] autorelease];
+        [textField setAutoresizingMask:(NSViewHeightSizable | NSViewWidthSizable)];
+        [textField setEditable:NO];
+        [textField setSelectable:NO];
+        [textField setBordered:NO];
+        [textField setDrawsBackground:NO];
+        [textField setFont:font];
+        [textField setTextColor:[NSColor whiteColor]];
+        [textField setCastsShadow:YES];
+        [[textField cell] setWraps:NO];
+        [textField setStringValue:text];
+        [textField setShadowSaturation:SW_SHADOW_SAT];
+        [[self contentView] addSubview:textField];
+        
+//      Display the window.
+        [[self contentView] setNeedsDisplay:YES];
+
+    }
+}
+
+- (void)buildMeterWindowWithCharacter:(NSString *)character
+                                 size:(float)size
+                                count:(int)count
+                               active:(int)active
+{
+    if ( ! _locked ) {
+
+        float         divisor     = 1.0;
+        NSFont       *font;
+        NSDictionary *attr;
+        NSSize        charSize;
+        float         cellHeight;
+        float         cellWidth;
+        float         dataWidth;
+        NSRect        dataRect;
+        NSEnumerator *cellEnum    = nil;
+        id            aCell       = nil;
+        int           activeCount = 0;
+        NSColor      *onColor     = [NSColor whiteColor];
+        NSColor      *offColor    = [NSColor colorWithCalibratedWhite:0.15 alpha:0.50];
+        NSMatrix     *volMatrix;
+        
+        if ( _sizing == ITTransientStatusWindowSmall ) {
+            divisor = SMALL_DIVISOR;
+        } else if ( _sizing == ITTransientStatusWindowMini ) {
+            divisor = MINI_DIVISOR;
+        }
+        
+        font        = [NSFont fontWithName:@"Lucida Grande Bold" size:( size / divisor )];
+        attr        = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
+        charSize    = [character sizeWithAttributes:attr];
+        cellHeight  = ( charSize.height + 4.0 );  // Add 4.0 for shadow
+        cellWidth   = ( (charSize.width) + (SW_METER_PAD / divisor) );
+        dataWidth   = ( cellWidth * count );
+        dataRect    = [self setupWindowWithDataSize:NSMakeSize(dataWidth, cellHeight)];
+        volMatrix   = [[[NSMatrix alloc] initWithFrame:dataRect
+                                                  mode:NSHighlightModeMatrix
+                                             cellClass:NSClassFromString(@"ITTextFieldCell")
+                                          numberOfRows:1
+                                       numberOfColumns:count] autorelease];
+        
+        [volMatrix setCellSize:NSMakeSize(cellWidth, cellHeight)];
+        [volMatrix setIntercellSpacing:NSMakeSize(0, 0)];
+        [volMatrix setAutoresizingMask:(NSViewHeightSizable | NSViewWidthSizable)];
+
+        cellEnum = [[volMatrix cells] objectEnumerator];
+
+        while ( (aCell = [cellEnum nextObject]) ) {
+            [aCell setEditable:NO];
+            [aCell setSelectable:NO];
+            [aCell setBordered:NO];
+            [aCell setDrawsBackground:NO];
+            [aCell setAlignment:NSCenterTextAlignment];
+            [aCell setFont:font];
+            [aCell setStringValue:character];
+            [aCell setShadowSaturation:SW_SHADOW_SAT];
+
+            activeCount ++;
+
+            if ( active >= activeCount ) {
+                [aCell setCastsShadow:YES];
+                [aCell setTextColor:onColor];
+            } else {
+                [aCell setCastsShadow:NO];
+                [aCell setTextColor:offColor];
+            }
+
+        }
+
+        [[self contentView] addSubview:volMatrix];
+        [[self contentView] setNeedsDisplay:YES];
+        
+    }
+}
+
+- (void)buildDialogWindowWithMessage:(NSString *)message
+                       defaultButton:(NSString *)defaultTitle
+                     alternateButton:(NSString *)alternateTitle
+                              target:(id)target
+                       defaultAction:(SEL)okAction
+                     alternateAction:(SEL)alternateAction
+{
+    if ( ! _locked ) {
+
+        float         divisor       = 1.0;
+        float         textWidth     = 0.0;
+        float         textHeight    = 0.0;
+        float         okWidth       = 0.0;
+        float         cancelWidth   = 0.0;
+        float         wideButtonW   = 0.0;
+        float         buttonWidth   = 0.0;
+        float         dataHeight    = 0.0;
+        float         dataWidth     = 0.0;
+        NSRect        dataRect;
+        float         textY         = 0.0;
+        NSRect        textRect;
+        float         textAddBelow  = 32.0;
+        float         dataMinH      = 92.0;
+        float         textMinH      = 48.0;
+        NSArray      *lines         = [message componentsSeparatedByString:@"\n"];
+        id                       oneLine       = nil;
+        NSEnumerator *lineEnum      = [lines objectEnumerator];
+        float         baseFontSize  = 18.0;
+        ITTextField  *textField;
+        ITButton     *okButton;
+        ITButton     *cancelButton;
+        NSColor      *textColor     = [NSColor whiteColor];
+        NSFont       *font;
+        NSDictionary *attr;
+        NSFont       *buttonFont;
+        NSDictionary *buttonAttr;
+        
+        if ( _sizing == ITTransientStatusWindowSmall ) {
+            divisor = SMALL_DIVISOR;
+        } else if ( _sizing == ITTransientStatusWindowMini ) {
+            divisor = MINI_DIVISOR;
+        }
+        
+        font = [NSFont fontWithName:@"Lucida Grande Bold" size:(baseFontSize / divisor)];
+        attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
+        buttonFont = [NSFont fontWithName:@"Lucida Grande Bold" size:(14 / divisor)];
+        buttonAttr = [NSDictionary dictionaryWithObjectsAndKeys:
+            buttonFont , NSFontAttributeName,
+            textColor  , NSForegroundColorAttributeName, 
+            nil];
+        
+//      Iterate over each line to get text width and height
+        while ( (oneLine = [lineEnum nextObject]) ) {
+//          Get the width of one line, adding 8.0 because Apple sucks donkey rectum.
+            float oneLineWidth = ( [oneLine sizeWithAttributes:attr].width + 8.0 );
+//          Add the height of this line to the total text height
+            textHeight += [oneLine sizeWithAttributes:attr].height;
+//          If this line wider than the last one, set it as the text width.
+            textWidth = ( ( textWidth > oneLineWidth ) ? textWidth : oneLineWidth );
+        }
+        
+//      Add 4.0 to the final dataHeight to accomodate the shadow.
+        textHeight += 4.0;
+        
+//      Add extra padding below the text
+        dataHeight = (textHeight + textAddBelow);
+        
+//      Test to see if data height is tall enough
+        if ( dataHeight < dataMinH ) {
+            dataHeight = dataMinH;
+        }
+        
+//      Make the buttons, set the titles, and size them to fit their titles
+        okButton     = [[ITButton alloc] initWithFrame:NSMakeRect(0, 0, 300, 24)];
+        cancelButton = [[ITButton alloc] initWithFrame:NSMakeRect(0, 0, 300, 24)];
+        [okButton     setTarget:target];
+        [cancelButton setTarget:target];
+        [okButton     setAction:okAction];
+        [cancelButton setAction:alternateAction];
+        [okButton     setBezelStyle:ITGrayRoundedBezelStyle];
+        [cancelButton setBezelStyle:ITGrayRoundedBezelStyle];
+        [okButton     setAlignment:NSRightTextAlignment];
+        [cancelButton setAlignment:NSCenterTextAlignment];
+        [okButton     setImagePosition:NSNoImage];
+        [cancelButton setImagePosition:NSNoImage];
+        [okButton     setAttributedTitle:[[[NSAttributedString alloc] initWithString:defaultTitle
+                                                                          attributes:buttonAttr] autorelease]];
+        [cancelButton setAttributedTitle:[[[NSAttributedString alloc] initWithString:alternateTitle
+                                                                          attributes:buttonAttr] autorelease]];
+        [okButton     sizeToFit];
+        [cancelButton sizeToFit];
+        
+//      Get the button widths.  Add any extra width here.
+        okWidth     = ([okButton     frame].size.width + SW_BUTTON_EXTRA_W);
+        cancelWidth = ([cancelButton frame].size.width + SW_BUTTON_EXTRA_W);
+        
+//      Figure out which button is wider.
+        wideButtonW = ( (okWidth > cancelWidth) ? okWidth : cancelWidth );
+
+//      Get the total width of the buttons. Add the divider space.
+        buttonWidth = ( (wideButtonW * 2) + SW_BUTTON_DIV );
+
+//      Set the dataWidth to whichever is greater: text width or button width.
+        dataWidth = ( (textWidth > buttonWidth) ? textWidth : buttonWidth);
+        
+//      Setup the window
+        dataRect = [self setupWindowWithDataSize:NSMakeSize(dataWidth, dataHeight)];
+        
+//      Set an initial vertical point for the textRect's origin.
+        textY = dataRect.origin.y + textAddBelow;
+        
+//      Move that point up if the minimimum height of the text area is not occupied.
+        if ( textHeight < textMinH ) {
+            textY += ( (textMinH - textHeight) / 2 );
+        }
+        
+//      Build the text rect.
+        textRect = NSMakeRect(dataRect.origin.x,
+                              textY,
+                              textWidth,
+                              textHeight);
+        
+//      Create, position, setup, fill, and add the text view to the content view.
+        textField = [[[ITTextField alloc] initWithFrame:textRect] autorelease];
+        [textField setEditable:NO];
+        [textField setSelectable:NO];
+        [textField setBordered:NO];
+        [textField setDrawsBackground:NO];
+        [textField setFont:font];
+        [textField setTextColor:textColor];
+        [textField setCastsShadow:YES];
+        [textField setStringValue:message];
+        [textField setShadowSaturation:SW_SHADOW_SAT];
+        [[self contentView] addSubview:textField];
+        
+//      Set the button frames, and add them to the content view.
+        [okButton setFrame:NSMakeRect( ([[self contentView] frame].size.width - (wideButtonW + SW_BUTTON_PAD_R) ),
+                                       SW_BUTTON_PAD_B,
+                                       wideButtonW,
+                                       24.0)];
+        [cancelButton setFrame:NSMakeRect( ([[self contentView] frame].size.width - ((wideButtonW * 2) + SW_BUTTON_DIV + SW_BUTTON_PAD_R) ),
+                                           SW_BUTTON_PAD_B,
+                                           wideButtonW,
+                                           24.0)];
+        [[self contentView] addSubview:okButton];
+        [[self contentView] addSubview:cancelButton];
+
+        [self setIgnoresMouseEvents:NO];
+  
+//      Display the window.
+        [[self contentView] setNeedsDisplay:YES];
+    }
+}
+
+- (NSTimeInterval)animationResizeTime:(NSRect)newFrame
+{
+    return (NSTimeInterval)0.25;
+}
+
 @end
 @end