+- (void)dealloc
+{
+ [_image release];
+ [super dealloc];
+}
+
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark ACCESSOR METHODS
+/*************************************************************************/
+
+- (void)setImage:(NSImage *)newImage
+{
+ [_image autorelease];
+ _image = [newImage copy];
+}
+
+- (void)setLocked:(BOOL)flag
+{
+ _locked = flag;
+ [self setExitMode:(flag ? ITTransientStatusWindowExitOnCommand : ITTransientStatusWindowExitAfterDelay)];
+}
+
+- (void)setSizing:(ITTransientStatusWindowSizing)newSizing
+{
+ _sizing = newSizing;
+}
+
+
+/*************************************************************************/
+#pragma mark -
+#pragma mark INSTANCE METHODS
+/*************************************************************************/
+
+- (void)appear:(id)sender
+{
+ if ( ! _locked ) {
+ [super appear:sender];
+ }
+}
+
+- (void)vanish:(id)sender
+{
+ if ( ! _locked ) {
+ [super vanish:sender];
+ }
+}
+
+- (NSRect)setupWindowWithDataSize:(NSSize)dataSize
+{
+ float divisor = 1.0;
+ NSRect imageRect;
+ float imageWidth = 0.0;
+ float imageHeight = 0.0;
+ float dataWidth = dataSize.width;
+ float dataHeight = dataSize.height;
+ float contentHeight = 0.0;
+ float windowWidth = 0.0;
+ float windowHeight = 0.0;
+ NSRect visibleFrame = [[self screen] visibleFrame];
+ NSPoint screenOrigin = visibleFrame.origin;
+ float screenWidth = visibleFrame.size.width;
+ float screenHeight = visibleFrame.size.height;
+ float maxWidth = ( screenWidth - (SW_BORDER * 2) );
+ float maxHeight = ( screenHeight - (SW_BORDER * 2) );
+ float excessWidth = 0.0;
+ float excessHeight = 0.0;
+ NSPoint windowOrigin;
+ ITImageView *imageView;
+ BOOL shouldAnimate = ( ! (([self visibilityState] == ITWindowAppearingState) ||
+ ([self visibilityState] == ITWindowVanishingState)) );
+
+ if ( _sizing == ITTransientStatusWindowSmall ) {
+ divisor = SMALL_DIVISOR;
+ } else if ( _sizing == ITTransientStatusWindowMini ) {
+ divisor = MINI_DIVISOR;
+ }
+
+// Get image width and height.
+ imageWidth = ( [_image size].width / divisor );
+ imageHeight = ( [_image size].height / divisor );
+
+// Set the content height to the greater of the text and image heights.
+ contentHeight = ( ( imageHeight > dataHeight ) ? imageHeight : dataHeight );
+
+// Setup the Window, and remove all its contentview's subviews.
+ windowWidth = ( (SW_PAD / divisor) + imageWidth + (SW_SPACE / divisor) + dataWidth + (SW_PAD / divisor) );
+ windowHeight = ( (SW_PAD / divisor) + contentHeight + (SW_PAD / divisor) );
+
+// Constrain size to max limits. Adjust data sizes accordingly.
+ excessWidth = (windowWidth - maxWidth );
+ excessHeight = (windowHeight - maxHeight);
+
+ if ( excessWidth > 0.0 ) {
+ windowWidth = maxWidth;
+ dataWidth -= excessWidth;
+ }
+
+ if ( excessHeight > 0.0 ) {
+ windowHeight = maxHeight;
+ dataHeight -= excessHeight;
+ }
+
+ if ( [self horizontalPosition] == ITWindowPositionLeft ) {
+ windowOrigin.x = ( SW_BORDER + screenOrigin.x );
+ } else if ( [self horizontalPosition] == ITWindowPositionCenter ) {
+ windowOrigin.x = ( screenOrigin.x + (screenWidth / 2) - (windowWidth / 2) );
+ } else if ( [self horizontalPosition] == ITWindowPositionRight ) {
+ windowOrigin.x = ( screenOrigin.x + screenWidth - (windowWidth + SW_BORDER) );
+ }
+
+ if ( [self verticalPosition] == ITWindowPositionTop ) {
+ windowOrigin.y = ( screenOrigin.y + screenHeight - (windowHeight + SW_BORDER) );
+ } else if ( [self verticalPosition] == ITWindowPositionMiddle ) {
+// Middle-oriented windows should be slightly proud of the screen's middle.
+ windowOrigin.y = ( (screenOrigin.y + (screenHeight / 2) - (windowHeight / 2)) + (screenHeight / 8) );
+ } else if ( [self verticalPosition] == ITWindowPositionBottom ) {
+ windowOrigin.y = ( SW_BORDER + screenOrigin.y );
+ }
+
+ [self setFrame:NSMakeRect( windowOrigin.x,
+ windowOrigin.y,
+ windowWidth,
+ windowHeight) display:YES animate:shouldAnimate];
+
+ [[[self contentView] subviews] makeObjectsPerformSelector:@selector(removeFromSuperview)];
+
+// Setup, position, fill, and add the image view to the content view.
+ imageRect = NSMakeRect( (SW_PAD / divisor) + 4,
+ ((SW_PAD / divisor) + ((contentHeight - imageHeight) / 2)),
+ imageWidth,
+ imageHeight );
+ imageView = [[[ITImageView alloc] initWithFrame:imageRect] autorelease];
+ [imageView setAutoresizingMask:(NSViewMinYMargin | NSViewMaxYMargin)];
+ [imageView setImage:_image];
+ [imageView setCastsShadow:YES];
+ [[self contentView] addSubview:imageView];
+
+ return NSMakeRect( ((SW_PAD / divisor) + imageWidth + (SW_SPACE / divisor)),
+ ((SW_PAD / divisor) + ((contentHeight - dataHeight) / 2)),
+ dataWidth,
+ dataHeight);
+}
+
+- (void)buildTextWindowWithString:(NSString *)text
+{
+ if ( ! _locked ) {
+
+ float divisor = 1.0;
+ float dataWidth = 0.0;
+ float dataHeight = 0.0;
+ NSRect dataRect;
+ NSArray *lines = [text componentsSeparatedByString:@"\n"];
+ id oneLine = nil;
+ NSEnumerator *lineEnum = [lines objectEnumerator];
+ float baseFontSize = 18.0;
+ ITTextField *textField;
+ NSFont *font;
+ NSDictionary *attr;
+
+ if ( _sizing == ITTransientStatusWindowSmall ) {
+ divisor = SMALL_DIVISOR;
+ } else if ( _sizing == ITTransientStatusWindowMini ) {
+ divisor = MINI_DIVISOR;
+ }
+
+ font = [NSFont fontWithName:@"Lucida Grande Bold" size:(baseFontSize / divisor)];
+ attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
+
+// Iterate over each line to get text width and height
+ while ( (oneLine = [lineEnum nextObject]) ) {
+// Get the width of one line, adding 8.0 because Apple sucks donkey rectum.
+ float oneLineWidth = ( [oneLine sizeWithAttributes:attr].width + 8.0 );
+// Add the height of this line to the total text height
+ dataHeight += [oneLine sizeWithAttributes:attr].height;
+// If this line wider than the last one, set it as the text width.
+ dataWidth = ( ( dataWidth > oneLineWidth ) ? dataWidth : oneLineWidth );
+ }
+
+// Add 4.0 to the final dataHeight to accomodate the shadow.
+ dataHeight += 4.0;
+
+ dataRect = [self setupWindowWithDataSize:NSMakeSize(dataWidth, dataHeight)];
+
+// Create, position, setup, fill, and add the text view to the content view.
+ textField = [[[ITTextField alloc] initWithFrame:dataRect] autorelease];
+ [textField setAutoresizingMask:(NSViewHeightSizable | NSViewWidthSizable)];
+ [textField setEditable:NO];
+ [textField setSelectable:NO];
+ [textField setBordered:NO];
+ [textField setDrawsBackground:NO];
+ [textField setFont:font];
+ [textField setTextColor:[NSColor whiteColor]];
+ [textField setCastsShadow:YES];
+ [[textField cell] setWraps:NO];
+ [textField setStringValue:text];
+ [textField setShadowSaturation:SW_SHADOW_SAT];
+ [[self contentView] addSubview:textField];
+
+// Display the window.
+ [[self contentView] setNeedsDisplay:YES];
+
+ }
+}
+
+- (void)buildMeterWindowWithCharacter:(NSString *)character
+ size:(float)size
+ count:(int)count
+ active:(int)active
+{
+ if ( ! _locked ) {
+
+ float divisor = 1.0;
+ NSFont *font;
+ NSDictionary *attr;
+ NSSize charSize;
+ float cellHeight;
+ float cellWidth;
+ float dataWidth;
+ NSRect dataRect;
+ NSEnumerator *cellEnum = nil;
+ id aCell = nil;
+ int activeCount = 0;
+ NSColor *onColor = [NSColor whiteColor];
+ NSColor *offColor = [NSColor colorWithCalibratedWhite:0.15 alpha:0.50];
+ NSMatrix *volMatrix;
+
+ if ( _sizing == ITTransientStatusWindowSmall ) {
+ divisor = SMALL_DIVISOR;
+ } else if ( _sizing == ITTransientStatusWindowMini ) {
+ divisor = MINI_DIVISOR;
+ }
+
+ font = [NSFont fontWithName:@"Lucida Grande Bold" size:( size / divisor )];
+ attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
+ charSize = [character sizeWithAttributes:attr];
+ cellHeight = ( charSize.height + 4.0 ); // Add 4.0 for shadow
+ cellWidth = ( (charSize.width) + (SW_METER_PAD / divisor) );
+ dataWidth = ( cellWidth * count );
+ dataRect = [self setupWindowWithDataSize:NSMakeSize(dataWidth, cellHeight)];
+ volMatrix = [[[NSMatrix alloc] initWithFrame:dataRect
+ mode:NSHighlightModeMatrix
+ cellClass:NSClassFromString(@"ITTextFieldCell")
+ numberOfRows:1
+ numberOfColumns:count] autorelease];
+
+ [volMatrix setCellSize:NSMakeSize(cellWidth, cellHeight)];
+ [volMatrix setIntercellSpacing:NSMakeSize(0, 0)];
+ [volMatrix setAutoresizingMask:(NSViewHeightSizable | NSViewWidthSizable)];
+
+ cellEnum = [[volMatrix cells] objectEnumerator];
+
+ while ( (aCell = [cellEnum nextObject]) ) {
+ [aCell setEditable:NO];
+ [aCell setSelectable:NO];
+ [aCell setBordered:NO];
+ [aCell setDrawsBackground:NO];
+ [aCell setAlignment:NSCenterTextAlignment];
+ [aCell setFont:font];
+ [aCell setStringValue:character];
+ [aCell setShadowSaturation:SW_SHADOW_SAT];
+
+ activeCount ++;
+
+ if ( active >= activeCount ) {
+ [aCell setCastsShadow:YES];
+ [aCell setTextColor:onColor];
+ } else {
+ [aCell setCastsShadow:NO];
+ [aCell setTextColor:offColor];
+ }
+
+ }
+
+ [[self contentView] addSubview:volMatrix];
+ [[self contentView] setNeedsDisplay:YES];
+
+ }
+}
+
+- (void)buildDialogWindowWithMessage:(NSString *)message
+ defaultButton:(NSString *)defaultTitle
+ alternateButton:(NSString *)alternateTitle
+ target:(id)target
+ defaultAction:(SEL)okAction
+ alternateAction:(SEL)alternateAction
+{
+ if ( ! _locked ) {
+
+ float textWidth = 0.0;
+ float textHeight = 0.0;
+ float okWidth = 0.0;
+ float cancelWidth = 0.0;
+ float wideButtonW = 0.0;
+ float buttonWidth = 0.0;
+ float dataHeight = 0.0;
+ float dataWidth = 0.0;
+ NSRect dataRect;
+ float textY = 0.0;
+ NSRect textRect;
+ float textAddBelow = 32.0;
+ float dataMinH = 92.0;
+ float textMinH = 48.0;
+ NSArray *lines = [message componentsSeparatedByString:@"\n"];
+ id oneLine = nil;
+ NSEnumerator *lineEnum = [lines objectEnumerator];
+ ITTextField *textField;
+ ITButton *okButton;
+ ITButton *cancelButton;
+ NSColor *textColor = [NSColor whiteColor];
+ NSFont *font = [NSFont fontWithName:@"Lucida Grande Bold" size:18];
+ NSDictionary *attr = [NSDictionary dictionaryWithObject:font forKey:NSFontAttributeName];
+ NSFont *buttonFont = [NSFont fontWithName:@"Lucida Grande Bold" size:14];
+ NSDictionary *buttonAttr = [NSDictionary dictionaryWithObjectsAndKeys:
+ buttonFont , NSFontAttributeName,
+ textColor , NSForegroundColorAttributeName,
+ nil];
+
+// Iterate over each line to get text width and height
+ while ( (oneLine = [lineEnum nextObject]) ) {
+// Get the width of one line, adding 8.0 because Apple sucks donkey rectum.
+ float oneLineWidth = ( [oneLine sizeWithAttributes:attr].width + 8.0 );
+// Add the height of this line to the total text height
+ textHeight += [oneLine sizeWithAttributes:attr].height;
+// If this line wider than the last one, set it as the text width.
+ textWidth = ( ( textWidth > oneLineWidth ) ? textWidth : oneLineWidth );
+ }
+
+// Add 4.0 to the final dataHeight to accomodate the shadow.
+ textHeight += 4.0;
+
+// Add extra padding below the text
+ dataHeight = (textHeight + textAddBelow);
+
+// Test to see if data height is tall enough
+ if ( dataHeight < dataMinH ) {
+ dataHeight = dataMinH;
+ }
+
+// Make the buttons, set the titles, and size them to fit their titles
+ okButton = [[ITButton alloc] initWithFrame:NSMakeRect(0, 0, 300, 24)];
+ cancelButton = [[ITButton alloc] initWithFrame:NSMakeRect(0, 0, 300, 24)];
+ [okButton setTarget:target];
+ [cancelButton setTarget:target];
+ [okButton setAction:okAction];
+ [cancelButton setAction:alternateAction];
+ [okButton setBezelStyle:ITGrayRoundedBezelStyle];
+ [cancelButton setBezelStyle:ITGrayRoundedBezelStyle];
+ [okButton setAlignment:NSRightTextAlignment];
+ [cancelButton setAlignment:NSCenterTextAlignment];
+ [okButton setImagePosition:NSNoImage];
+ [cancelButton setImagePosition:NSNoImage];
+ [okButton setAttributedTitle:[[[NSAttributedString alloc] initWithString:defaultTitle
+ attributes:buttonAttr] autorelease]];
+ [cancelButton setAttributedTitle:[[[NSAttributedString alloc] initWithString:alternateTitle
+ attributes:buttonAttr] autorelease]];
+ [okButton sizeToFit];
+ [cancelButton sizeToFit];
+
+// Get the button widths. Add any extra width here.
+ okWidth = ([okButton frame].size.width + SW_BUTTON_EXTRA_W);
+ cancelWidth = ([cancelButton frame].size.width + SW_BUTTON_EXTRA_W);
+
+// Figure out which button is wider.
+ wideButtonW = ( (okWidth > cancelWidth) ? okWidth : cancelWidth );
+
+// Get the total width of the buttons. Add the divider space.
+ buttonWidth = ( (wideButtonW * 2) + SW_BUTTON_DIV );
+
+// Set the dataWidth to whichever is greater: text width or button width.
+ dataWidth = ( (textWidth > buttonWidth) ? textWidth : buttonWidth);
+
+// Setup the window
+ dataRect = [self setupWindowWithDataSize:NSMakeSize(dataWidth, dataHeight)];
+
+// Set an initial vertical point for the textRect's origin.
+ textY = dataRect.origin.y + textAddBelow;
+
+// Move that point up if the minimimum height of the text area is not occupied.
+ if ( textHeight < textMinH ) {
+ textY += ( (textMinH - textHeight) / 2 );
+ }
+
+// Build the text rect.
+ textRect = NSMakeRect(dataRect.origin.x,
+ textY,
+ textWidth,
+ textHeight);
+
+// Create, position, setup, fill, and add the text view to the content view.
+ textField = [[[ITTextField alloc] initWithFrame:textRect] autorelease];
+ [textField setEditable:NO];
+ [textField setSelectable:NO];
+ [textField setBordered:NO];
+ [textField setDrawsBackground:NO];
+ [textField setFont:font];
+ [textField setTextColor:textColor];
+ [textField setCastsShadow:YES];
+ [textField setStringValue:message];
+ [textField setShadowSaturation:SW_SHADOW_SAT];
+ [[self contentView] addSubview:textField];
+
+// Set the button frames, and add them to the content view.
+ [okButton setFrame:NSMakeRect( ([[self contentView] frame].size.width - (wideButtonW + SW_BUTTON_PAD_R) ),
+ SW_BUTTON_PAD_B,
+ wideButtonW,
+ 24.0)];
+ [cancelButton setFrame:NSMakeRect( ([[self contentView] frame].size.width - ((wideButtonW * 2) + SW_BUTTON_DIV + SW_BUTTON_PAD_R) ),
+ SW_BUTTON_PAD_B,
+ wideButtonW,
+ 24.0)];
+ [[self contentView] addSubview:okButton];
+ [[self contentView] addSubview:cancelButton];
+
+ [self setIgnoresMouseEvents:NO];
+
+// Display the window.
+ [[self contentView] setNeedsDisplay:YES];
+ }
+}
+
+- (NSTimeInterval)animationResizeTime:(NSRect)newFrame
+{
+ return (NSTimeInterval)0.25;
+}
+